waynelfc1985 Posted February 13, 2014 Report Share Posted February 13, 2014 All running perfectly on 1.0.4.2 :D nice. :) any plans to make any new missions soon or can you upload a file with ai vehicle patrol - heli patrol in it already just so i can see how to add them. Link to comment Share on other sites More sharing options...
AGS Posted February 14, 2014 Report Share Posted February 14, 2014 Hey whats up guys, Mine are running real nice on 1.4.0.2, but it seems with some vehicles they like to exp load soon as someone enters? anyone else have this? Link to comment Share on other sites More sharing options...
waynelfc1985 Posted February 15, 2014 Report Share Posted February 15, 2014 how i add ai vehicle and heli patrol in missions when they spawn want extreme ai missions :) if anyone could show me example in on of missions or show me where to add line of code or wotever you add to it thanks alot. Link to comment Share on other sites More sharing options...
Line2.lv Posted February 15, 2014 Report Share Posted February 15, 2014 I have read through all config files but still do not understand why sometimes there are such big loot like 50 weapons, 400 ammo and so on... Link to comment Share on other sites More sharing options...
Smokey Posted February 16, 2014 Report Share Posted February 16, 2014 I will be adding a timeout for missions For now the vehicles only get saved to database when a player gets within 100m. I didn't add this right away so players on my server couldn't pick and choose missions. Is there a way to do this so that it only saves vehicles to the DB if they get filled with fuel? Btw: excellent mission system! Link to comment Share on other sites More sharing options...
rsxownes Posted February 16, 2014 Report Share Posted February 16, 2014 Interested in this AI system. Does it show the colored circles on the map so people know where the AI and loot are? Link to comment Share on other sites More sharing options...
waynelfc1985 Posted February 16, 2014 Report Share Posted February 16, 2014 Interested in this AI system. Does it show the colored circles on the map so people know where the AI and loot are? yes u get a small black dot where ai is and cache and an outer circle Link to comment Share on other sites More sharing options...
Deerid Posted February 16, 2014 Report Share Posted February 16, 2014 Help pls) How to change Custom Spawn that AI had dynamic spawn? sorry for my bad english Link to comment Share on other sites More sharing options...
Quicky2992 Posted February 17, 2014 Report Share Posted February 17, 2014 Hey there, I am trying to get this mission system to work but most importantly the AI Patrols, i have installed it correctly but i cannot see the AI patrols at all and have had the server running for abit of time. Any ideas? Link to comment Share on other sites More sharing options...
HellGamer115 Posted February 18, 2014 Report Share Posted February 18, 2014 guys, how do i make the bots dumb? i tried changing the skill set in the mission files but the bots just one shot you when you are like 300 m away. they are really difficult, please tell me how to turn them down Link to comment Share on other sites More sharing options...
waynelfc1985 Posted February 19, 2014 Report Share Posted February 19, 2014 guys, how do i make the bots dumb? i tried changing the skill set in the mission files but the bots just one shot you when you are like 300 m away. they are really difficult, please tell me how to turn them down post settings u set ur ai at Link to comment Share on other sites More sharing options...
waynelfc1985 Posted February 19, 2014 Report Share Posted February 19, 2014 ai_custom_array1 = [ ["aimingAccuracy",0.40], ["aimingShake",0.70], ["aimingSpeed",.50], ["endurance",0.80], ["spotDistance",0.40], ["spotTime",0.60], ["courage",0.60], ["reloadSpeed",0.60], ["commanding",0.60], ["general",0.60] just set it to something like this all mine are on 1.00 gives players something to go to missions for as reward is good ai_custom_array1 = [ ["aimingAccuracy",1.00], ["aimingShake",0.20], ["aimingSpeed",1.00], ["endurance",1.00], ["spotDistance",1.00], ["spotTime",1.00], ["courage",1.00], ["reloadSpeed",1.00], ["commanding",1.00], ["general",1.00] also you could arm them with different weapons maybe? Link to comment Share on other sites More sharing options...
Drew22 Posted February 19, 2014 Report Share Posted February 19, 2014 I wrote in your other thread but turn info sharing off. You can set ai to .20 with info sharing on and they will still mess stuff up. Link to comment Share on other sites More sharing options...
m1 tanker Posted February 19, 2014 Report Share Posted February 19, 2014 I've got it installed, missions working and used the eg custom locations and they work. Disregard, I figured it out ! Link to comment Share on other sites More sharing options...
uNbea7 Posted February 20, 2014 Report Share Posted February 20, 2014 Is there a limit for customspawns? Somehow only 5 customspawns actually spawn - no errors! :o Link to comment Share on other sites More sharing options...
Richie Posted February 20, 2014 Report Share Posted February 20, 2014 Is there a limit for customspawns? Somehow only 5 customspawns actually spawn - no errors! :o No limit, I have about 30 or so Link to comment Share on other sites More sharing options...
uNbea7 Posted February 20, 2014 Report Share Posted February 20, 2014 do customspawns only spawn when people get near the area? Link to comment Share on other sites More sharing options...
Richie Posted February 20, 2014 Report Share Posted February 20, 2014 That depends on how you set them up, parachutes only spawn when you enter the trigger, static spawns are spawned in at restart. Link to comment Share on other sites More sharing options...
uNbea7 Posted February 20, 2014 Report Share Posted February 20, 2014 That depends on how you set them up, parachutes only spawn when you enter the trigger, static spawns are spawned in at restart. alright thanks mate, gonna modify my customspawns once more and see how they spawn. Link to comment Share on other sites More sharing options...
Stranger Posted February 20, 2014 Report Share Posted February 20, 2014 Is there any way to put sound into the start of a mission? Would be awesome :D Link to comment Share on other sites More sharing options...
dagg929 Posted February 21, 2014 Report Share Posted February 21, 2014 How do you disable the heli patrols flying around? Link to comment Share on other sites More sharing options...
m1 tanker Posted February 21, 2014 Report Share Posted February 21, 2014 I looked through the post trying to find out how to play static units facing a certain direction. I could a post that used this: [[[4817.25,2539.47,0.001]],"USMC_WarfareBMGNest_M240",0,"CZ_Special_Forces_GL_DES_EP1_DZ",1,2,"","Random",False,227] call spawn_static; Now I assumed the 227 was a compass point, but I can't replicate it. Any suggestions? Link to comment Share on other sites More sharing options...
Adminlaststand Posted February 21, 2014 Report Share Posted February 21, 2014 I looked through the post trying to find out how to play static units facing a certain direction. I could a post that used this: [[[4817.25,2539.47,0.001]],"USMC_WarfareBMGNest_M240",0,"CZ_Special_Forces_GL_DES_EP1_DZ",1,2,"","Random",False,227] call spawn_static; Now I assumed the 227 was a compass point, but I can't replicate it. Any suggestions? this is a guess but you might try this [227[4817.25,2539.47,0.001]] its the format used in the database Link to comment Share on other sites More sharing options...
SizableRapter Posted February 22, 2014 Report Share Posted February 22, 2014 For some reason when i use this on Epoch Panthera you can't spawn in and just float in water endlessly. Link to comment Share on other sites More sharing options...
oxygen220 Posted February 23, 2014 Report Share Posted February 23, 2014 at missions we have the m2 machine guns, where and how can i change them to use stinger pods instead? Link to comment Share on other sites More sharing options...
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