killingdeath Posted April 27, 2015 Report Share Posted April 27, 2015 I have downloaded the mods and am playing on a Bornholm server with my friends and my vehicles rock from side to side. I am the only one that has this problem on the server. Link to comment Share on other sites More sharing options...
Phantomkiller Posted April 28, 2015 Report Share Posted April 28, 2015 works at the map Taviana?but have it installed The problem is that no loot is because I do not know where the error is to start the script this may be the fault that nothing spawns15:04:06 "- !! WARNING !! LOOTSPAWNER in Buildingstoloot_list: Land_Castle_01_tower_F has no building positions -" "LSpawner INIT" "LSpawner Started" "-- LOOTSPAWNER initialise ------------------------" 15:04:06 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: Land_Castle_01_tower_F has no building positions --" 15:04:06 "-- LOOTSPAWNER Buildingpositions_list ready, d: 18.653s" 15:04:06 "-- LOOTSPAWNER LSusedclass_list ready, d: 0.278999s" 15:04:06 "-- LOOTSPAWNER LSDer started..." 15:04:06 "-- LOOTSPAWNER ready and waiting for players -----" Link to comment Share on other sites More sharing options...
Sonin Posted April 28, 2015 Report Share Posted April 28, 2015 Hello i have a problem. Player have been kicked. I started the Server with @mas;@masvehicles and player where kicked with this command: SC player kicked off Link to comment Share on other sites More sharing options...
Guest Posted April 28, 2015 Report Share Posted April 28, 2015 I've got this error: bin\config.bin/CfgWeapons and bin\config.bin/CfgMagazine In RPT : 21:17:25 Warning Message: No entry 'bin\config.bin/CfgMagazines.100Rnd_mas_762x51_Stanag' . . . 21:17:25 Warning Message: Error: creating magazine 100Rnd_mas_762x51_Stanag with scope=private . . 21:17:25 Error in expression <Cargo[_magazineName,floor(_magazineSize / _magazineSizeMax),_magazineSizeMax];if> 21:17:25 Error position: </ _magazineSizeMax),_magazineSizeMax];if> Same for some Weapons and Magazine I use version 1.6 of massi weapons pack (same with 1.8) Link to comment Share on other sites More sharing options...
Sonin Posted April 29, 2015 Report Share Posted April 29, 2015 So i started the Server without @masvehicles and i dont get kicked. Why it doenst work well with masvehicles? Link to comment Share on other sites More sharing options...
AekaGSR Posted April 30, 2015 Report Share Posted April 30, 2015 I can't unencrypt the missions file as I can't find the dlls for the Mikero tools, which also means I haven't been able to repack PBO files as the "other" PBO tool will only unpack. I've only had a server for two weeks, its been quite difficult figuring out some of this stuff since I don't know all of the nomenclature, I also have been figuring out script syntax by trial and error as a lot of the code around here isn't always hand holding. But you guys are doing the lord's work and any help is appreciated. Link to comment Share on other sites More sharing options...
SpiRe Posted May 5, 2015 Author Report Share Posted May 5, 2015 Links restored Link to comment Share on other sites More sharing options...
Joshi120 Posted May 6, 2015 Report Share Posted May 6, 2015 Hello first off Thanks for this :) I have a weird problem after i include the Trader prices i can't chop down trees ? Link to comment Share on other sites More sharing options...
tinboye Posted May 16, 2015 Report Share Posted May 16, 2015 Just curious on how do you know the addon names to add to the mission.sqm file "mas_weapons_pack","mas_weapons","mas_weapons_ak","mas_weapons_nw","mas_weapons_m4","mas_uh1y","mas_hmmwv","mas_ch47","mas_mi8","mas_brdm","mas_uh60m","mas_cars_lr","mas_weapons_pack","mas_vehicleweapons_core","mas_apc","mas_tanks","mas_cars","mas_cars_hilux","mas_vehicleweapons_fia" like where can i find these names? reason I ask is if I go into the mas addon folder, there is just mas_nw_rifle mas_ru_rifle mas_us_rifle mas_us_rifle_c inside those PBO files are gun name folders im assuming your using US rifle C for the ones in your list "mas_weapons_pack","mas_weapons","mas_weapons_ak","mas_weapons_nw","mas_weapons_m4", in the PBO it shows ak flags m4 mark nw pack could a person not just have mas_nw_rifle mas_ru_rifle mas_us_rifle mas_us_rifle_c in the mission file and it would then load all the weapons? Sorry but I am new to the mission building and running a server, just trying to learn and understand. Link to comment Share on other sites More sharing options...
SpiRe Posted May 16, 2015 Author Report Share Posted May 16, 2015 Just curious on how do you know the addon names to add to the mission.sqm file Sorry but I am new to the mission building and running a server, just trying to learn and understand. I made a list of loaded addons and choosed the ones for the MAS weapons... ( used it on my server as admin script and spawned all kind of weapons and vehicles and then exec the script ) http://forums.bistudio.com/showthread.php?187986-How-to-enforce-reguired-mods-on-server Easy way is but you will not catch mods like blastcore : place in the editor ammo, boxes units from the addons / mods. Complex way but will work!: 1. Start your arma 3 with logs enabled. 2. open up the mission in the editor 3. Click Preview 4. press escape and in the Code box (http://i.imgur.com/eaooJdu.jpg) enter this code { diag_log format["Addon: '%1'", _x]; } foreach activatedaddons; 5. Open your latest RPT (can be found here: %userprofile%\AppData\Local\Arma 3) 6. Cut all that starts with "Addon: " (http://i.imgur.com/2H6ZVQQ.png) and paste in a new window. 7. Then get rid of the unneeded info with http://i.imgur.com/BDvq0PU.png (.* ') and http://i.imgur.com/BDvq0PU.png ('") using the replace funktion. 8. Bring that in the right format with http://i.imgur.com/OlFqJV7.png (find ^ replace with ") and http://i.imgur.com/pk6py8D.png (find $ replace with ",) and then remove in the last line the , 9. Add this code in the mission.sqm to Addons and addonsauto 10. enjoy. They may be even easier ways that are not that complex but yeah. if you have questions add me on skype : nevada13589 Link to comment Share on other sites More sharing options...
tomasz73 Posted May 21, 2015 Report Share Posted May 21, 2015 small problem I clicked on the vehicle and got a kick . In scripts.log is #0 "this select 0)) then {[(_this select 0), "", [], true] call bis_fnc_initVehicle;};" . How to fix it and that I had in Logfiles config/arma3server_2015-05-21_16-21-54.rpt Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.mas_weapons_pack, mas_weapons, mas_weapons_ak, mas_weapons_nw, mas_weapons_m4, mas_uh1y, mas_hmmwv, mas_ch47, mas_mi8, mas_brdm, mas_uh60m, mas_cars_lr, mas_weapons_pack, mas_vehicleweapons_core, mas_apc, mas_tanks, mas_cars, mas_cars_hilux, mas_vehicleweapons_fia Link to comment Share on other sites More sharing options...
tomasz73 Posted May 21, 2015 Report Share Posted May 21, 2015 repaired helped V1va EDIT: i added these exceptions to line 0 in scripts.txt !="initVehicle" !="setVehicleMass" !="arsenal_type" Link to comment Share on other sites More sharing options...
jhk655 Posted May 23, 2015 Report Share Posted May 23, 2015 Thank you so much for this. I was up all night last night, about to shoot myself in the face trying to get Massi weapons to work using the method from the other thread with the LSpawner Scripts. I wish I'd thought to just check some other threads 8 hours ago. lol. Only problem I have is that I can no longer get loot to spawn on the ground. But other than that, this is a great solution. Thanks again. Link to comment Share on other sites More sharing options...
tinboye Posted May 26, 2015 Report Share Posted May 26, 2015 I've got this error: bin\config.bin/CfgWeapons and bin\config.bin/CfgMagazine In RPT : 21:17:25 Warning Message: No entry 'bin\config.bin/CfgMagazines.100Rnd_mas_762x51_Stanag' . . . 21:17:25 Warning Message: Error: creating magazine 100Rnd_mas_762x51_Stanag with scope=private . . 21:17:25 Error in expression <Cargo[_magazineName,floor(_magazineSize / _magazineSizeMax),_magazineSizeMax];if> 21:17:25 Error position: </ _magazineSizeMax),_magazineSizeMax];if> Same for some Weapons and Magazine I use version 1.6 of massi weapons pack (same with 1.8) Using mas weapons 1.8 and vehicles 1.0 I receive similar errors i searched for the code in the file specified and found this string _vehicle addMagazineAmmoCargo[_magazineName,floor(_magazineSize / _magazineSizeMax),_magazineSizeMax]; my error reads Warning Message: No entry 'bin\config.bin/CfgMagazines.FHQ_rem_30Rnd_680x43_ACR'. Warning Message: No entry '.picture'. Warning Message: '/' is not a value Warning Message: No entry '.scope'. Warning Message: '/' is not a value Warning Message: Error: creating magazine FHQ_rem_30Rnd_680x43_ACR with scope=private Warning Message: No entry '.displayName'. Warning Message: '/' is not a value Warning Message: No entry '.displayNameShort'. Warning Message: '/' is not a value Warning Message: No entry '.nameSound'. Warning Message: '/' is not a value Warning Message: No entry '.Library'. Warning Message: No entry '.libTextDesc'. Warning Message: '/' is not a value Warning Message: No entry '.type'. Warning Message: '/' is not a value Warning Message: No entry '.count'. Warning Message: '/' is not a value Warning Message: No entry '.maxLeadSpeed'. Warning Message: '/' is not a value Warning Message: No entry '.initSpeed'. Warning Message: '/' is not a value Warning Message: No entry '.reloadAction'. Warning Message: '/' is not a value Warning Message: No entry '.modelSpecial'. Warning Message: '/' is not a value Warning Message: No entry '.ammo'. Warning Message: '/' is not a value Error in expression <Cargo[_magazineName,floor(_magazineSize / _magazineSizeMax),_magazineSizeMax];if> Error position: </ _magazineSizeMax),_magazineSizeMax];if> Error Zero divisor File x\addons\a3_epoch_server\compile\epoch_vehicle\EPOCH_load_vehicles.sqf, line 1 Warning Message: No entry 'bin\config.bin/CfgMagazines.FHQ_rem_30Rnd_680x43_ACR'. Warning Message: No entry '.picture'. Warning Message: '/' is not a value Warning Message: No entry '.scope'. Warning Message: '/' is not a value Warning Message: Error: creating magazine FHQ_rem_30Rnd_680x43_ACR with scope=private Warning Message: No entry '.displayName'. Warning Message: '/' is not a value Warning Message: No entry '.displayNameShort'. Warning Message: '/' is not a value Warning Message: No entry '.nameSound'. Warning Message: '/' is not a value Warning Message: No entry '.Library'. Warning Message: No entry '.libTextDesc'. Warning Message: '/' is not a value Warning Message: No entry '.type'. Warning Message: '/' is not a value Warning Message: No entry '.count'. Warning Message: '/' is not a value Warning Message: No entry '.maxLeadSpeed'. Warning Message: '/' is not a value Warning Message: No entry '.initSpeed'. Warning Message: '/' is not a value Warning Message: No entry '.reloadAction'. Warning Message: '/' is not a value Warning Message: No entry '.modelSpecial'. Warning Message: '/' is not a value Warning Message: No entry '.ammo'. Warning Message: '/' is not a value Error in expression <Cargo[_magazineName,floor(_magazineSize / _magazineSizeMax),_magazineSizeMax];if> Error position: </ _magazineSizeMax),_magazineSizeMax];if> Error Zero divisor File x\addons\a3_epoch_server\compile\epoch_vehicle\EPOCH_load_vehicles.sqf, line 1 now the part I cannot figure out is that why it is still calling for FHQ weapons and magazines. I removed them from the game as they were causing me grief from the start. I had fhq weapons classes in the loot.h and then i removed them. so not sure why its still calling for them. any ideas? Link to comment Share on other sites More sharing options...
DigitalPurge Posted June 30, 2015 Report Share Posted June 30, 2015 Thanks, I found it. Will people without the addons see the vehicles and weapons? If not will they just see a guy floating around in a vehicle that to him doesnt exist? where did you get this mate i can find it for thje life of me Link to comment Share on other sites More sharing options...
DigitalPurge Posted July 6, 2015 Report Share Posted July 6, 2015 So this is destroying me! Im not getting any errors or anything im just not getting anything showing up on the map! no vehicles - even if i comment out vanilla ones and wipe DB i have no vehicles spawned Link to comment Share on other sites More sharing options...
SinisterXylene Posted July 26, 2015 Report Share Posted July 26, 2015 I have replaced my loots.h and added the addons, is this all i have to do to get mas items to spawn like normal items? The items dont seem to be spawning. Link to comment Share on other sites More sharing options...
nachtmasse Posted August 1, 2015 Report Share Posted August 1, 2015 For the new Epoch 0.3.1.0 version I have edited the loots.h https://github.com/nachtmasse/Arma3/blob/master/loots.h READTHESCROLL 1 Link to comment Share on other sites More sharing options...
READTHESCROLL Posted August 2, 2015 Report Share Posted August 2, 2015 I'll toss in my semi complete price list I just semi-finished. Based off the OPs price list but added things that weren't there and neatened up some stuff.. Items are all there, prices are whatever. Semi-nicely laid out. It has every vehicle, all guns and ammo (99% sure), all backpacks etc. I left out the static placements and flagpoles though.. Comment out what you dont want and change prices to fit your server. https://github.com/READTHESCROLL/Arma3-Epoch/blob/master/MASPrices nachtmasse 1 Link to comment Share on other sites More sharing options...
READTHESCROLL Posted August 2, 2015 Report Share Posted August 2, 2015 Also FYI theres MAS Weapons 1.9 out now. Just released on 7-31-15 http://www.armaholic.com/page.php?id=21912 Link to comment Share on other sites More sharing options...
CombatTaffy Posted August 3, 2015 Report Share Posted August 3, 2015 What about BE filters , Payers are getting kicked or banned for firing weapons(mounted RPG ) Link to comment Share on other sites More sharing options...
Chainsaw Squirrel Posted September 9, 2015 Report Share Posted September 9, 2015 (edited) !!!!! :) Edited September 21, 2015 by Chainsaw Squirrel Link to comment Share on other sites More sharing options...
Chainsaw Squirrel Posted September 21, 2015 Report Share Posted September 21, 2015 (edited) My bad .. never mind I am dumbass sometimes Edited September 22, 2015 by Chainsaw Squirrel Link to comment Share on other sites More sharing options...
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