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[Search] Convoy Script and Mission Script. 50 € PayPal or little bit higher!


freakystyle

Question

Hey Guys i search a Convoy Mission Script for my Arma 2 Epoch Server. What should contain the script???

 

20 x Mission or more <---(with Convoy and Tresure)

Debug Monitor Mission.

Almost mission like Wasteland for Epoch.
 
            Start the Mission                               Finish the Mission
gbm38chv.pngavcb9aen.jpg
I hope you can help me Scripter !
 
Thank you !

 

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There are wasteland scripts for this, that just need a little alteration if my quick glance saw enough (at work atm so couldn't get an in depth look) but doesn't look too difficult.

 

I know thevampire and his DZMS have something like this coming in the future. I'll see if I can whip something up one of these dayz. For free. If I get permission from thevampire. And find the time.

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You need to be a big poophead to want money for something like this, but somehow there are always some people who do pay for shit like this. It just hurts the whole dayz community, 80 euros for a stupid script, if you would calculate the amount of scripting in epoch itself the mod would probably be worth 10000 euros for each player, good luck with that.... Oo. Just stupid, both sides, the scripter and the buyer

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I actually did this on my server. I just used the code from the '4 side missions topic ()' and changed the code from WAI to the code. 

 

Eg. 

 

WAI:

 

[nil,nil,rTitleText,"A C-130 carrying medical supplies has crashed and bandits are securing the site! Check your map for the location!", "PLAIN",10] call RE;

 

Changed:

_hint = parseText format["<t align=center' color='#0D00FF' shadow='2' size='1.75'>Armed Vehicle</t><br/><t align='center' color='#ffffff'>Bandits have disabled an armed vehicle, go secure it before the Bandits are going to use it!</t&gt];
customRemoteMessage = ['hint', _hint];
publicVariable "customRemoteMessage";
 
The code that I use:
 
_hint = parseText format["<t align=center' color='#0D00FF' shadow='2' size='1.75'>Title</t><br/><t align='center' color='#ffffff'>Text</t&gt];
customRemoteMessage = ['hint', _hint];
publicVariable "customRemoteMessage";
 
 
Don't ask me about the picture in the debug since I'm figuring that out too
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Having a image should work the same as adding a image to your debug monitor.

_logo = "pictures\batman-logo-big.paa";
hintSilent parseText format ["
<img size='4' image='%1'/><br/>",
_logo];

Something like this. - Having these mission monitor requires the debugmonitor to not be active or untoggled though, otherwise they disappear fast. 

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Freakstyle i am working on convoy missions too :)

The key with WAI is the spawnvehicle patrol function, only problem being that they will patrol around a cretain Area in their car and not really go from one place to another.. maybe i can set coords based on the roads or so.. we´ll see ;)

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How can I make DZMS to WAI?

 

 

On 4/18/2014 at 2:50 AM, peipo118 said:

Freakstyle i am working on convoy missions too :)

The key with WAI is the spawnvehicle patrol function, only problem being that they will patrol around a cretain Area in their car and not really go from one place to another.. maybe i can set coords based on the roads or so.. we´ll see ;)

 

Mhhh how long will that take?

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