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boaby

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  1. Like
    boaby got a reaction from Richie in Marksman DLC?   
    I can understand some frustration but at the end of the day BI is a business , I don't know many businesses that can continually update a product for free and still remain in business. They have to pay staff and overheads to work on the game , therefore charging a small price for DLc is perfectly reasonable. I like to think of the DLC as my donation for them to continue to support and update the base game.
     
    should more weapons and systems been added to the base game before shipping? yeh maybe so , but I bought it and have almost 2000 hours played. im happy to pay for more DLC if they continually improve the game and release content.
  2. Like
    boaby got a reaction from GasT in GPDE 0.3 Test Server Admin?   
    Hi there , me and my friends have been playing on the GPDE 0.3 test server to see whats happening in the new build of epoch but sadly my friend was R2 Autobanned , I think it may be related to his connection and either skaronator or Battleye taking more than 90 seconds to load , which results in an autoban.
     
    Usually we can get this sorted quick but I haven't seen any admins online or know where their forum is to make this post there , if any GPDE admins see this can they look into what caused the ban and unban my friend as he isn't a cheater/hacker/glitcher , just a guy with a crap net connection.
     
    his in game name is Padorian , he shares the [bAS] clantag.
     
    thx in advance for any help regarding this.
  3. Like
    boaby reacted to Tobias Solem in A common theme here   
    I agree that there are lots of posts that are ignored, and that there could be more community interaction from the development team - and that they've handled some things weirdly and caused a lot of drama and bad PR that could have been avoided. I disagree that it should be done by AWOL though. And yeah, I do side with the devs in most situations. But you will also find that there are things that I strongly disagree with (like "The Construct"). But I am under no illusion that a development team, like some of you believe, that because there is a forum that means it's some sort of gaming democracy where what the community majority wants is what actually goes into the mod. Hell, the majority obviously want to play on servers where you can buy your way across some of the challenges in the mod. 
     
    What we get is a mod that is according to their vision, they pay attention to some of what is suggested and said, and they ignore most of it. If that's an uncomfortable reality to you, then prepare to face a world of uncomfort in the rest of your lives because that's how things are.
  4. Like
    boaby got a reaction from SPIB0X in Advice for PVP   
    best advice I could give out is lots of shooting practice on KOTH , when approaching missions always assume there is someone in the area and act accordingly , make yourself invisible (bushes , rocks , defilade) always try to shoot from the smallest stance possible (better shooting and smaller target). if you take fire don't stand around , keep on the move till you lose him and swing around a flank or bug out the area.
     
    never crown the top of a hill , this lets everyone and their grandmother know where you are as you are a sillouhette on a sky background.
     
    if you can wait for the perfect shot , depending on what gun you use and how far the target is you may only get 1 - 2 shots so firing too early can ruin a perfectly good ambush.
     
    have your head on a swivel 100% of the time , you never really know when the area is clear or when more people are moving in flanks or behind you.
     
    generally in arma the guy who spots first will come out on top but the better shooter and mover will usually win out on epoch (due to more health and lower damage).
     
    Never underestimate a good hip fire with an LMG , switching to iron sights or scope loses you a valuable split second where you could light him up with some accurate hip fire and take him down before he gets a shot off.
     
    really its all about practice , shooting , movements and teamwork ... gradudally with time you'll all know how each other play and whats your strengths and weaknesses.
  5. Like
    boaby reacted to GasT in Amazing AI's on server - how they do all this?   
    Seems to be their style. After a while on their server I promise you some sort of intervention will start. Lol

    "While GS96 is not a Christian clan it does support its members who are as well as proudly supports its friends at 'Body of Christ Gaming' (=BoC=) and 'Christian Soldiers 7th Division' (CS7~)."
  6. Like
    boaby got a reaction from BetterDeadThanZed in Regarding the building disallowed in ceratin areas   
    I was asked to post this in the feedback section ....
     
    My question is can this be made to a server side option as I have asked the admins of the server and they are all of the same mindset , we should be able to build anywhere we choose but currently a magical partition blocks access to building within these areas.
     
    I would like to suggest making this a server side option or removing it completely as there is no bonus for the team in blocking off an area and defending it to the best of their abilities since the new update wont allow loot to spawn within the 300m radius.
  7. Like
    boaby got a reaction from Tobias Solem in Epoch Videos   
  8. Like
    boaby reacted to GasT in Epoch Videos   
    1470m kill.

  9. Like
    boaby got a reaction from YarwoodUK in Epoch Videos   
  10. Like
    boaby got a reaction from YarwoodUK in Epoch Videos   
    Arma Gold ... Only on Whatthepoch.com lol.



  11. Like
    boaby reacted to GasT in Epoch Videos   
    Another view of the attack.
     

  12. Like
    boaby got a reaction from Tobias Solem in Epoch Videos   
    part 1


    part 2
  13. Like
    boaby got a reaction from Tobias Solem in Epoch Videos   
    some footage from our time on Whatthepoch.com , great server and admin team.

     
  14. Like
    boaby got a reaction from Steven1230 in Dogs...:(   
    thank you for proving my point , you are bordering on idiocy (no need to read into those words). stay off the weed and the self help books.
  15. Like
    boaby got a reaction from Steven1230 in Dogs...:(   
    great troll man thumbs up , if not I fear for the education system where you reside.
  16. Like
    boaby got a reaction from Shadow Moses in Dogs...:(   
    great troll man thumbs up , if not I fear for the education system where you reside.
  17. Like
    boaby got a reaction from GasT in Tipi's and Helis Radar   
    This is the when epoch will lose the whole point of the mod , when everyone has bases that cant even be accessed legitimately the mod loses its essence and becomes wasteland with safe storage.

    Epoch for me is about base building and finding weaknesses in others bases and attacking , once everyone realises these faults in the mechanics then there will be no base that wont defy the laws of physics and no matter how many hours youve spent in editor will get you into them.

    you applaud and congratulate people for finding obvious flaws in the system yet fail to understand the implications of such actions , epoch will become pointless and boring with bases that have no fear of being broken into.

    Only through solid defence should bases be impervious , not through bad game mechanics..
  18. Like
    boaby got a reaction from DMstratz in defensive mines/traps for bases.   
    so please hear me out before you kick the shit outta me and my idea , I dunno if its been suggested in the past but what I was thinking is that within the 30m radar jammer radius you could place defensive traps that would persist until set off by an aggressor. these traps would be limited in number so as not to turn the area into a minefield and would persist over server restarts if they are placed within the boundaries of the radar jammer.
     
    the same rules would apply to placing them inside the radar jammer area , being that only you or your squad can build there and all would get the location as if theyd placed them (ie the red triangle of death)
     
    traps could be the mines and such already available in game but not limited to just that with some imagination and creativity :).
  19. Like
    boaby got a reaction from Skafsgaard in defensive mines/traps for bases.   
    so please hear me out before you kick the shit outta me and my idea , I dunno if its been suggested in the past but what I was thinking is that within the 30m radar jammer radius you could place defensive traps that would persist until set off by an aggressor. these traps would be limited in number so as not to turn the area into a minefield and would persist over server restarts if they are placed within the boundaries of the radar jammer.
     
    the same rules would apply to placing them inside the radar jammer area , being that only you or your squad can build there and all would get the location as if theyd placed them (ie the red triangle of death)
     
    traps could be the mines and such already available in game but not limited to just that with some imagination and creativity :).
  20. Like
    boaby got a reaction from waynewr in defensive mines/traps for bases.   
    so please hear me out before you kick the shit outta me and my idea , I dunno if its been suggested in the past but what I was thinking is that within the 30m radar jammer radius you could place defensive traps that would persist until set off by an aggressor. these traps would be limited in number so as not to turn the area into a minefield and would persist over server restarts if they are placed within the boundaries of the radar jammer.
     
    the same rules would apply to placing them inside the radar jammer area , being that only you or your squad can build there and all would get the location as if theyd placed them (ie the red triangle of death)
     
    traps could be the mines and such already available in game but not limited to just that with some imagination and creativity :).
  21. Like
    boaby got a reaction from PryMary in Filling empty jar with water   
    double click on jar at a water fountain or blue water barrel around , you'll see the craft menu and click craft. don't drink sea water man , itll kill ya lol (you cant in arma though so your lucky).
     
    you can usually find the water taps at larger churches around the cities , the blue barrels sometimes have sand in them so make sure its water.
  22. Like
    boaby got a reaction from goldenz in Filling empty jar with water   
    double click on jar at a water fountain or blue water barrel around , you'll see the craft menu and click craft. don't drink sea water man , itll kill ya lol (you cant in arma though so your lucky).
     
    you can usually find the water taps at larger churches around the cities , the blue barrels sometimes have sand in them so make sure its water.
  23. Like
    boaby got a reaction from Cr41s3 in Starting to build a base   
    found one last night that contained 1 cinder block , 1 metal , 2 vehicle parts and a backpack. so yeh defo enough to get me a one wall structure lol ... was a bit disappointed when I saw the contents and was first on the scene lol.
  24. Like
    boaby got a reaction from Cr41s3 in Filling empty jar with water   
    double click on jar at a water fountain or blue water barrel around , you'll see the craft menu and click craft. don't drink sea water man , itll kill ya lol (you cant in arma though so your lucky).
     
    you can usually find the water taps at larger churches around the cities , the blue barrels sometimes have sand in them so make sure its water.
  25. Like
    boaby got a reaction from GasT in Too group dependant?   
    yeh arma has never been kind to the lonewolf , however loot being based on the size of the group is maybe a step too far against them. loot shouldn't be dependant on how many players are in the area but more akin to just plain old luck (or as close to that as can be).
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