falconsan Posted January 24, 2014 Report Share Posted January 24, 2014 If you have wishes and / or suggestions abou my map, please report it here. regards lenaminchenko and Zupa 2 Link to comment Share on other sites More sharing options...
Ephox Posted January 24, 2014 Report Share Posted January 24, 2014 Add islands in the new big lake, and maybe some rivers going throughout the map from the lake? I would love the Islands more though, big ones so you can make bases there. With forests on them. Link to comment Share on other sites More sharing options...
falconsan Posted January 24, 2014 Author Report Share Posted January 24, 2014 I understand your wish, but it is not possible to make rivers above the oceanlevel. The gameengine le it dont be. The lake is made with giant models and will at the moment not work as water. if i find a solution, i will think about rivers. regards Link to comment Share on other sites More sharing options...
Fraggla Posted January 24, 2014 Report Share Posted January 24, 2014 Is it possible to download 1.7.0.02? or will that be just available along with the epoch patch? Link to comment Share on other sites More sharing options...
falconsan Posted January 24, 2014 Author Report Share Posted January 24, 2014 1.70.02 will uploaded this friday as Dev-/Testversion. Can downloaded via my site Saturday morning. After Epoch 1.04 Update it will come with Epoch regards Link to comment Share on other sites More sharing options...
DaveA Posted January 25, 2014 Report Share Posted January 25, 2014 How much "changing" will be done after this goes live with Epoch? I would hate to have a nice set up then the map changes completely in the area where I built my base. Very nice map and I look forward to playing on it, but will probably wait to use when done with major changes. Link to comment Share on other sites More sharing options...
falconsan Posted January 25, 2014 Author Report Share Posted January 25, 2014 There will come in future some changes at the terrain but not so big. Like smoothing the terrain, roads etc. It will gave some contentpatches. I call it "Scenarios" where are to discover, like caves, Sawmills, new buildings etc, In some regions (the brown textured terrain) will be the forrest reworked. regards Link to comment Share on other sites More sharing options...
TuBz Posted January 25, 2014 Report Share Posted January 25, 2014 Can I presume the test server will be updated to the latest version today as well! I'm starting to get confused with what glitches I've reported and whats been done already:).. Edit: I'm not nearly as organised as you must be:) Link to comment Share on other sites More sharing options...
falconsan Posted January 25, 2014 Author Report Share Posted January 25, 2014 Oh, no. I am not organised. Chaostheorie. :) The Upload of 1.70.02 to my Webspace is in progress. If it finished, i will upload the map to the Dev Server. regards TuBz 1 Link to comment Share on other sites More sharing options...
TuBz Posted January 25, 2014 Report Share Posted January 25, 2014 02 now downloading.. you will need to change the link on the web page though:) Link to comment Share on other sites More sharing options...
TuBz Posted January 25, 2014 Report Share Posted January 25, 2014 02 server up and running.. the lake is freekin awesome.. sadly rsi for to much playing is stopping todays events:)...good job! Might want to concider an update to the in game map.. such a huge water expanse would surely show on a map:) Link to comment Share on other sites More sharing options...
falconsan Posted January 25, 2014 Author Report Share Posted January 25, 2014 Hmmm i must think about my uploadnames, is to easy to know..01...02...03... Yes, i will rework the Groundtexture (Sat_ICo) with the next update, the region around the lake, too. regards Link to comment Share on other sites More sharing options...
Richie Posted January 25, 2014 Report Share Posted January 25, 2014 Where is the quarry located ? nearest town/city or coordinates. Exellent work Falconsan :) Link to comment Share on other sites More sharing options...
falconsan Posted January 25, 2014 Author Report Share Posted January 25, 2014 The Quarry is lower right corner. You will see it, if you fly there, or drive too. regards Link to comment Share on other sites More sharing options...
Richie Posted January 25, 2014 Report Share Posted January 25, 2014 Found it :o OMFG it's perfect, love it Link to comment Share on other sites More sharing options...
Schultz Posted January 27, 2014 Report Share Posted January 27, 2014 It would be awesome to have the enterable version of the regular dayz buildings like the red bricks house: http://www.youtube.com/watch?v=cC7YT7wZQzk&feature=youtu.be Link to comment Share on other sites More sharing options...
falconsan Posted January 27, 2014 Author Report Share Posted January 27, 2014 Its an original building so, i dont know why the red house will be destroyed to a green house. :) Its magic ;-) It will come in future new buildings, but trafficigns and the lake have at this moment priority. regards Link to comment Share on other sites More sharing options...
Schultz Posted January 27, 2014 Report Share Posted January 27, 2014 I like magic! If nobody knows it, I could destroy it, build a storage house inside and let the server restart hide it for me :) Link to comment Share on other sites More sharing options...
Wesley Posted January 27, 2014 Report Share Posted January 27, 2014 I think what Schultz is trying to say is replace the brick building with the one that you can enter in regular DayZ. land_housev2_02_interier instead of the one with no doorway I think the one with no doors is: land_housev2_02 Link to comment Share on other sites More sharing options...
Schultz Posted January 27, 2014 Report Share Posted January 27, 2014 I think what Schultz is trying to say is replace the brick building with the one that you can enter in regular DayZ. land_housev2_02_interier instead of the one with no doorway I think the one with no doors is: land_housev2_02 Exactly Link to comment Share on other sites More sharing options...
falconsan Posted January 27, 2014 Author Report Share Posted January 27, 2014 Some buildings are wanted closed. It was wanted to make the surviving harder. regards Link to comment Share on other sites More sharing options...
Schultz Posted January 27, 2014 Report Share Posted January 27, 2014 But believe me, especially with Epoch you should provide as many enterable buildings as you can. If a server admin wants his server to be harder, he can alter the loot tables. Link to comment Share on other sites More sharing options...
Richie Posted January 27, 2014 Report Share Posted January 27, 2014 On that same note admins can also add buildings :) I've added more fuel stations and hospitals, I'd rather have the option to add them, I can't remove them so leave it how it is now. Link to comment Share on other sites More sharing options...
Schultz Posted January 27, 2014 Report Share Posted January 27, 2014 On that same note admins can also add buildings :) I've added more fuel stations and hospitals, I'd rather have the option to add them, I can't remove them so leave it how it is now. That means worse performance. We have the models, let's use them! For example, I showed the map to a friend of mine and the first thing he noticed was the red bricks non-enterable house! Link to comment Share on other sites More sharing options...
TuBz Posted January 27, 2014 Report Share Posted January 27, 2014 That means worse performance. We have the models, let's use them! For example, I showed the map to a friend of mine and the first thing he noticed was the red bricks non-enterable house! Have to say I was not keen on those either.. IF it was me.. I'd have gone for all enterable redf's but I'm sure falconsan has his reasons..least with 1.0.4 we get a new enterable factory to play with...If only I had the kills to open up a few more...my other pet hate is churches that you can't enter.. when theres perfectly good opens doors ones in the game:) Link to comment Share on other sites More sharing options...
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