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Vodniks wont spawn in traders


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Hey everytime someone buys one, the arrow appears , gives them the key, and then nothing, this is what my RPT has to say, anyone know the fix?

 

14:07:53 "EPOCH SERVERTRADE: Player: kane (148217158) bought a GAZ_Vodnik_MedEvac in/at Bash for 2x ItemBriefcase100oz"
14:07:54 "PUBLISH: Attempt 2e565d00# 1061779: arrow_down_large_ep1.p3d REMOTE"
14:07:54 "HIVE: WRITE: "CHILD:308:11:GAZ_Vodnik_MedEvac:0:733:[150,[4037.27,11673.5,0.00289917]]:[]:[]:1:403731167350249:""
14:07:55 "HIVE: WRITE: "CHILD:388:403731167350249:""
14:07:55 "CUSTOM: Selected "7543""
14:07:55 Cannot create entity with abstract type GAZ_Vodnik_MedEvac (scope = private?)
14:07:55 Cannot create non-ai vehicle GAZ_Vodnik_MedEvac,
14:07:55 "PUBLISH: B 1-1-D:1 (kane) REMOTE Bought GAZ_Vodnik_MedEvac with ID "403731167350249""

 

 

Appreciate it , kane

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Download "dayz_anim.pbo" out of the @DayzOverwatch folder. 

Unpack it (pbomanager)

CfgBanned --> Open "CfgVehicles"

Comment the vodnic classname out i.e: // class: "vodnik":Banned

repack and reupload and smile! :D

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Download "dayz_anim.pbo" out of the @DayzOverwatch folder. 

Unpack it (pbomanager)

CfgBanned --> Open "CfgVehicles"

Comment the vodnic classname out i.e: // class: "vodnik":Banned

repack and reupload and smile! :D

that worked for you ??

I tried this a month or so ago and no luck :(

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Well it has nothing to do with the order. Like Darihon already said, they are banned in Overwatch. Simply unban then like he describes. Had to do the same when I opened my server. Now I have the same problems with the new helicopter ch53. But i cant fix the problem.. Anyone knows how to get it working with Overpoch?

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Well it has nothing to do with the order. Like Darihon already said, they are banned in Overwatch. Simply unban then like he describes. Had to do the same when I opened my server. Now I have the same problems with the new helicopter ch53. But i cant fix the problem.. Anyone knows how to get it working with Overpoch?

 

obviusly theres a diffrence in wich mod is loaded up first, when one mod bans an an item or object and the other does not, loading overwatch mod last, will obviusly ban certain classes ... wake up dude!

 

perhaps if you tried, it would actually work for you, just like it works perfectly well for everyone else who edited launch parameters correctly.

 

 

Download "dayz_anim.pbo" out of the @DayzOverwatch folder. 

Unpack it (pbomanager)

CfgBanned --> Open "CfgVehicles"

Comment the vodnic classname out i.e: // class: "vodnik":Banned

repack and reupload and smile!  :D

 

this is uneeded, edit your launchparameters correctly and it will work just fine without those edits.

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I changed my launch parameters and it didnt change a thing, only thing it did changed was when @DayzOverwatch was at the beginning, the server was giving 6fps top - when it was launched after epoch i had my normal 60+ :/

 

Also editing the dayz_anim.pbo does fix the problem, as its now all working well :D

 

thanks guys!

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Also editing the dayz_anim.pbo does fix the problem, as its now all working well :D

 

doing this, means you HAVE to set verifySignatures = 0; in your config.cfg, doing that means you will have hackers spoofing uids and what not ... gl with that

 

idk why everyone seems to completly disregard that?

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They changed the classnames in 1.0.5.1

Vodniks are now

 

GAZ_Vodnik_DZ_VLM - spawns with 1 magazine

GAZ_Vodnik_DZ_LM - spawns with 2 magazines

 

Not the case the classes did not change:

None of the vodnik classes changed in 1.0.5.1, it is likely due this instead:

 

 

Download "dayz_anim.pbo" out of the @DayzOverwatch folder. 

Unpack it (pbomanager)

CfgBanned --> Open "CfgVehicles"

Comment the vodnic classname out i.e: // class: "vodnik":Banned

repack and reupload and smile!  :D

 
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