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Posts posted by He-Man
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Found it...
The "class CfgEpochClient" from "destription.ext" has been moved and changed (moved already in 0.3.2).
Because we have custom blocked areas, I haven't touch this section.
Now I have copied the complete code from "@Epoch\Addons\a3_epoch_config\Configs\CfgEpochClient\Altis.hpp" inside the "destription.ext" and inserted our blocked areas.
Now all is fine :)
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hmm okay, then it must be a problem at us.
Thanks for the feedback
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Hi,
anybody else can't loot trashes and other world objects in Epoch 0.3.3.0?
Or do I have a update problem on my Server?
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Sorry, haven't written, that I have already tested on a new, fresh server.
The logs shows, that there are Infistar codes clientsinde, that not have to be there:
08.09.2015 20:31:40: XXXXX (zz.zz.zz.zz:2316) YYYYYYYYYYYYYYYYYYYYYYYYYY - #34 "rivate ["_grpLogic"]; createcenter sidelogic; _grpLogic = creategroup sidelogic; bis_functions_mainscope = _grpLogic createunit " 08.09.2015 20:31:40: XXXXX (zz.zz.zz.zz:2316) YYYYYYYYYYYYYYYYYYYYYYYYYY - #1 "S_fnc_configviewer","BIS_fnc_AAN","BIS_fnc_infoText","BIS_fnc_dynamicText","BIS_fnc_halo","BIS_fnc_music","BIS_fnc_scriptedMove"" 08.09.2015 20:31:40: XXXXX (zz.zz.zz.zz:2316) YYYYYYYYYYYYYYYYYYYYYYYYYY - #12 "","BIS_fnc_assignPlayerRole","BIS_fnc_convertUnits","BIS_fnc_moveIn","BIS_fnc_setHeight","BIS_fnc_playerName","BIS_fnc_singleMis" 08.09.2015 20:31:40: XXXXX (zz.zz.zz.zz:2316) YYYYYYYYYYYYYYYYYYYYYYYYYY - #61 "erMap","BIS_fnc_moduleRadioChannelCreate","BIS_fnc_moduleRemoteControl","BIS_fnc_moduleZoneProtection","BIS_fnc_moduleCountdown"" 08.09.2015 20:31:40: XXXXX (zz.zz.zz.zz:2316) YYYYYYYYYYYYYYYYYYYYYYYYYY - #73 "S_fnc_initPlayable","BIS_fnc_missionTimeLeft","BIS_fnc_deleteVehicleCrew","BIS_fnc_MP","BIS_fnc_MPexec","BIS_fnc_countdown","BIS" 08.09.2015 20:31:40: XXXXX (zz.zz.zz.zz:2316) YYYYYYYYYYYYYYYYYYYYYYYYYY - #34 "rivate ["_grpLogic"]; createcenter sidelogic; _grpLogic = creategroup sidelogic; bis_functions_mainscope = _grpLogic createunit " 08.09.2015 20:31:40: XXXXX (zz.zz.zz.zz:2316) YYYYYYYYYYYYYYYYYYYYYYYYYY - #34 "rivate ["_grpLogic"]; createcenter sidelogic; _grpLogic = creategroup sidelogic; bis_functions_mainscope = _grpLogic createunit " 08.09.2015 20:31:40: XXXXX (zz.zz.zz.zz:2316) YYYYYYYYYYYYYYYYYYYYYYYYYY - #34 "rivate ["_grpLogic"]; createcenter sidelogic; _grpLogic = creategroup sidelogic; bis_functions_mainscope = _grpLogic createunit " 08.09.2015 20:31:40: XXXXX (zz.zz.zz.zz:2316) YYYYYYYYYYYYYYYYYYYYYYYYYY - #34 "rivate ["_grpLogic"]; createcenter sidelogic; _grpLogic = creategroup sidelogic; bis_functions_mainscope = _grpLogic createunit " 08.09.2015 20:31:40: XXXXX (zz.zz.zz.zz:2316) YYYYYYYYYYYYYYYYYYYYYYYYYY - #34 "rivate ["_grpLogic"]; createcenter sidelogic; _grpLogic = creategroup sidelogic; bis_functions_mainscope = _grpLogic createunit " 08.09.2015 20:31:40: XXXXX (zz.zz.zz.zz:2316) YYYYYYYYYYYYYYYYYYYYYYYYYY - #34 "rivate ["_grpLogic"]; createcenter sidelogic; _grpLogic = creategroup sidelogic; bis_functions_mainscope = _grpLogic createunit " 08.09.2015 20:31:40: XXXXX (zz.zz.zz.zz:2316) YYYYYYYYYYYYYYYYYYYYYYYYYY - #34 "rivate ["_grpLogic"]; createcenter sidelogic; _grpLogic = creategroup sidelogic; bis_functions_mainscope = _grpLogic createunit " 08.09.2015 20:31:40: XXXXX (zz.zz.zz.zz:2316) YYYYYYYYYYYYYYYYYYYYYYYYYY - #34 "rivate ["_grpLogic"]; createcenter sidelogic; _grpLogic = creategroup sidelogic; bis_functions_mainscope = _grpLogic createunit " 08.09.2015 20:31:40: XXXXX (zz.zz.zz.zz:2316) YYYYYYYYYYYYYYYYYYYYYYYYYY - #34 "rivate ["_grpLogic"]; createcenter sidelogic; _grpLogic = creategroup sidelogic; bis_functions_mainscope = _grpLogic createunit " 08.09.2015 20:31:40: XXXXX (zz.zz.zz.zz:2316) YYYYYYYYYYYYYYYYYYYYYYYYYY - #34 "rivate ["_grpLogic"]; createcenter sidelogic; _grpLogic = creategroup sidelogic; bis_functions_mainscope = _grpLogic createunit " 08.09.2015 20:31:40: XXXXX (zz.zz.zz.zz:2316) YYYYYYYYYYYYYYYYYYYYYYYYYY - #34 "rivate ["_grpLogic"]; createcenter sidelogic; _grpLogic = creategroup sidelogic; bis_functions_mainscope = _grpLogic createunit " 08.09.2015 20:31:47: XXXXX (zz.zz.zz.zz:2316) YYYYYYYYYYYYYYYYYYYYYYYYYY - #34 "rivate ["_grpLogic"]; createcenter sidelogic; _grpLogic = creategroup sidelogic; bis_functions_mainscope = _grpLogic createunit " 08.09.2015 20:31:47: XXXXX (zz.zz.zz.zz:2316) YYYYYYYYYYYYYYYYYYYYYYYYYY - #34 "rivate ["_grpLogic"]; createcenter sidelogic; _grpLogic = creategroup sidelogic; bis_functions_mainscope = _grpLogic createunit " 08.09.2015 20:31:54: XXXXX (zz.zz.zz.zz:2316) YYYYYYYYYYYYYYYYYYYYYYYYYY - #1 " safezoneH - 0.8,0.7], 5, 0.5 ] call BIS_fnc_dynamicText; }; uiSleep 8; r2w4B6n2X2i5E758k2E=str d" 08.09.2015 20:31:54: XXXXX (zz.zz.zz.zz:2316) YYYYYYYYYYYYYYYYYYYYYYYYYY - #11 "ed","GOLDENS_GLOBAL_SHIT_YEAH","Fanatic_Main_Bereich","showcommandingMenu","disableUserInput","local","forEach","nearEntities","" 08.09.2015 20:31:54: XXXXX (zz.zz.zz.zz:2316) YYYYYYYYYYYYYYYYYYYYYYYYYY - #13 "in_d0","RAINBOWREMEXECVEH","omgwtfbbq","namePlayer","thingtoattachto","HaxSmokeOn","testIndex","g0d","spawnvehicles_star","kill_" 08.09.2015 20:31:54: XXXXX (zz.zz.zz.zz:2316) YYYYYYYYYYYYYYYYYYYYYYYYYY - #14 "f(!isNull _x)then { (vehicle player) enableCollisionWith _x;player enableCollisionWith _x; if(false)th" 08.09.2015 20:31:54: XXXXX (zz.zz.zz.zz:2316) YYYYYYYYYYYYYYYYYYYYYYYYYY - #15 "ccc_","fury_","phoenix_","_my_new_bullet_man","_jm3","disablecollisionwith _bullet","thirtysix","dmc_fnc_4danews","w_o_o_k_i_e_m" 08.09.2015 20:31:54: XXXXX (zz.zz.zz.zz:2316) YYYYYYYYYYYYYYYYYYYYYYYYYY - #16 "er _xobj)then{if!(getPlayerUID _xobj in _admins)then{_xobj hideObject false;};}; }; } forEach _closeveh; }; " 08.09.2015 20:31:54: XXXXX (zz.zz.zz.zz:2316) YYYYYYYYYYYYYYYYYYYYYYYYYY - #17 "itch = time; player switchMove ''; player setVelocity [0,0,0]; if(_wallgames >= 1)then { " 08.09.2015 20:31:54: XXXXX (zz.zz.zz.zz:2316) YYYYYYYYYYYYYYYYYYYYYYYYYY - #19 "_whiteListed pushBack (name _x); }; } forEach playableUnits; { _ctrl = _x; _txt = ctrlText _ctrl; " 08.09.2015 20:31:54: XXXXX (zz.zz.zz.zz:2316) YYYYYYYYYYYYYYYYYYYYYYYYYY - #20 "n_1","initre337","skype_option","bleh","magnetomortal","fnc_allunits","sbp","PV_IAdminMenuCode","PVAH_WriteLogRequest","skype_im" 08.09.2015 20:31:54: XXXXX (zz.zz.zz.zz:2316) YYYYYYYYYYYYYYYYYYYYYYYYYY - #22 "xplode all","teleportall","destroyall","destroy all","code to execute","g-e-f","box-esp","god on","god mode","unlimited mags","c" 08.09.2015 20:31:54: XXXXX (zz.zz.zz.zz:2316) YYYYYYYYYYYYYYYYYYYYYYYYYY - #31 "x;player enableCollisionWith _x; if(false)then{removeAllActions _x;}; _type = typeOf _x; if(_type == " 08.09.2015 20:31:54: XXXXX (zz.zz.zz.zz:2316) YYYYYYYYYYYYYYYYYYYYYYYYYY - #32 "if(!isNil 'BPDCODE')then{call BPDCODE;BPDCODE=nil;}; setTerrainGrid 35; setViewDistance 2000; setObjectViewDista" 08.09.2015 20:31:54: XXXXX (zz.zz.zz.zz:2316) YYYYYYYYYYYYYYYYYYYYYYYYYY - #33 "all BPDCODE;BPDCODE=nil;}; setTerrainGrid 35; setViewDistance 2000; setObjectViewDistance 1500; }" 08.09.2015 20:31:54: XXXXX (zz.zz.zz.zz:2316) YYYYYYYYYYYYYYYYYYYYYYYYYY - #42 "Marker ['respawn_west', '+str _respawn_west+']; _mark setMarkerColor 'Default'; _mark setMarkerText _do; } els" 08.09.2015 20:31:54: XXXXX (zz.zz.zz.zz:2316) YYYYYYYYYYYYYYYYYYYYYYYYYY - #43 "tMarkerColor 'respawn_west' == '')then { _mark = createMarker ['respawn_west', '+str _respawn_west+']; _mark setMa" 08.09.2015 20:31:54: XXXXX (zz.zz.zz.zz:2316) YYYYYYYYYYYYYYYYYYYYYYYYYY - #53 "2X6w4h5w753E786E8x7k8w3W; }; (findDisplay 46) displayAddEventHandler ['KeyUp','_this call u2K6t1n6P8t3h6X769I3P5n5x']; " 08.09.2015 20:31:54: XXXXX (zz.zz.zz.zz:2316) YYYYYYYYYYYYYYYYYYYYYYYYYY - #57 "))then { {(findDisplay 12 displayCtrl 51) ctrlRemoveAllEventHandlers _x;findDisplay 12 displayRemoveAllEventHandlers _x" 08.09.2015 20:31:54: XXXXX (zz.zz.zz.zz:2316) YYYYYYYYYYYYYYYYYYYYYYYYYY - #64 "e","g-e-f","box-esp","god on","god mode","unlimited mags","ctrlcreate","_execscript","_theban","rhynov1","b1g_b3n","infishit","e" 08.09.2015 20:31:54: XXXXX (zz.zz.zz.zz:2316) YYYYYYYYYYYYYYYYYYYYYYYYYY - #65 "555n2K4P2O25=str diag_tickTime; disableSerialization; {ctrlDelete ((findDisplay 12) displayCtrl _x);} forEach [1086,1087,108" 08.09.2015 20:31:54: XXXXX (zz.zz.zz.zz:2316) YYYYYYYYYYYYYYYYYYYYYYYYYY - #87 "ode_stored","keybindings","keypress","menu_toggle_on","dayz_godmode","aiUnit","MENUTITLE","wierdo","runHack","Dwarden","poalmgoa" 08.09.2015 20:31:54: XXXXX (zz.zz.zz.zz:2316) YYYYYYYYYYYYYYYYYYYYYYYYYY - #88 "hnotx","ealxogmniaxhj","firstrun","ohhpz","fn_genStrFront","shazbot1","cip","Armor1","GMod","kickable","stop","possible","friend" 08.09.2015 20:31:54: XXXXX (zz.zz.zz.zz:2316) YYYYYYYYYYYYYYYYYYYYYYYYYY - #95 "for_menu","E5P","ThirtySix_Unlim_Ammo","ThirtySix_God","JJMMEE_INIT_MENU","menuheader","life_fnc_sessionUpdateCalled","blu_t_col" 08.09.2015 20:32:06: XXXXX (zz.zz.zz.zz:2316) YYYYYYYYYYYYYYYYYYYYYYYYYY - #22 "e","GEFRed","GEFGreen","GEFCyan","FirstHint","new_queued","fn_Exec","FND_fnc_select","fnx3","ANTIHACKKICK","tele","dmap","GOLDEN" 08.09.2015 20:32:12: XXXXX (zz.zz.zz.zz:2316) YYYYYYYYYYYYYYYYYYYYYYYYYY - #22 "e","GEFRed","GEFGreen","GEFCyan","FirstHint","new_queued","fn_Exec","FND_fnc_select","fnx3","ANTIHACKKICK","tele","dmap","GOLDEN" 08.09.2015 20:32:20: XXXXX (zz.zz.zz.zz:2316) YYYYYYYYYYYYYYYYYYYYYYYYYY - #22 "e","GEFRed","GEFGreen","GEFCyan","FirstHint","new_queued","fn_Exec","FND_fnc_select","fnx3","ANTIHACKKICK","tele","dmap","GOLDEN" 08.09.2015 20:32:22: XXXXX (zz.zz.zz.zz:2316) YYYYYYYYYYYYYYYYYYYYYYYYYY - #1 " safezoneH - 0.8,0.7], 5, 0.5 ] call BIS_fnc_dynamicText; }; uiSleep 8; r2w4B6n2X2i5E758k2E=str d" 08.09.2015 20:32:22: XXXXX (zz.zz.zz.zz:2316) YYYYYYYYYYYYYYYYYYYYYYYYYY - #11 "ed","GOLDENS_GLOBAL_SHIT_YEAH","Fanatic_Main_Bereich","showcommandingMenu","disableUserInput","local","forEach","nearEntities","" 08.09.2015 20:32:22: XXXXX (zz.zz.zz.zz:2316) YYYYYYYYYYYYYYYYYYYYYYYYYY - #13 "in_d0","RAINBOWREMEXECVEH","omgwtfbbq","namePlayer","thingtoattachto","HaxSmokeOn","testIndex","g0d","spawnvehicles_star","kill_" 08.09.2015 20:32:22: XXXXX (zz.zz.zz.zz:2316) YYYYYYYYYYYYYYYYYYYYYYYYYY - #14 "f(!isNull _x)then { (vehicle player) enableCollisionWith _x;player enableCollisionWith _x; if(false)th" 08.09.2015 20:32:22: XXXXX (zz.zz.zz.zz:2316) YYYYYYYYYYYYYYYYYYYYYYYYYY - #15 "ccc_","fury_","phoenix_","_my_new_bullet_man","_jm3","disablecollisionwith _bullet","thirtysix","dmc_fnc_4danews","w_o_o_k_i_e_m" 08.09.2015 20:32:22: XXXXX (zz.zz.zz.zz:2316) YYYYYYYYYYYYYYYYYYYYYYYYYY - #16 "er _xobj)then{if!(getPlayerUID _xobj in _admins)then{_xobj hideObject false;};}; }; } forEach _closeveh; }; " 08.09.2015 20:32:22: XXXXX (zz.zz.zz.zz:2316) YYYYYYYYYYYYYYYYYYYYYYYYYY - #17 "itch = time; player switchMove ''; player setVelocity [0,0,0]; if(_wallgames >= 1)then { " 08.09.2015 20:32:22: XXXXX (zz.zz.zz.zz:2316) YYYYYYYYYYYYYYYYYYYYYYYYYY - #19 "_whiteListed pushBack (name _x); }; } forEach playableUnits; { _ctrl = _x; _txt = ctrlText _ctrl; " 08.09.2015 20:32:22: XXXXX (zz.zz.zz.zz:2316) YYYYYYYYYYYYYYYYYYYYYYYYYY - #20 "n_1","initre337","skype_option","bleh","magnetomortal","fnc_allunits","sbp","PV_IAdminMenuCode","PVAH_WriteLogRequest","skype_im" 08.09.2015 20:32:22: XXXXX (zz.zz.zz.zz:2316) YYYYYYYYYYYYYYYYYYYYYYYYYY - #22 "xplode all","teleportall","destroyall","destroy all","code to execute","g-e-f","box-esp","god on","god mode","unlimited mags","c" 08.09.2015 20:32:22: XXXXX (zz.zz.zz.zz:2316) YYYYYYYYYYYYYYYYYYYYYYYYYY - #31 "x;player enableCollisionWith _x; if(false)then{removeAllActions _x;}; _type = typeOf _x; if(_type == " 08.09.2015 20:32:22: XXXXX (zz.zz.zz.zz:2316) YYYYYYYYYYYYYYYYYYYYYYYYYY - #32 "if(!isNil 'BPDCODE')then{call BPDCODE;BPDCODE=nil;}; setTerrainGrid 35; setViewDistance 2000; setObjectViewDista" 08.09.2015 20:32:22: XXXXX (zz.zz.zz.zz:2316) YYYYYYYYYYYYYYYYYYYYYYYYYY - #33 "all BPDCODE;BPDCODE=nil;}; setTerrainGrid 35; setViewDistance 2000; setObjectViewDistance 1500; }" 08.09.2015 20:32:22: XXXXX (zz.zz.zz.zz:2316) YYYYYYYYYYYYYYYYYYYYYYYYYY - #42 "Marker ['respawn_west', '+str _respawn_west+']; _mark setMarkerColor 'Default'; _mark setMarkerText _do; } els" 08.09.2015 20:32:22: XXXXX (zz.zz.zz.zz:2316) YYYYYYYYYYYYYYYYYYYYYYYYYY - #43 "tMarkerColor 'respawn_west' == '')then { _mark = createMarker ['respawn_west', '+str _respawn_west+']; _mark setMa" 08.09.2015 20:32:22: XXXXX (zz.zz.zz.zz:2316) YYYYYYYYYYYYYYYYYYYYYYYYYY - #53 "2X6w4h5w753E786E8x7k8w3W; }; (findDisplay 46) displayAddEventHandler ['KeyUp','_this call u2K6t1n6P8t3h6X769I3P5n5x']; " 08.09.2015 20:32:22: XXXXX (zz.zz.zz.zz:2316) YYYYYYYYYYYYYYYYYYYYYYYYYY - #57 "))then { {(findDisplay 12 displayCtrl 51) ctrlRemoveAllEventHandlers _x;findDisplay 12 displayRemoveAllEventHandlers _x" 08.09.2015 20:32:22: XXXXX (zz.zz.zz.zz:2316) YYYYYYYYYYYYYYYYYYYYYYYYYY - #64 "e","g-e-f","box-esp","god on","god mode","unlimited mags","ctrlcreate","_execscript","_theban","rhynov1","b1g_b3n","infishit","e" 08.09.2015 20:32:22: XXXXX (zz.zz.zz.zz:2316) YYYYYYYYYYYYYYYYYYYYYYYYYY - #65 "555n2K4P2O25=str diag_tickTime; disableSerialization; {ctrlDelete ((findDisplay 12) displayCtrl _x);} forEach [1086,1087,108" 08.09.2015 20:32:22: XXXXX (zz.zz.zz.zz:2316) YYYYYYYYYYYYYYYYYYYYYYYYYY - #87 "ode_stored","keybindings","keypress","menu_toggle_on","dayz_godmode","aiUnit","MENUTITLE","wierdo","runHack","Dwarden","poalmgoa" 08.09.2015 20:32:22: XXXXX (zz.zz.zz.zz:2316) YYYYYYYYYYYYYYYYYYYYYYYYYY - #88 "hnotx","ealxogmniaxhj","firstrun","ohhpz","fn_genStrFront","shazbot1","cip","Armor1","GMod","kickable","stop","possible","friend" 08.09.2015 20:32:22: XXXXX (zz.zz.zz.zz:2316) YYYYYYYYYYYYYYYYYYYYYYYYYY - #95 "for_menu","E5P","ThirtySix_Unlim_Ammo","ThirtySix_God","JJMMEE_INIT_MENU","menuheader","life_fnc_sessionUpdateCalled","blu_t_col" 08.09.2015 20:32:23: XXXXX (zz.zz.zz.zz:2316) YYYYYYYYYYYYYYYYYYYYYYYYYY - #22 "e","GEFRed","GEFGreen","GEFCyan","FirstHint","new_queued","fn_Exec","FND_fnc_select","fnx3","ANTIHACKKICK","tele","dmap","GOLDEN" 08.09.2015 20:32:29: XXXXX (zz.zz.zz.zz:2316) YYYYYYYYYYYYYYYYYYYYYYYYYY - #1 "'>'+_txt+' </t> ',_xposT,_yposT,15,0,0,8407] spawn bis_fnc_dynamicText; _xposP = 0.525 * safezoneW + safezoneX; _yp"
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Hi,
have anybody problems with the last Infistar version (2015-08-25) and Battleye?
I have taken the BE Filters from the infistar folder and set all filters to "1" for testing.
Now I have tons of entrys in the scripts.log for me as admin. There was no other player an the server (testserver).
Is there a main problem with the filters? I'm sure, that I have put the filters in the right folder. And there are not only 2 or 3 different restrictions... That are 20-30 different
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Hey horbin,
is it possible to choose the side (EAST / WEST / RESISTANCE) of the crew in a vehicle?
Searched all codes, but have nothing found for that.
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Okay,
My mission.sqm looks as followed:
class Groups { items = 2; class Item0 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={10720.502,12.714643,11356.243}; id=100; side="LOGIC"; vehicle="HeadlessClient_F"; player="PLAY CDG"; leader=1; skill=0.60000002; text="HC_HAL"; }; }; }; class Item1 { side = "GUER"; class Vehicles { items = 100; class Item0 { position[] = {13237.2,20.6604,11705.3};
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Hey second_coming, hey horbin,
have you aready tested it with Exile?
I have tested, but it doesn't work for me.
At first, the HC was always been kicked by infistar for beeing invisible.
For testing, I have deleted the kick command direct in the EXILE_AH.sqf
Then the HC connect and get in the HC slot, but he stays invisible on the spawn island (not on the defined position at the Epoch Spawnbox). I can only see him with Infistar Mapicons.
The Missions come up (within buildings), but ends instant with "success". The HC do not spawn the AI's (because he is not full in the game???)
I have also tried "Run Fums missions on the main server" and also tried without Infistar -> The same... Invisible HC on the Island, missions comes up without AI's and ends instant.
Any idea, how to get the HC in the game? I think it have to do with the parachute spawn system.
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Hi,
my solution for the Moment (I hope):
init.sqf:
if !(hasInterface or isServer) then{[] execVM "HC\Hunger.sqf";};
Hunger.sqf:
uisleep 300; while {true} do { EPOCH_playerHunger = 5000; EPOCH_playerThirst = 2500; uisleep 1800; };
Feedback:
This solutions works for me! So I think you have to put something like this in the next Versions of FUMS.
BTW:
I become a lot of feedback, that our Missions are really great and unique.
That is also your credit and I think I have to told you!
Best thanks again for this great mission system!
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Hi,
my solution for the Moment (I hope):
init.sqf:
if !(hasInterface or isServer) then{[] execVM "HC\Hunger.sqf";};
Hunger.sqf:
uisleep 300; while {true} do { EPOCH_playerHunger = 5000; EPOCH_playerThirst = 2500; uisleep 1800; };
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HC died again.
Now, I put him manual (by porting) in our safe Zone. I hope, this will help.
Can this help?:
init="this enableSimulation false; this allowDamage false";
changin in:
init="player enableSimulation false; player allowDamage false";
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deleted
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Horbin,
as I sayd, now it works great.
But I have another problem by the above changes:
Now the Vehicles from LandPatrol (Convoy) and HelpHelo will not despawn, as they should.
I have undo the changes of the codes, then it is ok and the vehicles despawn after the end of the mission.
Do you have an idea, how to fix that?
Edit: Now I have only commented out line 152 in RemoveDecayObjects.sqf. Line 51 seems to effect the vehicle despawning. Now it's ok :)
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- Designate a specific scope in each AI works perfect and the Sniper are now harder.
- Turn off the AI clean-up protection if the AI is detecting a player seems also to work.
Best thanks for that !!!
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Found this:
In epochconfig.hpp:
WeatherStaticForecast[] = {75.5,0,{0,0,0},0,{1,1}};In ChangeWeather.sqf:if !(EPOCH_WeatherStaticForecast isEqualTo []) then {...Is it right, that the variables have not the same name???Do I simply have to rename the variable in ChangeWeather.sqf to "EPOCH_WeatherStaticForecast"Okay, tested and do not work. -
Is there a possibility to configure the scopes of the AI's`?
They often only have small scopes on srifles, and I think this is the reason, why they don't shoot on larger distance.
And back to #1079:
Is it changeable, that the AI's will definitely be cleaned up on mission end?
Atm, sometimes a timer triggers the loose of a mission, the buildings despawn and the AI's stay.
He-Man
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Hi,
I have set all my AI's to:
[.9, .9, .9, .9, .9, .9, .9, .9], // Soldier skill levelsbut the Ai's don't shoot back at higher distance (e.g. 800m).I set this in SoldierData.sqf and BaseServer.sqf and I also set "global soldier data" to true in the missions.Is this setting not meaningful, or is it impossible to get the AI's more difficult? -
In description.ext
Airdropchance to -1
Ok, thanks a lot!
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Hi,
how to configure / deactivate Epoch Airdrop?
In epochconfig.hpp it is already set to false...
Ah ok, found Settings in @epochhive\addons\a3_epoch_server\compile\epoch_missions...
And there I found out, that the loot is defined in "Mission_Payout1".
But how can I completely deactivate Airdrops?
He-Man
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Now I have set up all again.
Now no more rain and normal nighttime...
The only think is, that I have sometimes fog. But this is ok for me.
But I unfortunately don't know, what the Problem was.
My Changes:
- Removed "enableEnvironment true;" from onPlayerRespawn.sqf
- reinstalled all epoch files
- WeatherStaticForecast[] = {75.5,0,{0,0,0},0.4,{1,1}};
- // { 1800, "ChangeWeather" },
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Make sure you are running the latest @EpochHive\addons\a3_epoch_server.pbo or at least are using it to apply your customizatons.
Inside the PBO file the referenced file should be \system\server_monitor.fsm
Check the file dates.
a3_epoch_server.pbo -> 2015-07-29 11:59
Checked without Infistar (can change the weather) -> problem stays.
Removed "enableEnvironment true;" from onPlayerRespawn.sqf -> problem stays
Why do I have to customize the a3_epoch_server.pbo?
I think, when all files are actual, I only have to change: "WeatherStaticForecast[] = {75.5,0,{0,0,0},0,{1,1}};
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Complete fresh server and same problem stays
Epoch 0.3.3 Enable building in cities etc.. ?
in Bug Reports
Posted · Edited by He-Man
The "class CfgEpochClient" from "destription.ext" has been moved and changed (moved already in 0.3.2).
Because we have custom blocked areas, I haven't touch this section.
Now I have copied the complete code from "@Epoch\Addons\a3_epoch_config\Configs\CfgEpochClient\Altis.hpp" inside the "destription.ext" and inserted our blocked areas.
This was for another problem, but could also work for you...