Havoc302 Posted December 9, 2014 Report Share Posted December 9, 2014 Has anyone worked out how to do this? It looks like the locking is controlled by EPOCH_server_lockVehicle.sqf. I guess it's going to have to be something to do with _lockOwner ? Link to comment Share on other sites More sharing options...
Havoc302 Posted December 10, 2014 Author Report Share Posted December 10, 2014 Bump, nobody worked it out? Link to comment Share on other sites More sharing options...
Dobrowney Posted February 10, 2015 Report Share Posted February 10, 2015 Eh you get r3f working with base parts ?? Link to comment Share on other sites More sharing options...
BetterDeadThanZed Posted February 10, 2015 Report Share Posted February 10, 2015 R3F Logistics works in Arma 3 Epoch? Link to comment Share on other sites More sharing options...
KiloSwiss Posted February 10, 2015 Report Share Posted February 10, 2015 Upload Your R3F folder in a .zip and I can add this for You. Greez KiloSwiss Link to comment Share on other sites More sharing options...
Zupa Posted February 10, 2015 Report Share Posted February 10, 2015 i'm pretty sure u can just check if the vehicle is locked or not ^^ Comon Havoc i thought u were above the newbie scripters ^^ https://community.bistudio.com/wiki/locked if(locked _vehicle)exitWith{ stop sie scripts! }; Link to comment Share on other sites More sharing options...
Havoc302 Posted February 10, 2015 Author Report Share Posted February 10, 2015 i'm pretty sure u can just check if the vehicle is locked or not ^^ Comon Havoc i thought u were above the newbie scripters ^^ https://community.bistudio.com/wiki/locked if(locked _vehicle)exitWith{ stop sie scripts! }; LOL, I wish man, thanks for the confidence, still learning. I wasn't sure how Epoch were doing locking this time around. Here's the real question though, since we can't air lift upgraded wooden walls right now I'd love to be able to load them into a vehicle with R3F, but only if they're not in a jammers range, I'll take a look through the jammer code in Epoch and see if I can work out that global variable that controls if a wall section is considered as jammed or not. Link to comment Share on other sites More sharing options...
Brunz Posted February 11, 2015 Report Share Posted February 11, 2015 LOL, I wish man, thanks for the confidence, still learning. I wasn't sure how Epoch were doing locking this time around. Here's the real question though, since we can't air lift upgraded wooden walls right now I'd love to be able to load them into a vehicle with R3F, but only if they're not in a jammers range, I'll take a look through the jammer code in Epoch and see if I can work out that global variable that controls if a wall section is considered as jammed or not. The objects themselves aren't jammed the player is jammed based on the logic, you can replicate the logic or see if you can reuse the epoch function, the function is in the @epoch code. From memory the main logic is 1. Are you within range of a jammer you dont own? 2. Are you within range of a predefined restricted building area Havoc302 1 Link to comment Share on other sites More sharing options...
Havoc302 Posted February 11, 2015 Author Report Share Posted February 11, 2015 The objects themselves aren't jammed the player is jammed based on the logic, you can replicate the logic or see if you can reuse the epoch function, the function is in the @epoch code. From memory the main logic is 1. Are you within range of a jammer you dont own? 2. Are you within range of a predefined restricted building area Awesome thanks, I'll have a tinker this weekend. Link to comment Share on other sites More sharing options...
emmenboy Posted February 16, 2015 Report Share Posted February 16, 2015 if(locked _vehicle)exitWith{stop sie scripts!}; Hello to all, where I have to put this script? its cool! it may be useful, enclose the folder R3F_Log https://www.sendspace.com/file/car85y Thanks Link to comment Share on other sites More sharing options...
emmenboy Posted February 19, 2015 Report Share Posted February 19, 2015 help please i want put em in my r3f, thanks Link to comment Share on other sites More sharing options...
TPwalker Posted March 30, 2015 Report Share Posted March 30, 2015 has someone got R3F to disable on a locked vehicle? Link to comment Share on other sites More sharing options...
VAKE Posted March 31, 2015 Report Share Posted March 31, 2015 No, but I've noticed that some vics like Strider and Ifrit have an additional unlock option that you have to be close to the vic to use, otherwise you can't tow/lift the vic, or use it to tow/lift other vics. VAKE 1 Link to comment Share on other sites More sharing options...
HackSaW_TM Posted April 7, 2015 Report Share Posted April 7, 2015 Upload Your R3F folder in a .zip and I can add this for You. Greez KiloSwiss Kilo Please help here is my file thanks in advance mate. http://www.filedropper.com/r3flog Link to comment Share on other sites More sharing options...
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