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[0.3.7] Locked vaults glitch


Demellion

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  On 1/21/2016 at 1:30 PM, vbawol said:

Thanks for the post, FYI This should not be needed come 0.3.7.

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Tested much, and still found the same ways to avoid (EPOCH_Locked) variable state of the vaults. 

Result: I am still able to violate access of the locked vaults via inventory glitches.

My advise still to use this fix:

 

 

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  On 1/30/2016 at 3:19 PM, IknowYou said:

Just if you are clever enough to run the old version of infiSTAR with new server files facepalm-plz.jpg

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Its no clever using outdated infiSTAR.

 

  On 1/30/2016 at 12:04 PM, He-Man said:

Using infistar? Then, that is your Problem! Infistar ignores the inventoryopen eventhandler from the game and overwrite it with the old one

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Im gonna check this once again, I think I had even met this on vanilla server, not sure.

If thats positive, then Im gonna post this to infiSTAR instead. 

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