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disablechannels in sandbox_config.hpp


natoed

Question

As the Tags said i've broken something yet again, I have no idea how to fix it either.

So in the sandbox_config.hpp  (mission file\epoch_config)

default settings below

disableChannels[]={{0,true,true},{1,false,true},{2,true,true},{6,true,true}}; // allow text only on side chat

My current settings below

disableChannels[]={{0,true,true},{1,true,true},{2,true,true},{3,false,false},{4,false,false},{5,true,false},{6,false,true}};

So it all works great  til, player is killed/dies, log's to the lobby and comes back in on the same server session,

then every channel is available  Global , Side, Command , Group, Vehicle , Direct , System

can anybody point me in the right direction cause I just don't get it, 

cheers

natoed

Edited by natoed
Opps my Bad Sry for posting in the wrong thread should be in scripts, plz move me
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thx He-Man will do,

tested, work as intended now

for anybody else looking

add to the bottom of your init

0 enableChannel [false,false];    //    Global      [Chat,Voice] true = on false = off
1 enableChannel [true,false];    //    Side     [Chat,Voice] true = on false = off
2 enableChannel [false,false];    //    Command  [Chat,Voice] true = on false = off
3 enableChannel [true,true];    //    Group      [Chat,Voice] true = on false = off
4 enableChannel [true,true];    //    Vehicle  [Chat,Voice] true = on false = off
5 enableChannel [false,true];    //    Direct   [Chat,Voice] true = on false = off
6 enableChannel [true,false];    //    System   [Chat,Voice] true = on false = off

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