JohnyMST Posted October 26, 2013 Report Share Posted October 26, 2013 Hi again, We were testing our new heli AH64D_EP1 and I got kicked when my buddy used the Hydras with BattlEye Restritction #17 Why Am I getting kicked for using such weapons and not the player that uses it himself? Can you tell me how I can disable the restriction 17 kick? I got all my battleye lines set to "1" so not sure why I am still getting kicked... Can you help me figure this out? Thanks... Link to comment Share on other sites More sharing options...
0 nedfox Posted October 27, 2013 Report Share Posted October 27, 2013 Ran into the same yesterday when we wanted to do some rampage on our server.. Actually it's not the hydra's, but the TOWs that cause the problems.. We added the "M_Hellfire_AT" with 1 in front of it, but still get kicked.. Can someone confirm you can add these lines without shutting the server ? NedFox [TZW] Link to comment Share on other sites More sharing options...
0 axeman Posted October 27, 2013 Report Share Posted October 27, 2013 From memory, it's a createVehicle kick but is matched to the name of the missile.. If you are 'driving' the vehicle it is technically you that is creating the missile, even if a passenger sets it off. You can reload the battleye scripts with an rcon command of loadScripts, not sure if it does all of them though or just scripts.txt JohnyMST 1 Link to comment Share on other sites More sharing options...
0 JohnyMST Posted October 28, 2013 Author Report Share Posted October 28, 2013 I got into my Battleye folder and changed all lines to 1. It worked and I'm no longer getting kicked :) Hopefully this won't cause much problems... :D Thanks for help guys! Problem solved for me. Link to comment Share on other sites More sharing options...
0 Adminlaststand Posted October 28, 2013 Report Share Posted October 28, 2013 you can leave the 5 it to kick hackers just add the exceptions for the misslies with a !="name" heres my line for apaches, wilcat and hind 5 "_AT" !="R_M136_AT" !="M_AT2_AT" !="M_CRV7_AT" !="M_Hellfire_AT" FrenzyFire000 1 Link to comment Share on other sites More sharing options...
0 Thug Posted November 4, 2015 Report Share Posted November 4, 2015 you can leave the 5 it to kick hackers just add the exceptions for the misslies with a !="name" heres my line for apaches, wilcat and hind 5 "_AT" !="R_M136_AT" !="M_AT2_AT" !="M_CRV7_AT" !="M_Hellfire_AT"thank you for this list, saved my hair Link to comment Share on other sites More sharing options...
Question
JohnyMST
Hi again,
We were testing our new heli AH64D_EP1 and I got kicked when my buddy used the Hydras with BattlEye Restritction #17
Why Am I getting kicked for using such weapons and not the player that uses it himself?
Can you tell me how I can disable the restriction 17 kick?
I got all my battleye lines set to "1" so not sure why I am still getting kicked...
Can you help me figure this out? Thanks...
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