I have a custom base set up at North West Airfield running Epoch 1.0.6.2 Chernarus. Im trying to spawn a custom loot crate called CustomLootCrate.sqf and it doesn't spawn as expected regardless if I am loading it via []exeVM " custom\CustomLootCrate.sqf"; in the init.sqf or using execVM "\z\addons\dayz_server\custom_crates\CustomLootCrate.sqf"; in the server_functions.sqf suggested elsewhere on these forums. I need some help from an experienced modder please. My CustomLootCrate.sqf is as follows:
if (isServer) then {
_vehicle_9090 = objNull;
if (true) then
{
_this = createVehicle ["USSpecialWeaponsBox", [4434.3223, 10632.069, -339], [], 0, "CAN_COLLIDE"];
_vehicle_9090 = _this;
_this setDir -182.5;
_vehicle_9090 setVariable ["ObjectID","1",true];
_vehicle_9090 setVariable ["permaLoot",true];
clearWeaponCargoGlobal _this;
clearMagazineCargoGlobal _this;
_this addWeaponCargoGlobal ["BAF_AS50_scoped",2];
_this addWeaponCargoGlobal ["M107_DZ",2];
_this addWeaponCargoGlobal ["BAF_LRR_scoped",2];
_this addWeaponCargoGlobal ["USSR_cheytacM200",2];
_this addWeaponCargoGlobal ["USSR_cheytacM200_sd",2];
_this addWeaponCargoGlobal ["vil_M110",2];
_this addWeaponCargoGlobal ["vil_M110sd",2];
_this addWeaponCargoGlobal ["M110_NVG_EP1",2];
_this addWeaponCargoGlobal ["M110_TWS_EP1",2];
_this addWeaponCargoGlobal ["FHQ_XM2010_DESERT",2];
_this addWeaponCargoGlobal ["FHQ_XM2010_SD_DESERT",2];
_this addWeaponCargoGlobal ["FHQ_XM2010_NV_DESERT",2];
_this addWeaponCargoGlobal ["FHQ_XM2010_NV_SD_DESERT",2];
_this addWeaponCargoGlobal ["FHQ_XM2010_TWS_DESERT",2];
_this addWeaponCargoGlobal ["FHQ_XM2010_TWS_SD_DESERT",2];
_this addMagazineCargoGlobal ["5Rnd_127x99_AS50",20];
_this addMagazineCargoGlobal ["10Rnd_127x99_m107",20];
_this addMagazineCargoGlobal ["5Rnd_86x70_L115A1",20];
_this addMagazineCargoGlobal ["USSR_5Rnd_408",20];
_this addMagazineCargoGlobal ["20Rnd_762x51_DMR",20];
_this addMagazineCargoGlobal ["FHQ_rem_5Rnd_300Win_XM2010_NT",20];
_this addMagazineCargoGlobal ["FHQ_rem_5Rnd_300Win_XM2010_NT_SD",20];
_this addWeaponCargoGlobal ["ItemToolbox",5];
_this addWeaponCargoGlobal ["ItemCrowbar",5];
_this addWeaponCargoGlobal ["ItemEtool",5];
_this addWeaponCargoGlobal ["ChainSawR",1];
_this addWeaponCargoGlobal ["ChainSawP",1];
_this addWeaponCargoGlobal ["ChainSawG",1];
_this addWeaponCargoGlobal ["ChainSawB",1];
_this addMagazineCargoGlobal ["ItemMixOil",2];
_this addMagazineCargoGlobal ["ItemLockbox",2];
_this addMagazineCargoGlobal ["ItemComboLock",2];
_this addMagazineCargoGlobal ["ItemGenerator",3];
_this addMagazineCargoGlobal ["ItemVault",2];
_this addMagazineCargoGlobal ["ItemCorrugated",20];
_this addMagazineCargoGlobal ["30m_plot_kit",2];
_this addMagazineCargoGlobal ["ItemWire",10];
_this addMagazineCargoGlobal ["ItemTankTrap",10];
_this addMagazineCargoGlobal ["ItemSandbag",10];
_this addMagazineCargoGlobal ["CinderBlocks",40];
_this addMagazineCargoGlobal ["MortarBucket",20];
_this addMagazineCargoGlobal ["ItemBloodbag",5];
_this addMagazineCargoGlobal ["ItemEpinephrine",5];
_this addMagazineCargoGlobal ["ItemMorphine",5];
_this addMagazineCargoGlobal ["ItemPainkiller",5];
_this addMagazineCargoGlobal ["ItemAntibiotic",5];
_this addMagazineCargoGlobal ["ItemBandage",5];
_this addMagazineCargoGlobal ["ItemSeaBassCooked",10];
_this addMagazineCargoGlobal ["ItemTunaCooked",10];
_this addMagazineCargoGlobal ["ItemSodaR4z0r",5];
_this addMagazineCargoGlobal ["ItemSodaMdew",5];
_this addMagazineCargoGlobal ["ItemSodaOrangeSherbet",5];
_this addMagazineCargoGlobal ["ItemSodaRbull",5];
_this addMagazineCargoGlobal ["PartEngine",5];
_this addMagazineCargoGlobal ["PartVRotor",5];
_this addMagazineCargoGlobal ["PartGlass",5];
_this addMagazineCargoGlobal ["PartWheel",5];
_this addMagazineCargoGlobal ["PartGeneric",5];
_this addMagazineCargoGlobal ["ItemJerrycan",5];
_this setPos [4434.3223, 10632.069, -339];
};
};
The x,y,z position i got from using the editor and placing a marker in the middle of the custom base i created.