Spaysik Posted September 2, 2015 Report Share Posted September 2, 2015 (edited) Spaysik, send me your scripts.txt and scripts.log. May be you add filters to wrong place.i fix it7 setdamage !="_cargo setDamage 0;" !="_cargo setDamage _damage;"7 enableCollisionWith !="_helico enableCollisionWith _pod;"7 allowDamage !="_cargo allowDamage false;" after the restart machines shipped such as KAMAZ explodes, can you fix it? that after the next restart vehicles loaded near, or before restart disable loading in vehicles and if vehicles is loaded then unload it Edited September 2, 2015 by Spaysik Link to comment Share on other sites More sharing options...
slayer Posted September 3, 2015 Report Share Posted September 3, 2015 Spaysik,Your fix does not include all possible variants.Script does not know when you restart server. Unloading before restart will help a little bit, but explosions can still exist. Placing vehicle near other vehicle can be cause of explosion on server without Igiload.You can place two Hunters next to each other on the top of the hill and restart server multiple times. They will explode at some moment, because position of vehicle in redis is not equal to position in game, when you use simulationHandler with true value in epoch server config. Link to comment Share on other sites More sharing options...
Spaysik Posted September 5, 2015 Report Share Posted September 5, 2015 Spaysik,Your fix does not include all possible variants.Script does not know when you restart server. Unloading before restart will help a little bit, but explosions can still exist. Placing vehicle near other vehicle can be cause of explosion on server without Igiload.You can place two Hunters next to each other on the top of the hill and restart server multiple times. They will explode at some moment, because position of vehicle in redis is not equal to position in game, when you use simulationHandler with true value in epoch server config.you will update this script? Epoch AH banned all users without admin panel for addAction Link to comment Share on other sites More sharing options...
slayer Posted September 5, 2015 Report Share Posted September 5, 2015 Setantihack_addActionCheck = false;in epochah.hpp on server to disable add action check. Link to comment Share on other sites More sharing options...
t0ks1ck Posted September 12, 2015 Report Share Posted September 12, 2015 how can I make this work with the 0.3.3 update ? seen some servers using it already in 0.3.3 !Thanks Link to comment Share on other sites More sharing options...
82ndAB_Bravo17 Posted September 13, 2015 Report Share Posted September 13, 2015 ignore Link to comment Share on other sites More sharing options...
Kenobi Posted September 22, 2015 Report Share Posted September 22, 2015 Hello.Some interesting stuff. Newest version IgiLoad (v1.2.1) does not work properly or is in conflict with other script. Script cause that each another second are client FPS changing. For some players between 10-70, for some only between 35-45. No matter how high client computer performance is. With older version of Igiload (v0.9.10_RC_e_(Arma3_1.32)) it does not happen, with same serverbuild of course. Maybe this can help for someone. Link to comment Share on other sites More sharing options...
Mal Posted November 12, 2015 Report Share Posted November 12, 2015 anybody know if this is working with the latest version of epoch or if there is something else out the there for towing/lifting/loading? Link to comment Share on other sites More sharing options...
EliteWarfare Posted December 7, 2015 Author Report Share Posted December 7, 2015 On 11/12/2015 at 4:01 AM, Mal said: anybody know if this is working with the latest version of epoch or if there is something else out the there for towing/lifting/loading? Yes this is working! :) Link to comment Share on other sites More sharing options...
EliteWarfare Posted March 7, 2016 Author Report Share Posted March 7, 2016 New Vehicle Verification , and now can load up AI Box Creates from Bandit Camps / Bandit Patrols. Link to comment Share on other sites More sharing options...
natoed Posted November 8, 2016 Report Share Posted November 8, 2016 can anyone confirm this script working with v 0.4 thx Link to comment Share on other sites More sharing options...
FloAtompilz Posted December 5, 2016 Report Share Posted December 5, 2016 update 0.4 and arma 1.66 crashed Igiload knows anyone some help to fix it ?? Link to comment Share on other sites More sharing options...
Recommended Posts
Please sign in to comment
You will be able to leave a comment after signing in
Sign In Now