[Release] Advanced Trading Economy v1.1 (fluctuating prices!)
ViktorReznov, in A2: Epoch Mods
I have successfully set up an Arma 3 Epoch altis server (private for now) with a bunch of server side mods running. One of them is the Black Market Trader found elsewhere in the forums. My question is how do i add weapons and gear from the DLC expansions (MARK, HELI) etc. more specifically gear and weapons. I have seen on the BMS server they have gear specific to APEX and helis specific to HELI DLC. My black market trader does not have any of the DLC gear and weapons but only some of the heli's like the Huron and Taru. I own all of the DLC's and they are all present on the server folder structure. I cannot spawn them either using the builtin Anti Hack admin menu as they aren't present.
I there any way that i can make them visible th AH menu and black market trader?
Thanks in advance
Hey, i have a question.
How, and where do i change the prices for my traders in my Dayz Epoch server?
Hello Community i need help .
Sorry for my bad english. Im from germany and i need help.
I Have Advanced trading and Single currency 3.0 (without global banking) from zupa, and when i sell or buy in the normal trading menu , the trader dont use coins from me. With advanced trading menu the trader use coins for the item.
Pls help me.
For some of the newly supported CUP terrain maps I have added a new feature that allows for dynamically placed trader cites and NPC traders.
The server will attempt to load a template from 'CfgPropTemplate' when the 4th 'telePos' array element is a string.
For example Sahrani uses 3 trader city templates (north,east,west)
The initial seed location for these are pulled from Marker locations with the same names. https://github.com/EpochModTeam/Epoch/blob/master/Sources/mpmissions/epoch.Sara/mission.sqm#L2077-L2094
The CfgPropTemplate template data (the actual templates) are contained in the server settings pbo here: https://github.com/EpochModTeam/Epoch/blob/master/Sources/epoch_server_settings/configs/templates/CfgPropTemplate.h
You can customize these templates. The script needed to generate the configs and was made to work with the new 3d "eden editor" can be found here. https://github.com/EpochModTeam/Epoch/blob/8bbec6258a45345080832212299f3aed223a8452/Tools/SQF/saveTraderCityTemplate.sqf
Currently the 4 existing templates (north,east,west,south) are the same exact layouts and will likely made more unique in future patches.
The trading times for my server when it has around 40-60 people online after about 30 mins into a restart becomes very slow.
It takes around 5 minutes just to purchase a vehicle and unlock it.
Anyone know a solution to fixing this?