glowpowner Posted June 28, 2014 Report Share Posted June 28, 2014 Hello all i got a big problem on my server when i put stuff in a safe and close it and then after server restart when you open your safe its empty if you dont open it the stuff is still inside it what i saw on the database do any body knows how to fix this Link to comment Share on other sites More sharing options...
0 justchil Posted July 4, 2014 Report Share Posted July 4, 2014 I've diffed my files several times now. I have no safe related custom code anymore. I am still getting reports of safes deleting contents. So it's either infistar AH or something with 1.5.0.1 Link to comment Share on other sites More sharing options...
0 justchil Posted July 4, 2014 Report Share Posted July 4, 2014 Before restart[[["ItemKnife","ItemToolbox","ItemEtool","ItemCrowbar","ItemMachete","ItemFishingPole","ItemHatchet","ItemMatchbox_DZE","M9SD","Mk_48_DZ","MP5SD"],[4,3,4,2,1,1,5,1,1,2,1]],[["MortarBucket","20Rnd_762x51_DMR","PartGlass","ItemAVE","10Rnd_762x54_SVD","100Rnd_762x54_PK","ItemORP","ItemMorphine","PartVRotor","ItemLRK","ItemJerrycanEmpty","ItemTNK","fuel_pump_kit","ItemFuelBarrelEmpty","PartWheel","ItemWaterbottle","ItemWaterbottleUnfilled","ItemAntibiotic","10Rnd_9x39_SP5_VSS","29Rnd_30mm_AGS30","ItemJerrycan","5Rnd_86x70_L115A1","ItemEpinephrine","8Rnd_9x18_MakarovSD","20Rnd_B_765x17_Ball","ItemSandbag","ItemPainkiller","20Rnd_762x51_B_SCAR","17Rnd_9x19_glock17","50Rnd_127x107_DSHKM","workbench_kit","30Rnd_9x19_MP5","ItemLightBulb","FoodCanPasta","5Rnd_762x51_M24","30m_plot_kit","ItemMixOil","200Rnd_556x45_M249","ItemBandage"],[3,25,5,3,17,10,1,14,1,1,1,2,1,2,4,2,2,4,2,1,1,26,13,1,3,15,17,2,4,3,1,1,1,1,1,1,2,1,2]],[[],[]]]After restart[[["ItemKnife","ItemToolbox","ItemEtool","ItemCrowbar","ItemMachete","ItemFishingPole","ItemHatchet","ItemMatchbox_DZE","M9SD","Mk_48_DZ","MP5SD"],[4,3,4,2,1,1,5,1,1,2,1]],[[],[]],[[],[]]]LastUpdated: 2014-07-03 05:59:43Items were removed at 2014-07-04 06:30:00 (on this restart)I maybe have to up my logging to get anything useful. Link to comment Share on other sites More sharing options...
0 justchil Posted July 4, 2014 Report Share Posted July 4, 2014 I just accessed the safe and put gear in it... then locked it... the lastUpdated isn't updating nor is the gear in it.Derp I was looking at the dump I restored... it is updating hrm.The only thing I know for sure is it wipes either all weapon slots or all mag slots. It happens on restarts. Two of this guys safes were unlocked about 30mins before restart and not locked before the server restarted. Hive logging is now on trace and I'll keep trying to duplicate the problem myself. Link to comment Share on other sites More sharing options...
0 cen Posted July 5, 2014 Report Share Posted July 5, 2014 Still having these issues as well. We need an epoch dev to look at it. It seemed to be fixed in 1042. Now it's broken again. Link to comment Share on other sites More sharing options...
0 justchil Posted July 9, 2014 Report Share Posted July 9, 2014 I still have have people losing items from safes. Either infi or myself found some code that seemed to fix the majority of the problem related to someone find/replace forEach with count... sigh. Link to comment Share on other sites More sharing options...
0 Quakeremfon Posted July 9, 2014 Report Share Posted July 9, 2014 Here the same problem, when you put something in the safe it will show up in the db. After restart it's empty, there are no problems with player gear or vehicle gear. Link to comment Share on other sites More sharing options...
0 jgalla5400 Posted July 9, 2014 Report Share Posted July 9, 2014 Looks like I have had this today again after doing a clean build when the update came out Only one player so far so may just be a one off but he certainly had gear in a safe prior to restart (at least 30 mins prior) Link to comment Share on other sites More sharing options...
0 justchil Posted July 9, 2014 Report Share Posted July 9, 2014 Yeah it's a problem although nobody can duplicate it so it won't get fixed anytime soon. I'm still running 103718 too so it has to be 1.5.0.x Link to comment Share on other sites More sharing options...
0 dy3rx Posted July 10, 2014 Report Share Posted July 10, 2014 Having the same issue myself... don't know what to do to fix it. anyone had success with fixing this yet? Link to comment Share on other sites More sharing options...
0 DeliciousAce Posted July 12, 2014 Report Share Posted July 12, 2014 Here the same since i updated to Epoch 1.0.5.1. Since 2 weeks players cant safe any crap in their safes. I will do a backup of my files and i will try it again with a fresh database, Mission folder and server.pbo. Link to comment Share on other sites More sharing options...
0 MGT Posted July 12, 2014 Report Share Posted July 12, 2014 Happening to us also Link to comment Share on other sites More sharing options...
0 Nozza Posted July 12, 2014 Report Share Posted July 12, 2014 Yeah we encountered the same problem. Tried alsorts, rolling back DB, reinstalling files etc. Yet everything is fine on our Cherno server, no issues at all with that one. Very strange. Link to comment Share on other sites More sharing options...
0 Quakeremfon Posted July 12, 2014 Report Share Posted July 12, 2014 Tried a LockBox a couple of hours ago, also empty after restart.... Link to comment Share on other sites More sharing options...
0 justchil Posted July 12, 2014 Report Share Posted July 12, 2014 Assuming you guys did update all your files (https://github.com/vbawol/DayZ-Epoch/commit/726e4e0c223b7bf10d27b95a8113987cedde3d39) I am in the same boat. I can't reproduce it but I think it's finally being acknowledged as a problem. Link to comment Share on other sites More sharing options...
0 Active_Z3 Posted July 14, 2014 Report Share Posted July 14, 2014 I have messed with this trying to fix it my self. Seems like there is no way to fix it. I have tried alot. Nothing is working so far if anyone has any suggestions please let me now. Best regards. Link to comment Share on other sites More sharing options...
0 justchil Posted July 14, 2014 Report Share Posted July 14, 2014 Same. I told my players to sign up here and start posting the issue too. I play on servers as admin/non-admin and it never has happened to me.... but I have a least 20 players bitching at me at any given time that normally wouldn't make a big deal about anything. Link to comment Share on other sites More sharing options...
0 Active_Z3 Posted July 14, 2014 Report Share Posted July 14, 2014 Same my server went from 40 players to 3 because of this. Its really getting annoying. Like i can not figure this out at all. I think i am gonna wait this one out. Link to comment Share on other sites More sharing options...
0 DeliciousAce Posted July 14, 2014 Report Share Posted July 14, 2014 've noticed that the safes after the restart are full, they are emptied only when the player opens it. Link to comment Share on other sites More sharing options...
0 Quakeremfon Posted July 14, 2014 Report Share Posted July 14, 2014 Just curious. Why *intentory* ? That's not even a word in the dictionary.. lol. It's probably good, but just weird.... Server_monitor.sqf: if (count _intentory > 0) then { if (_type in DZE_LockedStorage) then { // Fill variables with loot _object setVariable ["WeaponCargo", (_intentory select 0),true]; _object setVariable ["MagazineCargo", (_intentory select 1),true]; _object setVariable ["BackpackCargo", (_intentory select 2),true]; Link to comment Share on other sites More sharing options...
0 justchil Posted July 14, 2014 Report Share Posted July 14, 2014 It's a private var so it really doesn't matter just shows lack of attention to detail if anything. Link to comment Share on other sites More sharing options...
0 LunchboxCharlie Posted July 14, 2014 Report Share Posted July 14, 2014 Having this issue myself. It's not happening to everyone, just 1-3 people every once in awhile. Link to comment Share on other sites More sharing options...
0 inigomontoyayoukilledmydad Posted July 14, 2014 Report Share Posted July 14, 2014 was just playing on a server last night that had this issue. the admin fixed it during a reboot cycle, so a fix has to be out there somewhere. i know this is not much help but figured id share what i knew, however little it is. Link to comment Share on other sites More sharing options...
0 LunchboxCharlie Posted July 14, 2014 Report Share Posted July 14, 2014 was just playing on a server last night that had this issue. the admin fixed it during a reboot cycle, so a fix has to be out there somewhere. i know this is not much help but figured id share what i knew, however little it is. Yeah, I put in another issue, hopefully vbawol doesn't write it off again, lol. https://github.com/vbawol/DayZ-Epoch/issues/1422 DeliciousAce 1 Link to comment Share on other sites More sharing options...
0 Active_Z3 Posted July 14, 2014 Report Share Posted July 14, 2014 I may have a fix for this. I will let everyone now so far i have got it to where i can open safes no issue but on my test server so i will start adding scripts in and see what happens! Link to comment Share on other sites More sharing options...
0 Quakeremfon Posted July 15, 2014 Report Share Posted July 15, 2014 Assuming you guys did update all your files (https://github.com/vbawol/DayZ-Epoch/commit/726e4e0c223b7bf10d27b95a8113987cedde3d39) I am in the same boat. I can't reproduce it but I think it's finally being acknowledged as a problem. I'm at work at the moment, but i think a player said that the Safes are now working correctly, not sure though,. I have a auto servermessage about the safe bug, this is a copy from my server chat console, he answered a couple of seconds later. I asked them yesterday to put something in it and take a look a after restart: 11:00:01 BattlEye Server: RCon admin #0: (Global) Safes are bugged, do not use them! save your gear in a vehicle and lock it! 11:00:16 BattlEye Server: (Side) Kxxs: they are fixed 11:00:22 BattlEye Server: (Side) Kxxs: we have tested I believe he answered that message..... * I added "true" (that was missing) to the "LockedStorage"section in the server_monitor just like in the vbawol github. Copy Server_monitor.sqf: if (count _intentory > 0) then { if (_type in DZE_LockedStorage) then { // Fill variables with loot _object setVariable ["WeaponCargo", (_intentory select 0),true]; _object setVariable ["MagazineCargo", (_intentory select 1),true]; _object setVariable ["BackpackCargo", (_intentory select 2),true]; Have to test it myself later today. Link to comment Share on other sites More sharing options...
Question
glowpowner
Hello all i got a big problem on my server
when i put stuff in a safe and close it and then after server restart when you open your safe its empty if you dont open it the stuff is still inside it
what i saw on the database
do any body knows how to fix this
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jgalla5400
we are getting exactly the same since updating to the latest epoch
devil_axel
I am having this issue after running the live sync on vilayer
LunchboxCharlie
Yeah, I put in another issue, hopefully vbawol doesn't write it off again, lol. https://github.com/vbawol/DayZ-Epoch/issues/1422
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