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matrixmark

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Posts posted by matrixmark

  1. These kicks have been happening since release.

     

    Every few restarts we open admin menu and boom pubvar kick #0

     

    Not happening on every restart just every few.

     

    It's a default install... no scripts or anything added. Contemplating switching to "the other antihack menu" as this one is just not working right.

     

    I have to on the odd occasion this occurs delete the publicvariable.txt and rename the pubvar.txt.original back to pubvar.txt for it to work again.

  2. This will never be creepy lol.....

     

    Sure you shit yo pants when you hear a cultist, or a sapper but other than that....Nope ;(

     

    And yes the ferris wheel is just so out of place..... completely not needed at all. More antagonists is what we feckin need. Something to make up for the lack of anything difficult.

  3. Blown up vehicles will respawn next restart, so long as the maximum of that type isn't hit.

    Damaged vehicles will stay until they're untouched for XXX number of days, XXX being what value is inside your epochconfig.hpp

     

    How damaged do they need to be?

     

    I've been going around my map and finding vehicles wrecked all over. With varying damage.

  4. 20.12.2014 19:12:56: [SoA]Darth_Rogue (69.180.175.228:2304) xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx - #25 "k "B_Carryall_cbr";
    player addVest "V_TacVest_camo";
    player addItemToBackpack "FirstAidKit";
    player addItemToVest "10Rnd_762x51_"
    20.12.2014 19:14:42: [SoA]Darth_Rogue (69.180.175.228:2304) xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx - #26 "inder";
    player addWeapon "hgun_Pistol_heavy_01_F";
    player addBackpack "B_Carryall_cbr";
    player addVest "V_TacVest_camo";
    player "
    
    

    I'm sure I could figure it out but I just spent two days fixing BE restrictions so I could run JSRS and I don't have the brain power left for this.  lol

     

     

     

    Yea pretty much same kicks I'm getting.

  5. Also, does anyone else have an issue with the ATRQ on the Taru sling loader breaking every single time you use the sling to pick up any vehicle?? It even broke while I was lifting a fking go kart the other day.

     

    Yep, twice yesterday on picking up a vehicle very carefully, the ATRQ broke.

     

    Something with them isn't right.

  6. Mhmm having quite a few issues with this.

     

    Mostly with boats and DLC choppers.

     

    We saw one around 200m away and from there we could clearly see the heli wasn't sitting right. It was on a slight slope but was raised completely level. When we got within a few meters of it we saw it drop to the ground.

     

    Upon entering the vehicle *boooom* 3 players dead lol.

     

    Whatever spawns the vehicles isn't working right.

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