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Damaged looking Buildings on server start


natoed

Question

I'm run the below from my initServer.sqf within mission pbo, but it doesn't seem to do anything nor any RTP errors.
 

if (isServer) then { 
{_x setDamage ((random 0.3)+0.4)) foreach ((getMarkerPos "_MARKER1" ) nearObjects ["Building", 25000]);
};

note: "_MARKER1" is completed by a script, I have not place this marker in my mission.sqm.

any help would be great and thanks again.

cheers

natoed

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