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Posts posted by stonXer
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gus im new to all this modding and scrpting. does anyone know any links to videos to get ais/bloodbagging.build limit. would really appreciate any help as im a noob and i suck badly lol
Check out DZMS for some AI
Self bloodbag was built into epoch, you can enabled it by putting DZE_selfTransfuse = true; into your mission init.sqf
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may have been said already, rightclick for option to copy ip/server name ?
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Its a server_functions bug
Have the bankzones load from the init or merge it with the mission.sqf in the hive.
When I merge them into the mission.sqf the laptops no longer bring up the atm option :/Mybad.. had the laptop ontop of a locked safe, unlock the safe and the option appears lol, must place them on something else :D
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Double spawning Laptop's for anyone?
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Very nice! works a treat, Thank you very much :)
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Ok i rebooted the box and now i get wrong password?
What is this referring to?
BEServer.cfg(Battleye folder), has your rconpassword and maxping inside
Not sure if it matters or not but your
- BePath = C:\OverpochServer\Expansion\BattlEye\ <--- maybe take off the last \
- BePath = C:\OverpochServer\Expansion\BattlEye
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We having the problem where if you place an item down "in" the ground, the next item wont snap to it, but place the same item above ground and it will snap no problem :/
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It will run with those 2 files. The others files it can't find are used to store playerids, but if you have them in the ahconfig already you don't need to worry about that. Easier access using those files but not essential.
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start "arma2" /min "arma2oaserver.exe" -port=2302 "-config=instance_11_Chernarus\config.cfg" "-cfg=instance_11_Chernarus\basic.cfg" "-profiles=instance_11_Chernarus" -name=instance_11_Chernarus "-mod=@DayzOverwatch;@DayZ_Epoch;@DayZ_Epoch_Server;" "-bepath=C:\SERVER\Battleye" -cpuCount=4 -maxMem=2047 -noCB
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Have you tried adding the bepath to your server launch bat?
"-bepath=C:\SERVER\Battleye"
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I'd like to click on the bottom part of the launcher without opening one of the links. (selecting the launcher when viewing another window and only the bottom is visible) :) (ping filter?)
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DZE_requireplot = 0;
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I just moved the 1.0.5.1/125548 to near the front of my title line, it now shows up properly in commander, seems to only read the front :)
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ahconfig
/* Close Dialogs ? */ _CUD = false;
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sure the box wasn't from the matrix? the internet seems to get the blame most of the time, and it just seems unfair..
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wow, how many vehicles? :)
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not enough vehicles in your dynamic list for it to spawn?
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Can someone tell me why this sensor doesn't work?
class Item5 { position[]={7874.98,0.001,3454.92}; a=100; b=100; activationBy="WEST"; repeating=1; interruptable=1; age="UNKNOWN"; name="zoneCardealer"; expCond="(player distance zoneCardealer) < 100;"; expActiv="[""Prig Car Dealer"",false,""enter""] spawn player_traderCity;"; expDesactiv="[""Prig Car Dealer"",false,""leave""] spawn player_traderCity;"; class Effects { }; }; }; };
expActiv="[""Prig Car Dealer"",true,""enter""] spawn player_traderCity;";
expDesactiv="[""Prig Car Dealer"",true,""leave""] spawn player_traderCity;";
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doh, mybad! too many files kicking about.... tidied up, all in order.. working nicely :)
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any news on this? :)
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I found loading the crate sqf that way caused it to spawn each one twice, you couldn't see there were 2 there, but moving around and checking gear at different spots would give you 2 different loot selections.
Added it to be called along with custom map edits, worked a charm, nomore multiple loots :)
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how to add pics to hint msg? all ways tried seem to chuck up an image not found error.
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Any way to stop the headless client starving? he takes no damage and is rocking out the zeds/loot, but the poor chap seems to starve.. having to heal him is a pain :)
LOGISTIC - TOW / LIFT
in A2: Epoch Mods (1.0.5.1)
Posted
works a treat! thanks for this :)