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[HowTo] add Chernarus-Spawnselection


jOoPs

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open your description.ext (missionfiles) and make sure that class RscPicture exists, it should be there by default. if not try to add it back.

class RscPicture
{
	access=0;
	type=0;
	idc=-1;
	style=48;
	colorBackground[]={0,0,0,0};
	colorText[]={1,1,1,1};
	font="TahomaB";
	sizeEx=0;
	lineSpacing=0;
	text="";
};
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phantom it only happens when you die and get infected.  I've rolled mine back before and investigating.

i killed him using admin tool several times and hes always stuck in debug. only gets away if i teleport him. and he hasnt been infected

 

FIXED. removed everything about that player in databases. logs etc. works now

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Phantom in the future simply find the character_data row for that player that has the infected flag set to 1.  Set it to 0 and profit.

 

In 1.0.4 you can set the zombie player option to false in the init.sqf and you won't have this problem anymore.  Check the change log for the global variable.  Once JOops adds the 1.0.4 fsm file that's how I'll be running the server.  For the most part the players simply call hoard on themselves when spawning in as a zombie or yell for admin to kill them (LOL).

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Phantom in the future simply find the character_data row for that player that has the infected flag set to 1.  Set it to 0 and profit.

 

In 1.0.4 you can set the zombie player option to false in the init.sqf and you won't have this problem anymore.  Check the change log for the global variable.  Once JOops adds the 1.0.4 fsm file that's how I'll be running the server.  For the most part the players simply call hoard on themselves when spawning in as a zombie or yell for admin to kill them (LOL).

for me it has nothing to do with being zombie. 2 players got stuck in debug and they were not infected. only thing that helped was to remove all data of them from database. tried several other things but only that helped.

can i use that 1.0.4 file when my server is running 1.0.3.1?

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I get these in my RPT:

Error in expression <plr_Login2 = [_charID,player,_playerUID,_spawnSelection];
publicVariableServer ">
  Error position: <_spawnSelection];
publicVariableServer ">
  Error Undefined variable in expression: _spawnselection

Epoch 1.0.4 with the correct player_monitor.

 

\\Edit: Fixed by adding

"private ""_spawnSelection"";" \n

before

"PVDZE_plr_Login2 = [_charID,player,_playerUID,_spawnSelection];" \n

In player_monitor.fsm

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  • 2 weeks later...

Hi, anyone have a Update for this Spawnselector? I changed all the settings and images to use it on my Epoch 1.0.4.1 Napf Server

but it does not working.

Login Stops at "Loading Charakter data...

 

Epoch 1.0.4.2 is now available, ideally an update of the selector for Epoch 1.0.4.2

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Hello, i try it again with Epoch 1.0.4.2 but is does not work.

 

I come InGame but no Selection Screen :unsure: i dont know where is the mistake....

 

Can anyone pleas look into my pbo´s and rpt?

 

https://www.dropbox.com/s/tu52hz33gur7r3y/PBO%C2%B4s.zip

Try the player_monitor.fsm I attached !  ;)

And i did not see the $PREFIX$ in your dayz_server? 

 

player_monitor.fsm

PREFIX

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Works fine for a while but then some players stuck on the loading screen and this is in .RPT.

17:43:14 Error in expression <rpos "respawn_west";
_distance = _debug distance _position;
if (_distance < 2000>
17:43:14   Error position: <distance _position;
if (_distance < 2000>
17:43:14   Error 1 elements provided, 3 expected
17:43:14 File z\addons\dayz_server\compile\server_playerSetup.sqf, line 76
17:43:14 Error in expression <nd _findSpot} do {

if (_spawnSelection == 9) then {

if (dayz_spawnselection ==>
17:43:14   Error position: <== 9) then {

if (dayz_spawnselection ==>
17:43:14   Error Generic error in expression
17:43:14 File z\addons\dayz_server\compile\server_playerSetup.sqf, line 201
17:43:14 Error in expression <nd _findSpot} do {

Any ideas?

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Works fine for a while but then some players stuck on the loading screen and this is in .RPT.

17:43:14 Error in expression <rpos "respawn_west";
_distance = _debug distance _position;
if (_distance < 2000>
17:43:14   Error position: <distance _position;
if (_distance < 2000>
17:43:14   Error 1 elements provided, 3 expected
17:43:14 File z\addons\dayz_server\compile\server_playerSetup.sqf, line 76
17:43:14 Error in expression <nd _findSpot} do {

if (_spawnSelection == 9) then {

if (dayz_spawnselection ==>
17:43:14   Error position: <== 9) then {

if (dayz_spawnselection ==>
17:43:14   Error Generic error in expression
17:43:14 File z\addons\dayz_server\compile\server_playerSetup.sqf, line 201
17:43:14 Error in expression <nd _findSpot} do {

Any ideas?

Try this server_playerSetup.sqf and replace it in your dayz_server\compile\

 

server_playerSetup.sqf

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Try this server_playerSetup.sqf and replace it in your dayz_server\compile\

 

server_playerSetup.sqf

 

I don't have that spawnSelection == 9 error anymore but this is still coming up.

18:08:00 Error in expression <rpos "respawn_west"; _distance = _debug distance _position; if (_distance < 2000>
18:08:00 Error position: <distance _position; if (_distance < 2000>
18:08:00 Error 1 elements provided, 3 expected
18:08:00 File z\addons\dayz_server\compile\server_playerSetup.sqf, line 75
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