norsk22771 Posted September 29, 2013 Report Share Posted September 29, 2013 Hey! im placing fuel pumps at my base and i setted a generator next to it but it says it needs power? soo what poweR? Link to comment Share on other sites More sharing options...
Bags2247 Posted September 29, 2013 Report Share Posted September 29, 2013 use a jerrycan on the generator, to refill and start the generator.. which should give it power.. at least it does on vanilla stuff anyway Link to comment Share on other sites More sharing options...
Goát Posted September 29, 2013 Report Share Posted September 29, 2013 It's really quiet also, so do it when there are bandits around! (Seriously, it's mega loud!) Link to comment Share on other sites More sharing options...
axeman Posted September 29, 2013 Report Share Posted September 29, 2013 Once it is fuelled you get the option to switch it off and on until next restart.. Link to comment Share on other sites More sharing options...
norsk22771 Posted September 29, 2013 Author Report Share Posted September 29, 2013 Okay thanks :) Link to comment Share on other sites More sharing options...
axeman Posted September 29, 2013 Report Share Posted September 29, 2013 Is supposed to be loud, zoms have good hearing and sense of smell :) Link to comment Share on other sites More sharing options...
swoop Posted February 19, 2014 Report Share Posted February 19, 2014 Hi, first and foremost, thank you for great job on Epoch mod. I have two questions about fueling options in DayZ Epoch. 1. I have found item "fuel pump". But when i want to place it in my base, it just says that i need fuel tank (or something like that) to place fuel pump. So, my question is - that other thing (tank, cistern or what it is) it is also possible to find? Or i have to use some that alredy is on map? Because (if second option is true) i really cant see any benefit from that item.. 2. I have fuel Ural, and i read somewhere, that it can be used as fuel pump (with generator). But I can't find the right procedure for make it working. Even if i place generator (filled from jerrycan and running) next to Ural, it writes mi in vehicle menu of Ural that needs energy. So it is necessary to connect generator somehow to Ural? Thank you for answers, i hope that you will understand my terrible english :) Greetings from Czech Republic, Swoop PS: I play on server with Epoch ver. 1.0.4.2 Link to comment Share on other sites More sharing options...
Achmed Posted February 19, 2014 Report Share Posted February 19, 2014 Start the fuel trucks engine and then eject from it (not get out). This will leave the engine running and power the truck swoop 1 Link to comment Share on other sites More sharing options...
swoop Posted February 19, 2014 Report Share Posted February 19, 2014 Start the fuel trucks engine and then eject from it (not get out). This will leave the engine running and power the truck Thank you! I'll try it after work. Do you have also some info about the item "fuel pump"? I think that it is some rare item, i play about 6 hours a day for two weeks and i found only two of them :D Link to comment Share on other sites More sharing options...
Achmed Posted February 19, 2014 Report Share Posted February 19, 2014 im not sure on that one sorry. i know that the fuel pump needs to be by a fuel tank however i also think there is another fuel pump that does not need the tank however i dont know if it spawns in game etc Link to comment Share on other sites More sharing options...
swoop Posted February 19, 2014 Report Share Posted February 19, 2014 Okay, thank you anyway. Maybe someone else will know and help me. Link to comment Share on other sites More sharing options...
Achmed Posted February 19, 2014 Report Share Posted February 19, 2014 if it helps the 2 class names im referring to are 'fuel_pump_kit' 'ItemFuelPump' Link to comment Share on other sites More sharing options...
TheVampire Posted February 19, 2014 Report Share Posted February 19, 2014 Hi, first and foremost, thank you for great job on Epoch mod. I have two questions about fueling options in DayZ Epoch. 1. I have found item "fuel pump". But when i want to place it in my base, it just says that i need fuel tank (or something like that) to place fuel pump. So, my question is - that other thing (tank, cistern or what it is) it is also possible to find? Or i have to use some that alredy is on map? Because (if second option is true) i really cant see any benefit from that item.. 2. I have fuel Ural, and i read somewhere, that it can be used as fuel pump (with generator). But I can't find the right procedure for make it working. Even if i place generator (filled from jerrycan and running) next to Ural, it writes mi in vehicle menu of Ural that needs energy. So it is necessary to connect generator somehow to Ural? Thank you for answers, i hope that you will understand my terrible english :) Greetings from Czech Republic, Swoop PS: I play on server with Epoch ver. 1.0.4.2 The fuel pump has to be placed within so many meters of one of the large fuel tanks where you can refuel jerry cans. (I think 3meters maybe?) Then you need to use the generator to power it. When you do that, you can scroll on the fuel pump to fill nearby vehicles. Link to comment Share on other sites More sharing options...
Mercules Posted February 20, 2014 Report Share Posted February 20, 2014 It allows you to set up a refueling base where fuel tanks exist but there are no fuel pumps. There are several farm areas in Chernarus where this is the case. It is MUCH faster than filling something up with Jerry cans. Link to comment Share on other sites More sharing options...
RimBlock Posted March 10, 2014 Report Share Posted March 10, 2014 Would it be possible to script it so a trader could provide a vehicle refueling service from their trader menu ?. I am thinking; Player dirves car to designated area. Trigger fires and runs script to assess cars current fuel and how much would be needed to fully refuel. Player enters traders menu. Trader script works out cost of refueling (fuel needed 8 fuel price per unit). Trader menu displays price Player accepts & pays. Trader script enables fuel pump. Trader moves via waypoints to fuel pump and refuels car. Trader script disables fuel pump. Trader returns to original position. Player drives away. Is there anything that currently does this and more importantly, is there any way to enable / disable the pump from player use to stop someone just driving up and filling up themselves ?. RB Link to comment Share on other sites More sharing options...
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