IT07 Posted October 8, 2015 Author Report Share Posted October 8, 2015 CLIENT FILES UPDATE!New message animation nachtmasse and serveratze88 2 Link to comment Share on other sites More sharing options...
serveratze88 Posted October 8, 2015 Report Share Posted October 8, 2015 Thank you works fine :) IT07 1 Link to comment Share on other sites More sharing options...
serveratze88 Posted October 9, 2015 Report Share Posted October 9, 2015 Missions not spawning anymore after a while Link to comment Share on other sites More sharing options...
IT07 Posted October 10, 2015 Author Report Share Posted October 10, 2015 UPDATE!Attempt to fix the issue where missions stop spawning after a while serveratze88 and nachtmasse 2 Link to comment Share on other sites More sharing options...
beastxjason Posted October 14, 2015 Report Share Posted October 14, 2015 (edited) Super fun. Easy set up. I do not know if I am blind but we are not getting messages.Does this require a radio? I recall one that used to so not sure. If someone can point me where the enable messages string is.all i see is useAnnouncements = 1; // Use -1 to disable mission announcements Edited October 14, 2015 by beastxjason Link to comment Share on other sites More sharing options...
IT07 Posted October 14, 2015 Author Report Share Posted October 14, 2015 Probably an incorrect installation of client-side files. Are you sure you installed all of the needed stuff into your mission file?if so, show me your description.ext via pastebin.com or hastebin.com Link to comment Share on other sites More sharing options...
beastxjason Posted October 14, 2015 Report Share Posted October 14, 2015 http://pastebin.com/iseDaXucYa the set up was easy. All i changed was allow krypto for ai kill. The messages have never worked for us. Link to comment Share on other sites More sharing options...
Three Plus Posted October 14, 2015 Report Share Posted October 14, 2015 (edited) http://pastebin.com/iseDaXucYa the set up was easy. All i changed was allow krypto for ai kill. The messages have never worked for us.Try setting it like this. class cfgFunctions { class A3E { tag = "EPOCH"; class Client { file = "\x\addons\a3_epoch_code\init"; class init { preInit = 1; }; class postinit { postInit = 1; }; }; }; class VEMF_Reloaded { tag = "VEMFr"; class VEMFrclient { file = "VEMFr_client\functions"; class clientMessage {}; class clientInit { postInit = 1; }; }; }; }; Edited October 14, 2015 by Three Plus Link to comment Share on other sites More sharing options...
beastxjason Posted October 15, 2015 Report Share Posted October 15, 2015 Line 69 error encountered instead of '='http://pastebin.com/LS5gYQ7e Link to comment Share on other sites More sharing options...
IT07 Posted October 15, 2015 Author Report Share Posted October 15, 2015 Here ya go:http://pastebin.com/V5KRn6Wx beastxjason 1 Link to comment Share on other sites More sharing options...
beastxjason Posted October 15, 2015 Report Share Posted October 15, 2015 I can hear the text as mission appears but I am not seeing it. I looked over my client stuff and everything is golden there. Im going to go over process again and see if something is off somewhere. Thanks for your time I truly appreciate it. Cheers. Link to comment Share on other sites More sharing options...
IT07 Posted October 16, 2015 Author Report Share Posted October 16, 2015 I just realised that you might not have the class RscTitles in there with the include. I expected you to have that but apparently that was too much to ask. Link to comment Share on other sites More sharing options...
beastxjason Posted October 16, 2015 Report Share Posted October 16, 2015 Everything working great thank you. I had a extra symbol. My hands tend to shake and it happens not the end of the world. Thanks again for your time it is rocking now. IT07 1 Link to comment Share on other sites More sharing options...
IT07 Posted October 21, 2015 Author Report Share Posted October 21, 2015 UPDATE!Small fixes and a new feature: ability to blacklist certain buildings using their classnames Link to comment Share on other sites More sharing options...
Scorpi Posted October 21, 2015 Report Share Posted October 21, 2015 Hey IT07,at first let me thank for that update.I got a little problem left. When the first mission is spawning the bots are in godmode for one minute and they are standing still with no movement. After 30 to 60 seconds they get their gear and all works fine. Did you have an idea what's wrong and how we can fix this? I also tried it with no mods and scripts (the same problem).Cheers Link to comment Share on other sites More sharing options...
Swash Posted October 21, 2015 Report Share Posted October 21, 2015 So is there some secret to getting this working in esseker?I've done a complete fresh install with no other mods (except esseker of course) and the rpt shows vemf is loaded, but no mission show up.9:48:04 [VEMF] Launcher : /////// Starting VEMF 724.5 \\\\\\\ 9:48:04 c:\w\stable\futura\lib\network\networkserver.cpp NetworkServer::OnClientStateChanged:NOT IMPLEMENTED - briefing! 9:48:04 [VEMF] fn_launchVEMF INFO: Validating loot tables... 9:48:04 Error in expression <= _path >> _x; call _check; _r pushBack _v; } forEach (_this select 1); }; if (c> 9:48:04 Error position: <_v; } forEach (_this select 1); }; if (c> 9:48:04 Error Undefined variable in expression: _v 9:48:04 File Epoch_VEMF_Reloaded\functions\fn_getSetting.sqf, line 66 9:48:04 [VEMF] fn_launchVEMF INFO: Loot tables are all valid :) 9:48:04 "Epoch: Starting ArmA3 Epoch Server, Version 0.3.4.0" I even get9:48:51 [VEMF] Launcher INFO: Minimal player count of 1 reached! Starting timer...Yet nothing in game to indicate a mission.Is some extra step needed or a certain radio to hear missions? Link to comment Share on other sites More sharing options...
IT07 Posted October 21, 2015 Author Report Share Posted October 21, 2015 Hey IT07,at first let me thank for that update.I got a little problem left. When the first mission is spawning the bots are in godmode for one minute and they are standing still with no movement. After 30 to 60 seconds they get their gear and all works fine. Did you have an idea what's wrong and how we can fix this? I also tried it with no mods and scripts (the same problem).CheersWow that is for sure the weirdest issue I have heard of so far. I have no idea what it could've been caused by until I can replicate the issue myself and test it.@Swash: do a COMPLETE fresh install of the latest version and make your custom changes to the new config.cpp because it looks like you have mixed files from different versions in your server. Why? Because it says: "Starting VEMF 724.5" whilst it has to say this instead: "Starting VEMF 0.0724" Swash 1 Link to comment Share on other sites More sharing options...
IT07 Posted October 22, 2015 Author Report Share Posted October 22, 2015 @Swash: a big issue related to the problem you are having has been found in the current version. A fix for that will come soon. But you still need to make sure you update properly ;) Swash 1 Link to comment Share on other sites More sharing options...
Scorpi Posted October 22, 2015 Report Share Posted October 22, 2015 (edited) del. Edited October 23, 2015 by Scorpi Link to comment Share on other sites More sharing options...
Swash Posted October 22, 2015 Report Share Posted October 22, 2015 Yeah when you said my version was wrong I remembered I used an on vemf fold in my mission. DOH! lolI updated and checked it was running 724.5. Still no mission but hopefully that will be cured in next update.Thanks for all the effort! Link to comment Share on other sites More sharing options...
IT07 Posted October 22, 2015 Author Report Share Posted October 22, 2015 BIG UPDATE!Nice and smooth coding improvements as well as fixes for unstable/unreliable spawning/despawning of missions and lots of other improvements. Swash, Caveman1 and serveratze88 3 Link to comment Share on other sites More sharing options...
Swash Posted October 22, 2015 Report Share Posted October 22, 2015 Works beautifully now! This is one heck of a mission mod. Very nice! IT07 1 Link to comment Share on other sites More sharing options...
Scorpi Posted October 23, 2015 Report Share Posted October 23, 2015 Hey IT07,at first let me thank for that update.Problem with Headless Client!RPT:20:06:05 Error in expression <[_hasLowest, _lowestLoad +1]] }; }; }; _hasLowest > 20:06:05 Error position: <_hasLowest > 20:06:05 Error Undefined variable in expression: _haslowest 20:06:05 File Epoch_VEMF_Reloaded\functions\fn_headLessClient.sqf, line 50 20:06:05 Error in expression <toClients", true]; }; }; if (_hcEnabled < 1) then { if ([1] call VEMFr_fnc_playe> 20:06:05 Error position: << 1) then { if ([1] call VEMFr_fnc_playe> 20:06:05 Error <: Type Bool, expected Number,Not a Number 20:06:05 File Epoch_VEMF_Reloaded\functions\fn_transferOwner.sqf, line 48 Link to comment Share on other sites More sharing options...
IT07 Posted October 23, 2015 Author Report Share Posted October 23, 2015 Headless client support is broken at the moment, sorry. Has to do with Epoch resetting everyone to EPOCH_Male_F Link to comment Share on other sites More sharing options...
Caveman1 Posted October 24, 2015 Report Share Posted October 24, 2015 You are the man IT..Thank you for continuing to update and support this (and your other) awesome mods.. IT07 1 Link to comment Share on other sites More sharing options...
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