Kenobi Posted September 14, 2015 Report Share Posted September 14, 2015 (edited) Hello, any idea how to get protection for locked vehicles near jammer? For some players is very funny to destroy all vehicles they met. Edited September 14, 2015 by Kenobi Link to comment Share on other sites More sharing options...
Scaris Posted September 15, 2015 Report Share Posted September 15, 2015 That would be something custom you would have to write, it's part of the game mechanic that all vehicles can be destroyed. Link to comment Share on other sites More sharing options...
He-Man Posted October 14, 2015 Report Share Posted October 14, 2015 I give all Vehicles on Server Restart God Mode, until someone enters the Vehicle for the first time.If you are interested, I will have a look later, when I'm @ home and write it here?! Link to comment Share on other sites More sharing options...
Kenobi Posted October 14, 2015 Author Report Share Posted October 14, 2015 I give all Vehicles on Server Restart God Mode, until someone enters the Vehicle for the first time.If you are interested, I will have a look later, when I'm @ home and write it here?!Ok, thanks, maybe it will be usefull. Link to comment Share on other sites More sharing options...
He-Man Posted October 15, 2015 Report Share Posted October 15, 2015 (edited) uisleep 30; if (isserver) then { "UnGodVeh" addPublicVariableEventHandler { private["_veh"]; _veh = _this select 1; _veh allowdamage true; }; { _x allowDamage false; } foreach allvehicles; }; if (hasinterface) then { while {true} do{ waituntil {vehicle player != player}; uisleep 1; UnGodVeh = vehicle player; uisleep 1; publicvariableserver "UnGodVeh"; waituntil {vehicle player == player}; }; }; Edited October 24, 2015 by He-Man Link to comment Share on other sites More sharing options...
He-Man Posted October 24, 2015 Report Share Posted October 24, 2015 IN the above code there was a }; missing. I have added it. Link to comment Share on other sites More sharing options...
ReDBaroN Posted May 1, 2016 Report Share Posted May 1, 2016 hey He-Man, would love to use this but to fix the old arma bug of vehicle collision at restarts... is there a way of using this but, that it only godmodes vehicles for 2 minutes at the restart and not linked to player entry? Thanks Link to comment Share on other sites More sharing options...
Snitzle Posted May 4, 2016 Report Share Posted May 4, 2016 @BetterDeadThanZed This sound potentially useful for fixing problems with vehicles blowing up on restarts. Link to comment Share on other sites More sharing options...
Grahame Posted May 30, 2016 Report Share Posted May 30, 2016 In case people didn't see it, this thread has some useful information http://epochmod.com/forum/topic/42133-vehicles-get-damaged-when-spawning-in/ Link to comment Share on other sites More sharing options...
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