vbawol Posted November 23, 2015 Report Share Posted November 23, 2015 (edited) Client files download links: http://epochmod.com/download.php Server files download links: http://epochmod.com/download_server.php Tank Trap: Metal Floor: Texture outdated and improved after video. Changelogs: **Client**[Added] Metal Floors as upgrade in-place option for wood floors.[Added] Gender selection screen improvements.[Added] New interaction system.[Added] Persistent wood and metal spike traps.[Added] New custom 3x wide hesco type barrier.[Added] New custom tank trap.[Added] Updated version of the Fishing Rod. Reel was to small.[Changed] Made wood ramp shorter by about 30% and slightly reduced height of wood towers and stairs.[Changed] Refine ghost preview base building snap checks.[Changed] Players now start with a Quartz radio by default.[Changed] Overhaul of secure storage system to make it faster.[Fixed] Selection ring now correctly shows damage/decay level of target when build mode is disabled.[Fixed] Was unable to use cursorTarget underwater, fixed using new custom made function.[Fixed] NPC item trades that cannot fit in the players inventory will be placed at the feet of the player.[Fixed] Not loosing Stamina while swimming.[Fixed] Removed extra roadway on top of columns.[Fixed] Error Zero divisor in client side master loop.[Fixed] .rpt error after gutting animal. **Server**[Added] Documentation on server core framework functions https://github.com/EpochModTeam/Epoch/blob/master/Sources/epoch_server_core/compile/epoch_hive/README.md and hive calls https://github.com/EpochModTeam/Epoch/blob/master/Server_Install_Pack/%40epochhive/README.md.[Added] muzzle_snds_338_sand to loot and pricing tables.[Added] Client side master loop is now fully config (CfgMasterLoop) based.[Added] Ability to fully change default player loadouts via CfgEpochServer configs:(defaultGoggles, defaultHeadgear, defaultBackpack, defaultVestFemale, defaultVestMale, defaultUniformFemale, defaultUniformMale, itemsInContainers, weaponsInContainers, normalMagazines, weaponsAndItems)[Changed] Increased reverse token check timeout from 90 to 180 seconds.[Fixed] Dynamic traders did not correctly track the stored vehicle count and limits.[Fixed] Force trader data save to save when loading starter items.[Fixed] Added private array to all Epoch Event scripts due to feedback.[Fixed] Removed forced weather sync on server startup from server init phase so weather changes are now solely dependent on Epoch Events weather script.[Fixed] EPOCH_fnc_returnConfigEntry and V2 functions did not use defaults properly.[Info] Server pack Tools folder now contains InstalEpoch.cmd that is an updated version of the command line download Epoch client files download script for steam workshop.[Info] Removed old .bikey and added new one for 0350. Files Changed:https://github.com/EpochModTeam/Epoch/pull/420/files Edited November 24, 2015 by vbawol Scorpi, SWAT_BigBear, TheStainlessSteelRat and 4 others 7 Link to comment Share on other sites More sharing options...
vbawol Posted November 24, 2015 Author Report Share Posted November 24, 2015 (edited) Build 53[Fixes] Typo in server side AH event handler code and repacked a3_server_settings.pbo. New server build has been issued. If updating from the previous build simply update your a3_epoch_settings.pbo from the latest build found here: https://github.com/EpochModTeam/Epoch/releases Edited November 24, 2015 by vbawol Link to comment Share on other sites More sharing options...
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