How would a person go about configuring new loot positions for buildings on a map that doesn't have them already? Take Bornholm for instance....many of the A2 buildings have no loot positions defined, so nothing spawns in them with the Loot Spawner addon. I've been thinking that maybe I could take the loot position table from DayZ since that uses A2 building positions and somehow retrofit that to be included in the lootspawner addon somehow but I'm not sure where to get started on it. I guess the most important question to start with is, where does the lootspawner addon get its loot positions from? I assumed it was in the map or building configs, but I've torn those apart and can't find jack. The only loot position data I've found is in the Epoch configs but that's just for their Epoch loot items (fridge, chair, table, etc.). So I've got some information but I'm not sure what to do with it or if it's even the correct data or where it goes and I need some guidance. Help?!
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Darth_Rogue
How would a person go about configuring new loot positions for buildings on a map that doesn't have them already? Take Bornholm for instance....many of the A2 buildings have no loot positions defined, so nothing spawns in them with the Loot Spawner addon. I've been thinking that maybe I could take the loot position table from DayZ since that uses A2 building positions and somehow retrofit that to be included in the lootspawner addon somehow but I'm not sure where to get started on it. I guess the most important question to start with is, where does the lootspawner addon get its loot positions from? I assumed it was in the map or building configs, but I've torn those apart and can't find jack. The only loot position data I've found is in the Epoch configs but that's just for their Epoch loot items (fridge, chair, table, etc.). So I've got some information but I'm not sure what to do with it or if it's even the correct data or where it goes and I need some guidance. Help?!
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