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NateDaBeast

Issue with ESSV3

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Hi, I have a couple issues that I hope you guys can help me solve.

 

1. For some reason when using a custom class, I get this message when selecting it: "No entry bin\config.bin/CfgMagazines.VIP_ITEMS". I then don't spawn in with the stuff defined in my VIP_ITEMS thing in spawn_config.sqf.

Which I'm not sure what's causing this issue, because I defined the entry like so:

#define VIP_ITEMS 	"ItemBandage",4,"ItemPainkiller","ItemSodaRabbit","FoodCanRusStew","ItemBloodbag","ItemMorphine","ItemAntibiotic"

I also have VIP_TOOLS but don't get a message for them. I don't spawn with any of these either. The code is like so:

#define VIP_TOOLS 	"ItemMap","ItemRadio","ItemToolbox","ItemHatchet","Binocular_Vector","NVGoggles_DZE","ItemEtool","ItemKnife","ItemGPS","ItemCompass"

 

 

2. I gave a friend a loadout but he claims it doesn't work. Which is odd because I created it under "class_private = [ // These are only visible to players in their respective class levels". I then added his UID to "class_level2" which is what the loadout number is.

 

Here is the loadout:

["Assassin","Sniper1_DZ","SurvivorW2_DZ",["5Rnd_762x51_M24",6,"15Rnd_9x19_M9SD",4,"VIP_ITEMS","VIP_TOOLS"],["M24_DZ","M9_SD_DZ"],"DZ_Backpack_EP1",[],[],2,-20000,0,"MeleeHatchet"],

Here is he listed under the class level:

class_level2 = ["76561198331405151","0","0"];		// Assassin Loadout

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@NateDaBeast please check your night vision id.. i have "NVGoggles" in my trader items

class NVGoggles {
		type = "trade_weapons";
		buy[] = {-1,"ItemGoldBar"}; // Sell only
		sell[] = {1,"ItemGoldBar"};
	};

you have

NVGoggles_DZE

i dont know if this change or not. cuz i still using 1.6

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Just now, juandayz said:

@NateDaBeast please check your night vision id.. i have "NVGoggles" in my trader items

class NVGoggles {
		type = "trade_weapons";
		buy[] = {-1,"ItemGoldBar"}; // Sell only
		sell[] = {1,"ItemGoldBar"};
	};

you have

NVGoggles_DZE

i dont know if this change or not. cuz i still using 1.6

 

I go off what my traders are set to, which for me NVGs classname is NVGoggles_DZE

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try this:

 

    ["Assassin","Sniper1_DZ","SurvivorW2_DZ",["5Rnd_762x51_M24",6,"15Rnd_9x19_M9SD",4,VIP_ITEMS,VIP_TOOLS],["M24_DZ","M9_SD_DZ"],"DZ_Backpack_EP1",[],[],2,-20000,0,"MeleeHatchet"],

 

you had "" around the VIP_ITEMS,and VIP_TOOLS 

 

should do the trick!

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