vbawol Posted September 2, 2013 Report Share Posted September 2, 2013 Hi Exodon, The placed objects on my Server are dissapearing after 7 Days, but i have put CleanupPlacedAfterDays = -1 in my HiveExt.ini (7 Days ago). It looks like this: ; HiveExt.ini [Time] ; Type kann "Local, "Custom", oder "Static" sein ; Local: Die aktuelle Serverzeit wird verwendet ; Custom: Der Wert von "Offset" wird beachtet ; Static: Die Zeit, die bei "Hour" eingestellt ist, wird bei jedem Start verwendet ;Hour = 8 Type = Custom Offset = -1 [Database] ; Zugangsdaten für die Datenbank Type = MySQL Host = 217.198.xxx.xxx Port = 3306 Database = ni1xxxxx_7_epoch Username = ni1xxxxx_7_epoch Password = 4nQxxxxx CleanupPlacedAfterDays = -1 [Characters] ; IDField: The field name that Player's IDs are stored in (unique per game license) ;IDField = PlayerUID ; WSField: The field name that Player's World Position and rotation is stored in ; Enables you to run multiple different maps (different instances) off the same character table ;WSField = Worldspace [Objects] ; Flag indicating whether hiveext should detect vehicles out of map boundaries (X < 0, or Y > 15360) and reset their position to [] ; Note: YOU MUST have a proper dayz_server.pbo that supports this feature, otherwise you will get script errors ; You can find that file under the SQF directory for your server version ;ResetOOBObjects = false [ObjectDB] ; Zugangsdaten für die Objekte-Datenbank (falls verwendet). ;Use = false [Date] ; Type kann "Local, oder "Static" sein ; Local: Die aktuelle Serverzeit wird verwendet ; Custom: Die Werte von "Year", "Month" und "Date" werden beachtet ;Year = 2012 ;Month = 7 ;Date = 3 Type = Local You need to place the CleanupPlacedAfterDays = -1 under the [Objects] section directly under ;ResetOOBObjects = false for it to work. Link to comment Share on other sites More sharing options...
SunnyPi Posted September 2, 2013 Report Share Posted September 2, 2013 Basebuilding 1.02 is basicly necessary... anyone any idea how to go 1.0.2 with it? Link to comment Share on other sites More sharing options...
iFear Posted September 4, 2013 Report Share Posted September 4, 2013 Tank you vbawol, this helped :) :) :) You need to place the CleanupPlacedAfterDays = -1 under the [Objects] section directly under ;ResetOOBObjects = false for it to work. @Exodon: I love your Script Pack, have it on my server since one month :) When can we expect an update for 1.0.2? Link to comment Share on other sites More sharing options...
BigCountry Posted September 5, 2013 Report Share Posted September 5, 2013 Basebuilding 1.02 is basicly necessary... anyone any idea how to go 1.0.2 with it? 100% agree. We are dropping Day.st and going to HFB tonight so we can run 1.0.1.5 Without Basebuilding there is no point in even logging into our server..lol Link to comment Share on other sites More sharing options...
Rainah Posted September 6, 2013 Report Share Posted September 6, 2013 BigCountry no idea what you're talking about - im on DayZ.st and i got basebuilding working no problem. Link to comment Share on other sites More sharing options...
BigCountry Posted September 6, 2013 Report Share Posted September 6, 2013 impossible with v1.0.2 we could not remove any of our structures, keypads did not work etc. Link to comment Share on other sites More sharing options...
jojje Posted September 6, 2013 Report Share Posted September 6, 2013 correct me if im wrong, but i believe if you got basebuilding working on v1.0.2 whitout breaking epochs modular system you open up for an exploit where anyone whit a crowbar can go in and destroy your basebuilding bases. Link to comment Share on other sites More sharing options...
BigCountry Posted September 7, 2013 Report Share Posted September 7, 2013 correct me if im wrong, but i believe if you got basebuilding working on v1.0.2 whitout breaking epochs modular system you open up for an exploit where anyone whit a crowbar can go in and destroy your basebuilding bases. X2 Link to comment Share on other sites More sharing options...
elemental1976 Posted January 10, 2015 Report Share Posted January 10, 2015 Ok i have moved onto Arma 3 and i am looking at getting an A3 Epoch chernarus server running! There seems to be no Data Basae management like SQL? did i miss something? how do i manage the data like in A2? Link to comment Share on other sites More sharing options...
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