Hello,
I am having an issue with my single currency when i put it in this form:
progressLoadingScreen 0.4;
call compile preprocessFileLineNumbers "init\compiles.sqf"; //Compile regular functions
call compile preprocessFileLineNumbers "init\compiles2.sqf"; //compile overrides
call compile preprocessFileLineNumbers "scripts\Buildables\Crafting_Compiles.sqf"; //Alchemy compiles
/*ZSC*/
call compile preprocessFileLineNumbers "ZSC\gold\ZSCinit.sqf";
/*ZSC*/
it works fine but disables functions like advanced trader, towing, sirens,...
but when i put it like this:
progressLoadingScreen 0.4;
call compile preprocessFileLineNumbers "init\compiles.sqf"; //Compile regular functions
/*ZSC*/
call compile preprocessFileLineNumbers "ZSC\gold\ZSCinit.sqf";
/*ZSC*/
call compile preprocessFileLineNumbers "init\compiles2.sqf"; //compile overrides
call compile preprocessFileLineNumbers "scripts\Buildables\Crafting_Compiles.sqf"; //Alchemy compiles
all my other scripts work but now if i use the trader menu it does not affect my coins.
example: if i sell a gun in trader menu no coins will be added
if i want to buy a gun it just buys it even without having money.
but when i am using advanced trader everything works fine.
Is there a way to fix this?