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tomasz73

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Hello . Can someone translate this to me. Why this happens to everyone who logs . The problem is on the server side or the player who logs. for there is no mods those what the server
 
2015-06-11 | 21:44:09] Player #1 jonas (88.89.83.8:2304) connected
[2015-06-11 | 21:44:10] Player #1 jonas - GUID: e0b24506adcf87ee99be7f4a9b24d615 (unverified)
[2015-06-11 | 21:44:11] Verified GUID (e0b24506adcf87ee99be7f4a9b24d615) of player #1 jonas
[2015-06-11 | 21:44:17] Player #1 jonas disconnected
[2015-06-11 | 21:44:21] Player #1 RUULE (88.88.129.114:2304) connected
[2015-06-11 | 21:44:22] Player #1 RUULE - GUID: a1c60797afdd69d8ddf53860334a34fa (unverified)
[2015-06-11 | 21:44:23] Verified GUID (a1c60797afdd69d8ddf53860334a34fa) of player #1 RUULE
[2015-06-11 | 21:44:29] Player #1 RUULE disconnected
 
 
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in server.cfg I have such a thing
 
kickDuplicate = 1; // Each ArmA version has its own ID. If kickDuplicate is set to 1, a player will be kicked when he joins a server where another player with the same ID  is playing.
verifySignatures = 1; // Verifies the players files by checking them with the .bisign signatures. Works properly from 1.08 on
equalModRequired = 0; // Outdated. If set to 1, player has to use exactly the same -mod= startup parameter as the server.
 
I changed verifySignatures = 1 to 0. I hope that something will change
 
but yesterday changed in epochah.hpp
 
antihack_cfgPatchesCfg[] = {0}; // 0 == BAN - 1 = LOG
antihack_ahInitAuthCfg[] = {0,90}; // 0 == BAN - 1 = LOG, 60 = ban or log if anti hack is 
 
on
 
antihack_cfgPatchesCfg[] = {0}; // 0 == BAN - 1 = LOG
antihack_ahInitAuthCfg[] = {1,120}; // 0 == BAN - 1 = LOG, 60 = ban or log if anti hack is 
 
but I do not know if it's a good idea
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