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ToshioSM

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  1. Like
    ToshioSM got a reaction from Glenn in Server helping please!!   
    Yep guys, you're right and sorry for this nervous post. But on the forum is many tutorials. I understand if someone has problem which doesn't exist in tutorials then no problem i can help if i can.
  2. Like
    ToshioSM got a reaction from hambeast in Static guns help   
    Why you are fucking liar? 

     
    Oh yeah? You are awesome liar. I know these variables in deploy_gun.sqf.

    You stole scripts from www.grof.gr server and you think you are fucking fine guy? They changed all variables because so noobs as you steal their files from mission.pbo on your servers.


    Special for you, entered on grof.gr server, downloaded mission.pbo, unpacked, found deploy_gun.sqf and made screenshot as proof on your lies:

  3. Like
    ToshioSM reacted to MGT in Anyone who says antihack isn't needed   
    Ladies and gentlemens, http://www.mgtrolls.eu/forum/m/12045571/viewthread/11712910-banned-after-my-frist-step-on-panthera-server/page/1
     
    Im going to see where this goes
     
     
     
    So I checked the logs and found this in the hacklog BadFile: (\LoganNZL\[email protected]) which is an old script based menu hack with tools like esp and god mode etc etc
     
    Getting my popcorn popped ready for this :D
  4. Like
    ToshioSM reacted to MGT in Anyone who says antihack isn't needed   
    I know lol, this guy is comedy gold.
  5. Like
    ToshioSM reacted to x2dezjohn in How fix bug with sidewalks on 30-45-60 degree terrain?   
    yh was wondering if there was a fix too as like sidewalks
  6. Like
    ToshioSM reacted to NoxSicarius in [Release] Epoch Admin Tools V1.10.0   
    It is possible, but relatively rare and there is an anti spoof in the next epoch update. I don't currently know how to move the tools into the server.
  7. Like
    ToshioSM reacted to NoxSicarius in [Release] Epoch Admin Tools V1.10.0   
    This is all possible. I will probably split it into two options on the next release because I have seen a need for this as well. It can be changed to only heal target if that is what you want. Directional may be possible, but target is probably a better option.
     
     
    Change the 5 to a 1
  8. Like
    ToshioSM got a reaction from bFe in Personal safe slots   
    Hi friend,

    It's in dayz_code.pbo from your @DayZ_Epoch folder. 

    You need unpack config.bin to get "CfgVehicles.hpp". There is possible editing slots. 

    How unpack config.bin?

    You can use ArmA Tools with "unRap" tool from this link:
    http://www.kegetys.fi/arma-tools/

    Copy config.bin to folder with unRap.exe, then click 2x on unRap.exe, will ask you where is config.bin then show him and u will get many files .hpp from config.bin.

    I will attach for you this file:
    http://pastebin.com/CTvVumYy

    Copy all and put to new file, call it "CfgVehicles.hpp". Extension must be .hpp, not .txt. 

    Vault Storage is on 1545 line.
     
    class VaultStorage : Land_A_tent { placement = "vertical"; vehicleClass = "Survival"; displayName = "Safe"; model = "\z\addons\dayz_epoch\models\safe.p3d"; destrType = "DestructNo"; armor = 800; transportMaxMagazines = 200; transportMaxWeapons = 25; transportMaxBackpacks = 10; lockedClass = "VaultStorageLocked"; packedClass = "WeaponHolder_ItemVault"; };
  9. Like
    ToshioSM reacted to lmapper in Disappearing menu after wearing clothes   
    Copy-paste here part of fn_selfactions.sqf with this script.
  10. Like
    ToshioSM got a reaction from insertcoins in How save permanently correct position my towers and fuel pumps?   
    Oh my god! I know what was bad!

    If u give in INIT just:
     
    setVectorUp [0,0,1] It won't be enough. 

    You have to give NAME for object and command:
     
    nameobject setVectorUp [0,0,1] Example: castle21 setVectorUp [0,0,1] Name like you want guys.

    Here is example:



    Here is proof 90 degree angle.


  11. Like
    ToshioSM reacted to Fully in How save permanently correct position my towers and fuel pumps?   
    setVectorUp [0,0,1] put that in the init of the object =)

    Another tip save often as stuff seems to move around all the time.

    if you want objects to line up, line them up save it, realign and save it again =)
  12. Like
    ToshioSM reacted to Infinity in How save permanently correct position my towers and fuel pumps?   
    You have to do that in both files, even though it looks OK in the editor afterwards; it will often make buildings float once you got it uploaded to your server. Very unreliable.
  13. Like
    ToshioSM reacted to Infinity in How save permanently correct position my towers and fuel pumps?   
    I'd recommend to build at flat surface areas, and save after placing an item, when you load it back in; it might have moved, set it back and save again; it should now stay the way you want it. The chances of it shifting position on flat surfaces are very slim.
  14. Like
  15. Like
    ToshioSM reacted to insertcoins in Where is file with changes on Chernarus in DayZ Epoch?   
    in your server pbo there is a missions map, inside this look for chernarus, there should be an sqf file there
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