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Just now, Robert261171 said:

Tested it again and now got a error in the RPT,

18:00:02 Error in expression <andler {};};


{dayz_allowedObjects = dayz_allowedObjects + [_x select 2];}for>
18:00:02   Error position: <dayz_allowedObjects + [_x select 2];}for>
18:00:02   Error Undefined variable in expression: dayz_allowedobjects
18:00:02 File mpmissions\DayZ_Epoch_24.Napf\admintools\variables.sqf, line 284

dose this mean anything?

let me see

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this line {dayz_allowedObjects = dayz_allowedObjects + [_x select 2];}forEach allBuildingList;

i guess overwrite the default variables.sqf to allow the spawned objects by admins to get saved in db or something like this.

@NoxSicarius this is an error on your update?

but.. i think the new epoch dont use anymore dayz_allowedObjects.  uses DayZ_SafeObjects

so try changing the line by:

{DayZ_SafeObjects = DayZ_SafeObjects + [_x select 2];}forEach allBuildingList;

 

anyway i dont belive that it is your problem @Robert261171

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@Robert261171WAIT A MINUTE:dry: are you sure ure using the new filesL? cuz ure rpt error this line

this line {dayz_allowedObjects = dayz_allowedObjects + [_x select 2];}forEach allBuildingList;

do not exist in noxicarius update.... is like i show u see

{DayZ_SafeObjects = DayZ_SafeObjects + [_x select 2];}forEach EAT_allBuildingList;

https://github.com/noxsicarius/Epoch-Admin-Tools/blob/master/admintools/variables.sqf

 new files

https://github.com/noxsicarius/Epoch-Admin-Tools/tree/TestBranch

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6 minutes ago, Robert261171 said:

downloaded the new files and its in there as,

dayz_allowedObjects

and used all the files

https://ibb.co/hq9wRF

Epoch Admin Tools V-1.10.7

https://github.com/noxsicarius/Epoch-Admin-Tools/tree/TestBranch

sory but if u have dayz_allowedObjects in admintools variables you have the old files

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8 minutes ago, Robert261171 said:

got it all working just having a nightmare with batteye,

put all the filters in but still get kicked off..

but thanks for your help...

be sure ure overwriting the battleye folder in your serverroot with adm tools be folder

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38 minutes ago, Robert261171 said:

never done it that way i just diff marge the files and normally works..  

ok if u merge it well, just remember the line about antihack in your init.sqf

 

[] execVM "admintools\antihack\antihack.sqf"; // Epoch Antihack with bypass

and again, your admin uid in config.sqf

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20 hours ago, Robert261171 said:

got the admin all working,

can't use all the tools because of battleye but dont use all of the anyway..

thanks for you help

The filters are not completed yet. You may have trouble with a few items. Posting known errors will help with that when I get some time free.

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 4:11:38 "DELETE: Player B 1-1-B:1 (Relentless) REMOTE deleted object with ID: 505"
 4:11:38 Suspending not allowed in this context
 4:11:38 Error in expression <icleUID,_player] call server_deleteObj;
uisleep 1; 
_vehicleUID = _worldspace>
 4:11:38   Error position: <uisleep 1; 
_vehicleUID = _worldspace>
 4:11:38   Error Allgemeiner Fehler in Ausdruck (in english: error in expression)
 4:11:38 File z\addons\dayz_server\compile\server_updateObject.sqf, line 287

This is the mentioned part in server_updateObject.sqf:

	/* Get the Inventory of the Vehicle */
	_inventory = [
		getWeaponCargo _object,
		getMagazineCargo _object,
		getBackpackCargo _object
	];
	
	/* Get the position of the Vehicle */
	_position 	= getPosASL _object;
	if !(surfaceIsWater _position) then {
		_position =  ASLToATL _position;
	};
	_dir 		= getDir _object;
	_worldspace = [_dir,_position];

	/* Delete the current Database entry */
	[_oldVehicleID,_oldVehicleUID,_player] call server_deleteObj;
	uisleep 1; // Changed to uisleep()

Any ideas how to fix this?
Also you should update those battleye filters. It's written that you have to replace them with your filters but even with them there are so many restrictions on each function of the admin menu. I removed them for now. It's a test server anyways.

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@DAmNRelentless maybe a temporal fix, is made an antihack bypass on your admins.

for example in your init.sqf

find:

dayz_antihack = 1; 

replace the line by:

adminsList= ["7656119825757****"];  //your admins ids
if((getPlayerUID player) in adminsList) then {

//disable antihack for admis 
dayz_antihack = 0;     
} else {
//enable antihack for normal players
dayz_antihack = 1; 

};

 

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On 3/24/2017 at 11:23 PM, DAmNRelentless said:
 4:11:38 "DELETE: Player B 1-1-B:1 (Relentless) REMOTE deleted object with ID: 505"
 4:11:38 Suspending not allowed in this context
 4:11:38 Error in expression <icleUID,_player] call server_deleteObj;
uisleep 1; 
_vehicleUID = _worldspace>
 4:11:38   Error position: <uisleep 1; 
_vehicleUID = _worldspace>
 4:11:38   Error Allgemeiner Fehler in Ausdruck (in english: error in expression)
 4:11:38 File z\addons\dayz_server\compile\server_updateObject.sqf, line 287

This is the mentioned part in server_updateObject.sqf:

	/* Get the Inventory of the Vehicle */
	_inventory = [
		getWeaponCargo _object,
		getMagazineCargo _object,
		getBackpackCargo _object
	];
	
	/* Get the position of the Vehicle */
	_position 	= getPosASL _object;
	if !(surfaceIsWater _position) then {
		_position =  ASLToATL _position;
	};
	_dir 		= getDir _object;
	_worldspace = [_dir,_position];

	/* Delete the current Database entry */
	[_oldVehicleID,_oldVehicleUID,_player] call server_deleteObj;
	uisleep 1; // Changed to uisleep()

Any ideas how to fix this?
Also you should update those battleye filters. It's written that you have to replace them with your filters but even with them there are so many restrictions on each function of the admin menu. I removed them for now. It's a test server anyways.

delete uisleep 1. Looks like it no longer allows that for some reason. You could try sleep 1 instead. If sleep 1 doesn't work it should be ok to remove it all together.

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On 2017-4-28 at 7:01 PM, EditedSnowHD said:

Still not figured out, could some one help me?

i moved these lines in the init.sqf:

call compile preprocessFileLineNumbers "admintools\config.sqf"; // Epoch admin Tools config file
call compile preprocessFileLineNumbers "admintools\variables.sqf"; // Epoch admin Tools variables

Now the scroll action menu shows up,

but the admin tools still dont.

I do have a feeling it has something to do with these lines.

 

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27 minutes ago, EditedSnowHD said:

i moved these lines in the init.sqf:

call compile preprocessFileLineNumbers "admintools\config.sqf"; // Epoch admin Tools config file
call compile preprocessFileLineNumbers "admintools\variables.sqf"; // Epoch admin Tools variables

Now the scroll action menu shows up,

but the admin tools still dont.

I do have a feeling it has something to do with these lines.

 

Sorry for the spam, but i managed to fix the problem (admin scroll menu not showing up.)

I fixed it to place these lines:

call compile preprocessFileLineNumbers "admintools\config.sqf"; // Epoch admin Tools config file
call compile preprocessFileLineNumbers "admintools\variables.sqf"; // Epoch admin Tools variables

under:

progressLoadingscreen 0.25;

Instead of putting it above:

Initialized = true;

 

I don't know why this works but it does.

The only thing is that the action menu doesn't show up. Thats fine with me tho.

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