We have ai configured to have AA/AT missiles to prevent players completing missions too quickly using armed helis and running over the ai with hunters etc.
For some reason which I can't work out, arma's built in incoming missile detection system isn't working. This should put an 'M' on the radar and play an audible sound but, neither of these are happening.
Players are reporting that on some servers this works and others it doesn't.
Can anyone point me in the right direction where or how to configure this?
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ReDBaroN
We have ai configured to have AA/AT missiles to prevent players completing missions too quickly using armed helis and running over the ai with hunters etc.
For some reason which I can't work out, arma's built in incoming missile detection system isn't working. This should put an 'M' on the radar and play an audible sound but, neither of these are happening.
Players are reporting that on some servers this works and others it doesn't.
Can anyone point me in the right direction where or how to configure this?
Thanks
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