Saltzman Posted September 15, 2014 Report Share Posted September 15, 2014 Last couple of days my servers have been having the same exact problem. 1. People buy a vehicle from a trader it pops up and then it disappears. 2. Using Infistar spawning a vehicle same issue, just goes away immediately. I have raised the vehicle count to try and fix this problem but soon the problem comes right back. I have no RPT errors that are related to this. Using the latest version of Infistar Recently all server hit max population Recent script changes server changes: Basic.cfg settings Edited starting loadout Any help would be great, thanks Link to comment Share on other sites More sharing options...
0 SadBoy1981 Posted September 15, 2014 Report Share Posted September 15, 2014 Last couple of days my servers have been having the same exact problem. 1. People buy a vehicle from a trader it pops up and then it disappears. 2. Using Infistar spawning a vehicle same issue, just goes away immediately. I have raised the vehicle count to try and fix this problem but soon the problem comes right back. I have no RPT errors that are related to this. Using the latest version of Infistar Recently all server hit max population Recent script changes server changes: Basic.cfg settings Edited starting loadout Any help would be great, thanks in my infistar i have config _UVC = false; if true, then infistar delete all vehicles if they are not in whitelist as allowed vehicles on the server Link to comment Share on other sites More sharing options...
0 Saltzman Posted September 15, 2014 Author Report Share Posted September 15, 2014 Mine set to false Link to comment Share on other sites More sharing options...
0 Mikeeeyy Posted September 15, 2014 Report Share Posted September 15, 2014 I think it happens when the server is under load, it takes the server so long to set up the vehicle that the Epoch anti-hack clears it up before it finishes setting up so that it doesn't get cleared by the anti-hack. That's my 2 cents anyway. Link to comment Share on other sites More sharing options...
0 Saltzman Posted September 16, 2014 Author Report Share Posted September 16, 2014 I am going to put my database on the dedi box's SSD and see if this makes a change. Link to comment Share on other sites More sharing options...
0 ARcoolJ Posted September 16, 2014 Report Share Posted September 16, 2014 Does it happen with all vehicles or is there only a few where it happens? Link to comment Share on other sites More sharing options...
0 Saltzman Posted September 17, 2014 Author Report Share Posted September 17, 2014 Mostly in Stary, and sometimes when we spawn a vehicle via Infistar. Link to comment Share on other sites More sharing options...
0 ARcoolJ Posted September 17, 2014 Report Share Posted September 17, 2014 I mean a specific vehicle (e.g. Vodnik) or does it happen with all the vehicles? Link to comment Share on other sites More sharing options...
0 Saltzman Posted September 18, 2014 Author Report Share Posted September 18, 2014 All vehicles Link to comment Share on other sites More sharing options...
0 emwilsh Posted September 18, 2014 Report Share Posted September 18, 2014 Here buddy a quick fix for this, sorted my probs when vehicles dissapear when baught inside server_updateObject Comment out this line ;) if (_isNotOk) exitWith { deleteVehicle _object; diag_log(format["Deleting object %1 with invalid ID at pos [%2,%3,%4]",typeOf _object,_object_position select 0,_object_position select 1, _object_position select 2]); }; Link to comment Share on other sites More sharing options...
0 Saltzman Posted September 18, 2014 Author Report Share Posted September 18, 2014 Thanks alot, I will try that! Link to comment Share on other sites More sharing options...
0 BetterDeadThanZed Posted September 18, 2014 Report Share Posted September 18, 2014 Are you sure you have the latest BattlEye filters for infistar? Link to comment Share on other sites More sharing options...
0 Saltzman Posted September 18, 2014 Author Report Share Posted September 18, 2014 Here buddy a quick fix for this, sorted my probs when vehicles dissapear when baught inside server_updateObject Comment out this line ;) if (_isNotOk) exitWith { deleteVehicle _object; diag_log(format["Deleting object %1 with invalid ID at pos [%2,%3,%4]",typeOf _object,_object_position select 0,_object_position select 1, _object_position select 2]); }; I tried this, and it made things worse. Vehicles thay were bought returned to the trader on restart. Are you sure you have the latest BattlEye filters for infistar? Just updated them all expect Publicvariable cause it was kicking people like crazy. Will report back what happends, thanks. Link to comment Share on other sites More sharing options...
Question
Saltzman
Last couple of days my servers have been having the same exact problem.
1. People buy a vehicle from a trader it pops up and then it disappears.
2. Using Infistar spawning a vehicle same issue, just goes away immediately.
I have raised the vehicle count to try and fix this problem but soon the problem comes right back.
I have no RPT errors that are related to this.
Using the latest version of Infistar
Recently all server hit max population
Recent script changes server changes:
Basic.cfg settings
Edited starting loadout
Any help would be great, thanks
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