Scaris Posted May 11, 2015 Report Share Posted May 11, 2015 1. 192.186.154.187:2320 2. Arma Client 1.44 Epoch Mod 0.3.0.3 Build 5 (been happening since build 1) 3. Using a multigun to revive another player 4. yes, very consistently It doesn't happen EVERY time, but it happens most of the time. When a player revives another player with a multi-gun the player that is revived gets an admin kick:<null> and gets thrown back to the lobby. They can come immediatly back in and they are appropriately geared. The admin tool hack log shows nothing, nor does the admin log. I have checked the battleye folder for a log on the issue, however there is nothing there either. Link to comment Share on other sites More sharing options...
Scaris Posted May 11, 2015 Author Report Share Posted May 11, 2015 I just want to clarify this isn't the steam null ticket check that happens on a sudden disconnect. This error is coming from EPOCH as a yellow title bar'd box in the center of the screen for the player before they get kicked. Link to comment Share on other sites More sharing options...
Scaris Posted May 14, 2015 Author Report Share Posted May 14, 2015 Nothing? I have checked everything, including doing compares on the battleye files to make sure I haven't missed something. It's still happening. Link to comment Share on other sites More sharing options...
Scaris Posted May 16, 2015 Author Report Share Posted May 16, 2015 Is anyone else having an issue like this? I can't get it to go away. Logs don't show any mention of it from what I can tell. Link to comment Share on other sites More sharing options...
Scaris Posted May 17, 2015 Author Report Share Posted May 17, 2015 I made some headway with this. So now if anyone uses the multigun they get an AH R2 Ban. Here is the DB entry for it: 2015-05-17 15:19:55 Hasdrubal (76561198127891843): EH: Fired 1 Any insight why the multigun revive would cause this would be awesome. Right now I have Mutiguns out of my loot.h file, however I would like to know what's causing this so I don't have an issue that later starts affecting other parts of the mod. Link to comment Share on other sites More sharing options...
vbawol Posted May 17, 2015 Report Share Posted May 17, 2015 Check your RPT for any errors, are you using anything extra that could conflict with the event handler? Link to comment Share on other sites More sharing options...
Scaris Posted May 17, 2015 Author Report Share Posted May 17, 2015 Report is clean, like totally clean. And no I am not doing anything tricky at all. I am using some other scripts. A3AEI, Earplugs, SEM, Pararooper supply drop, and a few others. If you can't think of anywhere obvious that I should check with this error I am just going to start tearing out scripts and see if I can find it that way. It's either that or strip back to stock and start testing 1 change at a time. Link to comment Share on other sites More sharing options...
odevlin Posted May 18, 2015 Report Share Posted May 18, 2015 Ive experienced this problem too. After it kicks u, u respawn where u left off and a copy of ur gun with be on the ground and in ur hand. Link to comment Share on other sites More sharing options...
Scaris Posted May 18, 2015 Author Report Share Posted May 18, 2015 Have you found any work around for it or gotten it resolved? Not to celebrate your pain but I am kinda glad to hear I am not the only one having this issue. Link to comment Share on other sites More sharing options...
Darce Posted May 21, 2015 Report Share Posted May 21, 2015 Has the same happen here. Revived player twice using the multigun, both times player was kicked but was able to rejoin immediately. No BE logs for the event, nothing in Redis. server report showed: 11:23:15 "DEBUG server_revivePlayer : [B Alpha 1-2:2 (yettie) REMOTE,B Alpha 1-2:1 (Darce) REMOTE,"ttwba"]" 11:23:15 "DEBUG Group Found: B Alpha 1-2" 11:23:15 No speaker given for Abdul-Aziz Shah 11:23:15 Given magazine[] not found) 11:23:15 Server: Object info 2:2213 not found during Changing Owner 11:23:15 Server: Object info 2:2212 not found during Changing Owner 11:23:15 Speaker Male01_F not found in CfgVoiceTypes 11:23:16 Error: Object(6 : 75) not found 11:23:16 NetServer::SendMsg: cannot find channel #90322271, users.card=2 11:23:16 NetServer: users.get failed when sending to 90322271 11:23:16 Message not sent - error 0, message ID = ffffffff, to 90322271 (yettie) 11:23:16 NetServer::SendMsg: cannot find channel #90322271, users.card=2 11:23:16 NetServer: users.get failed when sending to 90322271 11:23:16 Message not sent - error 0, message ID = ffffffff, to 90322271 (yettie) 11:23:16 NetServer::SendMsg: cannot find channel #90322271, users.card=2 11:23:16 NetServer: users.get failed when sending to 90322271 11:23:16 Message not sent - error 0, message ID = ffffffff, to 90322271 (yettie) 11:23:16 "playerDisconnected:76561198068059842:yettie" client report (Darce): had this at around the same time; 11:20:53 Speaker Male01_F not found in CfgVoiceTypes 11:23:18 Client: Object 13:10 (type Type_90) not found. 11:23:18 Client: Object 13:10 (type Type_91) not found. 11:23:18 Client: Object 13:10 (type Type_388) not found. 11:23:18 Client: Object 13:11 (type Type_90) not found. 11:23:18 Client: Object 13:11 (type Type_91) not found. 11:23:18 Client: Object 13:11 (type Type_388) not found. 11:23:32 Error in expression < (alive _x && isPlayer _x) then { _name pushBack(name _x) }} count crew vehicle > 11:23:32 Error position: <pushBack(name _x) }} count crew vehicle > 11:23:32 Error Type Number, expected Bool 11:23:32 File x\addons\a3_epoch_code\compile\EPOCH_onEachFrame.sqf, line 187 Addons: A3EAI, SEM Scripts: IGILoad, cmEarplugs, Halv's killmessages, servicepoint, debugwalls, Zupa's HUD using stock EpochAH Link to comment Share on other sites More sharing options...
Scaris Posted May 21, 2015 Author Report Share Posted May 21, 2015 What scripts are you using exactly? I am trying to nail this down, right now I have a blank server I am going to start adding scripts to one at a time until I find it. Link to comment Share on other sites More sharing options...
Scaris Posted May 21, 2015 Author Report Share Posted May 21, 2015 vbawol, I completed wiped the server and just re-installed base EPOCH. I also wiped the database so there was nothing that could affect the test in it. I am still getting the admin kick: <null> error on a bare server. I am attaching my server RPT for you to have a look at. I don't see any errors in it that would cause this, just the usual spam. https://drive.google.com/file/d/0B_HUuS7AY7bQNEtaNzNQZHR3NVE/view?usp=sharing Link to comment Share on other sites More sharing options...
Darce Posted May 21, 2015 Report Share Posted May 21, 2015 Your server report showed much the same as mine, 0:53:28 "DEBUG server_revivePlayer : [B Alpha 1-2:1 (Hasdrubal) REMOTE,B Alpha 1-1:1 (Scaris) REMOTE,"faechk"]" 0:53:28 "DEBUG Group Created: B Alpha 1-3" 0:53:28 No speaker given for Majeed Amin 0:53:28 Speaker Male01_F not found in CfgVoiceTypes 0:53:29 "playerDisconnected:76561198127891843:Hasdrubal" how about your clientside one? (C:\Users\"your username"\AppData\Local\Arma 3) Link to comment Share on other sites More sharing options...
Scaris Posted May 21, 2015 Author Report Share Posted May 21, 2015 Sorry, was a busy morning. client log: https://docs.google.com/file/d/0B_HUuS7AY7bQdzhWRVRRVTBGZXM/edit?usp=drivesdk Link to comment Share on other sites More sharing options...
Kroenen Posted June 27, 2015 Report Share Posted June 27, 2015 Redis (unsurprisingly) doesn't show anything helpful, probably as it was a kick, not a ban. Seems to happen when reviving a player. This is the RPT around the time of the kick 14:02:03 "DEBUG server_revivePlayer : [B Alpha 1-1:2 (Biteshten) REMOTE,B Alpha 1-1:1 (Cookie) REMOTE,"jxvsskt"]" 14:02:03 "DEBUG Group Found: B Alpha 1-1" 14:02:03 No speaker given for Latif Amin 14:02:03 Given magazine[] not found) 14:02:04 Speaker Male06_F not found in CfgVoiceTypes 14:02:04 NetServer::SendMsg: cannot find channel #1459436793, users.card=6 14:02:04 NetServer: users.get failed when sending to 1459436793 14:02:04 Message not sent - error 0, message ID = ffffffff, to 1459436793 (Biteshten) 14:02:04 "playerDisconnected:GUID:Biteshten" 14:02:04 No player found for channel 2087027328 - message ignored 14:02:04 No player found for channel 2087027328 - message ignored 14:02:04 Client: Remote object 18:0 not found 14:02:33 Road not found 14:02:48 "playerConnected:GUID:Biteshten" And the kick as shown by DaRT; [2015-06-27 | 14:02:05] Player #4 Biteshten (GUID) has been kicked by BattlEye: Admin Kick (<null>) Link to comment Share on other sites More sharing options...
flow0815 Posted June 29, 2015 Report Share Posted June 29, 2015 Can confirm this issue Link to comment Share on other sites More sharing options...
Korwiin Posted July 4, 2015 Report Share Posted July 4, 2015 Some more testing, I just built a new EPOCH server 2 days ago, no mods/addons except for a simple earplug script from here: Nothing captured in BE logs. Error found in the Arma 3 console: 17:09:59 Player Ricky kicked off by BattlEye: Admin Kick (<null>) Redis DB:ahe-LOG: 2015-07-04 17:09:59 Token is different [rdact,pddneihg] ["personalToken Changed: rdact/pddneihg",0,B Alpha 1-2:3 (Ricky) REMOTE,"pddneihg"] Link to comment Share on other sites More sharing options...
flow0815 Posted July 17, 2015 Report Share Posted July 17, 2015 Wonder if that is fixed because player reported that they can revive without any error now Link to comment Share on other sites More sharing options...
Scaris Posted July 22, 2015 Author Report Share Posted July 22, 2015 It's not. I added the multigun back in with this patch and my guys are getting kicks left and right from the defib tool. Link to comment Share on other sites More sharing options...
dnk_paul Posted July 22, 2015 Report Share Posted July 22, 2015 I thought this was done on purpose due to duping of weapons, as when you were revived you would have your gun in your hand, but there would also be another on the floor exactly the same... Link to comment Share on other sites More sharing options...
Scaris Posted July 22, 2015 Author Report Share Posted July 22, 2015 If that's the case if fails because the weapons still dupe up to twice with the kick process, plus it's sometimes a ban and not just a kick, and sometimes it doesnt kick and just lets the player stay in.. seems to be more prone to do that however with Admins or maybe that is just a coincidence. Link to comment Share on other sites More sharing options...
vbawol Posted July 22, 2015 Report Share Posted July 22, 2015 Just fixed the cause of the <null> in the message for the next build, I will see about reproducing the kick next. Link to comment Share on other sites More sharing options...
Scaris Posted July 28, 2015 Author Report Share Posted July 28, 2015 Just fixed the cause of the <null> in the message for the next build, I will see about reproducing the kick next. You rock, thank you very much :) I was still under the impression you didn't believe me :P Link to comment Share on other sites More sharing options...
Jake SkyRunner Posted July 31, 2015 Report Share Posted July 31, 2015 Can I report that I am getting the kick on revive error as stated with the guys above, on version 0.3.1.0. On my server too. I have not posted any logs as they show the same info as above. You are not alone in this issue Scaris. :) Link to comment Share on other sites More sharing options...
Scaris Posted July 31, 2015 Author Report Share Posted July 31, 2015 Are you getting a reason for the admin kick or null? Link to comment Share on other sites More sharing options...
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