nismo1969 Posted April 2, 2019 Report Share Posted April 2, 2019 After this latest update 1.31 Frequency Jammers no longer work (allow you to build) after a server restart. This is on on clean wiped Database with everyone starting fresh. Jammer work as intended and can be upgraded then after server restart they can't be used or access unless they get upgraded and when they get to level 4 they cease to function. Regards Link to comment Share on other sites More sharing options...
He-Man Posted April 2, 2019 Report Share Posted April 2, 2019 Have you checked the rpt logs? From Server and Client? Here Everything is working as intended, so I think there is something wrong on your side Link to comment Share on other sites More sharing options...
He-Man Posted April 4, 2019 Report Share Posted April 4, 2019 @nismo1969 Have you found the issue? Link to comment Share on other sites More sharing options...
umfufu Posted April 6, 2019 Report Share Posted April 6, 2019 Got the same problem place a plotpole and u can upgrade it / delete it After server stop /restart the only options make spawnpoint and maintain are visible this on existing database and a fresh made by server soly running on /mpmissions/epoch.altis.pbo Logs dont mention placing or trying to upgrade the plotpole/jammer btw CfgActionMenu_target.hpp only show maintain and select_jammer not the other 2 options while say: vehicle has repair/replace ,remove and upgrade Looks like upon creation of a plotpole/jammer the 4 options work , but after restart only the 2 options in epoch_config/Configs/CfgActionMenu/CfgActionMenu_target.hpp appear Link to comment Share on other sites More sharing options...
82ndAB_Bravo17 Posted April 6, 2019 Report Share Posted April 6, 2019 If you select build first, and then approach the plot pole, then it works. And no issues building after a server restart. He-Man 1 Link to comment Share on other sites More sharing options...
He-Man Posted April 6, 2019 Report Share Posted April 6, 2019 Oh yeah, to upgrade / remove the Plotpole, you have to enable build mode first. Link to comment Share on other sites More sharing options...
umfufu Posted April 6, 2019 Report Share Posted April 6, 2019 Thx guys Seems i got 2 left hands so u dont see me running around with hammer and nails (more with bandage and sore thumb) Its the yes we want to build mode , all is ok now (and even my thumb seem to survived at construction) Helion4 and He-Man 1 1 Link to comment Share on other sites More sharing options...
Recommended Posts
Please sign in to comment
You will be able to leave a comment after signing in
Sign In Now