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He-Man

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Posts posted by He-Man

  1. I'm assuming it is the time between one mission ending and another starting

     

    Are you sure? I think this will be "ZEVMissionInterval"?!

    I'm assuming it is the time, when ZEV mission completely stops, but there are so much variables...

  2. HMG and AI despawn after finishing the missions, but the Box and the smoke stay.

    Can somebody confirm?

     

    When I set "blck_useStatic = true" there spawns the definied 2 static weapons + 4 AI's and additional the defnied AI's -> Everytime 4 AI's more than definied.

    When I set "blck_useStatic = false" there doesn't spawn a vehicle and only the defnied AI's

    Is this right or a bug? How can I spawn HMG's instead of static weapon?

     

    Is it possible to configure, that only max. 2 Mission are active at the same time?

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