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[Tutorial] How to change (Blood,Hunger,Thirst,Temp) GUI


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You need to define RscPictureGUI

 

here is mine,

class RscPictureGUI
{
access = 0;
type = 0;
idc = -1;
colorBackground[] = {0,0,0,0};
colorText[] = {1,1,1,1};
font = "TahomaB";
sizeEx = 0;
lineSpacing = 0;
text = "";
style = "0x30 + 0x100";
x = 0;
y = 0;
//w = 0.2;
//h = 0.15;
};
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  • 3 weeks later...
  On 3/29/2014 at 2:08 PM, Darth_Rogue said:

I was able to get this to work very easily.  The image files you need for the updated icons are already in the dayz_code.pbo, so everyone already has them.  There is no need to copy them to the mission file.  All you have to do is pull 'player_UpdateGUI.sqf' from "dayz_code\compiles" and place it in your mission file in a folder called "fixes".  Then edit your compiles.sqf to point to the player_updateGUI.sqf from the fixes folder.  See below.

  Reveal hidden contents

Pay close attention to the paths in the code below referencing the .paa files and you will see that they are being called now from the "status" folder in dayz_code.  You can either edit the paths to your liking as I have, or you can copy and paste the entire contents of the file into yours.  The code below is the complete player_updategui.sqf file.

  Reveal hidden contents

The only thing I don't like is how small they appear now.  I will work on finding a way to increase their size to increase visibility and post an update once I'm successful.

 

Enjoy!   :)

Any way you could finish this script.. That other guys script was way too over complicated, and didn't work no matter how many times i tried..

All you need to do is finish adding the Backgrounds and the other part to it..

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  On 9/16/2014 at 5:12 PM, HellWalker said:

Is there anyone here able to make a tutorial on how to install this? I've tried to follow all the topics in here, but i'm getting stuck in the loading character data

 

Just do it like in this

 

Additionally:

Get the player_monitor.sqf from your dayz_code/system and place it in your mission (i placed it in custom).

Open it and change the path of the player_monitor.fsm (mine is custom/player_monitor.fsm).

Open init.sqf and change the path of player_monitor.sqf (could be that you have player_monitor.fsm there... - mine is custom/player_monitor.sqf).

 

Got it working that way ;)

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  • 1 month later...
  On 10/30/2014 at 7:19 AM, reaperz73 said:

Using  jOops version. We don't run weighting and I can't get the weight icon to turn off??

 

try replacing your player_updategui.sqf with that one...

  Reveal hidden contents

 

cheers

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***FIXED***They were not being pulled from the Status folder.

As you can see it looks like I have the original paa files overlapping the new ones.  Please assist in correcting this issue.  Also, I would like the blood and thirst to switch places so they are where they normally are.  Thank you in advance!

 

Dn9x5lj.jpg

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  • 2 months later...
  On 11/8/2014 at 11:04 PM, Gand said:

***FIXED***They were not being pulled from the Status folder.

As you can see it looks like I have the original paa files overlapping the new ones.  Please assist in correcting this issue.  Also, I would like the blood and thirst to switch places so they are where they normally are.  Thank you in advance!

 

Dn9x5lj.jpg

please tell me please how to do a gui of weight ?

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