mudzereli Posted July 28, 2014 Author Report Share Posted July 28, 2014 @mudzereli no same thing...some ppl deploy a bike and cannot move the bike. I was just showing my config. this problem, the players cannot move on the bike after it is deployed Would either of you want to send me a copy of your PBOs and/or server / client logs so I can take a look? I can't seem to reproduce this issue on my end so it's tough for me to figure out. I have looked through the code multiple times and don't see what could be causing this. Also, I made an update with 1.2.8 that *should* have helped fix it if you haven't tried that yet. Link to comment Share on other sites More sharing options...
VentZer0 Posted July 28, 2014 Report Share Posted July 28, 2014 Ok so I use this script on my own server, works nicely. But I have encountered one big flaw I guess. My server has military stuff and i wanted people to be able to deploy D30 Artillery Pieces, works like a charm. But the big thing is, you have to NOT let it save to the hive. 1. You place down a mounted gun. 2. You die. You are still able to repack it after you get to your mounted gun. 1. Place it 2. You die. 3. Server Restart happens You are not able to repack or even get into the mounted gun. It will say 'locked' there is no key or anything, which kinda sucks. I guess I could admin-unlock it ... but thats not an option here because I cant do that all the time for everyones mounted guns. So that might be something to address in an upcoming update. Link to comment Share on other sites More sharing options...
JIoBu_II_JIIOxy Posted July 28, 2014 Report Share Posted July 28, 2014 Would either of you want to send me a copy of your PBOs and/or server / client logs so I can take a look? I can't seem to reproduce this issue on my end so it's tough for me to figure out. I have looked through the code multiple times and don't see what could be causing this. Also, I made an update with 1.2.8 that *should* have helped fix it if you haven't tried that yet. put the old version of the script 2.6.0, this problem is not lost Link to comment Share on other sites More sharing options...
mudzereli Posted July 28, 2014 Author Report Share Posted July 28, 2014 Ok so I use this script on my own server, works nicely. But I have encountered one big flaw I guess. My server has military stuff and i wanted people to be able to deploy D30 Artillery Pieces, works like a charm. But the big thing is, you have to NOT let it save to the hive. 1. You place down a mounted gun. 2. You die. You are still able to repack it after you get to your mounted gun. 1. Place it 2. You die. 3. Server Restart happens You are not able to repack or even get into the mounted gun. It will say 'locked' there is no key or anything, which kinda sucks. I guess I could admin-unlock it ... but thats not an option here because I cant do that all the time for everyones mounted guns. So that might be something to address in an upcoming update. yes there are apparently some issues with permanent vehicles (including guns) -- I am working to fix this in a future update. put the old version of the script 2.6.0, this problem is not lost sorry when i said 1.2.8 i meant 2.8.0 :blink: have you tried using 2.8.0? VentZer0 1 Link to comment Share on other sites More sharing options...
JIoBu_II_JIIOxy Posted July 29, 2014 Report Share Posted July 29, 2014 yes there are apparently some issues with permanent vehicles (including guns) -- I am working to fix this in a future update. sorry when i said 1.2.8 i meant 2.8.0 :blink: have you tried using 2.8.0? Yes, the problem started because of the installation 2.8.0, I put 2.6.0 and the problem persists Link to comment Share on other sites More sharing options...
Daddy Butter Posted July 29, 2014 Report Share Posted July 29, 2014 3 step applied 3804. Link to comment Share on other sites More sharing options...
liam126126 Posted August 6, 2014 Report Share Posted August 6, 2014 Hi guys ive installed this on my server and when i right click to deploy bike it spawns but when i get on it it kills me instantly can some tell me what i need to do to stop that thanks Link to comment Share on other sites More sharing options...
calamity Posted August 6, 2014 Report Share Posted August 6, 2014 Hi guys ive installed this on my server and when i right click to deploy bike it spawns but when i get on it it kills me instantly can some tell me what i need to do to stop that thanks IM NOT SURE BUT.. It's been awhile. I think I fixed the exploding deployable like this I added this && (vehicle _x getVariable ["MalSar",0] !=1)) in server_functions.sqf find this.... if (!((isNil "_x") || {(isNull _x)})) then {if(vehicle _x != _x && !(vehicle _x in PVDZE_serverObjectMonitor) && (isPlayer _x) && !((typeOf vehicle _x) in DZE_safeVehicle)) then { I changed it to this.... if(vehicle _x != _x && !(vehicle _x in PVDZE_serverObjectMonitor) && (isPlayer _x) && !((typeOf vehicle _x) in DZE_safeVehicle) && (vehicle _x getVariable ["MalSar",0] !=1)) then { //if(vehicle _x != _x && !(vehicle _x in PVDZE_serverObjectMonitor) && (isPlayer _x) && !((typeOf vehicle _x) in DZE_safeVehicle)) then { now looks like this..... I just commented out the old line to undo easier If needed //if(vehicle _x if(vehicle _x != _x && !(vehicle _x in PVDZE_serverObjectMonitor) && (isPlayer _x) && !((typeOf vehicle _x) in DZE_safeVehicle) && (vehicle _x getVariable ["MalSar",0] !=1)) then { //if(vehicle _x != _x && !(vehicle _x in PVDZE_serverObjectMonitor) && (isPlayer _x) && !((typeOf vehicle _x) in DZE_safeVehicle)) then { diag_log ("CLEANUP: KILLING A HACKER " + (name _x) + " " + str(_x) + " IN " + (typeOf vehicle _x)); (vehicle _x) setDamage 1; _x setDamage 1; sleep 0.25; }; Link to comment Share on other sites More sharing options...
calamity Posted August 6, 2014 Report Share Posted August 6, 2014 Im not getting admin option and I put my id in list ["ItemToolbox",[0,8,0],10,-1,false,false,false,true,true,false,false,["MAP_Bridge_stone_asf2_25","MAP_bridge_asf1_25","MAP_asf3_10_100","MAP_asf3_25","MAP_asf1_12"],[],[],"!(isNull player) && {(getPlayerUID player) in DZE_DEPLOYABLE_ADMINS}"], ["ItemEtool",[0,8,0],10,-1,false,false,false,true,true,false,false,["FAL_marktplatz"],[],["forest_large_net_kit","CinderBlocks","PartWoodPile"],"true"] ]; // **DZE_DEPLOYABLE_NAME_MAP format // // DZE_DEPLOYABLE_NAME_MAP = [ // [_class,_name], // [_class,_name], // [... more ...] // ]; // // parameter | description | type | example // --------------|---------------------------------------------------------------------|--------|-------- // _class | class name of the item you want to replace the name of | string | "Notebook" // _name | new name to display when right clicking | string | "Macbook Pro" // DZE_DEPLOYABLE_NAME_MAP = [ ["Notebook","Macbook Pro"], ["FAL_marktplatz","stone floor"] ]; DZE_DEPLOYABLE_ADMINS = [76561198015664072]; ["ItemToolbox",[0,8,0],10,-1,false,false,false,true,true,false,false,["MAP_Bridge_stone_asf2_25","MAP_bridge_asf1_25","MAP_asf3_10_100","MAP_asf3_25","MAP_asf1_12"],[],[],"!(isNull player) && {(getPlayerUID player) in DZE_DEPLOYABLE_ADMINS}"], DZE_DEPLOYABLE_ADMINS = [76561198015661111]; Link to comment Share on other sites More sharing options...
cobramike Posted August 6, 2014 Report Share Posted August 6, 2014 Im not getting admin option and I put my id in list ["ItemToolbox",[0,8,0],10,-1,false,false,false,true,true,false,false,["MAP_Bridge_stone_asf2_25","MAP_bridge_asf1_25","MAP_asf3_10_100","MAP_asf3_25","MAP_asf1_12"],[],[],"!(isNull player) && {(getPlayerUID player) in DZE_DEPLOYABLE_ADMINS}"], ["ItemEtool",[0,8,0],10,-1,false,false,false,true,true,false,false,["FAL_marktplatz"],[],["forest_large_net_kit","CinderBlocks","PartWoodPile"],"true"] ]; // **DZE_DEPLOYABLE_NAME_MAP format // // DZE_DEPLOYABLE_NAME_MAP = [ // [_class,_name], // [_class,_name], // [... more ...] // ]; // // parameter | description | type | example // --------------|---------------------------------------------------------------------|--------|-------- // _class | class name of the item you want to replace the name of | string | "Notebook" // _name | new name to display when right clicking | string | "Macbook Pro" // DZE_DEPLOYABLE_NAME_MAP = [ ["Notebook","Macbook Pro"], ["FAL_marktplatz","stone floor"] ]; DZE_DEPLOYABLE_ADMINS = [76561198015664072]; ["ItemToolbox",[0,8,0],10,-1,false,false,false,true,true,false,false,["MAP_Bridge_stone_asf2_25","MAP_bridge_asf1_25","MAP_asf3_10_100","MAP_asf3_25","MAP_asf1_12"],[],[],"!(isNull player) && {(getPlayerUID player) in DZE_DEPLOYABLE_ADMINS}"], DZE_DEPLOYABLE_ADMINS = [76561198015661111]; Its because it needs to be like this DZE_DEPLOYABLE_ADMINS = ["76561198015661111","Outher id","Outher id"]; Link to comment Share on other sites More sharing options...
calamity Posted August 6, 2014 Report Share Posted August 6, 2014 DAng THE QUOTES tHANKZZ... Link to comment Share on other sites More sharing options...
SideShowFreak Posted August 6, 2014 Report Share Posted August 6, 2014 Hi guys ive installed this on my server and when i right click to deploy bike it spawns but when i get on it it kills me instantly can some tell me what i need to do to stop that thanks In your variables.sqf there is a line named safe_vehicles add your bikes class name after the 2 parachute entries there. Link to comment Share on other sites More sharing options...
Objectives__ Posted August 6, 2014 Report Share Posted August 6, 2014 if there is anyone that could maybe help me install this script could you pm me Link to comment Share on other sites More sharing options...
Objectives__ Posted August 6, 2014 Report Share Posted August 6, 2014 right, i got the main script working, if anyone would like to work with me on making a pre-made list of deployables, add me on skype "ObjectiveWins" Link to comment Share on other sites More sharing options...
Objectives__ Posted August 6, 2014 Report Share Posted August 6, 2014 ["ItemToolbox",[0,5,2],2,0.1,false,false,false,false,,false,true,true,["AH6X_DZ"],["workshop","fire"],["partVRotor","partEngine","PartFuelTank","PartGeneric","PartGeneric","PartGeneric"],"true"] since adding this one, its not working, anyideas ? Link to comment Share on other sites More sharing options...
Objectives__ Posted August 6, 2014 Report Share Posted August 6, 2014 incase anyone can help here a link to my dropbox with player RPT, server RPT and Mission PBO https://www.dropbox.com/sh/e86re5gq44hk8e5/AADhX58KSF7XuLG5Iot_V5IZa Link to comment Share on other sites More sharing options...
Objectives__ Posted August 7, 2014 Report Share Posted August 7, 2014 got the script working but the Helicopters are spawning right on top of me Link to comment Share on other sites More sharing options...
aVa Savagerx Posted August 7, 2014 Report Share Posted August 7, 2014 No clue why it spawns on top of you, here is my version used for a different littlebird model, note that the Y distance (the red value) is the same for yours and mine. ["ItemObsidian",[0,5,2],7,0.1,false,false,true,false,false,true,true,["AH6J_EP1],[],["ItemObsidian"],"true"], Perhaps increase the Y distance? Link to comment Share on other sites More sharing options...
Scinester Posted August 7, 2014 Report Share Posted August 7, 2014 what is the pack action i have to add to the AHconfig for infistar? I need to know this because players cant pack their bike, only admins can. Link to comment Share on other sites More sharing options...
Anarior Posted August 8, 2014 Report Share Posted August 8, 2014 Yesterday a player had this bug. I TP'd over & got on the bike he had deployed (Bike A). It worked fine for me. So he got back on Bike A but was unable to pedal. So I built a bike (Bike B ). He got on Bike B and was able to pedal. He got back on bike A and was unable to pedal. I was able to pedal both. Has there been any fix for this? With the current version I have people unable to pedal their bikes and some occasionally getting teleported about 6 km out to sea within 10 seconds of getting on the bike. Older versions don't seem to have the TP issue but still 'broken' bikes. Link to comment Share on other sites More sharing options...
Haus=VX9= Posted August 8, 2014 Report Share Posted August 8, 2014 Can someone tell me when I added a line to deploy a "TT650_Civ" NO parts needed just to test it, the bike spawned with the tires shot to crap. lol cant move it. How can I get the bike to spawn with good tires? Link to comment Share on other sites More sharing options...
YuriLowell Posted August 9, 2014 Report Share Posted August 9, 2014 Any way to enable building vehicles in safezone? Link to comment Share on other sites More sharing options...
Link Posted August 10, 2014 Report Share Posted August 10, 2014 When players pack their bike by using the option "take this object" they get kicked off with Public Restriction error.This is obviously battleeye related, how do we resolve this? Link to comment Share on other sites More sharing options...
Objectives__ Posted August 10, 2014 Report Share Posted August 10, 2014 just wondering, ive tried over and over to put custom items in and i end up having to reinstall the script, so i was wondering, if i give someone a document, of what i would like if they could put it in my config file ? i would be eternaly grateful. Many thanks Objectives Link to comment Share on other sites More sharing options...
SideShowFreak Posted August 10, 2014 Report Share Posted August 10, 2014 just wondering, ive tried over and over to put custom items in and i end up having to reinstall the script, so i was wondering, if i give someone a document, of what i would like if they could put it in my config file ? i would be eternaly grateful. Many thanks Objectives Here is a link to an edited original config that will work,just uncomment or comment out what you want/don't want https://www.dropbox.com/s/2galjlnw97frw35/config.sqf If you look at the original config you installed there ia a line that was commented out with the comma removed at the end, when you enable that it messes up the script if you don't add the comma. I also figured out that some items only have 6 instead of 7 true/false statements that's why those items wont work when enabled as well. So either debug yours with those in mind or use mine, either way. Also be sure to add "MMT_Civ" to your safevehicle array in your variables.sqf or else you will get killed when hopping on the bike. Hope this helps! [sSF] Sideshowfreak Link to comment Share on other sites More sharing options...
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