Capwned Posted November 8, 2014 Report Share Posted November 8, 2014 The reason for this post is the lagg or desync on nearly every server. After the server is running longer than ~30 min it is nearly impossible e.g. to kill ppl walking downstairs or engaging ppl in cqc on a tactical way. The best one is still shooting froozen helis down or? This are a few out of many problems causing out of the lagg with 80 ppl on the server. But this is not the only problem with 80 player on the server. 80 player = more cars needed, more basebuildingparts and stuff like that which will decrease the fps and increase the lagg in the future dramatically. Arma 2 Epoch was a good example for this but it looks like not everyone was listening during that lesson. Another big problem are the server rules in the near future. There was no server back in the old epoch working without them because stuff like "no glitching" needed to be a rule. But controling a server with 80 player at the same time or even more will end in a shit chat contest. So why are we playing with big amount of players like this? I think the map "Altis" is the problem. It is so huge and you need a eternity to walk from the south west to the north east. The coastline is longer than 100km and every area with reefs and bushes feels even more bigger than it actually is. Nearly every house is walkable which make every small town to a hide and seek place. To play on this map with the old amount of 45-55 players would be no fun at all. But only that amount of player looks like a good tradeoff between the desync and the gameplay. Since the last update it feels even more that they are focusing on this map with stuff like the solarpannels, energypacks or electronic stuff for bases. Are no other good maps out there like chernarus ? ( yeah yeah you played that map so many times but look how nice the map looks in the sa). Maybe they not able to adopt other maps because of the arma event ( no idear)? Maybe after the event? Or are we going to see this after the serverfile release? I think 70-90 players and altis are not the way to go. Sorry for some grammar mistakes! Link to comment Share on other sites More sharing options...
Suppe Posted November 8, 2014 Report Share Posted November 8, 2014 the desync and laggs start since the new arma update 3.14..... bohemia likes to broke arma with each update. no desync and no laggs and more fps in arma v 3.12. its not epoch or the server, it is arma himself..... f**k bohemia ! Link to comment Share on other sites More sharing options...
Capwned Posted November 8, 2014 Author Report Share Posted November 8, 2014 A lot players in my group have desync problems since the whitelist alpha with more than 60 ppl on the server. And at that time was the amount of cars and baseparts rly low. If you place 200 ppl on a bf4 map what do you think will happen? This game is designed for a limited amout of players. Link to comment Share on other sites More sharing options...
Axle Posted November 8, 2014 Report Share Posted November 8, 2014 You guys tried playing on Mells House? We rock 100 players and rarely get complaints. Link to comment Share on other sites More sharing options...
Capwned Posted November 8, 2014 Author Report Share Posted November 8, 2014 We tried: Skaronator = best fps with 80 ppl and rly bad desync ( since it is back to 66 player it is better) MGT= bad fps and same desync like skaronator with 80 ppl GPD = good fps with bad desync with a full server So Mells House is next. Link to comment Share on other sites More sharing options...
MGT Posted November 8, 2014 Report Share Posted November 8, 2014 What GPU/CPU/ram you running? I get around 90fps with 80 players on and no desync. Since last night a few of the servers inc ours have been running a new DLL that improves performance. Link to comment Share on other sites More sharing options...
Capwned Posted November 8, 2014 Author Report Share Posted November 8, 2014 What GPU/CPU/ram you running? I get around 90fps with 80 players on and no desync. Since last night a few of the servers inc ours have been running a new DLL that improves performance. I have a GeForce GTX 560 Ti and a Intel Core i7 2600k at 3,4GHz atm. I have 60fps on a server like skaronator and 20-30 on MGT with most options high or very. Most of my friends have better graphic cards like the new 970 or 980. But they have the same fps problems on full and laggy servers. Have to say that the fps are not our main problem with the mod atm. Compared to the standalone this is a fps heaven. Link to comment Share on other sites More sharing options...
MGT Posted November 8, 2014 Report Share Posted November 8, 2014 60fps on one and 20fps on another is simply impossible, a 560ti would struggle to get 60fps on an empty server with low settings. Link to comment Share on other sites More sharing options...
Daniel Posted November 8, 2014 Report Share Posted November 8, 2014 Why is it so hard just to accept someone is telling the fact on his PC ? Al lthis guys with their High End PC´s....90 fps ? nice! can u give me money for upgrade my PC from 35 fps to 90 fps? Come on, it cant be that we all have to buy better PC components.... Quote MGT : "is simply impossible" MGT are you sitting next to him so you can see he is telling us not the truth? Link to comment Share on other sites More sharing options...
Axle Posted November 8, 2014 Report Share Posted November 8, 2014 60fps on one and 20fps on another is simply impossible, a 560ti would struggle to get 60fps on an empty server with low settings. Not true at all, my Wife rocks a 560ti and it plays the game a dream. Link to comment Share on other sites More sharing options...
Capwned Posted November 8, 2014 Author Report Share Posted November 8, 2014 60fps on one and 20fps on another is simply impossible, a 560ti would struggle to get 60fps on an empty server with low settings. Pls dont throw out statements like that. This is a working system for Arma 3. Some screens from 5 secs ago on the skaronator server. Nearly 66 player. Same fps with 80. Pls dont leed this thread into a hardware bashing. Fps with my favorite pvp graphics Skaronator 1 Link to comment Share on other sites More sharing options...
Santa Posted November 8, 2014 Report Share Posted November 8, 2014 i7 5820k @ 4.2GHz (More raw GHz = more fps in Arma) GTX 970 SC 16 GB DDR4 @ 2400MHz. GAME: min-max KOTH: 20-50 FPS (Somehow really bad) Epoch: 40-100 FPS Editor: 60-150 FPS Arma will never go above 50% GPU usage nor over 38% CPU. Have to take these with a bit of salt tho. It is dependant from how long server has been up, which server, amount of ppl online, the area you are in,... The only real 'fix' for all the problems everyone has, is not in any of our hands, it lies with BI. Recode the resource utilization for Arma, but that is something I don't think we'll see soon. Link to comment Share on other sites More sharing options...
MGT Posted November 8, 2014 Report Share Posted November 8, 2014 You wouldn't get such a big variation. Link to comment Share on other sites More sharing options...
cen Posted November 8, 2014 Report Share Posted November 8, 2014 My 560Ti gets 60fps perfectly fine in A2 and A3. Link to comment Share on other sites More sharing options...
Nic Posted November 9, 2014 Report Share Posted November 9, 2014 I don't think graphics cards are a good indication of the performance you will get in Arma. Sure, the graphics card matters some, but Arma is a really CPU intensive game. As for the desync and bad fps issue, this is really an Arma problem and the Epoch devs have done a lot to improve performance already. Link to comment Share on other sites More sharing options...
MGT_Dazza Posted November 9, 2014 Report Share Posted November 9, 2014 lol i rock a £600 comp with an i5 and 7950 and get over 60fps with all settings on ultra on mgt? Doesnt take big bucks to get decent fps MGT 1 Link to comment Share on other sites More sharing options...
Zombiemeatspin Posted November 9, 2014 Report Share Posted November 9, 2014 Be thankful it's not zombies it would be a lot more laggy. Link to comment Share on other sites More sharing options...
cen Posted November 9, 2014 Report Share Posted November 9, 2014 How to fix it, raise it to 100 player slots! ROFL. Link to comment Share on other sites More sharing options...
Havoc302 Posted November 9, 2014 Report Share Posted November 9, 2014 This seems to be a common trend when a new game / mod comes out, a lot of hosting providers try to get away with the bare minimum specs on the VM to run the server on so they can sell more of them on the same physical hardware, you basically need to raise it with your hosting provider and whinge a lot until they finally fold and increase the specs of the VM. Link to comment Share on other sites More sharing options...
MGT Posted November 9, 2014 Report Share Posted November 9, 2014 How to fix it, raise it to 100 player slots! ROFL. Funny, I turned BEC off and it ran for 5 hours with 100 players and only started lagging like a SOB in last 30 mins, so it is possible. Link to comment Share on other sites More sharing options...
SmokieMcPot Posted November 9, 2014 Report Share Posted November 9, 2014 60fps on one and 20fps on another is simply impossible, a 560ti would struggle to get 60fps on an empty server with low settings. Why is it so hard just to accept someone is telling the fact on his PC ? Al lthis guys with their High End PC´s....90 fps ? nice! can u give me money for upgrade my PC from 35 fps to 90 fps? Come on, it cant be that we all have to buy better PC components.... Quote MGT : "is simply impossible" MGT are you sitting next to him so you can see he is telling us not the truth? Mells house = 60 fps MGT = 30-maybe 35 fps BDKOTH = jumpy 50-60 Skaronator = 35-40 max I7 4770K, GTX690, 16 GB ram, Arma installed on SSD. Have my FPS Capped at 60FPS to reduce spikes uncapped before update it was 90+ Daniel 1 Link to comment Share on other sites More sharing options...
MGT Posted November 9, 2014 Report Share Posted November 9, 2014 You're obviously in Kavala or have something wrong with your system or are just trying to smear us :huh: , just took this using infiSTAR's ingame fps counter on my server with 80 players on, 2600k @4.7ghz and 7970 @ 1150mhz 16gb Corsair Vengeance @1866mhz Uro 1 Link to comment Share on other sites More sharing options...
ImSoEnigma Posted November 9, 2014 Report Share Posted November 9, 2014 You guys tried playing on Mells House? We rock 100 players and rarely get complaints. Tried playing on Mells I usually get 30 fps with 60 people some servers I go on there with 100 people I get 15 fps MGT 1 Link to comment Share on other sites More sharing options...
Nic Posted November 10, 2014 Report Share Posted November 10, 2014 @MGT, lol did you take an actual photography of your screen? Link to comment Share on other sites More sharing options...
MGT Posted November 10, 2014 Report Share Posted November 10, 2014 @MGT, lol did you take an actual photography of your screen? Yeah ;) Link to comment Share on other sites More sharing options...
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