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Forbidden Vehicles


HackSaW_TM

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Ok so i have searched the google with no success how do i allow all admin to spawn and use vehicles with weapons with out being kicked instantly or banned? But at the same time i want some of them to be used for server guest too. I did notice a lot of the items and vehicle are in red where do i change thins??

 

Any ideas?

 

I know something have to be changed on the infistar run.sqf but i can figure out what.

 

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Ok so i have searched the google with no success how do i allow all admin to spawn and use vehicles with weapons with out being kicked instantly or banned? But at the same time i want some of them to be used for server guest too. I did notice a lot of the items and vehicle are in red where do i change thins??

 

Any ideas?

 

I know something have to be changed on the infistar run.sqf but i can figure out what.

 

line around 219

_UVC = false;	/* Use Vehicle Check(s) */

But also u need to add filters for weapons

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line around 219

_UVC = false;	/* Use Vehicle Check(s) */

But also u need to add filters for weapons

<*spoiler*>*

File: run.sqf
Author: Chris(tian) "infiSTAR" Lorenzen
 
Description:
Arma AntiHack & AdminTools - infiSTAR.de
-
Make sure to have proper settings!
*/
/* *******************Developer : infiSTAR ([email protected])******************* */
/* **************infiSTAR Copyright�� 2011 - 2015 All rights reserved.************** */
/* *********************************www.infiSTAR.de********************************* */
/* ********************************************************************************* */
/* ********************************************************************************* */
/* **********************************READ PLEASE************************************ */
/* ********************************************************************************* */
/*
Default settings are for Arma3 Epoch v0.2.5 with lower security.
Vehicle check, Item Check, Ammo Check - should all be true if you ask me.
But they are false by default, so change them to true if you think like me.
 
Some checks are false even though they would work very well, if they were running (true).
Simply because some people don't take the time to read the settings/look into this file
and message me ten times with questions like "tanks explode when normal players join them".
Yes. If the Vehicle Check "_UVC" is true it destroys vehicles that are used by "normal players",
when they are in the "_ForbiddenVehicles" array (This array should be working fine for Epoch 0.2.5).
 
So to get this running you need either some experience or a bit time to figure things out.
Oh and don't forget to read the readme.txt
*/
/* ********************************************************************************* */
/* **********************************ADMIN CONFIG*********************************** */
/* ********************************************************************************* */
/* "_MOD": Can be 'Epoch', 'AltisLife', 'KOTH', 'Other'     */
_MOD = 'Epoch';
/* "_OPEN_ADMIN_MENU_KEY": Key to open the menu (google DIK_KeyCodes (0x3B is F1))   */
_OPEN_ADMIN_MENU_KEY = 0x3B;
/* What ESCAPE Menu shows */
_ESCMNUTOP = 'AntiHack & AdminTools';
_ESCMNUBOT = 'by infiSTAR.de';
_BRIEFING_MSG = false; /* use mission briefing message: if   "_BRIEFING_MSG = false;"   then the message will be replaced by infiSTAR */
 
/* "_passwordAdmin": Taken from the servers config.cfg, needed for servercommands     */
_passwordAdmin = 'EnterAdminPasswordFromYourConfigHere';
_adminLevel1_UIDs =
[
'76561198149458545','76561198059023308','0'
];
_adminLevel1 =
[
'Teleport','spectating','adminconsole','Delete Vehicle','FlyUp','TpDirection','EjectTarget','ToggleVehLock','ShowGear',
'HealSelf','HealRepairNear','AddAmmoSelf','AdminStart','AdminLog',
'==== Weapons ====','==== Magazines ====','==== Bags ====','==== Vehicles ====','==== Objects ====','==== Loadouts ====','==== AltisLife Money ====',
'Teleport Target To Me','Teleport To','Copy Gear','Revive','Heal','Repair','Move In My Vehicle','Move In Target Vehicle',
'Spawn UAV','Spawn Epoch_Cloak_F','Spawn Sapper_F','Spawn GreatWhite_F','Eject','Eject Crew','Kill','Zeus','Force Disconnect',
'Kick (Silent)','Kick (Announce)','Ban (Silent)','Ban (Announce)',
'Box-ESP','Map-Icons','PlotPole Marker','Vehicle Marker','Construction Marker','LockBox Marker','DeadPlayer Marker',
'God Mode','Vehicle God Mode','Lower Terrain','Vehboost','UnlimAmmo','noRecoil','FastFire','Stealth / Invisible',
'Disable Announces','Show FPS','Give All Liscenses','Call EMP','Mass Message','DayTime','NightTime','Add 2500 Crypto',
'Spawn Epoch-Box','Spawn Support-Box1','Spawn Support-Box2','Spawn Support-Box3',
'Spawn Ammo','showinfo','Login as Arma Admin'
];
_adminLevel2_UIDs =
[
'0','0','0'
];
_adminLevel2 =
[
'Teleport','spectating','adminconsole','Delete Vehicle','FlyUp','TpDirection','EjectTarget','ToggleVehLock','ShowGear',
'HealSelf','HealRepairNear','AddAmmoSelf','AdminStart','AdminLog',
'==== Weapons ====','==== Magazines ====','==== Bags ====','==== Vehicles ====','==== Objects ====','==== Loadouts ====','==== AltisLife Money ====',
'Teleport Target To Me','Teleport To','Copy Gear','Revive','Heal','Repair','Move In My Vehicle','Move In Target Vehicle',
'Spawn UAV','Spawn Epoch_Cloak_F','Spawn Sapper_F','Spawn GreatWhite_F','Eject','Eject Crew','Kill','Zeus','Force Disconnect',
'Kick (Silent)','Kick (Announce)','Ban (Silent)','Ban (Announce)',
'Box-ESP','Map-Icons','PlotPole Marker','Vehicle Marker','Construction Marker','LockBox Marker','DeadPlayer Marker',
'God Mode','Vehicle God Mode','Lower Terrain','Vehboost','UnlimAmmo','noRecoil','FastFire','Stealth / Invisible',
'Disable Announces','Show FPS','Give All Liscenses','Call EMP','Mass Message','DayTime','NightTime','Add 2500 Crypto',
'Spawn Epoch-Box','Spawn Support-Box1','Spawn Support-Box2','Spawn Support-Box3',
'Spawn Ammo','showinfo','Login as Arma Admin'
];
_adminLevel3_UIDs =
[
'0','0','0'
];
_adminLevel3 =
[
'Teleport','spectating','adminconsole','Delete Vehicle','FlyUp','TpDirection','EjectTarget','ToggleVehLock','ShowGear',
'HealSelf','HealRepairNear','AddAmmoSelf','AdminStart','AdminLog',
'==== Weapons ====','==== Magazines ====','==== Bags ====','==== Vehicles ====','==== Objects ====','==== Loadouts ====','==== AltisLife Money ====',
'Teleport Target To Me','Teleport To','Copy Gear','Revive','Heal','Repair','Move In My Vehicle','Move In Target Vehicle',
'Spawn UAV','Spawn Epoch_Cloak_F','Spawn Sapper_F','Spawn GreatWhite_F','Eject','Eject Crew','Kill','Zeus','Force Disconnect',
'Kick (Silent)','Kick (Announce)','Ban (Silent)','Ban (Announce)',
'Box-ESP','Map-Icons','PlotPole Marker','Vehicle Marker','Construction Marker','LockBox Marker','DeadPlayer Marker',
'God Mode','Vehicle God Mode','Lower Terrain','Vehboost','UnlimAmmo','noRecoil','FastFire','Stealth / Invisible',
'Disable Announces','Show FPS','Give All Liscenses','Call EMP','Mass Message','DayTime','NightTime','Add 2500 Crypto',
'Spawn Epoch-Box','Spawn Support-Box1','Spawn Support-Box2','Spawn Support-Box3',
'Spawn Ammo','showinfo','Login as Arma Admin'
];
 
 
 
/*
Most of these ("_banned") IDs belong to known hackers or those that have been caught on my test-server for really obvious hacks.
The 4 Epoch Ids there should be deleted if you are an what they call "official host" or they will be upset about not being able
to connect to your server. They are in there because of this vote: http://strawpoll.me/3138630/r
*/
_banned =
[
'0',
'76561197993400942', // Epoch Sequisha
'76561198052912993', // Epoch Axle
'76561198042281363', // Epoch Mr. CopyPaste aka Skarokid
'76561197960406763', // Epoch [VB]AWOL
'76561198059930120','76561198134916119','76561198130615382','76561198000135158',
'76561198098132364','76561198127436055','76561198120497784','76561198151285096',
'76561198037143375','76561198053362106','76561197960693668','76561198029212490',
'76561198118994984','76561198150211409','76561198118066332','76561198148495214',
'76561198124727926','76561198087505309','76561198106834234','76561198056113988',
'76561198153161518','76561198077972256','76561198144416171','76561198151661947',
'76561198075411542','76561198106140797','76561198118378695','76561198062509950',
'76561198080657666','76561198156021205','76561198126816660','76561197979392398',
'76561197969005505','76561197978751247','76561197971107759','76561197967087500',
'76561197995117205','76561197964338716','76561198128229370','76561198141766032',
'76561198131838128','76561198137119508','76561198077957452','76561198067414796',
'76561198055161991','76561198089299178','76561198129631838','76561198119258603',
'76561198002094787','76561198148907901','76561197978913290','76561197984690630',
'76561198025777475','76561197961122016','76561198160514374','76561198165856213',
'76561198094783145','76561198085523173','76561198015470843','76561197984998237',
'76561197982406660','76561197972252136','76561198009791150','76561198154257484',
'76561197960292002','76561198044218532','76561198035170425','76561198141958508',
'76561198152649864','76561198127341284','76561198166513783','76561198032309705',
'76561198137073763','76561198085897950','76561198145115648','76561198080244706',
'76561197994045926','76561198124128052','76561198119472477','76561198049992289',
'76561198111864019','76561197997686263','76561198161483683','76561198124849894',
'76561198164196577','76561198133066692','76561198163057499','76561198058635527',
'76561198062276128','76561198157673117','76561198131170408','76561198128889826',
'76561198128939134','76561198065607803','76561198121247387','76561198076232303',
'76561198144358523','76561198032349954','76561198028313707','76561198148216075',
'76561198165881759','76561198165211039','76561198074110583','76561198098254345',
'76561198054619746','76561198061552644','76561198068243806','76561198164444108',
'76561198165496777','76561198160602020','76561198018065224','76561198202739900',
'76561198047883815','76561198069085023','76561198059688627','76561198122259220',
'76561198164784675'
];
/* ********************************************************************************* */
/*            many checks should be set to true instead of false.                    */
/*       they are just false to make it more easy to run with AltisLife              */
/* ********************************************************************************* */
/*  Use Loaded Check(s)  */ _AHL = false; /* true or false */ /* "AH NOT LOADED ON PLAYER" - USE AT OWN RISK */
/*  _timedif for _AHL    */ _TDI =  65; /*   45 - 300   */ /* only used if "_AHL = true;" -> takes longer to detect if the AH is loaded on a player or not. */
 
/*  unitRecoil checks    */ _URC = true; /* true or false */ /* checks unitRecoilCoefficient and resets default unitRecoilCoefficient */
/*  Use BadFile check    */ _UBF = true; /* true or false */ /* Scriptscan "Scan completed, badcontent.sqf" */
/*  Use BadVar  check    */ _UBV = true; /* true or false */
/*  Use Second Var check */ _UV2 = true; /* true or false */ /* New *experimental* Check - Only logs to Surveillancelog so far - may log very much and lagg the server out. */
/*  Use CheatEngine check*/ _UCE = true; /* true or false */
/*  Use on(Un)Load check */ _UOL = true; /* true or false */
/*  Notification check   */ _UNC = true; /* true or false */
/*  Use MPInterrupt check*/ _UMP = false; /* true or false */
/*  Change MpFramework   */ _MPF = true; /* true or false */ /* Esepcially important to protect AltisLife */
/*  Use EH_Fired check   */ _EHF = true; /* true or false */ /* Epoch only (doesn't load with other mods) */
/*  HandleDamage check   */ _HDC = false; /* true or false */ /* Epoch only (doesn't load with other mods) - probably publicVariableServer spam but no more godmode hackers. */
/*  Remove Hit Handler   */ _REH = true; /* true or false */ /* Needs to be  false  for Paintball script */
/*  Revert HandleDamage  */ _RHD = true; /* true or false */ /* Needs to be  false  for Paintball script */
/*  "" Respawn Handler   */ _RRH = true; /* true or false */ /* Needs to be  false  for some custom loadout scripts */
/*  Remove Action Plrs   */ _OAP = true; /* true or false */ /* needs to be  false  for AltisLife for e.g. gathering */
/*  Remove Action Objs   */ _OAO = false; /* true or false */ /* needs to be  false  when using e.g. IgiLoad */
/*  Check Attached Objs  */ _CAO = false; /* true or false */ /* needs to be  false  when using e.g. IgiLoad */
/*  Forbid VON Sidechat  */ _VON = true; /* true or false */ /* talking on sidechat will put out a warning and punish the player */
/*  Use Anti Teleport    */ _UAT = true; /* true or false */
/*  Chat-Vote Day/Night  */ _VDN = true; /* true or false */
/*  check view distance  */ _CVD = true; /* true or false */ /* if the viedistance is not 1600 - ban. */
/*  mod PlayerDisconnect */ _OPD = true; /* true or false */ /* modified the onPlayerDisconnect function to log properly in the rpt and partially prevent duping *experimental* */
/*  mod PlayerConnect    */ _OPC = true; /* true or false */
/*  Use check_player.dll */ _KKC = false; /* true or false */ /* get the dll here http://killzonekid.com/arma-scripting-tutorials-get_friends-check_player-logic/(implemented it cause several people asked me to.) credits to kkid! */
/*  Use Anti Glitch      */ _UAG = false; /* true or false */ /* a try to stop glitching through walls on Epoch */
/*  Remove MapClick      */ _OMC = true; /* true or false */ /* recommended:  true  Removes custom MapClick -> "onMapSingleClick '';" */
/*  Revert Keybinds      */ _RCK = true; /* true or false */ /* recommended:  true  Removes custom Keybinds and sets back the default ones */
/*  Revert MouseWheel    */ _RMW = true; /* true or false */ /* recommended:  true  Removes custom MouseWheelbins and sets back the default ones */
/*  revert onEachFrame   */ _REF = true; /* true or false */ /* AltisLife uses this for PlayerTags - so it should be   _REF = false;   on AltisLife */
/*  Map Icon Check       */ _MIC = true; /* true or false */ /* Needs to be  false  on some WasteLand versions */
/*  Remove Vehicle Ropes */ _RVR = false; /* true or false */ /* Needs to be  false  for some "towing" scripts.. */
/*  Remove All Mines     */ _RAM = false; /* true or false */
/*  Remove All UAVs      */ _RUS = false; /* true or false */
/*  onEachFrame function */ _rOEF = {};
 
 
/*  CommandingMenu Check */ _CMC = true; /* true or false */
/* _cMenu: if '_CMC = true;' then this array holds the ALLOWED Commanding Menus */
_cMenu =
[
'',
'RscMainMenu','RscMoveHigh','#WATCH','#WATCH0','RscWatchDir','RscWatchMoveDir','#GETIN','#RscStatus','RscCallSupport','#ACTION',
'RscCombatMode','RscFormations','RscTeam','RscSelectTeam','RscReply','#User:BIS_Menu_GroupCommunication','#CUSTOM_RADIO',
'RscRadio','RscGroupRootMenu','RscMenuReply','RscMenuStatus','#User:BIS_fnc_addCommMenuItem_menu','RscMenuMove','RscMenuFormations'
];
 
 
/*  Check Global Markers */ _CGM = false; /* true or false */
/*  Check Local Markers  */ _CLM = false; /* true or false */
/*  Use _aLocalM array   */ _UMW = false; /* true or false */ /* use allowed marker array from below (for example AltisLife uses house_ and others in there) */
/* _aLocalM: if '_CLM' && _UMW - this array of names will be allowed */
_aLocalM =
[
'sek_','_marker','marker_','house_','_dead_marker','_gpstracker','cop','Marker200'
];
 
 
/* Use allowed Dialogs ? */ _UDW = true; /* true or false */
/* _allowedDialogs: Insert IDDs here to prevent them from being closed! Default ArmA3 and Altis-Life idds should be in already. */
_allowedDialogs = [-1,602];
/* _badDialogsKICK: Forbidden Dialog Idds that will get you Kicked by the AH */
_badDialogsKICK = [-1337];
/* _badDialogsClose: Forbidden Dialog Idds that will get closed by the AH */
_badDialogsClose =
[
2,3,7,17,19,25,26,27,28,29,30,31,32,37,40,41,43,44,45,51,52,53,74,85,
106,126,127,129,131,132,146,147,148,150,151,152,153,154,159,164,262,
314,632,1320,2121
];
 
 
_UVC = false; /* Use Vehicle Check(s) */
_UVW = false; /* if "_UVW = true;" then it checks all vehicles on the map. If their type is not in "_VehicleWhiteList", they are flagged as hacked in and destroyed. */
_VehicleWhiteList =
[
'AllowThisVehcile1','AllowThisVehicle2'
];
_ForbiddenVehicles =
[
 
'B_Heli_Light_01_armed_F','B_Heli_Attack_01_F','B_Plane_CAS_01_F','B_APC_Tracked_01_rcws_F','B_APC_Tracked_01_CRV_F','B_APC_Tracked_01_AA_F','B_MBT_01_cannon_F',
'B_MBT_01_arty_F','B_MBT_01_mlrs_F','B_Boat_Armed_01_minigun_F','B_UAV_02_F','B_UAV_02_CAS_F','B_MRAP_01_gmg_F','B_MRAP_01_hmg_F','B_G_Offroad_01_armed_F',
'B_APC_Wheeled_01_cannon_F','B_MBT_01_TUSK_F','O_Heli_Light_02_F','O_Heli_Attack_02_F','O_Heli_Attack_02_black_F','O_Plane_CAS_02_F','O_APC_Tracked_02_cannon_F',
'O_APC_Tracked_02_AA_F','O_MBT_02_cannon_F','O_MBT_02_arty_F','O_Boat_Armed_01_hmg_F','O_UAV_02_CAS_F','O_UAV_02_F','O_MRAP_02_hmg_F','O_MRAP_02_gmg_F','O_G_Offroad_01_armed_F',
'O_APC_Wheeled_02_rcws_F','O_UGV_01_rcws_F','B_UGV_01_rcws_F','I_UGV_01_rcws_F','I_APC_Wheeled_03_cannon_F','I_MRAP_03_gmg_F','I_MRAP_03_hmg_F','I_G_Offroad_01_armed_F',
'I_UAV_02_CAS_F','I_UAV_02_F','I_Boat_Armed_01_minigun_F','I_MBT_03_cannon_F','I_APC_tracked_03_cannon_F','I_Plane_Fighter_03_AA_F','I_Plane_Fighter_03_CAS_F','I_Heli_light_03_F',
'B_HMG_01_F','O_HMG_01_F','I_HMG_01_F','B_HMG_01_high_F','O_HMG_01_high_F','I_HMG_01_high_F','B_HMG_01_A_F','O_HMG_01_A_F','I_HMG_01_A_F','B_Mortar_01_F','O_Mortar_01_F',
'I_Mortar_01_F','I_G_Mortar_01_F','B_G_Mortar_01_F','O_G_Mortar_01_F','B_GMG_01_F','O_GMG_01_F','I_GMG_01_F','B_GMG_01_high_F','O_GMG_01_high_F','I_GMG_01_high_F','B_GMG_01_A_F',
'O_GMG_01_A_F','I_GMG_01_A_F','B_static_AA_F','O_static_AA_F','I_static_AA_F','B_static_AT_F','O_static_AT_F','I_static_AT_F'
];
 
 
_UFI = true; /* Use "_ForbiddenItems"/Item Check(s) */
_UIW = false; /* if "_UIW = true;" then it checks if the items the individual player has are in "_ItemWhiteList" */
_ItemWhiteList =
[
'AllowThisItem1','AllowThisItem2'
];
_ForbiddenItems =
[
'autocannon_Base_F','autocannon_30mm','autocannon_35mm','autocannon_40mm_CTWS','autocannon_30mm_CTWS','Bomb_04_Plane_CAS_01_F',
'Bomb_03_Plane_CAS_02_F','cannon_105mm','cannon_120mm','cannon_120mm_long','cannon_125mm','Cannon_30mm_Plane_CAS_02_F','gatling_20mm',
'gatling_25mm','gatling_30mm','Gatling_30mm_Plane_CAS_01_F','GBU12BombLauncher','GMG_20mm','GMG_40mm','GMG_UGV_40mm','HMG_127_MBT',
'HMG_127','HMG_127_APC','HMG_01','HMG_M2','HMG_NSVT','LMG_Minigun2','LMG_RCWS','LMG_M200','LMG_Minigun','LMG_Minigun_heli','LMG_coax',
'Missile_AGM_02_Plane_CAS_01_F','Missile_AA_04_Plane_CAS_01_F','Missile_AA_03_Plane_CAS_02_F','Missile_AGM_01_Plane_CAS_02_F','missiles_DAGR',
'missiles_DAR','missiles_ASRAAM','missiles_SCALPEL','missiles_titan','missiles_titan_static','missiles_Zephyr','Mk82BombLauncher','mortar_82mm',
'mortar_155mm_AMOS','rockets_Skyfire','rockets_230mm_GAT','Rocket_04_HE_Plane_CAS_01_F','Rocket_04_AP_Plane_CAS_01_F','Rocket_03_HE_Plane_CAS_02_F',
'Rocket_03_AP_Plane_CAS_02_F','Twin_Cannon_20mm'
];
 
 
_UFA = true; /* Use Ammo Check(s) */
_UAW = false; /* if "_UAW = true;" then it checks if the ammo used by the individual player is in "_AmmoWhiteList" */
_AmmoWhiteList =
[
'AllowThisAmmo1','AllowThisAmmo2'
];
_ForbiddenAmmo =
[
'200Rnd_65x39_Belt','200Rnd_65x39_Belt_Tracer_Red','200Rnd_65x39_Belt_Tracer_Green','200Rnd_65x39_Belt_Tracer_Yellow','2000Rnd_65x39_Belt','2000Rnd_65x39_Belt_Green',
'2000Rnd_65x39_Belt_Yellow','1000Rnd_65x39_Belt','1000Rnd_65x39_Belt_Green','1000Rnd_65x39_Belt_Yellow','2000Rnd_65x39_Belt_Tracer_Red','2000Rnd_65x39_Belt_Tracer_Green',
'2000Rnd_65x39_Belt_Tracer_Yellow','1000Rnd_65x39_Belt_Tracer_Red','1000Rnd_65x39_Belt_Tracer_Green','1000Rnd_65x39_Belt_Tracer_Yellow','500Rnd_127x99_mag','500Rnd_127x99_mag_Tracer_Red',
'500Rnd_127x99_mag_Tracer_Green','500Rnd_127x99_mag_Tracer_Yellow','200Rnd_127x99_mag','200Rnd_127x99_mag_Tracer_Green','200Rnd_127x99_mag_Tracer_Yellow',
'450Rnd_127x108_Ball','150Rnd_127x108_Ball','50Rnd_127x108_Ball','8Rnd_82mm_Mo_shells','8Rnd_82mm_Mo_guided','8Rnd_82mm_Mo_LG','24Rnd_PG_missiles','12Rnd_PG_missiles','200Rnd_20mm_G_belt',
'40Rnd_20mm_g_belt','96Rnd_40mm_G_belt','64Rnd_40mm_G_belt','32Rnd_40mm_G_belt','60Rnd_40mm_GPR_shells','60Rnd_40mm_GPR_Tracer_Red_shells','60Rnd_40mm_GPR_Tracer_Green_shells',
'60Rnd_40mm_GPR_Tracer_Yellow_shells','40Rnd_40mm_APFSDS_shells','40Rnd_40mm_APFSDS_Tracer_Red_shells','40Rnd_40mm_APFSDS_Tracer_Green_shells','40Rnd_40mm_APFSDS_Tracer_Yellow_shells',
'140Rnd_30mm_MP_shells','140Rnd_30mm_MP_shells_Tracer_Red','140Rnd_30mm_MP_shells_Tracer_Green','140Rnd_30mm_MP_shells_Tracer_Yellow','60Rnd_30mm_APFSDS_shells',
'60Rnd_30mm_APFSDS_shells_Tracer_Red','60Rnd_30mm_APFSDS_shells_Tracer_Green','60Rnd_30mm_APFSDS_shells_Tracer_Yellow','2000Rnd_20mm_shells','1000Rnd_20mm_shells','300Rnd_20mm_shells',
'250Rnd_30mm_HE_shells','250Rnd_30mm_APDS_shells','2Rnd_AAA_missiles','2Rnd_AAA_missiles_MI02','4Rnd_AAA_missiles','4Rnd_AAA_missiles_MI02','2Rnd_LG_scalpel','8Rnd_LG_scalpel',
'6Rnd_LG_scalpel','2Rnd_GAT_missiles','5Rnd_GAT_missiles','4Rnd_GAA_missiles','4Rnd_Titan_long_missiles','14Rnd_80mm_rockets','38Rnd_80mm_rockets','32Rnd_120mm_APFSDS_shells',
'32Rnd_120mm_APFSDS_shells_Tracer_Red','32Rnd_120mm_APFSDS_shells_Tracer_Green','32Rnd_120mm_APFSDS_shells_Tracer_Yellow','30Rnd_120mm_APFSDS_shells','30Rnd_120mm_APFSDS_shells_Tracer_Red',
'30Rnd_120mm_APFSDS_shells_Tracer_Green','30Rnd_120mm_APFSDS_shells_Tracer_Yellow','30Rnd_120mm_HE_shells','30Rnd_120mm_HE_shells_Tracer_Red','30Rnd_120mm_HE_shells_Tracer_Green',
'30Rnd_120mm_HE_shells_Tracer_Yellow','16Rnd_120mm_HE_shells','16Rnd_120mm_HE_shells_Tracer_Red','16Rnd_120mm_HE_shells_Tracer_Green','16Rnd_120mm_HE_shells_Tracer_Yellow',
'1000Rnd_25mm_shells','300Rnd_25mm_shells','680Rnd_35mm_AA_shells','680Rnd_35mm_AA_shells_Tracer_Red','680Rnd_35mm_AA_shells_Tracer_Green','680Rnd_35mm_AA_shells_Tracer_Yellow',
'32Rnd_155mm_Mo_shells','2Rnd_155mm_Mo_guided','2Rnd_155mm_Mo_LG','6Rnd_155mm_Mo_mine','2Rnd_155mm_Mo_Cluster','6Rnd_155mm_Mo_AT_mine','1Rnd_GAT_missiles','1Rnd_GAA_missiles',
'2Rnd_GBU12_LGB','2Rnd_GBU12_LGB_MI10','2Rnd_Mk82','2Rnd_Mk82_MI08','12Rnd_230mm_rockets','140Rnd_30mm_MP_shells','140Rnd_30mm_MP_shells_Tracer_Red','140Rnd_30mm_MP_shells_Tracer_Green',
'140Rnd_30mm_MP_shells_Tracer_Yellow','60Rnd_30mm_APFSDS_shells','60Rnd_30mm_APFSDS_shells_Tracer_Red','60Rnd_30mm_APFSDS_shells_Tracer_Green','60Rnd_30mm_APFSDS_shells_Tracer_Yellow',
'28Rnd_120mm_APFSDS_shells','28Rnd_120mm_APFSDS_shells_Tracer_Red','28Rnd_120mm_APFSDS_shells_Tracer_Green','28Rnd_120mm_APFSDS_shells_Tracer_Yellow','14Rnd_120mm_HE_shells',
'14Rnd_120mm_HE_shells_Tracer_Red','14Rnd_120mm_HE_shells_Tracer_Green','14Rnd_120mm_HE_shells_Tracer_Yellow','24Rnd_125mm_APFSDS','24Rnd_125mm_APFSDS_T_Red','24Rnd_125mm_APFSDS_T_Green',
'24Rnd_125mm_APFSDS_T_Yellow','12Rnd_125mm_HE','12Rnd_125mm_HE_T_Red','12Rnd_125mm_HE_T_Green','12Rnd_125mm_HE_T_Yellow','12Rnd_125mm_HEAT','12Rnd_125mm_HEAT_T_Red','12Rnd_125mm_HEAT_T_Green',
'12Rnd_125mm_HEAT_T_Yellow','2000Rnd_20mm_shells','1000Rnd_20mm_shells','300Rnd_20mm_shells','1000Rnd_Gatling_30mm_Plane_CAS_01_F','2Rnd_Missile_AA_04_F','6Rnd_Missile_AGM_02_F',
'7Rnd_Rocket_04_HE_F','7Rnd_Rocket_04_AP_F','2Rnd_Bomb_03_F','4Rnd_Bomb_04_F','4Rnd_Missile_AGM_01_F','20Rnd_Rocket_03_HE_F','500Rnd_Cannon_30mm_Plane_CAS_02_F','20Rnd_Rocket_03_AP_F',
'2Rnd_Missile_AA_03_F','500Rnd_127x99_mag','500Rnd_127x99_mag_Tracer_Red','500Rnd_127x99_mag_Tracer_Green','500Rnd_127x99_mag_Tracer_Yellow','200Rnd_127x99_mag',
'200Rnd_127x99_mag_Tracer_Red','200Rnd_127x99_mag_Tracer_Green','200Rnd_127x99_mag_Tracer_Yellow','40Rnd_105mm_APFSDS','40Rnd_105mm_APFSDS_T_Red','40Rnd_105mm_APFSDS_T_Green',
'40Rnd_105mm_APFSDS_T_Yellow','20Rnd_105mm_HEAT_MP','20Rnd_105mm_HEAT_MP_T_Red','20Rnd_105mm_HEAT_MP_T_Green','20Rnd_105mm_HEAT_MP_T_Yellow'
];
 
 
/*
custom Box content:
just an item like it is in the example with   'ItemMap'   will put the item once in the box.
if an array is used like the   ['ItemGPS',5]   example, well I assume you could guess what it will do.
*/
_SupportBox1Content =
[
'ItemMap',['ItemGPS',5],'ItemWatch'
];
 
_SupportBox2Content =
[
'ItemMap',['ItemGPS',5],'ItemWatch'
];
 
_SupportBox3Content =
[
'ItemMap',['ItemGPS',5],'ItemWatch'
];
/* ********************************************************************************* */
/* ********************************************************************************* */
/* ********************************************************************************* */
/* ********************************************************************************* */
/* ********************************************************************************* */
/* ********************************************************************************* */
/* ********************************************************************************* */
/* ********************************************************************************* */
/* ********************************************************************************* */
/* ********************************************************************************* */
/* ********************************************************************************* */
/* ********************************************************************************* */
/* ********************************************************************************* */
/* ********************************************************************************* */
/* ********************************************************************************* */
/* ********************************************************************************* */
/* ********************************************************************************* */
/* ********************************************************************************* */
/* ********************************************************************************* */
/* ********************************************************************************* */
/* ********************************************************************************* */
/* ********************************************************************************* */
/* ********************************************************************************* */
/* ********************************************************************************* */
/* ********************************************************************************* */
/* ********************************************************************************* */
/* ********************************************************************************* */
/* ********************************************************************************* */
/* ********************************************************************************* */
/* ********************************************************************************* */
/* ********************************************************************************* */
/* ********************************************************************************* */
/* ********************************************************************************* */
/* ********************************************************************************* */
/* ********************************************************************************* */
/* ********************************************************************************* */
/* ********************************************************************************* */
/* ********************************************************************************* */
/* ********************************************************************************* */
/* ********************************************************************************* */
/* ********************************************************************************* */
/* ********************************************************************************* */
/* ********************************************************************************* */
/* ********************************************************************************* */
/* ********************************************************************************* */
/* ********************************************************************************* */
/* ********************************************************************************* */
/* ******************************DO NOT TOUCH BELOW********************************* */
if(!isNil 'infiSTAR_IS_RUN_ON_THIS_SERVER') exitWith {
diag_log format['infiSTAR.de %1 - is already started %1 seconds ago..',time - infiSTAR_IS_RUN_ON_THIS_SERVER];
};
infiSTAR_IS_RUN_ON_THIS_SERVER = time;
if(_MOD != 'Epoch') then
{
_CVD = false;
_EHF = false;
};
if(_MOD == 'AltisLife') then
{
_UMW = true;
_UNC = false;
_CAO = false;
_OAO = false;
_UAT = false;
_OPD = false;
};
EPOCH_server_isPAdmin=compileFinal 'true';
diag_log format['infiSTAR.de %1 - run.sqf - finaled EPOCH_server_isPAdmin: %2',time,EPOCH_server_isPAdmin];
_admins = _adminLevel1_UIDs + _adminLevel2_UIDs + _adminLevel3_UIDs;
/* ********************************************************************************* */
/* #2 */
/* ********************************************************************************* */
comment 'Antihack & AdminTools - Christian Lorenzen - www.infiSTAR.de - License: (CC)';
diag_log format['infiSTAR.de %1 - run.sqf - including AntiHack',time];
#include "A3AH.sqf"
diag_log format['infiSTAR.de %1 - run.sqf - AntiHack included!',time];
 
diag_log format['infiSTAR.de %1 - run.sqf - including AdminTools',time];
#include "A3AT.sqf"
diag_log format['infiSTAR.de %1 - run.sqf - AdminTools included!',time];
/* ********************************************************************************* */
/* *********************************www.infiSTAR.de********************************* */
/* *******************Developed by infiSTAR ([email protected])****************** */
/* **************infiSTAR Copyright�� 2011 - 2015 All rights reserved.************** */

/* ****DayZAntiHack.com***DayZAntiHack.de***ArmaAntiHack.com***Arma3AntiHack.com**** */<*/spoiler*>

 

 

 

I believe I have done the line that you mention but still no luck. 

I still getting kicks when a shoot the guns.

 

Any other help.

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*facepalm*

 

First - when posting long texts, please put [ spoiler ] at the beginning of the text and [ /spoiler ] at the end of it, without the extra spaces between the []. 

 

Second - by posting your entire file, you have exposed your admins steam64 ids - always mask those when you post for help. 

 

Third - you have clearly shown that you still have the Epoch devs banned on your server, so you might find it difficult to get help now. 

 

Fourth - Your problem is not with vehicles being banned, your problem is with the BE filters doing their proper job. If you get kicked for something, you will have a kick notice. 

There are multiple posts, as well as a pinned one that will teach you how to edit those filters. 

 

Spend some time in the forum, browse around - there are lots of knowledge posted, lots of information you can absorb and when time comes, lots of people willing to help. Just show us that you are not just posting and expecting help, but actually making an effort to read, absorb and learn while looking in the forum. 

If you need help fixing issue number three to make your server more acceptable, by all means, let us know. 

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