-
Posts
63 -
Joined
-
Last visited
Content Type
Profiles
Forums
Articles
Posts posted by lesvieuxcrevards
-
-
@Ghostrider-GRG I've wipe my 0.5 to fresh 1.0 epoch without any customizations :) I will glady test this mod if you can share it
-
On 17/11/2017 at 9:03 PM, Ghostrider-GRG said:
OK Will do. You should be able to upload Epoch 1.0 by FTP to your Nitrado server.
I'm currently not Active on my Arma3 server due of my job. I've to deploy epoch v1.0. will be done in fews days.
-
On 15/11/2017 at 9:28 PM, Ghostrider-DbD- said:
So, Stuff I"m working on for the next update includes:
Full support for static AI which can be spawned on land with spawning triggered by player proximity and an optional respawn time.
Surface marine patrols.
AI divers and SDV patrols.
Random selection of spawn locations along the coast.
Release date slated for early 2018.
We will be running beta's for some of these features on our server.
Contact me if you are interested in testing.
Hi Ghost, poke me for testing ;) But I'm still in Epoch 0.5, I'm waiting for 1.0 master from Nitrado.
-
Hi, 3 questions :
- I've setup this ADDon seem working fine, but how can i force NPC/dynamics/patrol spawn at start of server or when I've only 1 player onto?
- I've this line in my log file "[A3EAI] AI spawn settings: Static: true. Dynamic: true. Random: true. Air: false. Land: false. UAV: false. UGV: false.". How can I active last 4 values to be true ?
- Still in log file : "[A3EAI] AI spawn settings: Static: true. Dynamic: true. Random: true. Air: false. Land: false. UAV: false. UGV: false." But i've setpu maxDynamicSpawns at 40, maxLandPatrols at 30...
-
Dismiss my question : found inside \trader\init.sqf
Hi a question regarding NPC blackmarket shop , does is possible to define fixed position for 1 blackmarket shop ?
-
@Eugene HI i've download your files but i've error in log : '13:21:19 Warning Message: Script \x\addons\ZEVMission\ZEV\ZEVMissionInit.sqf not found'
- I've created directory 'arma3\@ZEVMission' with inside subdirectory 'Addons" and a file 'a3_epoch_ZEVMission.pbo'
- I've add @ZEVMission to my start command
-
I've modfied init.sqf : execVM "ZEVMission\ZEVMissionClientInit.sqf";
I've modified my description.ext : #include "ZEVMission\ZEVMissionSounds.hpp"
Any idea? -
@natoed a stupid question : how to be sure this mod is loaded ? Does it possible to load in editor to check location of area added ?
-
@natoedThank you for tips, I will try.
-
Hi,
@natoed a quick question for installation you wrote:
QuoteAdds custom bases to various locations for altis
Just add the a3_epoch_custom.pbo to your @epochhive\addons folder
Depbo the review sqf files as most have instructions at the top.
But where is pbo in archive? I've to make the PBO with content of directory ..\a3_epoch_custom?
-
Thank you i will check and setup these update on my server.
-
HI,
I've questions regarding decay timer :
- What is maximum value for these timers?
- Does it possible to turn off ?
Best Regards
-
Hi same here looking for option to reduce level of wind noise
-
Hi, any screenshots to share ?
-
Thank you @Ghostrider-DbD- one more scripts very usefull
-
Thank you for your responses, I will check both scripts and try them.
-
Nice mod, i will try it soon. thank you.
-
Bump Still dreaming about this feature
-
Oh nice tips I will try tonight. Thank you @TheVampire
-
Hi,
I'm searching for the parameter or script to have specific daytime at start of mission. Does this parameter or script exist ?
Regards
-
Hi,
I want know if it's possible to have an perma bot on server to keep mission always active ?
Regards
-
Deployed and tested : working fine. thank you.
-
4 hours ago, Ghostrider-DbD- said:
I need to revisit this code as it is sort of kludgy and I got lazy when I tried to get it to work. I need to attach a grenade to a random wheel and rework the logic for the settings. For now, if you want to disable the IEDs entirely try the following:
blck_RunGear = false;
blck_RunGearDamage = 0;
blck_VK_Gear = false;
blck_VK_RunoverDamage = false;
blck_VK_GunnerDamage = false;
blck_forbidenVehicles = [];
blck_forbidenVehicleGuns = [];
Thank you @Ghostrider-DbD- I will try this setup soon as possible (tonight or tomorrow) because I'm out of game for next 3 weeks.
-
On 14/06/2017 at 10:46 AM, Drokz said:
In blck_configs set blck_RunGear = false;
Set false to not use IEDs. Otherwise change blck_RunGearDamage = 0.4; to reduce or increase given damage
Hi, not working for me :
blck_RunGear = false;
blck_RunGearDamage = 0
Still have msg for AI put IED
-
Hi,
I've played on some servers and some have autorun feature. I've searched in Epoch forum's but found nothing. Any one have sources code and install guide ?
Best Regards.
Epoch Altis v1.+ : MAP legendary ?
in Discussion
Posted
Hi,
Anyone can share link to Epoch 1.0 Altis map legendary for earch standard icon's.
Regards.