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CrazyCorky

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Posts posted by CrazyCorky

  1.  

    For all who want a Trader City in Mitrovice, here is my creation ! 

    
    // Trader City Mitrovice
    
        {"Land_cargo_addon02_V1_F", {3800.26, 7022.83, 0}, 135.909},
        {"FoldTable", {3800.01, 7020.42, 0}, 314.545},
        {"Land_Metal_wooden_rack_F", {3802.53, 7024, 0}, 44.5454},
        {"Land_Crates_EP1", {3824.32, 7028.12, 0}, 0},
        {"Land_Crates_EP1", {3821.92, 7028.16, 0}, 0},
        {"Land_Bag_EP1", {3818.34, 7028, 0}, 0},
        {"Land_Bag_EP1", {3819.13, 7028, 0}, 0},
        {"Land_Bag_EP1", {3819.92, 7028, 0}, 0},
        {"Land_Vase_loam_3_EP1", {3822.75, 7027.68, 0}, 0},
        {"Land_Wicker_basket_EP1", {3822.86, 7028.44, 0}, 0},
        {"Land_Wicker_basket_EP1", {3801.08, 7025, 0}, 0},
        {"Land_Bag_EP1", {3795.2, 7019.58, 0}, 0},
        {"Land_Bag_EP1", {3795.2, 7020.35, 0}, 0},
        {"Land_Bag_EP1", {3795.2, 7021.13, 0}, 0},
        {"Land_Bag_EP1", {3795.2, 7021.9, 0}, 0},
        {"Land_Bag_EP1", {3795.2, 7022.68, 0}, 0},
        {"Land_WoodenCart_F", {3804.07, 7026.23, 0}, 0},
        {"Land_CratesWooden_F", {3796.61, 7017.94, 0}, 0},
        {"Land_Sacks_goods_F", {3806.93, 7027.12, 0}, 0},
        {"Land_StallWater_F", {3824.05, 7020.95, 0}, 52.7272},
        {"Land_cargo_addon01_V1_F", {3800.52, 7006.09, 0}, 39.5455},
        {"Land_cargo_addon01_V1_F", {3803.74, 7003.43, 0}, 39.5455},
        {"Land_CratesShabby_F", {3804.97, 7000.52, 0}, 68.6364},
        {"Land_Basket_F", {3805.12, 7002.08, 0}, 0},
        {"Land_Sacks_heap_F", {3796.29, 7007.26, 0}, 66.3637},
        {"Land_PalletTrolley_01_yellow_F", {3795.86, 7016.2, 0}, 34.0909},
        {"Land_CratesPlastic_F", {3796.64, 7004.7, 0}, 0},
        {"Land_CratesPlastic_F", {3797.2, 7003.78, 0}, 0},
        {"Land_Blankets_EP1", {3803.02, 7000.03, 0}, 0},
        {"Land_Bucket_EP1", {3798.34, 7006.91, 0}, 0},
        {"Land_WoodenTable_large_F", {3801.4, 7005.67, 0}, 310},
        {"Land_WoodenTable_large_F", {3803.09, 7004.25, 0}, 310},
        {"FoldChair", {3801.29, 7002.31, 0}, 220.455},
        {"Land_Vase_EP1", {3803.64, 7004.21, 0.855587}, 0},
        {"Land_CncBlock_Stripes", {3814.51, 6995.55, 0}, 0},
        {"Land_CncBlock_Stripes", {3809.39, 6997.8, 0}, 0},
        {"Land_CncBlock_Stripes", {3805.17, 6995.26, 0}, 0},
        {"Land_CncBlock_Stripes", {3800.51, 6997.83, 0}, 0},
        {"Land_CncBlock_Stripes", {3796.8, 6995.32, 0}, 0},
        {"Land_Misc_ConcPipeline_EP1", {3828.07, 7019.21, 0}, 61.8182},
        {"Land_Fire_barrel_burning", {3806.11, 7001.03, 0}, 0},
        {"Barrels", {3799.37, 7008.35, 0}, 0},
        {"FlagCarrierGermany_EP1", {3812.8, 7028.72, 0}, 0},
        {"FenceWoodPalet", {3809.52, 7013.74, 0}, 90},
        {"Garbage_container", {3811.35, 7027.93, 0}, 272.273},
        {"Land_Market_stalls_01_EP1", {3819.65, 7009.11, 0}, 117.273},
        {"Misc_TyreHeapEP1", {3826.71, 7021.95, 0}, 0},
        {"Land_Ind_TankSmall", {3828.44, 7025.7, 0}, 61.3637},
        {"Land_stand_small_EP1", {3800.59, 7000.16, 0}, 0},
        {"Land_stand_meat_EP1", {3798.42, 7002.12, 0}, 305.909},
        {"Land_transport_kiosk_EP1", {3809.38, 7026.58, 0}, 90},
        {"Land_Carpet_rack_EP1", {3799.93, 7027.66, 0}, 0},
        {"Land_covering_hut_EP1", {3809.21, 7014.8, 0}, 0},
        {"Campfire_burning_F", {3810.38, 7017.53, 0}, 0},
        {"Campfire_burning_F", {3796.81, 7026.23, 0}, 0},
        {"Campfire_burning_F", {3797.54, 7010.97, 0}, 0},
        {"Campfire_burning_F", {3813.52, 6998.36, 0}, 0},
        {"Campfire_burning_F", {3822.91, 7024.31, 0}, 0},
        {"USMC_WarfareBBarrier5x", {3832.16, 7025.06, 0}, 91.3636},
        {"USMC_WarfareBBarrier5x", {3830.68, 7018.02, 0}, 292.727},
        {"USMC_WarfareBBarrier5x", {3828.12, 7011.91, 0}, 292.727},
        {"USMC_WarfareBBarrier5x", {3825.57, 7005.81, 0}, 292.727},
        {"USMC_WarfareBBarrier5x", {3823.01, 6999.71, 0}, 292.727},
        {"USMC_WarfareBBarrier5x", {3818.63, 6994.73, 0}, 328.182},
        {"Pole_F", {3813.82, 7029.13, 0}, 90.4545},
        {"Pole_F", {3816.11, 7029.14, 0}, 90.4545},
    	
    // Safezone	
        {"ProtectionZone_F", {3811.36, 7014.41, 0}, 0}
    	
    //Trader Mitro
                    {"C_man_hunter_1_F", {3822.31, 7016.38, 0}, 0},
                    {"C_man_hunter_1_F", {3818.28, 7010.49, 0}, 0},
                    {"C_man_hunter_1_F", {3800.41, 7004.69, 0}, 0},
                    {"C_man_hunter_1_F", {3799.27, 7023.48, 0}, 0}

     

    Looks awesome!

  2. , but I'd rather have that as opposed to players farming loot for virtually unlimited Krypto gains.  

     

    As I can honestly tell the only use crypto has this point is to maintain a base, and possibly purchase gear or vehicles after death or loss of a vehicle.

  3. So as the title implies...

     

    Why is everyone going to indestructible bases. I thought the whole point of a post apocalyptic situation was to survive!? Raiding and looting someone else's base is part of that survival aspect. I've seen a few of the servers I really enjoy playing on go to indestructible bases. It saddens me.

     

    I understand that there are still plenty out there that have destructible bases.. but finding a decent one with good players is hard to find!

     

    What are you thoughts?!

  4. Here we go... You do know that you can use energy packs... Small give you 100 energy... Large give you 1000... And yes the building is annoying at times but you can always find ways around the annoying points. Remember to ALWAYS push the item away from you using your home key. 

     

    Also... REMEMBER THIS IS BARELY 25% DONE!

  5. Just draw one yourself, it'd be very easy, just pour a tin of green paint over your canvas, and Boom, a detailed map of Boredhome. ZZZZzzzzzzz.

    Sorry for hijack. I just can't see why anyone would run this map for Epoch, it's just huge, repetitive, flat green lump. And, considering it was made for A3, it looks like a poorly made A2 map.

     

    I'm not sure why you have this opinion.... I personally think this map is awesome. It has a good amount of rolling hills, flat terrain, big cities and small villages.

     

    Currently this is my favorite map. Taviana was poorly done. I would love to see someone redo Celle. That map was small but was insane with the thick forests.

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