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Ignore DZE_NoBuildNear if admin?


kingpapawawa

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2 hours ago, kingpapawawa said:

this seems to work if an admin is first to log on after restart and not if a normal user logs in first.

if this is in your init.sqf or similar or your custom compiles this will work fine.

Here's one I have similar: 

if (getPlayerUID player in DZE_PlotManagementAdmins || {getPlayerUID player in DZE_DoorManagementAdmins}) then {DZE_BuildingLimit = 750;};

 

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57 minutes ago, salival said:

if this is in your init.sqf or similar or your custom compiles this will work fine.

Here's one I have similar: 


if (getPlayerUID player in DZE_PlotManagementAdmins || {getPlayerUID player in DZE_DoorManagementAdmins}) then {DZE_BuildingLimit = 750;};

 

Just wondering what's the difference between these two conditions is. Could you explain that?

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