insertcoins Posted April 9, 2014 Report Share Posted April 9, 2014 WELL EXCUUUUSE ME FOR TRYING TO HELP! ;) fr1nk 1 Link to comment Share on other sites More sharing options...
fr1nk Posted April 9, 2014 Report Share Posted April 9, 2014 I know right? You're such an ass :lol: insertcoins 1 Link to comment Share on other sites More sharing options...
Snakeyes Posted April 9, 2014 Report Share Posted April 9, 2014 (edited) Didn't know you could direct them to drive/fly...cool stuff :) Yep, I use the tilde key "~" to bring up the commands. Then order them to get in the vehicle by pointing at it with the cursor (gun) and selecting "Get In [vehicle]". I get in last and let the AI take the driver/pilot/gunner seats. Bring up the map to the general area for your destination location and move the map cursor to your destination point. Next, highlight the "Move There" option with the scroll wheel and hit enter. You should be on your way. If you are in a helicopter the pilot doesn't land it when you arrive. It hovers over that destination point. If you want to land there, select the "Disembark" option from the command menu. The pilot will land there and get out after landing. Edited April 9, 2014 by Snakeyes Link to comment Share on other sites More sharing options...
gopostal Posted April 10, 2014 Report Share Posted April 10, 2014 Thanks for this Snake. Never really playing any of the SP missions in Arma I didn't know how some of this was done. I appreciate the heads-up quite a bit! Link to comment Share on other sites More sharing options...
Snakeyes Posted April 10, 2014 Report Share Posted April 10, 2014 I'm glad it helped. The survivor companions add another dynamic to the game. I like it. Link to comment Share on other sites More sharing options...
Snakeyes Posted April 13, 2014 Report Share Posted April 13, 2014 Is there a way to add access to the survivor companions backpacks? I could you use them as pack mules to clean up the loot at mission sites that were won. Among other things. Link to comment Share on other sites More sharing options...
cayote Posted April 15, 2014 Report Share Posted April 15, 2014 I did some testing with the Survivor AI. They can drive (somewhat reckless) and they can fly. I recruited one AI to fly, then we flew up to the NEAF and picked up two more AI. I rode in the back of the Blackhawk to observe on the way back to my base. The door gunners were active firing off a burst here and there and the pilot keeps it low and fast. This reminds me of Daizy (single player mod) in a MP environment. I'm going to try an AI mission with them later today. This mod is really cool. It will be interesting to see where it goes from here. Persistent AI? Buy units at a trader? Custom units, etc. Yeah they fly pretty well (driving...meh). I like to let them fly while I gun...for fun. Put them in as gunner and your ai chopper adversaries are hurting! They are pretty good gunners. Link to comment Share on other sites More sharing options...
Snakeyes Posted April 16, 2014 Report Share Posted April 16, 2014 I agree cayote. Letting them drive a land vehicle is a bit monotonous and annoying. It's like they recalibrate direction every 10 yards. Flying or gunning they do okay. cayote 1 Link to comment Share on other sites More sharing options...
Lacost Posted April 16, 2014 Report Share Posted April 16, 2014 Perfect mod :) How do I give a random weapon for each AI? Link to comment Share on other sites More sharing options...
KrakenDomes Posted April 16, 2014 Report Share Posted April 16, 2014 Installed this script earlier. AI are spawning, but out of reach :( They are spawning in southwest corner of chernarus map in radiation zone..... I tp to them and try to recruit but no option to recruit either. Here is my init.sqf /* For DayZ Epoch Addons Credits: Jetski Yanahui by Kol9yN, Zakat, Gerasimow9, YuraPetrov, zGuba, A.Karagod, IceBreakr, Sahbazz */ DBGroupsStarted = false; DBMaxSurvivors = 20; // change this to the number of survivors you want, the more you add the lower your server and client FPS startLoadingScreen ["","RscDisplayLoadCustom"]; cutText ["","BLACK OUT"]; enableSaving [false, false]; //REALLY IMPORTANT VALUES dayZ_instance = 11; //The instance dayzHiveRequest = []; initialized = false; dayz_previousID = 0; //disable greeting menu player setVariable ["BIS_noCoreConversations", true]; //disable radio messages to be heard and shown in the left lower corner of the screen enableRadio false; // May prevent "how are you civillian?" messages from NPC enableSentences false; // DayZ Epoch config spawnShoremode = 1; // Default = 1 (on shore) spawnArea= 1500; // Default = 1500 MaxVehicleLimit = 300; // Default = 50 MaxDynamicDebris = 500; // Default = 100 dayz_MapArea = 14000; // Default = 10000 dayz_maxLocalZombies = 0; // Default = 30 //Default Loadout DefaultMagazines = ["ItemBandage","ItemBandage","15Rnd_9x19_M9SD","15Rnd_9x19_M9SD","ItemMorphine","ItemPainkiller","ItemWaterbottleBoiled","FoodSteakCooked","30Rnd_556x45_StanagSD","30Rnd_556x45_StanagSD","30Rnd_556x45_StanagSD","ItemBloodbag"]; DefaultWeapons = ["M9SD","ItemFlashlight","ItemMap","ItemToolBox","M4A1_AIM_SD_CAMO"]; DefaultBackpack = "DZ_Patrol_Pack_EP1"; DefaultBackpackWeapon = ""; dayz_paraSpawn = false; dayz_minpos = -1; dayz_maxpos = 16000; dayz_sellDistance_vehicle = 30; dayz_sellDistance_boat = 30; dayz_sellDistance_air = 40; dayz_maxAnimals = 5; // Default: 8 dayz_tameDogs = true; DynamicVehicleDamageLow = 0; // Default: 0 DynamicVehicleDamageHigh = 100; // Default: 100 DZE_GodModeBase = true; DZE_vehicleAmmo = 1; //Default = 0, deletes ammo from vehicles with machine guns every restart if set to 0. DZE_BackpackGuard = false; //Default = True, deletes backpack contents if logging out or losing connection beside another player if set to true. DZE_BuildOnRoads = false; // Default: False DZE_PlotPole = [80,45]; DZE_PlayerZed = false; EpochEvents = [["any","any","any","any",30,"crash_spawner"],["any","any","any","any",0,"crash_spawner"],["any","any","any","any",15,"supply_drop"]]; EpochEvents = [["any","any","any","any",20,"FMission_M1_Launcher"],["any","any","any","any",40,"FMission_M2_Launcher"],["any","any","any","any",59,"FMission_M3_Launcher"]]; dayz_fullMoonNights = true; //Load in compiled functions call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\variables.sqf"; //Initilize the Variables (IMPORTANT: Must happen very early) progressLoadingScreen 0.1; call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\publicEH.sqf"; //Initilize the publicVariable event handlers progressLoadingScreen 0.2; call compile preprocessFileLineNumbers "\z\addons\dayz_code\medical\setup_functions_med.sqf"; //Functions used by CLIENT for medical progressLoadingScreen 0.4; call compile preprocessFileLineNumbers "custom\compiles.sqf"; //Compile regular functions progressLoadingScreen 0.5; call compile preprocessFileLineNumbers "server_traders.sqf"; //Compile trader configs progressLoadingScreen 1.0; "filmic" setToneMappingParams [0.153, 0.357, 0.231, 0.1573, 0.011, 3.750, 6, 4]; setToneMapping "Filmic"; if (isServer) then { call compile preprocessFileLineNumbers "\z\addons\dayz_server\missions\DayZ_Epoch_11.Chernarus\dynamic_vehicle.sqf"; //Compile vehicle configs // Add trader citys _nil = [] execVM "\z\addons\dayz_server\missions\DayZ_Epoch_11.Chernarus\mission.sqf"; _serverMonitor = [] execVM "\z\addons\dayz_code\system\server_monitor.sqf"; DBPV_SrvrUnits = []; publicVariable "DBPV_SrvrUnits"; DBCurSurvivors = 0; publicVariable "DBCurSurvivors"; DBSGroups = false; publicVariable "DBSGroups"; DBUpdClient = false; publicVariable "DBUpdClient"; }; [] execVM "dbgroups\init.sqf"; if (!isDedicated) then { //Conduct map operations 0 fadeSound 0; waitUntil {!isNil "dayz_loadScreenMsg"}; dayz_loadScreenMsg = (localize "STR_AUTHENTICATING"); //Run the player monitor _id = player addEventHandler ["Respawn", {_id = [] spawn player_death; _nul = [] execVM "custom\spawn.sqf";}]; _playerMonitor = [] execVM "\z\addons\dayz_code\system\player_monitor.sqf"; //JAEM Evac Chopper _nil = [] execVM "custom\JAEM\EvacChopper_init.sqf"; //mv22backdoor sleep 1; _mv22_ramp = [] execVM "addons\mv22_init.sqf"; //Elevator scrip calls //["elevator"] execVM "elevator\elevator_init.sqf"; //anti Hack - commented out for infristar tp //Lights //[false,12] execVM "\z\addons\dayz_code\compile\local_lights_init.sqf"; execVM "service_point\service_point.sqf"; waitUntil {!isNil ("PVDZE_plr_LoginRecord")}; if (dayzPlayerLogin2 select 2) then { [] execVM "custom\spawn_select\Spawn.sqf"; //airecruit [] execVM "dbgroups\scripts\scp_srvractions.sqf"; [] execVM "dbgroups\scripts\scp_adjustrating.sqf"; DBUpdClient = true; // update survivor variables publicVariable "DBUpdClient"; }; }; //Start Dynamic Weather execVM "\z\addons\dayz_code\external\DynamicWeatherEffects.sqf"; #include "\z\addons\dayz_code\system\BIS_Effects\init.sqf" ////////////// Add-ons ///////////////////////////// //Tow and lift [] execVM "addons\R3F_ARTY_AND_LOG\init.sqf"; //Safezones [] execVM "custom\agn_SafeZoneCommander.sqf"; //BunkerMarker [] execVM "custom\marker.sqf"; Link to comment Share on other sites More sharing options...
Lastsamurai Posted April 16, 2014 Report Share Posted April 16, 2014 woops Link to comment Share on other sites More sharing options...
Tornts Hg Posted April 17, 2014 Report Share Posted April 17, 2014 Hey Guys after downloading companion ai am i meant to edit anything as im using sarge ai aswell i see the companion ai but nothing happens when i run up to them i have also tried using ~ and nothing happens. Also is this meant to be set to true - - DBGroupsStarted = false; DBMaxSurvivors = 50; Alos This- -DBCurSurvivors = 0; publicVariable "DBCurSurvivors"; DBSGroups = false; publicVariable "DBSGroups"; DBUpdClient = false; Link to comment Share on other sites More sharing options...
Snakeyes Posted April 17, 2014 Report Share Posted April 17, 2014 Hey Guys after downloading companion ai am i meant to edit anything as im using sarge ai aswell i see the companion ai but nothing happens when i run up to them i have also tried using ~ and nothing happens. Also is this meant to be set to true - - DBGroupsStarted = false; DBMaxSurvivors = 50; Alos This- -DBCurSurvivors = 0; publicVariable "DBCurSurvivors"; DBSGroups = false; publicVariable "DBSGroups"; DBUpdClient = false; I didn't change any of that from the default settings. You should see "Recruit" when you are close to a Survivor Companion with your mouse scroll wheel. Then you simply highlight "Recruit" and left mouse click or hit enter. I'm sure you need at least one recruit for the tilde "~" key to work. Link to comment Share on other sites More sharing options...
cayote Posted April 18, 2014 Report Share Posted April 18, 2014 How to get them to spawn where you want? Have some spawning in water and most spawn north on map (NAPF). Work fine though. Link to comment Share on other sites More sharing options...
KrakenDomes Posted April 18, 2014 Report Share Posted April 18, 2014 Removed the script and reinstalled. Ai are now spawning at random spots on the map like they should, but still unable to hire?!?! Here is my rpt # ViewOptics->, by ca\air2\uh1y\config.bin/CfgVehicles/UH1_Base/Turrets/MainTurret/ViewOptics/ Updating base class ->HouseBase, by ca\misc_e\config.bin/CfgVehicles/House/ Updating base class ->Land_CamoNet_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNet_EAST_EP1/ Updating base class ->Land_CamoNetB_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNetB_EAST_EP1/ Updating base class ->Sign_1L_Noentry, by ca\misc_e\config.bin/CfgVehicles/Sign_1L_Noentry_EP1/ Updating base class ->Sign_circle, by ca\misc_e\config.bin/CfgVehicles/Helper_Base_EP1/ Updating base class ->Rifle, by ca\weapons_baf\config.bin/cfgWeapons/BAF_AS50_scoped/ Updating base class ->Rifle, by ca\weapons_e\config.bin/cfgWeapons/M60A4_EP1/ Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_EP1/ Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_m145_EP1/ Updating base class ->m107, by ca\weapons_e\m107\config.bin/CfgWeapons/m107_TWS_EP1/ Updating base class ->M240, by ca\weapons_e\m240\config.bin/CfgWeapons/m240_scoped_EP1/ Updating base class ->V3S_Base, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Base_EP1/ Updating base class ->V3S_Base_EP1, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Refuel_TK_GUE_EP1/ Updating base class House->DZE_OpenHouse, by warehouse\config.bin/CfgVehicles/Land_Ind_Pec_03/ Updating base class ->Helicopter, by ca\air_e\ah6j\config.bin/CfgVehicles/AH6_Base_EP1/ Updating base class ->Plane, by ca\air_e\an2\config.bin/CfgVehicles/An2_Base_EP1/ Updating base class ->CH47_base_EP1, by ca\air_e\ch47\config.bin/CfgVehicles/CH_47F_EP1/ Updating base class ViewOptics->, by ca\air_e\uh1h\config.bin/CfgVehicles/UH1H_base/Turrets/MainTurret/ViewOptics/ Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Crew_PMC/ Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_TL_PMC/ Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_M4_PMC/ Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_AA12_PMC/ Updating base class ->BAF_Soldier_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_W/ Updating base class ->BAF_Soldier_L_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_L_W/ Updating base class ->BAF_Soldier_Officer_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_Officer_W/ Updating base class ->BAF_Soldier_SniperH_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_SniperH_W/ Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_UN_EP1/ Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_UN_EP1/ Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_TK_EP1/ Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_TK_EP1/ Updating base class ->Helicopter, by ca\air_d_baf\config.bin/CfgVehicles/BAF_Merlin_HC3_D/ 19:33:16 Strange convex component288 in warehouse\models\warehouse.p3d:geometry 19:33:16 Strange convex component289 in warehouse\models\warehouse.p3d:geometry 19:33:16 Strange convex component290 in warehouse\models\warehouse.p3d:geometry 19:33:16 Strange convex component291 in warehouse\models\warehouse.p3d:geometry 19:33:16 Strange convex component292 in warehouse\models\warehouse.p3d:geometry 19:33:16 Strange convex component293 in warehouse\models\warehouse.p3d:geometry 19:33:16 Strange convex component294 in warehouse\models\warehouse.p3d:geometry 19:33:16 Strange convex component295 in warehouse\models\warehouse.p3d:geometry 19:33:16 Strange convex component296 in warehouse\models\warehouse.p3d:geometry 19:33:16 Strange convex component297 in warehouse\models\warehouse.p3d:geometry 19:33:16 Strange convex component298 in warehouse\models\warehouse.p3d:geometry 19:33:16 Strange convex component299 in warehouse\models\warehouse.p3d:geometry 19:33:16 Strange convex component300 in warehouse\models\warehouse.p3d:geometry 19:33:16 Strange convex component301 in warehouse\models\warehouse.p3d:geometry 19:33:16 Strange convex component302 in warehouse\models\warehouse.p3d:geometry 19:33:16 Strange convex component303 in warehouse\models\warehouse.p3d:geometry 19:33:16 Strange convex component304 in warehouse\models\warehouse.p3d:geometry 19:33:16 Strange convex component305 in warehouse\models\warehouse.p3d:geometry 19:33:16 Strange convex component306 in warehouse\models\warehouse.p3d:geometry 19:33:16 Strange convex component307 in warehouse\models\warehouse.p3d:geometry 19:33:16 Strange convex component308 in warehouse\models\warehouse.p3d:geometry 19:33:16 Strange convex component309 in warehouse\models\warehouse.p3d:geometry 19:33:16 Strange convex component310 in warehouse\models\warehouse.p3d:geometry 19:33:16 Strange convex component311 in warehouse\models\warehouse.p3d:geometry 19:33:16 Strange convex component312 in warehouse\models\warehouse.p3d:geometry 19:33:16 Strange convex component313 in warehouse\models\warehouse.p3d:geometry 19:33:16 Strange convex component314 in warehouse\models\warehouse.p3d:geometry 19:33:16 Strange convex component315 in warehouse\models\warehouse.p3d:geometry 19:33:16 Strange convex component316 in warehouse\models\warehouse.p3d:geometry 19:33:16 Strange convex component317 in warehouse\models\warehouse.p3d:geometry 19:33:16 Strange convex component252 in warehouse\models\warehouse.p3d:geometryFire 19:33:16 Strange convex component253 in warehouse\models\warehouse.p3d:geometryFire 19:33:16 Strange convex component254 in warehouse\models\warehouse.p3d:geometryFire 19:33:16 Strange convex component255 in warehouse\models\warehouse.p3d:geometryFire 19:33:16 Strange convex component256 in warehouse\models\warehouse.p3d:geometryFire 19:33:16 Strange convex component257 in warehouse\models\warehouse.p3d:geometryFire 19:33:16 Strange convex component258 in warehouse\models\warehouse.p3d:geometryFire 19:33:16 Strange convex component259 in warehouse\models\warehouse.p3d:geometryFire 19:33:16 Strange convex component260 in warehouse\models\warehouse.p3d:geometryFire 19:33:16 Strange convex component261 in warehouse\models\warehouse.p3d:geometryFire 19:33:16 Strange convex component262 in warehouse\models\warehouse.p3d:geometryFire 19:33:16 Strange convex component263 in warehouse\models\warehouse.p3d:geometryFire 19:33:16 Strange convex component264 in warehouse\models\warehouse.p3d:geometryFire 19:33:16 Strange convex component265 in warehouse\models\warehouse.p3d:geometryFire 19:33:16 Strange convex component266 in warehouse\models\warehouse.p3d:geometryFire 19:33:16 Strange convex component267 in warehouse\models\warehouse.p3d:geometryFire 19:33:16 Strange convex component268 in warehouse\models\warehouse.p3d:geometryFire 19:33:16 Strange convex component269 in warehouse\models\warehouse.p3d:geometryFire 19:33:16 Strange convex component270 in warehouse\models\warehouse.p3d:geometryFire 19:33:16 Strange convex component271 in warehouse\models\warehouse.p3d:geometryFire 19:33:16 Strange convex component272 in warehouse\models\warehouse.p3d:geometryFire 19:33:16 Strange convex component273 in warehouse\models\warehouse.p3d:geometryFire 19:33:16 Strange convex component274 in warehouse\models\warehouse.p3d:geometryFire 19:33:16 Strange convex component275 in warehouse\models\warehouse.p3d:geometryFire 19:33:16 Strange convex component276 in warehouse\models\warehouse.p3d:geometryFire 19:33:16 Strange convex component277 in warehouse\models\warehouse.p3d:geometryFire 19:33:16 Strange convex component278 in warehouse\models\warehouse.p3d:geometryFire 19:33:16 Strange convex component279 in warehouse\models\warehouse.p3d:geometryFire 19:33:16 Strange convex component280 in warehouse\models\warehouse.p3d:geometryFire 19:33:16 Strange convex component281 in warehouse\models\warehouse.p3d:geometryFire 19:33:16 Strange convex component249 in warehouse\models\warehouse.p3d:geometryView 19:33:16 Strange convex component250 in warehouse\models\warehouse.p3d:geometryView 19:33:16 Strange convex component251 in warehouse\models\warehouse.p3d:geometryView 19:33:16 Strange convex component252 in warehouse\models\warehouse.p3d:geometryView 19:33:16 Strange convex component253 in warehouse\models\warehouse.p3d:geometryView 19:33:16 Strange convex component254 in warehouse\models\warehouse.p3d:geometryView 19:33:16 Strange convex component255 in warehouse\models\warehouse.p3d:geometryView 19:33:16 Strange convex component256 in warehouse\models\warehouse.p3d:geometryView 19:33:16 Strange convex component257 in warehouse\models\warehouse.p3d:geometryView 19:33:16 Strange convex component258 in warehouse\models\warehouse.p3d:geometryView 19:33:16 Strange convex component259 in warehouse\models\warehouse.p3d:geometryView 19:33:16 Strange convex component260 in warehouse\models\warehouse.p3d:geometryView 19:33:16 Strange convex component261 in warehouse\models\warehouse.p3d:geometryView 19:33:16 Strange convex component262 in warehouse\models\warehouse.p3d:geometryView 19:33:16 Strange convex component263 in warehouse\models\warehouse.p3d:geometryView 19:33:16 Strange convex component264 in warehouse\models\warehouse.p3d:geometryView 19:33:16 Strange convex component265 in warehouse\models\warehouse.p3d:geometryView 19:33:16 Strange convex component266 in warehouse\models\warehouse.p3d:geometryView 19:33:16 Strange convex component267 in warehouse\models\warehouse.p3d:geometryView 19:33:16 Strange convex component268 in warehouse\models\warehouse.p3d:geometryView 19:33:16 Strange convex component269 in warehouse\models\warehouse.p3d:geometryView 19:33:16 Strange convex component270 in warehouse\models\warehouse.p3d:geometryView 19:33:16 Strange convex component271 in warehouse\models\warehouse.p3d:geometryView 19:33:16 Strange convex component272 in warehouse\models\warehouse.p3d:geometryView 19:33:16 Strange convex component273 in warehouse\models\warehouse.p3d:geometryView 19:33:16 Strange convex component274 in warehouse\models\warehouse.p3d:geometryView 19:33:16 Strange convex component275 in warehouse\models\warehouse.p3d:geometryView 19:33:16 Strange convex component276 in warehouse\models\warehouse.p3d:geometryView 19:33:16 Strange convex component277 in warehouse\models\warehouse.p3d:geometryView 19:33:16 Strange convex component278 in warehouse\models\warehouse.p3d:geometryView 19:33:22 Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\wlk\non\non\amovpercmwlksnonwnondf.rtm differs (looped now 0)! MoveName: amovpercmstpsnonwnondnon_amovpercmstpsraswpstdnon 19:33:23 Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\wlk\non\non\amovpercmwlksnonwnondf.rtm differs (looped now 1)! MoveName: amovpercmrunsnonwbindf_rfl 19:33:24 "DayZ Epoch: PRELOAD Functions\init [[:0 (FunctionsManager)],any]" 19:33:24 "DayZ Epoch: MPframework inited" 19:33:25 "infiSTAR.de ProPlan by infiSTAR.de - Waiting for bis_fnc_init..." 19:33:25 "infiSTAR.de ProPlan by infiSTAR.de - bis_fnc_init done - STARTING!" 19:33:25 Warning Message: Script low_admins.sqf not found 19:33:25 Warning Message: Script normal_admins.sqf not found 19:33:25 Warning Message: Script super_admins.sqf not found 19:33:25 Warning Message: Script blacklist.sqf not found 19:33:25 "infiSTAR.de ProPlan by infiSTAR.de - AntiHack Loading..." 19:33:25 "infiSTAR.de ProPlan by infiSTAR.de - AntiHack Loaded!" 19:33:25 "infiSTAR.de ProPlan by infiSTAR.de - CREATING AdminMenu" 19:33:25 "infiSTAR.de ProPlan by infiSTAR.de - ADDING PublicVariableEventHandlers" 19:33:25 "infiSTAR.de ProPlan by infiSTAR.de - Adding Logging for killed Vehicles" 19:33:25 "infiSTAR.de ProPlan by infiSTAR.de - FULLY LOADED" 19:33:54 Warning: z\addons\dayz_communityassets\models\compass.p3d:0 Error while trying to generate ST for points: 863, 853, 852 19:33:57 "Res3tting B!S effects..." 19:33:57 "[AGN] Starting Trader City Safezone Commander!" 19:33:57 "Error: Attempting to start AGN products on a server where it should not be!" 19:33:58 Warning Message: No entry 'bin\config.bin/CfgWeapons.100Rnd_762x54_PK'. 19:33:58 Warning Message: No entry '.scope'. 19:33:58 Warning Message: '/' is not a value 19:33:58 Warning Message: Error: creating weapon 100Rnd_762x54_PK with scope=private 19:33:58 Warning Message: No entry '.displayName'. 19:33:58 Warning Message: '/' is not a value 19:33:58 Warning Message: No entry '.nameSound'. 19:33:58 Warning Message: '/' is not a value 19:33:58 Warning Message: No entry '.type'. 19:33:58 Warning Message: '/' is not a value 19:33:58 Warning Message: No entry '.picture'. 19:33:58 Warning Message: '/' is not a value 19:33:58 Warning Message: No entry '.Library'. 19:33:58 Warning Message: No entry '.libTextDesc'. 19:33:58 Warning Message: '/' is not a value 19:33:58 Warning Message: No entry '.model'. 19:33:58 Warning Message: '/' is not a value 19:33:58 Warning Message: No entry '.simulation'. 19:33:58 Warning Message: '/' is not a value 19:33:58 Warning Message: No entry '.fireLightDuration'. 19:33:58 Warning Message: '/' is not a value 19:33:58 Warning Message: No entry '.fireLightIntensity'. 19:33:58 Warning Message: '/' is not a value 19:33:58 Warning Message: No entry '.weaponLockDelay'. 19:33:58 Warning Message: '/' is not a value 19:33:58 Warning Message: No entry '.weaponLockSystem'. 19:33:58 Warning Message: '/' is not a value 19:33:58 Warning Message: No entry '.cmImmunity'. 19:33:58 Warning Message: '/' is not a value 19:33:58 Warning Message: No entry '.lockingTargetSound'. 19:33:58 Warning Message: Size: '/' not an array 19:33:58 Warning Message: No entry '.lockedTargetSound'. 19:33:58 Warning Message: Size: '/' not an array 19:33:58 Warning Message: No entry '.muzzles'. 19:33:58 Warning Message: Size: '/' not an array 19:33:58 Warning Message: No entry 'bin\config.bin/CfgWeapons.75Rnd_545x39_RPK'. 19:33:58 Warning Message: No entry '.scope'. 19:33:58 Warning Message: '/' is not a value 19:33:58 Warning Message: Error: creating weapon 75Rnd_545x39_RPK with scope=private 19:33:58 Warning Message: No entry '.displayName'. 19:33:58 Warning Message: '/' is not a value 19:33:58 Warning Message: No entry '.nameSound'. 19:33:58 Warning Message: '/' is not a value 19:33:58 Warning Message: No entry '.type'. 19:33:58 Warning Message: '/' is not a value 19:33:58 Warning Message: No entry '.picture'. 19:33:58 Warning Message: '/' is not a value 19:33:58 Warning Message: No entry '.Library'. 19:33:58 Warning Message: No entry '.libTextDesc'. 19:33:58 Warning Message: '/' is not a value 19:33:58 Warning Message: No entry '.model'. 19:33:58 Warning Message: '/' is not a value 19:33:58 Warning Message: No entry '.simulation'. 19:33:58 Warning Message: '/' is not a value 19:33:58 Warning Message: No entry '.fireLightDuration'. 19:33:58 Warning Message: '/' is not a value 19:33:58 Warning Message: No entry '.fireLightIntensity'. 19:33:58 Warning Message: '/' is not a value 19:33:58 Warning Message: No entry '.weaponLockDelay'. 19:33:58 Warning Message: '/' is not a value 19:33:58 Warning Message: No entry '.weaponLockSystem'. 19:33:58 Warning Message: '/' is not a value 19:33:58 Warning Message: No entry '.cmImmunity'. 19:33:58 Warning Message: '/' is not a value 19:33:58 Warning Message: No entry '.lockingTargetSound'. 19:33:58 Warning Message: Size: '/' not an array 19:33:58 Warning Message: No entry '.lockedTargetSound'. 19:33:58 Warning Message: Size: '/' not an array 19:33:58 Warning Message: No entry '.muzzles'. 19:33:58 Warning Message: Size: '/' not an array 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. aif_arma1buildings 19:33:58 Cannot create non-ai vehicle LAND_A_FuelStation_Sign, 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. aif_arma1buildings 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. aif_arma1buildings 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. aif_arma1buildings 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. aif_arma1buildings 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. aif_arma1buildings 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. aif_arma1buildings 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. aif_arma1buildings 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. aif_arma1buildings 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_african_buildings 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_african_buildings 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_african_buildings 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_african_buildings 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_african_buildings 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_african_buildings 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_african_buildings 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. aif_arma1buildings 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. aif_arma1buildings 19:33:58 Cannot create non-ai vehicle LAND_BusStop, 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_african_buildings 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_african_buildings 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. aif_arma1buildings 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_killhouses 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_killhouses 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_killhouses 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:59 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_killhouses 19:33:59 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. aif_arma1buildings 19:33:59 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. aif_arma1buildings 19:33:59 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. aif_arma1buildings 19:33:59 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:59 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:59 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:59 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:59 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:59 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:59 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:59 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:59 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:59 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:59 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:59 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. aif_arma1buildings 19:33:59 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_african_buildings 19:33:59 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. aif_arma1buildings 19:33:59 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:59 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:59 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:59 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:59 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:59 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:59 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:59 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:59 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:59 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:59 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:59 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:59 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_killhouses 19:33:59 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_killhouses 19:33:59 Cannot create non-ai vehicle LAND_Mil_Mil_Guardhouse, 19:33:59 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_killhouses 19:33:59 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_killhouses 19:33:59 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_killhouses 19:33:59 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_killhouses 19:33:59 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_killhouses 19:33:59 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_killhouses 19:33:59 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_killhouses 19:33:59 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_killhouses 19:33:59 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_killhouses 19:33:59 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_killhouses 19:33:59 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_killhouses 19:33:59 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_killhouses 19:33:59 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_killhouses 19:33:59 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:59 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:59 "** DB groups server side initializing" 19:33:59 "** scp_crtsrvrs initializing" 19:33:59 "** scp_crtsrvrs initialized" 19:33:59 "** DB groups initialized" 19:33:59 "HIVE: Starting" 19:33:59 "server_monitor.sqf execution count = 1" 19:33:59 "HIVE: trying to get objects" 19:34:00 "HIVE: found 3040 objects" 19:34:00 "HIVE: Commence Object Streaming..." 19:34:01 "HIVE: got 1669 Epoch Objects and 1371 Vehicles" 19:34:04 "** scp_spwn_fr initializing" 19:34:05 "** scp_behavoir initializing" 19:34:05 "** scp_behavoir initialized" 19:34:05 "** scp_task_patrol initializing" 19:34:05 "** scp_task_patrol initialized" 19:34:05 "** scp_publishunit B 1-1-B:1,true,false,0,false,false,true" 19:34:05 "** scp_spwn_fr Unit created : Soldier_Bodyguard_AA12_PMC_DZ,12381.1,12681.4" 19:34:05 "** scp_spwn_fr initializing" 19:34:05 "** scp_behavoir initializing" 19:34:05 "** scp_behavoir initialized" 19:34:05 "** scp_task_patrol initializing" 19:34:05 "** scp_task_patrol initialized" 19:34:05 "** scp_publishunit B 1-1-C:1,true,false,0,false,false,true" 19:34:05 "** scp_spwn_fr Unit created : SurvivorWdesert_DZ,4452.25,4050.62" 19:34:06 "** scp_spwn_fr initializing" 19:34:06 "** scp_behavoir initializing" 19:34:06 "** scp_behavoir initialized" 19:34:06 "** scp_task_patrol initializing" 19:34:06 "** scp_task_patrol initialized" 19:34:06 "** scp_publishunit B 1-1-D:1,true,false,0,false,false,true" 19:34:06 "** scp_spwn_fr Unit created : Pilot_EP1_DZ,1607.75,7887.75" 19:34:06 "** scp_spwn_fr initializing" 19:34:06 "** scp_behavoir initializing" 19:34:06 "** scp_behavoir initialized" 19:34:06 "** scp_task_patrol initializing" 19:34:06 "** scp_task_patrol initialized" 19:34:06 "** scp_publishunit B 1-1-E:1,true,false,0,false,false,true" 19:34:06 "** scp_spwn_fr Unit created : SurvivorWdesert_DZ,1605.07,7805.19" 19:34:06 "** scp_spwn_fr initializing" 19:34:06 "** scp_behavoir initializing" 19:34:06 "** scp_behavoir initialized" 19:34:06 "** scp_task_patrol initializing" 19:34:06 "** scp_task_patrol initialized" 19:34:06 "** scp_publishunit B 1-1-F:1,true,false,0,false,false,true" 19:34:06 "** scp_spwn_fr Unit created : SurvivorW2_DZ,1088.95,2855.51" 19:34:06 "** scp_spwn_fr initializing" 19:34:07 "** scp_behavoir initializing" 19:34:07 "** scp_behavoir initialized" 19:34:07 "** scp_task_patrol initializing" 19:34:07 "** scp_task_patrol initialized" 19:34:07 "** scp_publishunit B 1-1-G:1,true,false,0,false,false,true" 19:34:07 "** scp_spwn_fr Unit created : USMC_Soldier_Medic,10406.4,8861.63" 19:34:07 "** scp_spwn_fr initializing" 19:34:07 "** scp_behavoir initializing" 19:34:07 "** scp_behavoir initialized" 19:34:07 "** scp_task_patrol initializing" 19:34:07 "** scp_task_patrol initialized" 19:34:07 "** scp_publishunit B 1-1-H:1,true,false,0,false,false,true" 19:34:07 "** scp_spwn_fr Unit created : Soldier1_DZ,5025.26,10072.7" 19:34:08 "** scp_spwn_fr initializing" 19:34:08 "** scp_behavoir initializing" 19:34:08 "** scp_behavoir initialized" 19:34:08 "** scp_task_patrol initializing" 19:34:08 "** scp_task_patrol initialized" 19:34:08 "** scp_publishunit B 1-1-I:1,true,false,0,false,false,true" 19:34:08 "** scp_spwn_fr Unit created : SurvivorWcombat_DZ,4925.64,10009.6" 19:34:08 "** scp_spwn_fr initializing" 19:34:08 "** scp_behavoir initializing" 19:34:08 "** scp_behavoir initialized" 19:34:08 "** scp_task_patrol initializing" 19:34:08 "** scp_task_patrol initialized" 19:34:08 "** scp_publishunit B 1-1-K:1,true,false,0,false,false,true" 19:34:08 "** scp_spwn_fr Unit created : Pilot_EP1_DZ,10872.2,10804.3" 19:34:16 UH1Y_DZE: ObsTurret - unknown animation source ObsTurret 19:34:16 UH1Y_DZE: ObsGun - unknown animation source ObsGun 19:34:21 UH1Y_DZ: ObsTurret - unknown animation source ObsTurret 19:34:21 UH1Y_DZ: ObsGun - unknown animation source ObsGun 19:34:35 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_killhouses 19:34:37 "HIVE: Vehicle Spawn limit reached!" 19:34:37 "HIVE: Spawning # of Debris: 500" 19:34:37 "HIVE: Spawning # of Ammo Boxes: 3" 19:34:37 "HIVE: Spawning # of Veins: 50" 19:34:37 "Total Number of spawn locations 5" 19:34:37 "Initializing DZAI version 1.9.9 using base path \z\addons\dayz_server\DZAI." 19:34:37 "[DZAI] Reading DZAI configuration file." 19:34:37 "[DZAI] DZAI configuration file loaded." 19:34:37 "[DZAI] Compiling DZAI functions." 19:34:37 "[DZAI] Global classname tables loaded." 19:34:37 "[DZAI] Server is running map chernarus. Loading static trigger and classname configs." 19:34:37 "[DZAI] Epoch classnames loaded." 19:34:37 "[DZAI] DZAI settings: Debug Level: 0. DebugMarkers: false. ModName: epoch. DZAI_dynamicWeaponList: true. VerifyTables: true." 19:34:37 "[DZAI] AI spawn settings: Static: false. Dynamic: true. Air: true. Land: true." 19:34:37 "[DZAI] AI behavior settings: DZAI_findKiller: true. DZAI_tempNVGs: false. DZAI_weaponNoise: false. DZAI_zombieEnemy: true. DZAI_freeForAll: false" 19:34:37 "[DZAI] DZAI loading completed in 0.220001 seconds." 19:34:37 "** scp_spwn_fr initializing" 19:34:38 "** scp_behavoir initializing" 19:34:38 "** scp_behavoir initialized" 19:34:38 "** scp_task_patrol initializing" 19:34:39 "** scp_task_patrol initialized" 19:34:39 "** scp_publishunit B 1-1-L:1,true,false,0,false,false,true" 19:34:39 "** scp_spwn_fr Unit created : Pilot_EP1_DZ,8438.87,6731.59" 19:35:09 Client: Remote object 2:18 not found 19:35:59 "** scp_spwn_fr initialized" 19:35:59 "** scp_spwn_fr initialized" 19:35:59 "** scp_spwn_fr initialized" 19:35:59 "** scp_spwn_fr initialized" 19:35:59 "** scp_spwn_fr initialized" 19:35:59 "** scp_spwn_fr initialized" 19:35:59 "** scp_spwn_fr initialized" 19:35:59 "** scp_spwn_fr initialized" 19:35:59 "** scp_spwn_fr initialized" 19:35:59 "** scp_spwn_fr initialized" 19:36:00 WARNING: Function 'name' - 18c76040# 1055160: proxy_man.p3d has no unit 19:36:00 - network id 2:2 19:36:00 - person Matthew Lewis 19:36:00 - dead 19:36:03 WARNING: Function 'name' - 18c76040# 1055160: proxy_man.p3d has no unit 19:36:03 - network id 2:2 19:36:03 - person Matthew Lewis 19:36:03 - dead 19:36:04 "DZAI Scheduler is running required script files..." 19:36:04 "EPOCH EVENTS INIT" 19:36:04 Server: Network message a3f9 is pending 19:36:04 Server: Network message a3fa is pending 19:36:04 Server: Network message a3fb is pending 19:36:04 Server: Network message a3fc is pending 19:36:04 Server: Network message a3fd is pending 19:36:04 Server: Network message a3fe is pending 19:36:04 Server: Network message a3ff is pending 19:36:04 Server: Network message a400 is pending 19:36:04 Server: Network message a401 is pending 19:36:04 Server: Network message a402 is pending 19:36:04 Server: Network message a403 is pending 19:36:04 Server: Network message a404 is pending 19:36:04 Server: Network message a405 is pending 19:36:04 Server: Network message a406 is pending 19:36:04 Server: Network message a407 is pending 19:36:04 Server: Network message a408 is pending 19:36:04 Server: Network message a409 is pending 19:36:04 Server: Network message a40a is pending 19:36:04 Server: Network message a40b is pending 19:36:04 Server: Network message a40c is pending 19:36:04 Server: Network message a40d is pending 19:36:04 Server: Network message a40e is pending 19:36:04 Server: Network message a40f is pending 19:36:04 Server: Network message a410 is pending 19:36:04 Server: Network message a411 is pending 19:36:04 Server: Network message a412 is pending 19:36:04 Server: Network message a413 is pending 19:36:04 Server: Network message a414 is pending 19:36:04 Server: Network message a415 is pending 19:36:04 Server: Network message a416 is pending 19:36:04 Server: Network message a417 is pending 19:36:04 Server: Network message a418 is pending 19:36:04 Server: Network message a419 is pending 19:36:04 Server: Network message a41a is pending 19:36:04 Server: Network message a41b is pending 19:36:04 Server: Network message a41c is pending 19:36:04 Server: Network message a41d is pending 19:36:04 Server: Network message a41e is pending 19:36:04 Server: Network message a41f is pending 19:36:04 Server: Network message a420 is pending 19:36:04 Server: Network message a421 is pending 19:36:04 Server: Network message a53f is pending 19:36:04 Server: Network message a540 is pending 19:36:04 Server: Network message a541 is pending 19:36:04 Server: Network message a542 is pending 19:36:04 Server: Network message a543 is pending 19:36:04 Server: Network message a544 is pending 19:36:04 Server: Network message a545 is pending 19:36:04 Server: Network message a546 is pending 19:36:04 Server: Network message a547 is pending 19:36:04 Server: Network message a548 is pending 19:36:04 Server: Network message a549 is pending 19:36:04 Server: Network message a54a is pending 19:36:04 Server: Network message a54b is pending 19:36:04 Server: Network message a54c is pending 19:36:04 Server: Network message a54d is pending 19:36:04 Server: Network message a54e is pending 19:36:04 Server: Network message a54f is pending 19:36:04 Server: Network message a550 is pending 19:36:04 Server: Network message a551 is pending 19:36:04 Server: Network message a552 is pending 19:36:04 Server: Network message a553 is pending 19:36:04 Server: Network message a554 is pending 19:36:04 Server: Network message a555 is pending 19:36:04 Server: Network message a556 is pending 19:36:04 Server: Network message a557 is pending 19:36:04 Server: Network message a558 is pending 19:36:04 Server: Network message a559 is pending 19:36:04 Server: Network message a55a is pending 19:36:04 Server: Network message a55b is pending 19:36:04 Server: Network message a55c is pending 19:36:04 Server: Network message a55d is pending 19:36:04 Server: Network message a55e is pending 19:36:04 Server: Network message a55f is pending 19:36:04 Server: Network message a560 is pending 19:36:04 Server: Network message a561 is pending 19:36:04 Server: Network message a562 is pending 19:36:04 Server: Network message a563 is pending 19:36:04 Server: Network message a564 is pending 19:36:04 Server: Network message a565 is pending 19:36:05 WARNING: Function 'name' - 18c76040# 1055160: proxy_man.p3d has no unit 19:36:05 - network id 2:2 19:36:05 - person Matthew Lewis 19:36:05 - dead 19:36:05 Server: Network message a985 is pending 19:36:05 Server: Network message a986 is pending 19:36:05 Server: Network message a987 is pending 19:36:05 Server: Network message a988 is pending 19:36:05 Server: Network message a989 is pending 19:36:05 Server: Network message a98a is pending 19:36:05 Server: Network message a98b is pending 19:36:05 Server: Network message a98c is pending 19:36:05 Server: Network message a98d is pending 19:36:05 Server: Network message a98e is pending 19:36:05 Server: Network message a98f is pending 19:36:05 Server: Network message a990 is pending 19:36:05 Server: Network message a991 is pending 19:36:05 Server: Network message a992 is pending 19:36:05 Server: Network message a993 is pending 19:36:05 Server: Network message a994 is pending 19:36:05 Server: Network message a995 is pending 19:36:05 Server: Network message a996 is pending 19:36:05 Server: Network message a997 is pending 19:36:05 Server: Network message a998 is pending 19:36:05 Server: Network message a999 is pending 19:36:05 Server: Network message a99a is pending 19:36:05 Server: Network message a99b is pending 19:36:05 Server: Network message a99c is pending 19:36:05 Server: Network message a99d is pending 19:36:05 Server: Network message a99e is pending 19:36:05 Server: Network message a99f is pending 19:36:05 Server: Network message a9a0 is pending 19:36:05 Server: Network message a9a1 is pending 19:36:05 Server: Network message a9a2 is pending 19:36:05 Server: Network message a9a3 is pending 19:36:05 Server: Network message a9a4 is pending 19:36:05 Server: Network message a9a5 is pending 19:36:05 Server: Network message a9a6 is pending 19:36:05 Server: Network message a9a7 is pending 19:36:05 Server: Network message a9a8 is pending 19:36:05 Server: Network message a9a9 is pending 19:36:05 Server: Network message a9aa is pending 19:36:05 Server: Network message a9ab is pending 19:36:05 Server: Network message a9ac is pending 19:36:05 Server: Network message a9ad is pending 19:36:06 Server: Network message aabc is pending 19:36:07 WARNING: Function 'name' - 18c76040# 1055160: proxy_man.p3d has no unit 19:36:07 - network id 2:2 19:36:07 - person Matthew Lewis 19:36:07 - dead 19:36:07 Server: Network message ab17 is pending 19:36:10 "Res3tting B!S effects..." 19:36:10 Server: Network message ac6c is pending 19:36:10 Server: Network message ac71 is pending 19:36:10 Server: Network message ac78 is pending 19:36:10 Server: Network message ac7b is pending 19:36:10 Server: Network message ac7f is pending 19:36:10 Server: Network message ac80 is pending 19:36:10 Server: Network message ac84 is pending 19:36:10 Server: Network message ac84 is pending 19:36:10 Server: Network message ac88 is pending 19:36:10 Server: Network message ac88 is pending 19:36:10 Server: Network message ac8c is pending 19:36:10 Server: Network message ac8e is pending 19:36:10 Server: Network message ac92 is pending 19:36:10 "[DZAI] DZAI finished building weighted weapongrade tables in 6.616 seconds." 19:36:11 WARNING: Function 'name' - 18c76040# 1055160: proxy_man.p3d has no unit 19:36:11 - network id 2:2 19:36:11 - person Matthew Lewis 19:36:11 - dead 19:36:11 "TIME SYNC: Local Time set to [2013,8,3,12,36]" 19:36:12 "DEBUG VEIN: Too many objects at [11114.9,8464.3]" 19:36:13 "[DZAI] Building DZAI weapon arrays using CfgBuildingLoot data." 19:36:13 "[DZAI] OBJECT PATCH :: CfgTownGenerator not found. Aborting serverside object patch." 19:36:14 "WAI: AI Config File Loaded" 19:36:16 "WAI: AI Monitor Started" 19:36:17 "infiSTAR.de Player-Log: KrakenDomes(233102214) - Admin - 0h 6min | ******ADMIN******" 19:36:17 "infiSTAR.de Player-Log: lastsamurai(156828230) - Admin - 0h 6min | ******ADMIN******" 19:36:17 "infiSTAR.de Player-Log: [R4GE] DreyDog(237972038) - 0h 6min" 19:36:17 "infiSTAR.de Player-Log: Justin(10775616) - 0h 6min" 19:36:19 "WAI: Mission Config File Loaded" 19:36:21 "WAI: Starting AI Missions Moniter" 19:36:27 Cannot use magazine 10Rnd_127x99_m107 in muzzle Loot 19:36:27 Cannot use magazine ItemBandage in muzzle RoadFlareMuzzle 19:36:30 Server: Object info 2:17 not found during Changing Owner 19:36:30 Server: Object info 2:1 not found during Changing Owner 19:36:34 Server: Network message d359 is pending 19:36:34 Server: Network message d35a is pending 19:36:34 Server: Network message d35c is pending 19:36:34 Server: Network message d366 is pending 19:36:34 Server: Network message d367 is pending 19:36:35 Error: Bone leftshoulder doesn't exist in some skeleton 19:36:35 Error: Bone rightshoulder doesn't exist in some skeleton 19:36:36 Error: Bone rightshoulder doesn't exist in some skeleton 19:36:36 Error: Bone leftshoulder doesn't exist in some skeleton 19:36:36 Error: Bone rightshoulder doesn't exist in some skeleton 19:36:36 Error: Bone leftshoulder doesn't exist in some skeleton 19:36:36 Error: Bone rightshoulder doesn't exist in some skeleton 19:36:36 Error: Bone leftshoulder doesn't exist in some skeleton 19:36:36 Error: Bone rightshoulder doesn't exist in some skeleton 19:36:36 Error: Bone leftshoulder doesn't exist in some skeleton 19:36:36 Error: Bone rightshoulder doesn't exist in some skeleton 19:36:36 Error: Bone leftshoulder doesn't exist in some skeleton 19:36:36 Error: Bone leftshoulder doesn't exist in some skeleton 19:36:36 Error: Bone rightshoulder doesn't exist in some skeleton 19:36:36 Error: Bone leftshoulder doesn't exist in some skeleton 19:36:36 Error: Bone rightshoulder doesn't exist in some skeleton 19:36:39 "infiSTAR.de PVAH_AdminReqLog: [1.23457e+006,B 1-2-A:1 (lastsamurai) REMOTE]" 19:36:39 "infiSTAR.de SignIn: lastsamurai(156828230)" 19:36:43 Cannot use magazine 10Rnd_127x99_m107 in muzzle Loot 19:36:43 Cannot use magazine ItemBandage in muzzle RoadFlareMuzzle 19:36:43 "[DZAI] DZAI weapon classname tables created in 30.728 seconds." 19:36:47 "infiSTAR.de Player-Log: Will(238296070) - 0h 6min" 19:36:47 "WAI: Sapwned in 5 M2StaticMG" 19:36:49 "infiSTAR.de PVAH_WriteLog: ["lastsamurai TP infront of you ON"]" 19:36:50 "infiSTAR.de PVAH_WriteLog: ["lastsamurai PlayerMarkers Activated"]" 19:36:58 Cannot use magazine 10Rnd_127x99_m107 in muzzle Loot 19:36:58 Cannot use magazine ItemBandage in muzzle RoadFlareMuzzle 19:37:11 [DZMS]: Starting DayZ Mission System. 19:37:11 [DZMS]: DZAI Found! Using DZAI's Relations! 19:37:11 [DZMS]: WickedAI Found! Using WickedAI's Relations! 19:37:11 [DZMS]: Multiple Relations Detected! Unwanted AI Behaviour May Occur! 19:37:11 [DZMS]: If Issues Arise, Decide on a Single AI System! (DayZAI, SargeAI, or WickedAI) 19:37:11 [DZMS]: Currently Running Version: RC1.1 19:37:11 [DZMS]: Mission and Extended Configuration Loaded! 19:37:11 "infiSTAR.de PVAH_AdminReqLog: [1.23457e+006,B 1-2-D:1 (KrakenDomes) REMOTE]" 19:37:11 "infiSTAR.de SignIn: KrakenDomes(233102214)" 19:37:11 [DZMS]: chernarus Detected. Map Specific Settings Adjusted! 19:37:11 [DZMS]: DayZ Epoch Detected! Some Scripts Adjusted! 19:37:11 [DZMS]: Loading ExecVM Functions. 19:37:11 [DZMS]: Loading Compiled Functions. 19:37:11 "WAI: Sapwned in 5 M2StaticMG" 19:37:11 [DZMS]: Loading All Other Functions. 19:37:11 [DZMS]: Mission Functions Script Loaded! 19:37:12 [DZMS]: Mission Marker Loop for JIPs Starting! 19:37:12 [DZMS]: Major Mission Clock Starting! 19:37:12 [DZMS]: Minor Mission Clock Starting! 19:37:13 Cannot use magazine 10Rnd_127x99_m107 in muzzle Loot 19:37:13 Cannot use magazine ItemBandage in muzzle RoadFlareMuzzle 19:37:13 "WAI: Sapwned in 5 M2StaticMG" 19:37:13 "[DZAI] Verified 195 unique classnames in 29.765 seconds." 19:37:13 "Chernarus static spawn configuration loaded." 19:37:13 "DZAI Scheduler will continue tasks in 1 minute." 19:37:14 "WAI: Sapwned in 4 M2StaticMG" 19:37:16 "WAI: Spawned a group of 5 Bandits at [4473.35,8569.33,9.15527e-005]" 19:37:18 "[DZAI] 77 locations gathered in 4.12799 seconds." 19:37:19 "WAI: Spawned a group of 5 Bandits at [4414.82,8502.65,13.4563]" 19:37:21 "WAI: Spawned a group of 5 Bandits at [4372.95,8604.39,16.6437]" 19:37:23 "WAI: Spawned a group of 5 Bandits at [4074.42,8627.63,0]" 19:37:26 "WAI: Spawned a group of 5 Bandits at [4057.66,8591.54,0]" 19:37:27 House not found in the list 19:37:27 House 11eaa400# 1056079: mbg_shoothouse_1.p3d (to) not found in the operative map 19:37:27 "WAI: Spawned a group of 5 Bandits at [4065.57,8607.28,3.05176e-005]" 19:37:27 Server: Object 4:41 not found (message 70) 19:37:28 Cannot use magazine 10Rnd_127x99_m107 in muzzle Loot 19:37:28 Cannot use magazine ItemBandage in muzzle RoadFlareMuzzle 19:37:29 House not found in the list 19:37:29 House 11ea9600# 1056081: mbg_shoothouse_1.p3d (from) not found in the operative map 19:37:29 House not found in the list 19:37:29 House 11ea9600# 1056081: mbg_shoothouse_1.p3d (to) not found in the operative map 19:37:30 "WAI: Spawned a group of 5 Bandits at [4069.5,8618.46,6.10352e-005]" 19:37:32 "WAI: Spawned a group of 5 Bandits at [4034.11,8598.19,0]" 19:37:33 "WAI: Spawned a group of 5 Bandits at [4046.56,8583.2,3.05176e-005]" 19:37:34 "WAI: Spawned a group of 5 Bandits at [4079.74,8591.79,0]" 19:37:35 "WAI: Spawned a group of 5 Bandits at [4102.69,8618.41,-0.00012207]" 19:37:36 "WAI: Spawned a group of 5 Bandits at [4164.83,8626.2,-3.05176e-005]" 19:37:37 "WAI: Spawned a group of 5 Bandits at [4182.17,8569.63,9.15527e-005]" 19:37:38 House not found in the list 19:37:38 House 11ea9600# 1056081: mbg_shoothouse_1.p3d (from) not found in the operative map 19:37:38 House not found in the list 19:37:38 House 11ea9600# 1056081: mbg_shoothouse_1.p3d (to) not found in the operative map 19:37:38 "WAI: Spawned a group of 5 Bandits at [4389.47,8677.58,0]" 19:37:39 "WAI: Spawned a group of 5 Bandits at [4251.38,8591.6,-9.15527e-005]" 19:37:40 House not found in the list 19:37:40 House 11eaa400# 1056079: mbg_shoothouse_1.p3d (from) not found in the operative map 19:37:40 House not found in the list 19:37:40 House 11eaa400# 1056079: mbg_shoothouse_1.p3d (to) not found in the operative map 19:37:40 House not found in the list 19:37:40 House 11eaa400# 1056079: mbg_shoothouse_1.p3d (to) not found in the operative map 19:37:40 "infiSTAR.de PVAH_AdminReqLog: [1,B 1-2-D:1 (KrakenDomes) REMOTE,[12307.1,12558.5,0]]" 19:37:40 "infiSTAR.de PVAH_WriteLog: ["KrakenDomes Teleported to [12307.1,12558.5,0](GPS:123028)"]" 19:37:41 "WAI: Spawned a group of 5 Bandits at [4213.05,8436.2,-3.05176e-005]" 19:37:41 House not found in the list 19:37:41 House 11eaa400# 1056079: mbg_shoothouse_1.p3d (to) not found in the operative map 19:37:42 "WAI: Spawned a group of 5 Bandits at [4235.2,8427.53,0]" 19:37:43 House not found in the list 19:37:43 House 11eaa400# 1056079: mbg_shoothouse_1.p3d (to) not found in the operative map 19:37:43 Cannot use magazine 10Rnd_127x99_m107 in muzzle Loot 19:37:43 Cannot use magazine ItemBandage in muzzle RoadFlareMuzzle 19:37:44 "WAI: Spawned a group of 5 Bandits at [4260.44,8431.77,-3.05176e-005]" 19:37:44 "infiSTAR.de PVAH_AdminReqLog: [1,B 1-2-A:1 (lastsamurai) REMOTE,[1647.23,7773.99,0]]" 19:37:44 "infiSTAR.de PVAH_WriteLog: ["lastsamurai Teleported to [1647.23,7773.99,0](GPS:016075)"]" 19:37:45 House not found in the list 19:37:45 House 11eaa400# 1056079: mbg_shoothouse_1.p3d (to) not found in the operative map 19:37:45 "WAI: Spawned a group of 5 Bandits at [4344.12,8348.69,-6.10352e-005]" 19:37:45 House not found in the list 19:37:45 House 11ea9600# 1056081: mbg_shoothouse_1.p3d (from) not found in the operative map 19:37:45 House not found in the list 19:37:45 House 11ea9600# 1056081: mbg_shoothouse_1.p3d (to) not found in the operative map 19:37:45 House not found in the list 19:37:45 House 11ea9600# 1056081: mbg_shoothouse_1.p3d (from) not found in the operative map 19:37:45 House not found in the list 19:37:45 House 11ea9600# 1056081: mbg_shoothouse_1.p3d (to) not found in the operative map 19:37:46 "WAI: Spawned a group of 5 Bandits at [4390.74,8376.76,-6.10352e-005]" 19:37:47 House not found in the list 19:37:47 House 11eaa400# 1056079: mbg_shoothouse_1.p3d (to) not found in the operative map 19:37:48 "WAI: Spawned a group of 5 Bandits at [4399.19,8519.48,0]" 19:37:49 House not found in the list 19:37:49 House 11eaa400# 1056079: mbg_shoothouse_1.p3d (to) not found in the operative map 19:37:50 "WAI: Spawned a group of 5 Bandits at [4406,8555.97,3.05176e-005]" 19:37:51 "WAI: Spawned a group of 5 Bandits at [4445.71,8499.4,0]" 19:37:52 House not found in the list 19:37:52 House 11eaa400# 1056079: mbg_shoothouse_1.p3d (to) not found in the operative map 19:37:52 "WAI: Spawned a group of 5 Bandits at [4513.37,8444.32,0]" 19:37:54 "WAI: Spawned a group of 5 Bandits at [4524.33,8593.15,0]" 19:37:55 "WAI: Spawned a group of 5 Bandits at [4431.11,8652.11,9.15527e-005]" 19:38:00 Warning: z\addons\dayz_communityassets\models\razor.p3d:0 Error while trying to generate ST for points: 214, 349, 208 19:38:01 Cannot use magazine 10Rnd_127x99_m107 in muzzle Loot 19:38:01 Cannot use magazine ItemBandage in muzzle RoadFlareMuzzle 19:38:02 "infiSTAR.de PVAH_WriteLog: ["KrakenDomes E_S_P Activated"]" 19:38:03 House not found in the list 19:38:03 House 11eaa400# 1056079: mbg_shoothouse_1.p3d (from) not found in the operative map 19:38:03 House not found in the list 19:38:03 House 11eaa400# 1056079: mbg_shoothouse_1.p3d (to) not found in the operative map 19:38:05 "infiSTAR.de PVAH_WriteLog: ["KrakenDomes PlayerMarkers Activated"]" 19:38:07 House not found in the list 19:38:07 House 11ea9600# 1056081: mbg_shoothouse_1.p3d (from) not found in the operative map 19:38:07 House not found in the list 19:38:07 House 11ea9600# 1056081: mbg_shoothouse_1.p3d (to) not found in the operative map 19:38:11 "infiSTAR.de PVAH_AdminReqLog: [1,B 1-2-D:1 (KrakenDomes) REMOTE,[12455.2,12866.9,0]]" 19:38:11 "infiSTAR.de PVAH_WriteLog: ["KrakenDomes Teleported to [12455.2,12866.9,0](GPS:124024)"]" 19:38:18 House not found in the list 19:38:18 House 11eaa400# 1056079: mbg_shoothouse_1.p3d (to) not found in the operative map 19:38:20 Cannot use magazine 10Rnd_127x99_m107 in muzzle Loot 19:38:20 Cannot use magazine ItemBandage in muzzle RoadFlareMuzzle 19:38:22 "infiSTAR.de PVAH_WriteLog: ["lastsamurai G_o_d ON"]" 19:38:23 House not found in the list 19:38:23 House 11ea9600# 1056081: mbg_shoothouse_1.p3d (from) not found in the operative map 19:38:23 House not found in the list 19:38:23 House 11ea9600# 1056081: mbg_shoothouse_1.p3d (to) not found in the operative map 19:38:25 House not found in the list 19:38:25 House 11ea9600# 1056081: mbg_shoothouse_1.p3d (from) not found in the operative map 19:38:25 House not found in the list 19:38:25 House 11ea9600# 1056081: mbg_shoothouse_1.p3d (to) not found in the operative map 19:38:26 "127 Active ground units" 19:38:26 "19 Active emplacement units" 19:38:26 "0 Active chopper patrol units (Crew)" 19:38:26 "0 Active vehicle patrol units (Crew)" 19:38:35 House not found in the list 19:38:35 House 11ea9600# 1056081: mbg_shoothouse_1.p3d (from) not found in the operative map 19:38:35 House not found in the list 19:38:35 House 11ea9600# 1056081: mbg_shoothouse_1.p3d (to) not found in the operative map 19:38:36 House not found in the list 19:38:36 House 11ea9600# 1056081: mbg_shoothouse_1.p3d (from) not found in the operative map 19:38:36 House not found in the list 19:38:36 House 11ea9600# 1056081: mbg_shoothouse_1.p3d (to) not found in the operative map 19:38:41 House not found in the list 19:38:41 House 11ea9600# 1056081: mbg_shoothouse_1.p3d (from) not found in the operative map 19:38:41 House not found in the list 19:38:41 House 11ea9600# 1056081: mbg_shoothouse_1.p3d (to) not found in the operative map 19:38:41 Cannot use magazine 10Rnd_127x99_m107 in muzzle Loot 19:38:41 Cannot use magazine ItemBandage in muzzle RoadFlareMuzzle 19:38:51 House not found in the list 19:38:51 House 11ea9600# 1056081: mbg_shoothouse_1.p3d (from) not found in the operative map 19:38:51 House not found in the list 19:38:51 House 11ea9600# 1056081: mbg_shoothouse_1.p3d (to) not found in the operative map 19:38:55 "infiSTAR.de PVAH_AdminReqLog: [1,B 1-2-A:1 (lastsamurai) REMOTE,[6503.25,4653.25,0]]" 19:38:55 "infiSTAR.de PVAH_WriteLog: ["lastsamurai Teleported to [6503.25,4653.25,0](GPS:065107)"]" 19:38:56 "infiSTAR.de PVAH_AdminReqLog: [1,B 1-2-D:1 (KrakenDomes) REMOTE,[10667.8,10834.7,0]]" 19:38:56 "infiSTAR.de PVAH_WriteLog: ["KrakenDomes Teleported to [10667.8,10834.7,0](GPS:106045)"]" 19:38:58 House not found in the list 19:38:58 House 11ea9600# 1056081: mbg_shoothouse_1.p3d (from) not found in the operative map 19:39:02 House not found in the list 19:39:02 House 11ea9600# 1056081: mbg_shoothouse_1.p3d (from) not found in the operative map 19:39:02 House not found in the list 19:39:02 House 11ea9600# 1056081: mbg_shoothouse_1.p3d (to) not found in the operative map 19:39:05 Cannot use magazine 10Rnd_127x99_m107 in muzzle Loot 19:39:05 Cannot use magazine ItemBandage in muzzle RoadFlareMuzzle 19:39:09 House not found in the list 19:39:09 House 11ea9600# 1056081: mbg_shoothouse_1.p3d (from) not found in the operative map 19:39:09 House not found in the list 19:39:09 House 11ea9600# 1056081: mbg_shoothouse_1.p3d (to) not found in the operative map 19:39:12 House not found in the list 19:39:12 House 11ea9600# 1056081: mbg_shoothouse_1.p3d (from) not found in the operative map 19:39:12 House not found in the list 19:39:12 House 11ea9600# 1056081: mbg_shoothouse_1.p3d (to) not found in the operative map 19:39:15 "infiSTAR.de PVAH_AdminReqLog: [1,B 1-2-A:1 (lastsamurai) REMOTE,[10247.1,8698.33,0]]" 19:39:15 "infiSTAR.de PVAH_WriteLog: ["lastsamurai Teleported to [10247.1,8698.33,0](GPS:102066)"]" 19:39:15 House not found in the list 19:39:15 House 11ea9600# 1056081: mbg_shoothouse_1.p3d (from) not found in the operative map 19:39:15 House not found in the list 19:39:15 House 11eaa400# 1056079: mbg_shoothouse_1.p3d (to) not found in the operative map 19:39:26 Cannot use magazine 10Rnd_127x99_m107 in muzzle Loot 19:39:26 Cannot use magazine ItemBandage in muzzle RoadFlareMuzzle 19:39:33 "infiSTAR.de PVAH_WriteLog: ["KrakenDomes - ItemBriefcase100oz"]" 19:39:40 "CLEANUP: INITIALIZING CLEANUP SCRIPT" 19:39:46 "infiSTAR.de PVAH_WriteLog: ["lastsamurai - ItemBriefcase100oz"]" 19:39:48 Cannot use magazine 10Rnd_127x99_m107 in muzzle Loot 19:39:48 Cannot use magazine ItemBandage in muzzle RoadFlareMuzzle 19:39:54 House not found in the list 19:39:54 House 11ea9600# 1056081: mbg_shoothouse_1.p3d (from) not found in the operative map 19:39:54 House not found in the list 19:39:54 House 11eaa400# 1056079: mbg_shoothouse_1.p3d (to) not found in the operative map 19:39:55 "infiSTAR.de PVAH_WriteLog: ["[R4GE] DreyDog Moved to KrakenDomes"]" 19:39:56 "[R4GE] DreyDog (237972038) | TP: [6332.34,7789.32,0.00140381] to [10645.8,10808.2,0.00172424] (5267m) spd: 11183.1 |DayZ Instance: 11|" 19:39:56 bin\config.bin/CfgMovesZombie/States/AmovPercMrunSnonWnonDfr.InterpolateTo: item count not multiple of 2 (is 17) 19:39:56 bin\config.bin/CfgMovesZombie/States/AmovPercMrunSnonWnonDfr.InterpolateTo: Bad move 19:39:56 bin\config.bin/CfgMovesZombie/States/AmovPpneMrunSnonWnonDl.InterpolateTo: item count not multiple of 2 (is 9) 19:39:56 bin\config.bin/CfgMovesZombie/States/AmovPpneMrunSnonWnonDl.InterpolateTo: Bad move 19:39:56 bin\config.bin/CfgMovesZombie/States/AmovPpneMrunSnonWnonDb.InterpolateTo: item count not multiple of 2 (is 9) 19:39:56 bin\config.bin/CfgMovesZombie/States/AmovPpneMrunSnonWnonDb.InterpolateTo: Bad move 19:39:56 bin\config.bin/CfgMovesZombie/States/AmovPpneMrunSnonWnonDbr.InterpolateTo: item count not multiple of 2 (is 9) 19:39:56 bin\config.bin/CfgMovesZombie/States/AmovPpneMrunSnonWnonDbr.InterpolateTo: Bad move 19:39:56 bin\config.bin/CfgMovesZombie/States/AmovPpneMrunSnonWnonDfr.InterpolateTo: item count not multiple of 2 (is 11) 19:39:56 bin\config.bin/CfgMovesZombie/States/AmovPpneMrunSnonWnonDfr.InterpolateTo: Bad move 19:39:56 bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDnon_medicEnd 19:39:56 bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDnon_medic0S 19:39:56 bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDnon_medic0 19:39:56 bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDnon_medic1 19:39:56 bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDnon_medic2 19:39:56 bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDnon_medic3 19:39:56 bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDr_medic3 19:39:56 bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDr_medic4 19:39:56 bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDr_medic5 19:39:56 bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDnon_medic4 19:39:56 bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDnon_medic5 19:39:56 bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDr_medic0S 19:39:56 bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDr_medic0 19:39:56 bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDr_medic1 19:39:56 bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDr_medic2 19:39:56 bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.InterpolateTo: Bad move AinvPknlMstpSnonWnonDnon_medic0S 19:39:56 bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.InterpolateTo: Bad move AinvPknlMstpSnonWnonDr_medic0S 19:40:08 "RUNNING EVENT: FMission_M2_Launcher on [2014,4,19,12,40]" 19:40:08 "Checking Spawn Chance" 19:40:08 "Spawn Chance Success" 19:40:08 "Selecting script and launching" 19:40:08 Warning Message: Script z\addons\dayz_server\addons\Fmission\Missions\M2\Foamy\mission_name.sqf not found 19:40:09 Cannot use magazine 10Rnd_127x99_m107 in muzzle Loot 19:40:09 Cannot use magazine ItemBandage in muzzle RoadFlareMuzzle 19:40:11 House not found in the list 19:40:11 House 11ea9600# 1056081: mbg_shoothouse_1.p3d (from) not found in the operative map 19:40:11 House not found in the list 19:40:11 House 11ea9600# 1056081: mbg_shoothouse_1.p3d (to) not found in the operative map 19:40:24 House not found in the list 19:40:24 House 11eaa400# 1056079: mbg_shoothouse_1.p3d (to) not found in the operative map 19:40:30 Cannot use magazine 10Rnd_127x99_m107 in muzzle Loot 19:40:30 Cannot use magazine ItemBandage in muzzle RoadFlareMuzzle 19:40:40 "infiSTAR.de PVAH_AdminReqLog: [1,B 1-2-D:1 (KrakenDomes) REMOTE,[4991.91,7665.92,0]]" 19:40:40 "infiSTAR.de PVAH_WriteLog: ["KrakenDomes Teleported to [4991.91,7665.92,0](GPS:049076)"]" 19:40:44 "infiSTAR.de PVAH_AdminReqLog: [1,B 1-2-D:1 (KrakenDomes) REMOTE,[6375.11,7792.05,0]]" 19:40:44 "infiSTAR.de PVAH_WriteLog: ["KrakenDomes Teleported to [6375.11,7792.05,0](GPS:063075)"]" 19:40:45 "infiSTAR.de PVAH_WriteLog: ["lastsamurai Moving to [R4GE] DreyDog"]" 19:40:52 Cannot use magazine 10Rnd_127x99_m107 in muzzle Loot 19:40:52 Cannot use magazine ItemBandage in muzzle RoadFlareMuzzle 19:40:58 "infiSTAR.de PVAH_WriteLog: ["[R4GE] DreyDog Moved to KrakenDomes"]" 19:40:59 "[R4GE] DreyDog (237972038) | TP: [10644.3,10786.2,0.00169373] to [6329.1,7788.76,0.00152588] (5257m) spd: 4805.02 |DayZ Instance: 11|" 19:41:08 "infiSTAR.de PVAH_WriteLog: ["lastsamurai Moving to [R4GE] DreyDog"]" 19:41:12 Cannot use magazine 10Rnd_127x99_m107 in muzzle Loot 19:41:12 Cannot use magazine Link to comment Share on other sites More sharing options...
cayote Posted April 21, 2014 Report Share Posted April 21, 2014 Installed this script earlier. AI are spawning, but out of reach :( They are spawning in southwest corner of chernarus map in radiation zone..... I tp to them and try to recruit but no option to recruit either. Here is my init.sqf /* For DayZ Epoch Addons Credits: Jetski Yanahui by Kol9yN, Zakat, Gerasimow9, YuraPetrov, zGuba, A.Karagod, IceBreakr, Sahbazz */ DBGroupsStarted = false; DBMaxSurvivors = 20; // change this to the number of survivors you want, the more you add the lower your server and client FPS startLoadingScreen ["","RscDisplayLoadCustom"]; cutText ["","BLACK OUT"]; enableSaving [false, false]; //REALLY IMPORTANT VALUES dayZ_instance = 11; //The instance dayzHiveRequest = []; initialized = false; dayz_previousID = 0; //disable greeting menu player setVariable ["BIS_noCoreConversations", true]; //disable radio messages to be heard and shown in the left lower corner of the screen enableRadio false; // May prevent "how are you civillian?" messages from NPC enableSentences false; // DayZ Epoch config spawnShoremode = 1; // Default = 1 (on shore) spawnArea= 1500; // Default = 1500 MaxVehicleLimit = 300; // Default = 50 MaxDynamicDebris = 500; // Default = 100 dayz_MapArea = 14000; // Default = 10000 dayz_maxLocalZombies = 0; // Default = 30 //Default Loadout DefaultMagazines = ["ItemBandage","ItemBandage","15Rnd_9x19_M9SD","15Rnd_9x19_M9SD","ItemMorphine","ItemPainkiller","ItemWaterbottleBoiled","FoodSteakCooked","30Rnd_556x45_StanagSD","30Rnd_556x45_StanagSD","30Rnd_556x45_StanagSD","ItemBloodbag"]; DefaultWeapons = ["M9SD","ItemFlashlight","ItemMap","ItemToolBox","M4A1_AIM_SD_CAMO"]; DefaultBackpack = "DZ_Patrol_Pack_EP1"; DefaultBackpackWeapon = ""; dayz_paraSpawn = false; dayz_minpos = -1; dayz_maxpos = 16000; dayz_sellDistance_vehicle = 30; dayz_sellDistance_boat = 30; dayz_sellDistance_air = 40; dayz_maxAnimals = 5; // Default: 8 dayz_tameDogs = true; DynamicVehicleDamageLow = 0; // Default: 0 DynamicVehicleDamageHigh = 100; // Default: 100 DZE_GodModeBase = true; DZE_vehicleAmmo = 1; //Default = 0, deletes ammo from vehicles with machine guns every restart if set to 0. DZE_BackpackGuard = false; //Default = True, deletes backpack contents if logging out or losing connection beside another player if set to true. DZE_BuildOnRoads = false; // Default: False DZE_PlotPole = [80,45]; DZE_PlayerZed = false; EpochEvents = [["any","any","any","any",30,"crash_spawner"],["any","any","any","any",0,"crash_spawner"],["any","any","any","any",15,"supply_drop"]]; EpochEvents = [["any","any","any","any",20,"FMission_M1_Launcher"],["any","any","any","any",40,"FMission_M2_Launcher"],["any","any","any","any",59,"FMission_M3_Launcher"]]; dayz_fullMoonNights = true; //Load in compiled functions call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\variables.sqf"; //Initilize the Variables (IMPORTANT: Must happen very early) progressLoadingScreen 0.1; call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\publicEH.sqf"; //Initilize the publicVariable event handlers progressLoadingScreen 0.2; call compile preprocessFileLineNumbers "\z\addons\dayz_code\medical\setup_functions_med.sqf"; //Functions used by CLIENT for medical progressLoadingScreen 0.4; call compile preprocessFileLineNumbers "custom\compiles.sqf"; //Compile regular functions progressLoadingScreen 0.5; call compile preprocessFileLineNumbers "server_traders.sqf"; //Compile trader configs progressLoadingScreen 1.0; "filmic" setToneMappingParams [0.153, 0.357, 0.231, 0.1573, 0.011, 3.750, 6, 4]; setToneMapping "Filmic"; if (isServer) then { call compile preprocessFileLineNumbers "\z\addons\dayz_server\missions\DayZ_Epoch_11.Chernarus\dynamic_vehicle.sqf"; //Compile vehicle configs // Add trader citys _nil = [] execVM "\z\addons\dayz_server\missions\DayZ_Epoch_11.Chernarus\mission.sqf"; _serverMonitor = [] execVM "\z\addons\dayz_code\system\server_monitor.sqf"; DBPV_SrvrUnits = []; publicVariable "DBPV_SrvrUnits"; DBCurSurvivors = 0; publicVariable "DBCurSurvivors"; DBSGroups = false; publicVariable "DBSGroups"; DBUpdClient = false; publicVariable "DBUpdClient"; }; [] execVM "dbgroups\init.sqf"; if (!isDedicated) then { //Conduct map operations 0 fadeSound 0; waitUntil {!isNil "dayz_loadScreenMsg"}; dayz_loadScreenMsg = (localize "STR_AUTHENTICATING"); //Run the player monitor _id = player addEventHandler ["Respawn", {_id = [] spawn player_death; _nul = [] execVM "custom\spawn.sqf";}]; _playerMonitor = [] execVM "\z\addons\dayz_code\system\player_monitor.sqf"; //JAEM Evac Chopper _nil = [] execVM "custom\JAEM\EvacChopper_init.sqf"; //mv22backdoor sleep 1; _mv22_ramp = [] execVM "addons\mv22_init.sqf"; //Elevator scrip calls //["elevator"] execVM "elevator\elevator_init.sqf"; //anti Hack - commented out for infristar tp //Lights //[false,12] execVM "\z\addons\dayz_code\compile\local_lights_init.sqf"; execVM "service_point\service_point.sqf"; waitUntil {!isNil ("PVDZE_plr_LoginRecord")}; if (dayzPlayerLogin2 select 2) then { [] execVM "custom\spawn_select\Spawn.sqf"; //airecruit [] execVM "dbgroups\scripts\scp_srvractions.sqf"; [] execVM "dbgroups\scripts\scp_adjustrating.sqf"; DBUpdClient = true; // update survivor variables publicVariable "DBUpdClient"; }; }; //Start Dynamic Weather execVM "\z\addons\dayz_code\external\DynamicWeatherEffects.sqf"; #include "\z\addons\dayz_code\system\BIS_Effects\init.sqf" ////////////// Add-ons ///////////////////////////// //Tow and lift [] execVM "addons\R3F_ARTY_AND_LOG\init.sqf"; //Safezones [] execVM "custom\agn_SafeZoneCommander.sqf"; //BunkerMarker [] execVM "custom\marker.sqf"; You can set where they spawn by editing positions in mission.sqf (S1-S12) just like you set other things. 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KrakenDomes Posted April 23, 2014 Report Share Posted April 23, 2014 lol you failed to see the post right above yours stating they are now spawning where they should be, but not able to hire. Link to comment Share on other sites More sharing options...
gopostal Posted April 27, 2014 Report Share Posted April 27, 2014 Look at all the errors in that RPT file. No wonder things don't work. Guys, you absolutely HAVE to address errors appearing in your RPT file even if they seem unrelated to what your current problem is. Arma coding works this way: Let's pretend this is your init file (in plain text) and what it calls in order from top to bottom: 1) set up server specs 2) load mod called "Kelly's Vehicles" 3) load mod called "New Traders for My current map" 4) load new default loadout for players 5) load WickedAI and missions You fire up your server and there's no WickedAI and the new default loadout is not working. You look in your RPT file and all you find is an error about the "New Traders" messing up. Since it's not about your WAI you figure you can skip it but that's a bad idea and here's why. Arma scripting stops wherever it is if it encounters an error and returns from the SQF it is reading from. If it returns the error from this line: [] execVM "custom\NewTraders.sqf": because all I did was put a : where it should be a ; then it stops reading the ENTIRE sqf file from that point. Because of that the default loadout and WAI will NEVER get accessed until I fix the problem ABOVE it in the init file. See why it's so vitally important to fix every error in your rpt file that you can? They have a cascade effect into seemingly unrelated other things but it's a direct result of allowing earlier problems to exist. I hope I explained that well enough? Link to comment Share on other sites More sharing options...
KrakenDomes Posted April 27, 2014 Report Share Posted April 27, 2014 I assume you are referring to my errors in my rpt?!?! I highlighted the different errors you are referring to!! Red = AI city, nothing can be done about this. As they are not actual errors from what I am told Green = Infistar files that are no longer used, so the server is trying to call on files that are not there, no biggy Blue = More ai city errors Purple = More ai city errors, related to the buildings Now as you can see most if not all errors are due to ai city in one way or another. Funny thing is, ALL THE scripts I have added after AI city work, but according to you they shouldnt?!?!?! Because the ONLY script that doesnt work after AI city is this one, hmmmm. Maybe you are not 100% sure what your talking about? So I would have to say your post was not explained well at all. Removed the script and reinstalled. Ai are now spawning at random spots on the map like they should, but still unable to hire?!?! Here is my rpt # ViewOptics->, by ca\air2\uh1y\config.bin/CfgVehicles/UH1_Base/Turrets/MainTurret/ViewOptics/ Updating base class ->HouseBase, by ca\misc_e\config.bin/CfgVehicles/House/ Updating base class ->Land_CamoNet_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNet_EAST_EP1/ Updating base class ->Land_CamoNetB_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNetB_EAST_EP1/ Updating base class ->Sign_1L_Noentry, by ca\misc_e\config.bin/CfgVehicles/Sign_1L_Noentry_EP1/ Updating base class ->Sign_circle, by ca\misc_e\config.bin/CfgVehicles/Helper_Base_EP1/ Updating base class ->Rifle, by ca\weapons_baf\config.bin/cfgWeapons/BAF_AS50_scoped/ Updating base class ->Rifle, by ca\weapons_e\config.bin/cfgWeapons/M60A4_EP1/ Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_EP1/ Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_m145_EP1/ Updating base class ->m107, by ca\weapons_e\m107\config.bin/CfgWeapons/m107_TWS_EP1/ Updating base class ->M240, by ca\weapons_e\m240\config.bin/CfgWeapons/m240_scoped_EP1/ Updating base class ->V3S_Base, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Base_EP1/ Updating base class ->V3S_Base_EP1, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Refuel_TK_GUE_EP1/ Updating base class House->DZE_OpenHouse, by warehouse\config.bin/CfgVehicles/Land_Ind_Pec_03/ Updating base class ->Helicopter, by ca\air_e\ah6j\config.bin/CfgVehicles/AH6_Base_EP1/ Updating base class ->Plane, by ca\air_e\an2\config.bin/CfgVehicles/An2_Base_EP1/ Updating base class ->CH47_base_EP1, by ca\air_e\ch47\config.bin/CfgVehicles/CH_47F_EP1/ Updating base class ViewOptics->, by ca\air_e\uh1h\config.bin/CfgVehicles/UH1H_base/Turrets/MainTurret/ViewOptics/ Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Crew_PMC/ Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_TL_PMC/ Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_M4_PMC/ Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_AA12_PMC/ Updating base class ->BAF_Soldier_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_W/ Updating base class ->BAF_Soldier_L_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_L_W/ Updating base class ->BAF_Soldier_Officer_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_Officer_W/ Updating base class ->BAF_Soldier_SniperH_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_SniperH_W/ Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_UN_EP1/ Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_UN_EP1/ Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_TK_EP1/ Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_TK_EP1/ Updating base class ->Helicopter, by ca\air_d_baf\config.bin/CfgVehicles/BAF_Merlin_HC3_D/19:33:16 Strange convex component288 in warehouse\models\warehouse.p3d:geometry 19:33:16 Strange convex component289 in warehouse\models\warehouse.p3d:geometry 19:33:16 Strange convex component290 in warehouse\models\warehouse.p3d:geometry 19:33:16 Strange convex component291 in warehouse\models\warehouse.p3d:geometry 19:33:16 Strange convex component292 in warehouse\models\warehouse.p3d:geometry 19:33:16 Strange convex component293 in warehouse\models\warehouse.p3d:geometry 19:33:16 Strange convex component294 in warehouse\models\warehouse.p3d:geometry 19:33:16 Strange convex component295 in warehouse\models\warehouse.p3d:geometry 19:33:16 Strange convex component296 in warehouse\models\warehouse.p3d:geometry 19:33:16 Strange convex component297 in warehouse\models\warehouse.p3d:geometry 19:33:16 Strange convex component298 in warehouse\models\warehouse.p3d:geometry 19:33:16 Strange convex component299 in warehouse\models\warehouse.p3d:geometry 19:33:16 Strange convex component300 in warehouse\models\warehouse.p3d:geometry 19:33:16 Strange convex component301 in warehouse\models\warehouse.p3d:geometry 19:33:16 Strange convex component302 in warehouse\models\warehouse.p3d:geometry 19:33:16 Strange convex component303 in warehouse\models\warehouse.p3d:geometry 19:33:16 Strange convex component304 in warehouse\models\warehouse.p3d:geometry 19:33:16 Strange convex component305 in warehouse\models\warehouse.p3d:geometry 19:33:16 Strange convex component306 in warehouse\models\warehouse.p3d:geometry 19:33:16 Strange convex component307 in warehouse\models\warehouse.p3d:geometry 19:33:16 Strange convex component308 in warehouse\models\warehouse.p3d:geometry 19:33:16 Strange convex component309 in warehouse\models\warehouse.p3d:geometry 19:33:16 Strange convex component310 in warehouse\models\warehouse.p3d:geometry 19:33:16 Strange convex component311 in warehouse\models\warehouse.p3d:geometry 19:33:16 Strange convex component312 in warehouse\models\warehouse.p3d:geometry 19:33:16 Strange convex component313 in warehouse\models\warehouse.p3d:geometry 19:33:16 Strange convex component314 in warehouse\models\warehouse.p3d:geometry 19:33:16 Strange convex component315 in warehouse\models\warehouse.p3d:geometry 19:33:16 Strange convex component316 in warehouse\models\warehouse.p3d:geometry 19:33:16 Strange convex component317 in warehouse\models\warehouse.p3d:geometry 19:33:16 Strange convex component252 in warehouse\models\warehouse.p3d:geometryFire 19:33:16 Strange convex component253 in warehouse\models\warehouse.p3d:geometryFire 19:33:16 Strange convex component254 in warehouse\models\warehouse.p3d:geometryFire 19:33:16 Strange convex component255 in warehouse\models\warehouse.p3d:geometryFire 19:33:16 Strange convex component256 in warehouse\models\warehouse.p3d:geometryFire 19:33:16 Strange convex component257 in warehouse\models\warehouse.p3d:geometryFire 19:33:16 Strange convex component258 in warehouse\models\warehouse.p3d:geometryFire 19:33:16 Strange convex component259 in warehouse\models\warehouse.p3d:geometryFire 19:33:16 Strange convex component260 in warehouse\models\warehouse.p3d:geometryFire 19:33:16 Strange convex component261 in warehouse\models\warehouse.p3d:geometryFire 19:33:16 Strange convex component262 in warehouse\models\warehouse.p3d:geometryFire 19:33:16 Strange convex component263 in warehouse\models\warehouse.p3d:geometryFire 19:33:16 Strange convex component264 in warehouse\models\warehouse.p3d:geometryFire 19:33:16 Strange convex component265 in warehouse\models\warehouse.p3d:geometryFire 19:33:16 Strange convex component266 in warehouse\models\warehouse.p3d:geometryFire 19:33:16 Strange convex component267 in warehouse\models\warehouse.p3d:geometryFire 19:33:16 Strange convex component268 in warehouse\models\warehouse.p3d:geometryFire 19:33:16 Strange convex component269 in warehouse\models\warehouse.p3d:geometryFire 19:33:16 Strange convex component270 in warehouse\models\warehouse.p3d:geometryFire 19:33:16 Strange convex component271 in warehouse\models\warehouse.p3d:geometryFire 19:33:16 Strange convex component272 in warehouse\models\warehouse.p3d:geometryFire 19:33:16 Strange convex component273 in warehouse\models\warehouse.p3d:geometryFire 19:33:16 Strange convex component274 in warehouse\models\warehouse.p3d:geometryFire 19:33:16 Strange convex component275 in warehouse\models\warehouse.p3d:geometryFire 19:33:16 Strange convex component276 in warehouse\models\warehouse.p3d:geometryFire 19:33:16 Strange convex component277 in warehouse\models\warehouse.p3d:geometryFire 19:33:16 Strange convex component278 in warehouse\models\warehouse.p3d:geometryFire 19:33:16 Strange convex component279 in warehouse\models\warehouse.p3d:geometryFire 19:33:16 Strange convex component280 in warehouse\models\warehouse.p3d:geometryFire 19:33:16 Strange convex component281 in warehouse\models\warehouse.p3d:geometryFire 19:33:16 Strange convex component249 in warehouse\models\warehouse.p3d:geometryView 19:33:16 Strange convex component250 in warehouse\models\warehouse.p3d:geometryView 19:33:16 Strange convex component251 in warehouse\models\warehouse.p3d:geometryView 19:33:16 Strange convex component252 in warehouse\models\warehouse.p3d:geometryView 19:33:16 Strange convex component253 in warehouse\models\warehouse.p3d:geometryView 19:33:16 Strange convex component254 in warehouse\models\warehouse.p3d:geometryView 19:33:16 Strange convex component255 in warehouse\models\warehouse.p3d:geometryView 19:33:16 Strange convex component256 in warehouse\models\warehouse.p3d:geometryView 19:33:16 Strange convex component257 in warehouse\models\warehouse.p3d:geometryView 19:33:16 Strange convex component258 in warehouse\models\warehouse.p3d:geometryView 19:33:16 Strange convex component259 in warehouse\models\warehouse.p3d:geometryView 19:33:16 Strange convex component260 in warehouse\models\warehouse.p3d:geometryView 19:33:16 Strange convex component261 in warehouse\models\warehouse.p3d:geometryView 19:33:16 Strange convex component262 in warehouse\models\warehouse.p3d:geometryView 19:33:16 Strange convex component263 in warehouse\models\warehouse.p3d:geometryView 19:33:16 Strange convex component264 in warehouse\models\warehouse.p3d:geometryView 19:33:16 Strange convex component265 in warehouse\models\warehouse.p3d:geometryView 19:33:16 Strange convex component266 in warehouse\models\warehouse.p3d:geometryView 19:33:16 Strange convex component267 in warehouse\models\warehouse.p3d:geometryView 19:33:16 Strange convex component268 in warehouse\models\warehouse.p3d:geometryView 19:33:16 Strange convex component269 in warehouse\models\warehouse.p3d:geometryView 19:33:16 Strange convex component270 in warehouse\models\warehouse.p3d:geometryView 19:33:16 Strange convex component271 in warehouse\models\warehouse.p3d:geometryView 19:33:16 Strange convex component272 in warehouse\models\warehouse.p3d:geometryView 19:33:16 Strange convex component273 in warehouse\models\warehouse.p3d:geometryView 19:33:16 Strange convex component274 in warehouse\models\warehouse.p3d:geometryView 19:33:16 Strange convex component275 in warehouse\models\warehouse.p3d:geometryView 19:33:16 Strange convex component276 in warehouse\models\warehouse.p3d:geometryView 19:33:16 Strange convex component277 in warehouse\models\warehouse.p3d:geometryView 19:33:16 Strange convex component278 in warehouse\models\warehouse.p3d:geometryView 19:33:22 Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\wlk\non\non\amovpercmwlksnonwnondf.rtm differs (looped now 0)! MoveName: amovpercmstpsnonwnondnon_amovpercmstpsraswpstdnon 19:33:23 Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\wlk\non\non\amovpercmwlksnonwnondf.rtm differs (looped now 1)! MoveName: amovpercmrunsnonwbindf_rfl 19:33:24 "DayZ Epoch: PRELOAD Functions\init [[:0 (FunctionsManager)],any]" 19:33:24 "DayZ Epoch: MPframework inited" 19:33:25 "infiSTAR.de ProPlan by infiSTAR.de - Waiting for bis_fnc_init..." 19:33:25 "infiSTAR.de ProPlan by infiSTAR.de - bis_fnc_init done - STARTING!"19:33:25 Warning Message: Script low_admins.sqf not found 19:33:25 Warning Message: Script normal_admins.sqf not found 19:33:25 Warning Message: Script super_admins.sqf not found 19:33:25 Warning Message: Script blacklist.sqf not found 19:33:25 "infiSTAR.de ProPlan by infiSTAR.de - AntiHack Loading..." 19:33:25 "infiSTAR.de ProPlan by infiSTAR.de - AntiHack Loaded!" 19:33:25 "infiSTAR.de ProPlan by infiSTAR.de - CREATING AdminMenu" 19:33:25 "infiSTAR.de ProPlan by infiSTAR.de - ADDING PublicVariableEventHandlers" 19:33:25 "infiSTAR.de ProPlan by infiSTAR.de - Adding Logging for killed Vehicles" 19:33:25 "infiSTAR.de ProPlan by infiSTAR.de - FULLY LOADED" 19:33:54 Warning: z\addons\dayz_communityassets\models\compass.p3d:0 Error while trying to generate ST for points: 863, 853, 852 19:33:57 "Res3tting B!S effects..." 19:33:57 "[AGN] Starting Trader City Safezone Commander!" 19:33:57 "Error: Attempting to start AGN products on a server where it should not be!"19:33:58 Warning Message: No entry 'bin\config.bin/CfgWeapons.100Rnd_762x54_PK'. 19:33:58 Warning Message: No entry '.scope'. 19:33:58 Warning Message: '/' is not a value 19:33:58 Warning Message: Error: creating weapon 100Rnd_762x54_PK with scope=private 19:33:58 Warning Message: No entry '.displayName'. 19:33:58 Warning Message: '/' is not a value 19:33:58 Warning Message: No entry '.nameSound'. 19:33:58 Warning Message: '/' is not a value 19:33:58 Warning Message: No entry '.type'. 19:33:58 Warning Message: '/' is not a value 19:33:58 Warning Message: No entry '.picture'. 19:33:58 Warning Message: '/' is not a value 19:33:58 Warning Message: No entry '.Library'. 19:33:58 Warning Message: No entry '.libTextDesc'. 19:33:58 Warning Message: '/' is not a value 19:33:58 Warning Message: No entry '.model'. 19:33:58 Warning Message: '/' is not a value 19:33:58 Warning Message: No entry '.simulation'. 19:33:58 Warning Message: '/' is not a value 19:33:58 Warning Message: No entry '.fireLightDuration'. 19:33:58 Warning Message: '/' is not a value 19:33:58 Warning Message: No entry '.fireLightIntensity'. 19:33:58 Warning Message: '/' is not a value 19:33:58 Warning Message: No entry '.weaponLockDelay'. 19:33:58 Warning Message: '/' is not a value 19:33:58 Warning Message: No entry '.weaponLockSystem'. 19:33:58 Warning Message: '/' is not a value 19:33:58 Warning Message: No entry '.cmImmunity'. 19:33:58 Warning Message: '/' is not a value 19:33:58 Warning Message: No entry '.lockingTargetSound'. 19:33:58 Warning Message: Size: '/' not an array 19:33:58 Warning Message: No entry '.lockedTargetSound'. 19:33:58 Warning Message: Size: '/' not an array 19:33:58 Warning Message: No entry '.muzzles'. 19:33:58 Warning Message: Size: '/' not an array 19:33:58 Warning Message: No entry 'bin\config.bin/CfgWeapons.75Rnd_545x39_RPK'. 19:33:58 Warning Message: No entry '.scope'. 19:33:58 Warning Message: '/' is not a value 19:33:58 Warning Message: Error: creating weapon 75Rnd_545x39_RPK with scope=private 19:33:58 Warning Message: No entry '.displayName'. 19:33:58 Warning Message: '/' is not a value 19:33:58 Warning Message: No entry '.nameSound'. 19:33:58 Warning Message: '/' is not a value 19:33:58 Warning Message: No entry '.type'. 19:33:58 Warning Message: '/' is not a value 19:33:58 Warning Message: No entry '.picture'. 19:33:58 Warning Message: '/' is not a value 19:33:58 Warning Message: No entry '.Library'. 19:33:58 Warning Message: No entry '.libTextDesc'. 19:33:58 Warning Message: '/' is not a value 19:33:58 Warning Message: No entry '.model'. 19:33:58 Warning Message: '/' is not a value 19:33:58 Warning Message: No entry '.simulation'. 19:33:58 Warning Message: '/' is not a value 19:33:58 Warning Message: No entry '.fireLightDuration'. 19:33:58 Warning Message: '/' is not a value 19:33:58 Warning Message: No entry '.fireLightIntensity'. 19:33:58 Warning Message: '/' is not a value 19:33:58 Warning Message: No entry '.weaponLockDelay'. 19:33:58 Warning Message: '/' is not a value 19:33:58 Warning Message: No entry '.weaponLockSystem'. 19:33:58 Warning Message: '/' is not a value 19:33:58 Warning Message: No entry '.cmImmunity'. 19:33:58 Warning Message: '/' is not a value 19:33:58 Warning Message: No entry '.lockingTargetSound'. 19:33:58 Warning Message: Size: '/' not an array 19:33:58 Warning Message: No entry '.lockedTargetSound'. 19:33:58 Warning Message: Size: '/' not an array 19:33:58 Warning Message: No entry '.muzzles'. 19:33:58 Warning Message: Size: '/' not an array19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. aif_arma1buildings 19:33:58 Cannot create non-ai vehicle LAND_A_FuelStation_Sign, 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. aif_arma1buildings 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. aif_arma1buildings 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. aif_arma1buildings 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. aif_arma1buildings 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. aif_arma1buildings 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. aif_arma1buildings 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. aif_arma1buildings 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. aif_arma1buildings 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_african_buildings 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_african_buildings 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_african_buildings 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_african_buildings 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_african_buildings 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_african_buildings 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_african_buildings 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. aif_arma1buildings 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. aif_arma1buildings 19:33:58 Cannot create non-ai vehicle LAND_BusStop, 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_african_buildings 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_african_buildings 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. aif_arma1buildings 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_killhouses 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_killhouses 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_killhouses 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:58 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:59 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_killhouses 19:33:59 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. aif_arma1buildings 19:33:59 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. aif_arma1buildings 19:33:59 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. aif_arma1buildings 19:33:59 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:59 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:59 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:59 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:59 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:59 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:59 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:59 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:59 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:59 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:59 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:59 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. aif_arma1buildings 19:33:59 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_african_buildings 19:33:59 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. aif_arma1buildings 19:33:59 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:59 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:59 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:59 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:59 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:59 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:59 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:59 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:59 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:59 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:59 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:59 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:59 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_killhouses 19:33:59 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_killhouses 19:33:59 Cannot create non-ai vehicle LAND_Mil_Mil_Guardhouse, 19:33:59 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_killhouses 19:33:59 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_killhouses 19:33:59 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_killhouses 19:33:59 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_killhouses 19:33:59 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_killhouses 19:33:59 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_killhouses 19:33:59 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_killhouses 19:33:59 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_killhouses 19:33:59 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_killhouses 19:33:59 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_killhouses 19:33:59 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_killhouses 19:33:59 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_killhouses 19:33:59 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_killhouses 19:33:59 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:59 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3 19:33:59 "** DB groups server side initializing" 19:33:59 "** scp_crtsrvrs initializing" 19:33:59 "** scp_crtsrvrs initialized" 19:33:59 "** DB groups initialized" 19:33:59 "HIVE: Starting" 19:33:59 "server_monitor.sqf execution count = 1" 19:33:59 "HIVE: trying to get objects" 19:34:00 "HIVE: found 3040 objects" 19:34:00 "HIVE: Commence Object Streaming..." 19:34:01 "HIVE: got 1669 Epoch Objects and 1371 Vehicles" 19:34:04 "** scp_spwn_fr initializing" 19:34:05 "** scp_behavoir initializing" 19:34:05 "** scp_behavoir initialized" 19:34:05 "** scp_task_patrol initializing" 19:34:05 "** scp_task_patrol initialized" 19:34:05 "** scp_publishunit B 1-1-B:1,true,false,0,false,false,true" 19:34:05 "** scp_spwn_fr Unit created : Soldier_Bodyguard_AA12_PMC_DZ,12381.1,12681.4" 19:34:05 "** scp_spwn_fr initializing" 19:34:05 "** scp_behavoir initializing" 19:34:05 "** scp_behavoir initialized" 19:34:05 "** scp_task_patrol initializing" 19:34:05 "** scp_task_patrol initialized" 19:34:05 "** scp_publishunit B 1-1-C:1,true,false,0,false,false,true" 19:34:05 "** scp_spwn_fr Unit created : SurvivorWdesert_DZ,4452.25,4050.62" 19:34:06 "** scp_spwn_fr initializing" 19:34:06 "** scp_behavoir initializing" 19:34:06 "** scp_behavoir initialized" 19:34:06 "** scp_task_patrol initializing" 19:34:06 "** scp_task_patrol initialized" 19:34:06 "** scp_publishunit B 1-1-D:1,true,false,0,false,false,true" 19:34:06 "** scp_spwn_fr Unit created : Pilot_EP1_DZ,1607.75,7887.75" 19:34:06 "** scp_spwn_fr initializing" 19:34:06 "** scp_behavoir initializing" 19:34:06 "** scp_behavoir initialized" 19:34:06 "** scp_task_patrol initializing" 19:34:06 "** scp_task_patrol initialized" 19:34:06 "** scp_publishunit B 1-1-E:1,true,false,0,false,false,true" 19:34:06 "** scp_spwn_fr Unit created : SurvivorWdesert_DZ,1605.07,7805.19" 19:34:06 "** scp_spwn_fr initializing" 19:34:06 "** scp_behavoir initializing" 19:34:06 "** scp_behavoir initialized" 19:34:06 "** scp_task_patrol initializing" 19:34:06 "** scp_task_patrol initialized" 19:34:06 "** scp_publishunit B 1-1-F:1,true,false,0,false,false,true" 19:34:06 "** scp_spwn_fr Unit created : SurvivorW2_DZ,1088.95,2855.51" 19:34:06 "** scp_spwn_fr initializing" 19:34:07 "** scp_behavoir initializing" 19:34:07 "** scp_behavoir initialized" 19:34:07 "** scp_task_patrol initializing" 19:34:07 "** scp_task_patrol initialized" 19:34:07 "** scp_publishunit B 1-1-G:1,true,false,0,false,false,true" 19:34:07 "** scp_spwn_fr Unit created : USMC_Soldier_Medic,10406.4,8861.63" 19:34:07 "** scp_spwn_fr initializing" 19:34:07 "** scp_behavoir initializing" 19:34:07 "** scp_behavoir initialized" 19:34:07 "** scp_task_patrol initializing" 19:34:07 "** scp_task_patrol initialized" 19:34:07 "** scp_publishunit B 1-1-H:1,true,false,0,false,false,true" 19:34:07 "** scp_spwn_fr Unit created : Soldier1_DZ,5025.26,10072.7" 19:34:08 "** scp_spwn_fr initializing" 19:34:08 "** scp_behavoir initializing" 19:34:08 "** scp_behavoir initialized" 19:34:08 "** scp_task_patrol initializing" 19:34:08 "** scp_task_patrol initialized" 19:34:08 "** scp_publishunit B 1-1-I:1,true,false,0,false,false,true" 19:34:08 "** scp_spwn_fr Unit created : SurvivorWcombat_DZ,4925.64,10009.6" 19:34:08 "** scp_spwn_fr initializing" 19:34:08 "** scp_behavoir initializing" 19:34:08 "** scp_behavoir initialized" 19:34:08 "** scp_task_patrol initializing" 19:34:08 "** scp_task_patrol initialized" 19:34:08 "** scp_publishunit B 1-1-K:1,true,false,0,false,false,true" 19:34:08 "** scp_spwn_fr Unit created : Pilot_EP1_DZ,10872.2,10804.3" 19:34:16 UH1Y_DZE: ObsTurret - unknown animation source ObsTurret 19:34:16 UH1Y_DZE: ObsGun - unknown animation source ObsGun 19:34:21 UH1Y_DZ: ObsTurret - unknown animation source ObsTurret 19:34:21 UH1Y_DZ: ObsGun - unknown animation source ObsGun 19:34:35 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_killhouses 19:34:37 "HIVE: Vehicle Spawn limit reached!" 19:34:37 "HIVE: Spawning # of Debris: 500" 19:34:37 "HIVE: Spawning # of Ammo Boxes: 3" 19:34:37 "HIVE: Spawning # of Veins: 50" 19:34:37 "Total Number of spawn locations 5" 19:34:37 "Initializing DZAI version 1.9.9 using base path \z\addons\dayz_server\DZAI." 19:34:37 "[DZAI] Reading DZAI configuration file." 19:34:37 "[DZAI] DZAI configuration file loaded." 19:34:37 "[DZAI] Compiling DZAI functions." 19:34:37 "[DZAI] Global classname tables loaded." 19:34:37 "[DZAI] Server is running map chernarus. Loading static trigger and classname configs." 19:34:37 "[DZAI] Epoch classnames loaded." 19:34:37 "[DZAI] DZAI settings: Debug Level: 0. DebugMarkers: false. ModName: epoch. DZAI_dynamicWeaponList: true. VerifyTables: true." 19:34:37 "[DZAI] AI spawn settings: Static: false. Dynamic: true. Air: true. Land: true." 19:34:37 "[DZAI] AI behavior settings: DZAI_findKiller: true. DZAI_tempNVGs: false. DZAI_weaponNoise: false. DZAI_zombieEnemy: true. DZAI_freeForAll: false" 19:34:37 "[DZAI] DZAI loading completed in 0.220001 seconds." 19:34:37 "** scp_spwn_fr initializing" 19:34:38 "** scp_behavoir initializing" 19:34:38 "** scp_behavoir initialized" 19:34:38 "** scp_task_patrol initializing" 19:34:39 "** scp_task_patrol initialized" 19:34:39 "** scp_publishunit B 1-1-L:1,true,false,0,false,false,true" 19:34:39 "** scp_spwn_fr Unit created : Pilot_EP1_DZ,8438.87,6731.59" 19:35:09 Client: Remote object 2:18 not found 19:35:59 "** scp_spwn_fr initialized" 19:35:59 "** scp_spwn_fr initialized" 19:35:59 "** scp_spwn_fr initialized" 19:35:59 "** scp_spwn_fr initialized" 19:35:59 "** scp_spwn_fr initialized" 19:35:59 "** scp_spwn_fr initialized" 19:35:59 "** scp_spwn_fr initialized" 19:35:59 "** scp_spwn_fr initialized" 19:35:59 "** scp_spwn_fr initialized" 19:35:59 "** scp_spwn_fr initialized" 19:36:00 WARNING: Function 'name' - 18c76040# 1055160: proxy_man.p3d has no unit 19:36:00 - network id 2:2 19:36:00 - person Matthew Lewis 19:36:00 - dead 19:36:03 WARNING: Function 'name' - 18c76040# 1055160: proxy_man.p3d has no unit 19:36:03 - network id 2:2 19:36:03 - person Matthew Lewis 19:36:03 - dead 19:36:04 "DZAI Scheduler is running required script files..." 19:36:04 "EPOCH EVENTS INIT" 19:36:04 Server: Network message a3f9 is pending 19:36:04 Server: Network message a3fa is pending 19:36:04 Server: Network message a3fb is pending 19:36:04 Server: Network message a3fc is pending 19:36:04 Server: Network message a3fd is pending 19:36:04 Server: Network message a3fe is pending 19:36:04 Server: Network message a3ff is pending 19:36:04 Server: Network message a400 is pending 19:36:04 Server: Network message a401 is pending 19:36:04 Server: Network message a402 is pending 19:36:04 Server: Network message a403 is pending 19:36:04 Server: Network message a404 is pending 19:36:04 Server: Network message a405 is pending 19:36:04 Server: Network message a406 is pending 19:36:04 Server: Network message a407 is pending 19:36:04 Server: Network message a408 is pending 19:36:04 Server: Network message a409 is pending 19:36:04 Server: Network message a40a is pending 19:36:04 Server: Network message a40b is pending 19:36:04 Server: Network message a40c is pending 19:36:04 Server: Network message a40d is pending 19:36:04 Server: Network message a40e is pending 19:36:04 Server: Network message a40f is pending 19:36:04 Server: Network message a410 is pending 19:36:04 Server: Network message a411 is pending 19:36:04 Server: Network message a412 is pending 19:36:04 Server: Network message a413 is pending 19:36:04 Server: Network message a414 is pending 19:36:04 Server: Network message a415 is pending 19:36:04 Server: Network message a416 is pending 19:36:04 Server: Network message a417 is pending 19:36:04 Server: Network message a418 is pending 19:36:04 Server: Network message a419 is pending 19:36:04 Server: Network message a41a is pending 19:36:04 Server: Network message a41b is pending 19:36:04 Server: Network message a41c is pending 19:36:04 Server: Network message a41d is pending 19:36:04 Server: Network message a41e is pending 19:36:04 Server: Network message a41f is pending 19:36:04 Server: Network message a420 is pending 19:36:04 Server: Network message a421 is pending 19:36:04 Server: Network message a53f is pending 19:36:04 Server: Network message a540 is pending 19:36:04 Server: Network message a541 is pending 19:36:04 Server: Network message a542 is pending 19:36:04 Server: Network message a543 is pending 19:36:04 Server: Network message a544 is pending 19:36:04 Server: Network message a545 is pending 19:36:04 Server: Network message a546 is pending 19:36:04 Server: Network message a547 is pending 19:36:04 Server: Network message a548 is pending 19:36:04 Server: Network message a549 is pending 19:36:04 Server: Network message a54a is pending 19:36:04 Server: Network message a54b is pending 19:36:04 Server: Network message a54c is pending 19:36:04 Server: Network message a54d is pending 19:36:04 Server: Network message a54e is pending 19:36:04 Server: Network message a54f is pending 19:36:04 Server: Network message a550 is pending 19:36:04 Server: Network message a551 is pending 19:36:04 Server: Network message a552 is pending 19:36:04 Server: Network message a553 is pending 19:36:04 Server: Network message a554 is pending 19:36:04 Server: Network message a555 is pending 19:36:04 Server: Network message a556 is pending 19:36:04 Server: Network message a557 is pending 19:36:04 Server: Network message a558 is pending 19:36:04 Server: Network message a559 is pending 19:36:04 Server: Network message a55a is pending 19:36:04 Server: Network message a55b is pending 19:36:04 Server: Network message a55c is pending 19:36:04 Server: Network message a55d is pending 19:36:04 Server: Network message a55e is pending 19:36:04 Server: Network message a55f is pending 19:36:04 Server: Network message a560 is pending 19:36:04 Server: Network message a561 is pending 19:36:04 Server: Network message a562 is pending 19:36:04 Server: Network message a563 is pending 19:36:04 Server: Network message a564 is pending 19:36:04 Server: Network message a565 is pending 19:36:05 WARNING: Function 'name' - 18c76040# 1055160: proxy_man.p3d has no unit 19:36:05 - network id 2:2 19:36:05 - person Matthew Lewis 19:36:05 - dead 19:36:05 Server: Network message a985 is pending 19:36:05 Server: Network message a986 is pending 19:36:05 Server: Network message a987 is pending 19:36:05 Server: Network message a988 is pending 19:36:05 Server: Network message a989 is pending 19:36:05 Server: Network message a98a is pending 19:36:05 Server: Network message a98b is pending 19:36:05 Server: Network message a98c is pending 19:36:05 Server: Network message a98d is pending 19:36:05 Server: Network message a98e is pending 19:36:05 Server: Network message a98f is pending 19:36:05 Server: Network message a990 is pending 19:36:05 Server: Network message a991 is pending 19:36:05 Server: Network message a992 is pending 19:36:05 Server: Network message a993 is pending 19:36:05 Server: Network message a994 is pending 19:36:05 Server: Network message a995 is pending 19:36:05 Server: Network message a996 is pending 19:36:05 Server: Network message a997 is pending 19:36:05 Server: Network message a998 is pending 19:36:05 Server: Network message a999 is pending 19:36:05 Server: Network message a99a is pending 19:36:05 Server: Network message a99b is pending 19:36:05 Server: Network message a99c is pending 19:36:05 Server: Network message a99d is pending 19:36:05 Server: Network message a99e is pending 19:36:05 Server: Network message a99f is pending 19:36:05 Server: Network message a9a0 is pending 19:36:05 Server: Network message a9a1 is pending 19:36:05 Server: Network message a9a2 is pending 19:36:05 Server: Network message a9a3 is pending 19:36:05 Server: Network message a9a4 is pending 19:36:05 Server: Network message a9a5 is pending 19:36:05 Server: Network message a9a6 is pending 19:36:05 Server: Network message a9a7 is pending 19:36:05 Server: Network message a9a8 is pending 19:36:05 Server: Network message a9a9 is pending 19:36:05 Server: Network message a9aa is pending 19:36:05 Server: Network message a9ab is pending 19:36:05 Server: Network message a9ac is pending 19:36:05 Server: Network message a9ad is pending 19:36:06 Server: Network message aabc is pending 19:36:07 WARNING: Function 'name' - 18c76040# 1055160: proxy_man.p3d has no unit 19:36:07 - network id 2:2 19:36:07 - person Matthew Lewis 19:36:07 - dead 19:36:07 Server: Network message ab17 is pending 19:36:10 "Res3tting B!S effects..." 19:36:10 Server: Network message ac6c is pending 19:36:10 Server: Network message ac71 is pending 19:36:10 Server: Network message ac78 is pending 19:36:10 Server: Network message ac7b is pending 19:36:10 Server: Network message ac7f is pending 19:36:10 Server: Network message ac80 is pending 19:36:10 Server: Network message ac84 is pending 19:36:10 Server: Network message ac84 is pending 19:36:10 Server: Network message ac88 is pending 19:36:10 Server: Network message ac88 is pending 19:36:10 Server: Network message ac8c is pending 19:36:10 Server: Network message ac8e is pending 19:36:10 Server: Network message ac92 is pending 19:36:10 "[DZAI] DZAI finished building weighted weapongrade tables in 6.616 seconds." 19:36:11 WARNING: Function 'name' - 18c76040# 1055160: proxy_man.p3d has no unit 19:36:11 - network id 2:2 19:36:11 - person Matthew Lewis 19:36:11 - dead 19:36:11 "TIME SYNC: Local Time set to [2013,8,3,12,36]" 19:36:12 "DEBUG VEIN: Too many objects at [11114.9,8464.3]" 19:36:13 "[DZAI] Building DZAI weapon arrays using CfgBuildingLoot data." 19:36:13 "[DZAI] OBJECT PATCH :: CfgTownGenerator not found. Aborting serverside object patch." 19:36:14 "WAI: AI Config File Loaded" 19:36:16 "WAI: AI Monitor Started" 19:36:17 "infiSTAR.de Player-Log: KrakenDomes(233102214) - Admin - 0h 6min | ******ADMIN******" 19:36:17 "infiSTAR.de Player-Log: lastsamurai(156828230) - Admin - 0h 6min | ******ADMIN******" 19:36:17 "infiSTAR.de Player-Log: [R4GE] DreyDog(237972038) - 0h 6min" 19:36:17 "infiSTAR.de Player-Log: Justin(10775616) - 0h 6min" 19:36:19 "WAI: Mission Config File Loaded" 19:36:21 "WAI: Starting AI Missions Moniter" 19:36:27 Cannot use magazine 10Rnd_127x99_m107 in muzzle Loot 19:36:27 Cannot use magazine ItemBandage in muzzle RoadFlareMuzzle 19:36:30 Server: Object info 2:17 not found during Changing Owner 19:36:30 Server: Object info 2:1 not found during Changing Owner 19:36:34 Server: Network message d359 is pending 19:36:34 Server: Network message d35a is pending 19:36:34 Server: Network message d35c is pending 19:36:34 Server: Network message d366 is pending 19:36:34 Server: Network message d367 is pending 19:36:35 Error: Bone leftshoulder doesn't exist in some skeleton 19:36:35 Error: Bone rightshoulder doesn't exist in some skeleton 19:36:36 Error: Bone rightshoulder doesn't exist in some skeleton 19:36:36 Error: Bone leftshoulder doesn't exist in some skeleton 19:36:36 Error: Bone rightshoulder doesn't exist in some skeleton 19:36:36 Error: Bone leftshoulder doesn't exist in some skeleton 19:36:36 Error: Bone rightshoulder doesn't exist in some skeleton 19:36:36 Error: Bone leftshoulder doesn't exist in some skeleton 19:36:36 Error: Bone rightshoulder doesn't exist in some skeleton 19:36:36 Error: Bone leftshoulder doesn't exist in some skeleton 19:36:36 Error: Bone rightshoulder doesn't exist in some skeleton 19:36:36 Error: Bone leftshoulder doesn't exist in some skeleton 19:36:36 Error: Bone leftshoulder doesn't exist in some skeleton 19:36:36 Error: Bone rightshoulder doesn't exist in some skeleton 19:36:36 Error: Bone leftshoulder doesn't exist in some skeleton 19:36:36 Error: Bone rightshoulder doesn't exist in some skeleton 19:36:39 "infiSTAR.de PVAH_AdminReqLog: [1.23457e+006,B 1-2-A:1 (lastsamurai) REMOTE]" 19:36:39 "infiSTAR.de SignIn: lastsamurai(156828230)" 19:36:43 Cannot use magazine 10Rnd_127x99_m107 in muzzle Loot 19:36:43 Cannot use magazine ItemBandage in muzzle RoadFlareMuzzle 19:36:43 "[DZAI] DZAI weapon classname tables created in 30.728 seconds." 19:36:47 "infiSTAR.de Player-Log: Will(238296070) - 0h 6min" 19:36:47 "WAI: Sapwned in 5 M2StaticMG" 19:36:49 "infiSTAR.de PVAH_WriteLog: ["lastsamurai TP infront of you ON"]" 19:36:50 "infiSTAR.de PVAH_WriteLog: ["lastsamurai PlayerMarkers Activated"]" 19:36:58 Cannot use magazine 10Rnd_127x99_m107 in muzzle Loot 19:36:58 Cannot use magazine ItemBandage in muzzle RoadFlareMuzzle 19:37:11 [DZMS]: Starting DayZ Mission System. 19:37:11 [DZMS]: DZAI Found! Using DZAI's Relations! 19:37:11 [DZMS]: WickedAI Found! Using WickedAI's Relations! 19:37:11 [DZMS]: Multiple Relations Detected! Unwanted AI Behaviour May Occur! 19:37:11 [DZMS]: If Issues Arise, Decide on a Single AI System! (DayZAI, SargeAI, or WickedAI) 19:37:11 [DZMS]: Currently Running Version: RC1.1 19:37:11 [DZMS]: Mission and Extended Configuration Loaded! 19:37:11 "infiSTAR.de PVAH_AdminReqLog: [1.23457e+006,B 1-2-D:1 (KrakenDomes) REMOTE]" 19:37:11 "infiSTAR.de SignIn: KrakenDomes(233102214)" 19:37:11 [DZMS]: chernarus Detected. Map Specific Settings Adjusted! 19:37:11 [DZMS]: DayZ Epoch Detected! Some Scripts Adjusted! 19:37:11 [DZMS]: Loading ExecVM Functions. 19:37:11 [DZMS]: Loading Compiled Functions. 19:37:11 "WAI: Sapwned in 5 M2StaticMG" 19:37:11 [DZMS]: Loading All Other Functions. 19:37:11 [DZMS]: Mission Functions Script Loaded! 19:37:12 [DZMS]: Mission Marker Loop for JIPs Starting! 19:37:12 [DZMS]: Major Mission Clock Starting! 19:37:12 [DZMS]: Minor Mission Clock Starting! 19:37:13 Cannot use magazine 10Rnd_127x99_m107 in muzzle Loot 19:37:13 Cannot use magazine ItemBandage in muzzle RoadFlareMuzzle 19:37:13 "WAI: Sapwned in 5 M2StaticMG" 19:37:13 "[DZAI] Verified 195 unique classnames in 29.765 seconds." 19:37:13 "Chernarus static spawn configuration loaded." 19:37:13 "DZAI Scheduler will continue tasks in 1 minute." 19:37:14 "WAI: Sapwned in 4 M2StaticMG" 19:37:16 "WAI: Spawned a group of 5 Bandits at [4473.35,8569.33,9.15527e-005]" 19:37:18 "[DZAI] 77 locations gathered in 4.12799 seconds." 19:37:19 "WAI: Spawned a group of 5 Bandits at [4414.82,8502.65,13.4563]" 19:37:21 "WAI: Spawned a group of 5 Bandits at [4372.95,8604.39,16.6437]" 19:37:23 "WAI: Spawned a group of 5 Bandits at [4074.42,8627.63,0]" 19:37:26 "WAI: Spawned a group of 5 Bandits at [4057.66,8591.54,0]" 19:37:27 House not found in the list 19:37:27 House 11eaa400# 1056079: mbg_shoothouse_1.p3d (to) not found in the operative map 19:37:27 "WAI: Spawned a group of 5 Bandits at [4065.57,8607.28,3.05176e-005]" 19:37:27 Server: Object 4:41 not found (message 70) 19:37:28 Cannot use magazine 10Rnd_127x99_m107 in muzzle Loot 19:37:28 Cannot use magazine ItemBandage in muzzle RoadFlareMuzzle 19:37:29 House not found in the list 19:37:29 House 11ea9600# 1056081: mbg_shoothouse_1.p3d (from) not found in the operative map 19:37:29 House not found in the list 19:37:29 House 11ea9600# 1056081: mbg_shoothouse_1.p3d (to) not found in the operative map 19:37:30 "WAI: Spawned a group of 5 Bandits at [4069.5,8618.46,6.10352e-005]" 19:37:32 "WAI: Spawned a group of 5 Bandits at [4034.11,8598.19,0]" 19:37:33 "WAI: Spawned a group of 5 Bandits at [4046.56,8583.2,3.05176e-005]" 19:37:34 "WAI: Spawned a group of 5 Bandits at [4079.74,8591.79,0]" 19:37:35 "WAI: Spawned a group of 5 Bandits at [4102.69,8618.41,-0.00012207]" 19:37:36 "WAI: Spawned a group of 5 Bandits at [4164.83,8626.2,-3.05176e-005]" 19:37:37 "WAI: Spawned a group of 5 Bandits at [4182.17,8569.63,9.15527e-005]" 19:37:38 House not found in the list 19:37:38 House 11ea9600# 1056081: mbg_shoothouse_1.p3d (from) not found in the operative map 19:37:38 House not found in the list 19:37:38 House 11ea9600# 1056081: mbg_shoothouse_1.p3d (to) not found in the operative map 19:37:38 "WAI: Spawned a group of 5 Bandits at [4389.47,8677.58,0]" 19:37:39 "WAI: Spawned a group of 5 Bandits at [4251.38,8591.6,-9.15527e-005]" 19:37:40 House not found in the list 19:37:40 House 11eaa400# 1056079: mbg_shoothouse_1.p3d (from) not found in the operative map 19:37:40 House not found in the list 19:37:40 House 11eaa400# 1056079: mbg_shoothouse_1.p3d (to) not found in the operative map 19:37:40 House not found in the list 19:37:40 House 11eaa400# 1056079: mbg_shoothouse_1.p3d (to) not found in the operative map 19:37:40 "infiSTAR.de PVAH_AdminReqLog: [1,B 1-2-D:1 (KrakenDomes) REMOTE,[12307.1,12558.5,0]]" 19:37:40 "infiSTAR.de PVAH_WriteLog: ["KrakenDomes Teleported to [12307.1,12558.5,0](GPS:123028)"]" 19:37:41 "WAI: Spawned a group of 5 Bandits at [4213.05,8436.2,-3.05176e-005]" 19:37:41 House not found in the list 19:37:41 House 11eaa400# 1056079: mbg_shoothouse_1.p3d (to) not found in the operative map 19:37:42 "WAI: Spawned a group of 5 Bandits at [4235.2,8427.53,0]" 19:37:43 House not found in the list 19:37:43 House 11eaa400# 1056079: mbg_shoothouse_1.p3d (to) not found in the operative map 19:37:43 Cannot use magazine 10Rnd_127x99_m107 in muzzle Loot 19:37:43 Cannot use magazine ItemBandage in muzzle RoadFlareMuzzle 19:37:44 "WAI: Spawned a group of 5 Bandits at [4260.44,8431.77,-3.05176e-005]" 19:37:44 "infiSTAR.de PVAH_AdminReqLog: [1,B 1-2-A:1 (lastsamurai) REMOTE,[1647.23,7773.99,0]]" 19:37:44 "infiSTAR.de PVAH_WriteLog: ["lastsamurai Teleported to [1647.23,7773.99,0](GPS:016075)"]" 19:37:45 House not found in the list 19:37:45 House 11eaa400# 1056079: mbg_shoothouse_1.p3d (to) not found in the operative map 19:37:45 "WAI: Spawned a group of 5 Bandits at [4344.12,8348.69,-6.10352e-005]" 19:37:45 House not found in the list 19:37:45 House 11ea9600# 1056081: mbg_shoothouse_1.p3d (from) not found in the operative map 19:37:45 House not found in the list 19:37:45 House 11ea9600# 1056081: mbg_shoothouse_1.p3d (to) not found in the operative map 19:37:45 House not found in the list 19:37:45 House 11ea9600# 1056081: mbg_shoothouse_1.p3d (from) not found in the operative map 19:37:45 House not found in the list 19:37:45 House 11ea9600# 1056081: mbg_shoothouse_1.p3d (to) not found in the operative map 19:37:46 "WAI: Spawned a group of 5 Bandits at [4390.74,8376.76,-6.10352e-005]" 19:37:47 House not found in the list 19:37:47 House 11eaa400# 1056079: mbg_shoothouse_1.p3d (to) not found in the operative map 19:37:48 "WAI: Spawned a group of 5 Bandits at [4399.19,8519.48,0]" 19:37:49 House not found in the list 19:37:49 House 11eaa400# 1056079: mbg_shoothouse_1.p3d (to) not found in the operative map 19:37:50 "WAI: Spawned a group of 5 Bandits at [4406,8555.97,3.05176e-005]" 19:37:51 "WAI: Spawned a group of 5 Bandits at [4445.71,8499.4,0]" 19:37:52 House not found in the list 19:37:52 House 11eaa400# 1056079: mbg_shoothouse_1.p3d (to) not found in the operative map 19:37:52 "WAI: Spawned a group of 5 Bandits at [4513.37,8444.32,0]" 19:37:54 "WAI: Spawned a group of 5 Bandits at [4524.33,8593.15,0]" 19:37:55 "WAI: Spawned a group of 5 Bandits at [4431.11,8652.11,9.15527e-005]" 19:38:00 Warning: z\addons\dayz_communityassets\models\razor.p3d:0 Error while trying to generate ST for points: 214, 349, 208 19:38:01 Cannot use magazine 10Rnd_127x99_m107 in muzzle Loot 19:38:01 Cannot use magazine ItemBandage in muzzle RoadFlareMuzzle 19:38:02 "infiSTAR.de PVAH_WriteLog: ["KrakenDomes E_S_P Activated"]" 19:38:03 House not found in the list 19:38:03 House 11eaa400# 1056079: mbg_shoothouse_1.p3d (from) not found in the operative map 19:38:03 House not found in the list 19:38:03 House 11eaa400# 1056079: mbg_shoothouse_1.p3d (to) not found in the operative map 19:38:05 "infiSTAR.de PVAH_WriteLog: ["KrakenDomes PlayerMarkers Activated"]" 19:38:07 House not found in the list 19:38:07 House 11ea9600# 1056081: mbg_shoothouse_1.p3d (from) not found in the operative map 19:38:07 House not found in the list 19:38:07 House 11ea9600# 1056081: mbg_shoothouse_1.p3d (to) not found in the operative map 19:38:11 "infiSTAR.de PVAH_AdminReqLog: [1,B 1-2-D:1 (KrakenDomes) REMOTE,[12455.2,12866.9,0]]" 19:38:11 "infiSTAR.de PVAH_WriteLog: ["KrakenDomes Teleported to [12455.2,12866.9,0](GPS:124024)"]" 19:38:18 House not found in the list 19:38:18 House 11eaa400# 1056079: mbg_shoothouse_1.p3d (to) not found in the operative map 19:38:20 Cannot use magazine 10Rnd_127x99_m107 in muzzle Loot 19:38:20 Cannot use magazine ItemBandage in muzzle RoadFlareMuzzle 19:38:22 "infiSTAR.de PVAH_WriteLog: ["lastsamurai G_o_d ON"]" 19:38:23 House not found in the list 19:38:23 House 11ea9600# 1056081: mbg_shoothouse_1.p3d (from) not found in the operative map 19:38:23 House not found in the list 19:38:23 House 11ea9600# 1056081: mbg_shoothouse_1.p3d (to) not found in the operative map 19:38:25 House not found in the list 19:38:25 House 11ea9600# 1056081: mbg_shoothouse_1.p3d (from) not found in the operative map 19:38:25 House not found in the list 19:38:25 House 11ea9600# 1056081: mbg_shoothouse_1.p3d (to) not found in the operative map 19:38:26 "127 Active ground units" 19:38:26 "19 Active emplacement units" 19:38:26 "0 Active chopper patrol units (Crew)" 19:38:26 "0 Active vehicle patrol units (Crew)" 19:38:35 House not found in the list 19:38:35 House 11ea9600# 1056081: mbg_shoothouse_1.p3d (from) not found in the operative map 19:38:35 House not found in the list 19:38:35 House 11ea9600# 1056081: mbg_shoothouse_1.p3d (to) not found in the operative map 19:38:36 House not found in the list 19:38:36 House 11ea9600# 1056081: mbg_shoothouse_1.p3d (from) not found in the operative map 19:38:36 House not found in the list 19:38:36 House 11ea9600# 1056081: mbg_shoothouse_1.p3d (to) not found in the operative map 19:38:41 House not found in the list 19:38:41 House 11ea9600# 1056081: mbg_shoothouse_1.p3d (from) not found in the operative map 19:38:41 House not found in the list 19:38:41 House 11ea9600# 1056081: mbg_shoothouse_1.p3d (to) not found in the operative map 19:38:41 Cannot use magazine 10Rnd_127x99_m107 in muzzle Loot 19:38:41 Cannot use magazine ItemBandage in muzzle RoadFlareMuzzle 19:38:51 House not found in the list 19:38:51 House 11ea9600# 1056081: mbg_shoothouse_1.p3d (from) not found in the operative map 19:38:51 House not found in the list 19:38:51 House 11ea9600# 1056081: mbg_shoothouse_1.p3d (to) not found in the operative map 19:38:55 "infiSTAR.de PVAH_AdminReqLog: [1,B 1-2-A:1 (lastsamurai) REMOTE,[6503.25,4653.25,0]]" 19:38:55 "infiSTAR.de PVAH_WriteLog: ["lastsamurai Teleported to [6503.25,4653.25,0](GPS:065107)"]" 19:38:56 "infiSTAR.de PVAH_AdminReqLog: [1,B 1-2-D:1 (KrakenDomes) REMOTE,[10667.8,10834.7,0]]" 19:38:56 "infiSTAR.de PVAH_WriteLog: ["KrakenDomes Teleported to [10667.8,10834.7,0](GPS:106045)"]" 19:38:58 House not found in the list 19:38:58 House 11ea9600# 1056081: mbg_shoothouse_1.p3d (from) not found in the operative map 19:39:02 House not found in the list 19:39:02 House 11ea9600# 1056081: mbg_shoothouse_1.p3d (from) not found in the operative map 19:39:02 House not found in the list 19:39:02 House 11ea9600# 1056081: mbg_shoothouse_1.p3d (to) not found in the operative map 19:39:05 Cannot use magazine 10Rnd_127x99_m107 in muzzle Loot 19:39:05 Cannot use magazine ItemBandage in muzzle RoadFlareMuzzle 19:39:09 House not found in the list 19:39:09 House 11ea9600# 1056081: mbg_shoothouse_1.p3d (from) not found in the operative map 19:39:09 House not found in the list 19:39:09 House 11ea9600# 1056081: mbg_shoothouse_1.p3d (to) not found in the operative map 19:39:12 House not found in the list 19:39:12 House 11ea9600# 1056081: mbg_shoothouse_1.p3d (from) not found in the operative map 19:39:12 House not found in the list 19:39:12 House 11ea9600# 1056081: mbg_shoothouse_1.p3d (to) not found in the operative map 19:39:15 "infiSTAR.de PVAH_AdminReqLog: [1,B 1-2-A:1 (lastsamurai) REMOTE,[10247.1,8698.33,0]]" 19:39:15 "infiSTAR.de PVAH_WriteLog: ["lastsamurai Teleported to [10247.1,8698.33,0](GPS:102066)"]" 19:39:15 House not found in the list 19:39:15 House 11ea9600# 1056081: mbg_shoothouse_1.p3d (from) not found in the operative map 19:39:15 House not found in the list 19:39:15 House 11eaa400# 1056079: mbg_shoothouse_1.p3d (to) not found in the operative map 19:39:26 Cannot use magazine 10Rnd_127x99_m107 in muzzle Loot 19:39:26 Cannot use magazine ItemBandage in muzzle RoadFlareMuzzle 19:39:33 "infiSTAR.de PVAH_WriteLog: ["KrakenDomes - ItemBriefcase100oz"]" 19:39:40 "CLEANUP: INITIALIZING CLEANUP SCRIPT" 19:39:46 "infiSTAR.de PVAH_WriteLog: ["lastsamurai - ItemBriefcase100oz"]" 19:39:48 Cannot use magazine 10Rnd_127x99_m107 in muzzle Loot 19:39:48 Cannot use magazine ItemBandage in muzzle RoadFlareMuzzle 19:39:54 House not found in the list 19:39:54 House 11ea9600# 1056081: mbg_shoothouse_1.p3d (from) not found in the operative map 19:39:54 House not found in the list 19:39:54 House 11eaa400# 1056079: mbg_shoothouse_1.p3d (to) not found in the operative map 19:39:55 "infiSTAR.de PVAH_WriteLog: ["[R4GE] DreyDog Moved to KrakenDomes"]" 19:39:56 "[R4GE] DreyDog (237972038) | TP: [6332.34,7789.32,0.00140381] to [10645.8,10808.2,0.00172424] (5267m) spd: 11183.1 |DayZ Instance: 11|" 19:39:56 bin\config.bin/CfgMovesZombie/States/AmovPercMrunSnonWnonDfr.InterpolateTo: item count not multiple of 2 (is 17) 19:39:56 bin\config.bin/CfgMovesZombie/States/AmovPercMrunSnonWnonDfr.InterpolateTo: Bad move 19:39:56 bin\config.bin/CfgMovesZombie/States/AmovPpneMrunSnonWnonDl.InterpolateTo: item count not multiple of 2 (is 9) 19:39:56 bin\config.bin/CfgMovesZombie/States/AmovPpneMrunSnonWnonDl.InterpolateTo: Bad move 19:39:56 bin\config.bin/CfgMovesZombie/States/AmovPpneMrunSnonWnonDb.InterpolateTo: item count not multiple of 2 (is 9) 19:39:56 bin\config.bin/CfgMovesZombie/States/AmovPpneMrunSnonWnonDb.InterpolateTo: Bad move 19:39:56 bin\config.bin/CfgMovesZombie/States/AmovPpneMrunSnonWnonDbr.InterpolateTo: item count not multiple of 2 (is 9) 19:39:56 bin\config.bin/CfgMovesZombie/States/AmovPpneMrunSnonWnonDbr.InterpolateTo: Bad move 19:39:56 bin\config.bin/CfgMovesZombie/States/AmovPpneMrunSnonWnonDfr.InterpolateTo: item count not multiple of 2 (is 11) 19:39:56 bin\config.bin/CfgMovesZombie/States/AmovPpneMrunSnonWnonDfr.InterpolateTo: Bad move 19:39:56 bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDnon_medicEnd 19:39:56 bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDnon_medic0S 19:39:56 bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDnon_medic0 19:39:56 bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDnon_medic1 19:39:56 bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDnon_medic2 19:39:56 bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDnon_medic3 19:39:56 bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDr_medic3 19:39:56 bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDr_medic4 19:39:56 bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDr_medic5 19:39:56 bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDnon_medic4 19:39:56 bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDnon_medic5 19:39:56 bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDr_medic0S 19:39:56 bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDr_medic0 19:39:56 bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDr_medic1 19:39:56 bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDr_medic2 19:39:56 bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.InterpolateTo: Bad move AinvPknlMstpSnonWnonDnon_medic0S 19:39:56 bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.InterpolateTo: Bad move AinvPknlMstpSnonWnonDr_medic0S 19:40:08 "RUNNING EVENT: FMission_M2_Launcher on [2014,4,19,12,40]" 19:40:08 "Checking Spawn Chance" 19:40:08 "Spawn Chance Success" 19:40:08 "Selecting script and launching" 19:40:08 Warning Message: Script z\addons\dayz_server\addons\Fmission\Missions\M2\Foamy\mission_name.sqf not found 19:40:09 Cannot use magazine 10Rnd_127x99_m107 in muzzle Loot 19:40:09 Cannot use magazine ItemBandage in muzzle RoadFlareMuzzle 19:40:11 House not found in the list 19:40:11 House 11ea9600# 1056081: mbg_shoothouse_1.p3d (from) not found in the operative map 19:40:11 House not found in the list 19:40:11 House 11ea9600# 1056081: mbg_shoothouse_1.p3d (to) not found in the operative map 19:40:24 House not found in the list 19:40:24 House 11eaa400# 1056079: mbg_shoothouse_1.p3d (to) not found in the operative map 19:40:30 Cannot use magazine 10Rnd_127x99_m107 in muzzle Loot 19:40:30 Cannot use magazine ItemBandage in muzzle RoadFlareMuzzle 19:40:40 "infiSTAR.de PVAH_AdminReqLog: [1,B 1-2-D:1 (KrakenDomes) REMOTE,[4991.91,7665.92,0]]" 19:40:40 "infiSTAR.de PVAH_WriteLog: ["KrakenDomes Teleported to [4991.91,7665.92,0](GPS:049076)"]" 19:40:44 "infiSTAR.de PVAH_AdminReqLog: [1,B 1-2-D:1 (KrakenDomes) REMOTE,[6375.11,7792.05,0]]" 19:40:44 "infiSTAR.de PVAH_WriteLog: ["KrakenDomes Teleported to [6375.11,7792.05,0](GPS:063075)"]" 19:40:45 "infiSTAR.de PVAH_WriteLog: ["lastsamurai Moving to [R4GE] DreyDog"]" 19:40:52 Cannot use magazine 10Rnd_127x99_m107 in muzzle Loot 19:40:52 Cannot use magazine ItemBandage in muzzle RoadFlareMuzzle 19:40:58 "infiSTAR.de PVAH_WriteLog: ["[R4GE] DreyDog Moved to KrakenDomes"]" 19:40:59 "[R4GE] DreyDog (237972038) | TP: [10644.3,10786.2,0.00169373] to [6329.1,7788.76,0.00152588] (5257m) spd: 4805.02 |DayZ Instance: 11|" 19:41:08 "infiSTAR.de PVAH_WriteLog: ["lastsamurai Moving to [R4GE] DreyDog"]" 19:41:12 Cannot use magazine 10Rnd_127x99_m107 in muzzle Loot 19:41:12 Cannot use magazine Link to comment Share on other sites More sharing options...
gopostal Posted April 27, 2014 Report Share Posted April 27, 2014 Maybe you are not 100% sure what your talking about? That may well be but all my stuff worked 100% exactly the way I coded it to do. Is yours? You missed the methodology in my post. It may not be your init file that has the error. It could be any of your other sqf files that has the problem, I just used the init as an example. The point being is that you have a problem somewhere because this mod works as intended on a variety of servers, mine included. Go back to your installation and recheck everything. You really ought to pay attention to the part where I said you absolutely HAVE to address errors appearing in your RPT file even if they seem unrelated to what your current problem is You may not 'get' what I'm trying to explain but that doesn't mean I'm wrong. Never tolerate errors in your RPT. Find them, fix them because they can have unintended consequences (and very often do). Link to comment Share on other sites More sharing options...
Ballerina Posted May 9, 2014 Report Share Posted May 9, 2014 Why do they shoot me even after being recruited? Link to comment Share on other sites More sharing options...
kraszus Posted May 31, 2014 Report Share Posted May 31, 2014 Works DayzEpoch 1.0.4.2a server. Just add in your notes to install DayzAI. Nice work and will happily using it. So is DayzAI a prerequisite for Survivor Companions? Link to comment Share on other sites More sharing options...
clemontine36 Posted June 18, 2014 Report Share Posted June 18, 2014 I editted the line the controls the area they roam, i put the number from 250, to 5 and the AI run miles from the markers!/ Any help? Also can i change, the type of marker, the colour and the position of the spawn locations? thanks Link to comment Share on other sites More sharing options...
Yrgen Posted June 25, 2014 Report Share Posted June 25, 2014 How to enlist at me it is impossible (( Link to comment Share on other sites More sharing options...
LancerSolurus Posted July 21, 2014 Author Report Share Posted July 21, 2014 There are no mod requirements for this mod other than epoch. BTW, anyone is free to use and modify this mod, just give me credit for the original creation. I haven't been working on epoch for a while since I redid my entire system due to purchasing a 3 tb hd. If you start a new thread for your version plz put a link here so I can see what you have added, it may end up in my server :) Link to comment Share on other sites More sharing options...
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