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Posts posted by wizznall
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With out @mas link is broken not found.
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Just watched the vid and the sounds are amazing arma 3 should have this sound pack as a standard.
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NO the new trader system is far better.
- dennis_stk and RRP47
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Yeas we have same problem darkhorse so we went to other server too and worked fine. Even though we had higher ping but atleast we could join.
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Well no use trying to test on vert01 then or at all for that matter, until a community hosted server is allowed. As vert not have the time to fix the 01 server. The devs dont seem to be bothered that their fan base in aus ans nz get left behind and put up with a brok3n server. Very dissapionted by all involved.
Such a great mod too. But I guess we just have to wait for .5 to be released till we can play/test on a decent server that is running properly and admined. Well thats if and auzzies or nz are allowed to host the game at .5
- waynewr, prophate and RIE_JACKTE(new)
- 3
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Well thats disapointing as it is a representation of their services. Quite a let down to be honest. We aus and nz just keep hoping that some comunity in aus ot nz can have the privalige of running an epoch server for testing like usa comunities are.
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Hey mate I inquired about this via pm to 1 of the devs. And he said we have to contact vert about the problem at hand. I have logged into my vert account and have sent james a message to see if their any chance we aus and nz could get the server fixed to we could get the best out of the current version of the mod. As at the moment we are playing on texas server because of the problems on the vert01 server. Also I have noticed the posts that the vert02 server is having the same problem too.
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Go here as the installer is out of date and you have to do it manualy now.
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What you have stated is the same problem vert01 has as well mate. Hope something can be done to fix the issue. Fingers crossed.
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not sure what your on about Blite as I don't have mission.sqm or .init files as I playing on vert01 server official. I only have client files not server files as they aren't released to the public. So I not know what you are on about sorry mate.
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the traders were you spawn in are their and work but they are not marked on the map all people on the server have the same problem. no traders showing on the map. I can't find me rpt file to upload either sorry, but it has to be server side as all players have the same problem, not client side
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all the traders and the spawn points. so like the black dots and the brown dots used for the traders. the epicentre and the shipping containers show though if that's any help.
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^^^ awesome thanks mate hope we can test the new patch this weekend.
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I see the official servers are now in two groups Official dev servers and official community servers. The dev servers are running 0.2 epoch so I am wondering if the official community servers will be updated to 0.2 as well. As I play on the vert01 au server and wondering if it going to be updated so us auzzies can play the new patch over the weekend.
Thank you for your time.
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Tonight we found a chopper and went to the spawn island were the three portals are, we did this to try and remove the cinder wall laying down over the spawn portal. We had no success as their is an jammer their eg plot pole. So I think this needs to be addressed so people can't build their. This is on the au01 vert server.
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I am hoping that the spawn islands will have a no build zone on them. As on the au01 vert server someone has built a wooden floor over the spawn portal. So now only have 2 to choose from. In the next update will their be a no build zone on these portal islands so payers cant build over spawn portals.
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I would like to see 4hrs day and 2 hrs night on an 6 hour restart.
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Oh crap I thought I was doing good at 6.5 hrs, but I like the gun fights though. As I hear gun fire and I get attracted like a moth to a flame LOL.
All great fun though, I haven't been able to master the building system yet though.
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^^^^ awesome thanks mate for the clarification, My mates here in auzzie land started to shit themselves as we couldn't get in to test the server.
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Steam has just updated Arma3 to the 1.32 is their away to back date it to 1.30, so we can play on the official 1.30 servers.
Or will the servers be updated to the new steam Arma 3 update.
As we play on the Vert01 Australian server and it is still set to the Arma3 1.30 and steam is running the Arma3 1.32 update.
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I like that idea too as was playing today wondering what the swing slot in my inventory was. Now I know. And yes when blade gets blunt maybe an angle grinder you have to get an energy pack for to power it to sharpen the axe like an cordless angle grinder.
Make the construct toggleable
in Suggestions
Posted
All the hours i have played this mod i have never seen it. Does it appear on churnarus at all. As i was wondering if the construct ever made it to game.