mandy561 Posted January 31, 2014 Report Share Posted January 31, 2014 Seems that after updating to 1.0.4 and installing EMS/Infistar and my custom traders (Done exactly as before) Traders don't take money but they give vehicle/item/weapon Any pointers as to why that might happen? :o Link to comment Share on other sites More sharing options...
0 mandy561 Posted January 31, 2014 Author Report Share Posted January 31, 2014 Update: This only happens with Custom currency. For example I have a coastie trader where you can buy cheap vehicles for beanz Or my military trader where you can buy lav25 etc for 4 "ItemCitrine" (Still had citrine after the sale) However at the same military trader I bought a jackal for 6 x 10oz and it took my money Do i need to define the currency somewhere? :o Link to comment Share on other sites More sharing options...
0 insertcoins Posted January 31, 2014 Report Share Posted January 31, 2014 tried it without the antihack? sounds like a database prob. tbh Link to comment Share on other sites More sharing options...
0 mandy561 Posted January 31, 2014 Author Report Share Posted January 31, 2014 Tried it stock without any addons except 1 custom trader and still doesn't take any currency that isn't standard in epoch. Link to comment Share on other sites More sharing options...
0 mandy561 Posted January 31, 2014 Author Report Share Posted January 31, 2014 Alrite, bit of a bump in the hopes of an official response. With absolutely 0 custom scripts on the stock server.pbo/mission file, Server still gives me vehicles/weapons/items in exchange for letting me keep my money (tried on the chainsaw i have in stary) Is currency now defined somewhere else, or is there an alternative method I can use for custom currency that other people know about? Link to comment Share on other sites More sharing options...
0 NightHâwk Posted January 31, 2014 Report Share Posted January 31, 2014 I have this problem also, hope some one can help. Link to comment Share on other sites More sharing options...
0 BetterDeadThanZed Posted January 31, 2014 Report Share Posted January 31, 2014 It seems like most of the problems related to the traders are the result of improper database updating. I'm sure if vbawol answers, that'll be part of his reply. Link to comment Share on other sites More sharing options...
0 Richie Posted January 31, 2014 Report Share Posted January 31, 2014 At least you have items to buy :p Sauerland never got every item it should have, 1.0.4 is great but it's not without its problems. Link to comment Share on other sites More sharing options...
0 mandy561 Posted February 1, 2014 Author Report Share Posted February 1, 2014 Traders all work perfectly but my custom currency doesn't work. Experience kind of makes me want to think that "usable" currency is now defined somewhere. Who knows. Should I happen to fix this, anyone know how to turn off ore veins? Link to comment Share on other sites More sharing options...
0 vbawol Posted February 1, 2014 Report Share Posted February 1, 2014 Update: This only happens with Custom currency. For example I have a coastie trader where you can buy cheap vehicles for beanz Or my military trader where you can buy lav25 etc for 4 "ItemCitrine" (Still had citrine after the sale) However at the same military trader I bought a jackal for 6 x 10oz and it took my money Do i need to define the currency somewhere? :o This is a side effect of no longer using just a barter system. Currently only items with "worth" are usable as currency. For 1.0.4.1 I will make it so that items without worth can be used as a 1:1 currency. The gems are to be used as rare form of currency that does not directly relate to silver or gold. Link to comment Share on other sites More sharing options...
0 vbawol Posted February 1, 2014 Report Share Posted February 1, 2014 Traders all work perfectly but my custom currency doesn't work. Experience kind of makes me want to think that "usable" currency is now defined somewhere. Who knows. Should I happen to fix this, anyone know how to turn off ore veins? Set MaxMineVeins = 0; in your init.sqf Link to comment Share on other sites More sharing options...
0 mandy561 Posted February 1, 2014 Author Report Share Posted February 1, 2014 Much love :D Thanks for the reply. Looking forward to 1.0.4.1 Link to comment Share on other sites More sharing options...
0 NightHâwk Posted February 1, 2014 Report Share Posted February 1, 2014 Yes thanks for the reply vbawol Link to comment Share on other sites More sharing options...
0 Crystal Posted February 3, 2014 Report Share Posted February 3, 2014 Any news on when this update might appear? I am considering holding off updating the server for want off a fresh start. If we are talking weeks I will wait - if we are talking months I will postpone the update. Link to comment Share on other sites More sharing options...
0 vbawol Posted February 9, 2014 Report Share Posted February 9, 2014 As of 1.0.4.1 you can use the old barter system again, best for non silver/gold trades. Basically we re-added the old files, you can use them by changing the afile entry in the Traders_DATA database table from "trade_items" to "trade_items_old". This will also work for the other afile's just add _old to the name. Crystal 1 Link to comment Share on other sites More sharing options...
0 feelgood Posted February 9, 2014 Report Share Posted February 9, 2014 deleted Link to comment Share on other sites More sharing options...
0 Crystal Posted February 9, 2014 Report Share Posted February 9, 2014 So we can essentially have both? We just rename the particular items afile to _old? Both sounds nice. Link to comment Share on other sites More sharing options...
0 vbawol Posted February 9, 2014 Report Share Posted February 9, 2014 So we can essentially have both? We just rename the particular items afile to _old? Both sounds nice. Correct Link to comment Share on other sites More sharing options...
0 Crystal Posted February 10, 2014 Report Share Posted February 10, 2014 So it is JUST the trader_data file we need to adjust? Having some issues on 'waiting to authenticate'. RPT log says.... 21:46:18 Error in expression < compile format ["%1",_data]; _status = _result select 0; if (_status == "Objec> 21:46:18 Error position: <_result select 0; if (_status == "Objec> 21:46:18 Error Undefined variable in expression: _result 21:46:18 File z\addons\dayz_server\system\server_monitor.sqf, line 275 21:46:18 Error in expression <status = _result select 0; if (_status == "ObjectStreamStart") then { _val = _r> 21:46:18 Error position: <== "ObjectStreamStart") then { _val = _r> 21:46:18 Error Generic error in expression 21:46:18 File z\addons\dayz_server\system\server_monitor.sqf, line 277 21:47:49 "get: STRING (60843142), sent: STRING (60843142)" 21:47:49 "DISCONNECT: Crystal (60843142) Object: B 1-1-A:1 (Crystal) REMOTE, _characterID: 0 at loc [10153.7,-4593.89,90.7]" 21:47:49 "ERROR: Cannot Sync Character Crystal as no characterID" 21:47:49 Client: Remote object 2:14 not found 21:47:49 Client: Remote object 2:15 not found 21:47:49 Client: Remote object 2:16 not found Link to comment Share on other sites More sharing options...
0 Havoc302 Posted July 11, 2014 Report Share Posted July 11, 2014 Nvm, figured out what I'd done :P Link to comment Share on other sites More sharing options...
Question
mandy561
Seems that after updating to 1.0.4 and installing EMS/Infistar and my custom traders (Done exactly as before)
Traders don't take money but they give vehicle/item/weapon
Any pointers as to why that might happen? :o
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