[SOLVED]
in 1.0.5.1 the following is where I added a vehicle so when a player got in it, it would not blow up. I am using the UralCivil2 as a loot box. It spawns in at start up.
DZE_safeVehicle = ["ParachuteWest","ParachuteC","UralCivil2"];
My question is can this line still be used in the variables.sqf in 1.0.6.1?