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Sneer

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Posts posted by Sneer

  1. 2 hours ago, Ghostrider-GRG said:

    The HC can't connect unless you add slots for them to your mission file. Have you done that?

    Yes I have.

    If I disconnect the client I get this below so I guess its working but this must be incorrect  "_fnc_passToHCs:: blck_connectedHCs = [] | count _HCs = 0 | server FPS"

    19:56:33 NetServer: cannot find channel #949286560, users.card=2
    19:56:33 Message not sent - error 0, message ID = ffffffff, to 949286560 (HC2)
    19:56:33 NetServer: cannot find channel #949286560, users.card=2
    19:56:33 Message not sent - error 0, message ID = ffffffff, to 949286560 (HC2)
    19:56:33 NetServer: cannot find channel #949286560, users.card=2
    19:56:33 Message not sent - error 0, message ID = ffffffff, to 949286560 (HC2)
    19:56:33 "_fnc_onPlayerDisconnected triggered with _name = headlessclient and _owner = 4"
    19:56:33 "_fnc_onPlayerDisconnected: a headless client disconnected, time to deal with the damage"
    19:56:33 "_fnc_onPlayerDisconnected:: reseting eventHandlers for group B Alpha 1-1"
    19:56:33 "_fnc_onPlayerDisconnected:: reseting eventHandlers for group R Alpha 1-1"
    19:56:33 "_fnc_onPlayerDisconnected:: reseting eventHandlers for group R Alpha 1-2"
    19:56:33 "_fnc_onPlayerDisconnected:: reseting eventHandlers for group R Alpha 1-3"
    19:56:33 "_fnc_onPlayerDisconnected:: reseting eventHandlers for group R Alpha 1-4"

     

  2. Also getting spammed on this:

    10:52:25 Error in expression <ariable["blck_DeleteAt",diag_tickTime + blck_vehicleDeleteTimer,true];
    if ((dama>
    10:52:25   Error position: <blck_vehicleDeleteTimer,true];
    if ((dama>
    10:52:25   Error Undefined variable in expression: blck_vehicledeletetimer
    10:52:25 File q\addons\custom_server\Compiles\Vehicles\GMS_fnc_vehicleMonitor.sqf, line 17
    10:52:25 Error in expression <ariable["blck_DeleteAt",diag_tickTime + blck_vehicleDeleteTimer,true];
    if ((dama>
    10:52:25   Error position: <blck_vehicleDeleteTimer,true];
    if ((dama>
    10:52:25   Error Undefined variable in expression: blck_vehicledeletetimer
    10:52:25 File q\addons\custom_server\Compiles\Vehicles\GMS_fnc_vehicleMonitor.sqf, line 17
    10:52:25 Error in expression <ariable["blck_DeleteAt",diag_tickTime + blck_vehicleDeleteTimer,true];
    if ((dama>
    10:52:25   Error position: <blck_vehicleDeleteTimer,true];
    if ((dama>
    10:52:25   Error Undefined variable in expression: blck_vehicledeletetimer
    10:52:25 File q\addons\custom_server\Compiles\Vehicles\GMS_fnc_vehicleMonitor.sqf, line 17

     

     

  3. I also installed build 102

     

    Wondering though, I have two local headless clients but I see this in the server RPT. Are the headless clients working?

    9:57:29 "[blckeagls] missionSpawner (17):: Initializing mission: _cords [23470.1,19118.7,0] : _markerClass BlueMarker1 :  _aiDifficultyLevel blue _markerMissionName Bandit Patrol"
     9:57:29 "_fnc_passToHCs:: blck_connectedHCs = [] | count _HCs = 0 | server FPS"
     9:57:29 "_fnc_passToHCs:: No headless clients connected"
     9:57:29 "_fnc_addDynamicUMS_Mission: _pos = [14623.9,15354.7]"
     9:58:30 "_fnc_passToHCs:: blck_connectedHCs = [] | count _HCs = 0 | server FPS"
     9:58:30 "_fnc_passToHCs:: No headless clients connected"
     9:58:30 "_fnc_addDynamicUMS_Mission: _pos = [9276.93,9070.16]"
     9:58:35 "[blckeagls UMS missions] STARTED initializing dynamic mission Mafia Pirates727697 position at [2878.04,18317.5] difficulty red"

     

    The local headless clients show this:

    9:58:08 "blckHC:: headless client 3 at diag_tickTime running 49.2308 fps"

    and

    9:58:08 "blckHC:: headless client 4 at diag_tickTime running 49.3827 fps"

  4. 14 hours ago, Dango said:

    @Sneer That building script has given errors before but usually for a reason. Perhaps that unit died while the script was unfinished. Does it spam or is it spread out?

    As for the HC it does not require a special name to my knowledge but I notice the HC for this Epoch was somewhat...complicated. It looks for any entity with the string HC in the name. It uses the function

    
    isEqualTo

    instead of a definitive operator. Are you having issues with it?

    I think its working, I'm just not sure its working that's all. Also that error happens when in town, not sure if any town or always in town. and its not spamming though if there were a lot of connected clients in town I suppose it would spam.

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