ISupervisoRI Posted April 7, 2015 Report Share Posted April 7, 2015 Hi Guys, just going thru my logs and found this 20:06:17 "DEBUG (Load Player) Set Group: 76561198045147409" 20:06:17 Error in expression <tic = _this select 1; _ret = []; if (_static == 1) then { _parms = ZEVStaticA> 20:06:17 Error position: <_static == 1) then { _parms = ZEVStaticA> 20:06:17 Error Undefined variable in expression: _static 20:06:17 File x\addons\ZEVMission\ZEV\ZEVMissionGetActiveMissionParms.sqf, line 19 20:06:17 Error in expression <e "ZEVMissionStatic"; _missionParms = [_missionIndex, _static] call ZEVMissionG> 20:06:17 Error position: <_missionIndex, _static] call ZEVMissionG> 20:06:17 Error Undefined variable in expression: _missionindex 20:06:17 File x\addons\ZEVMission\ZEV\ZEVMissionAddAIUnit.sqf, line 33 20:06:17 Error in expression <ect 3; _aiPos = [(_aiPos select 0) + (_locationPos select 0), (_aiPos select 1> 20:06:17 Error position: <_locationPos select 0), (_aiPos select 1> 20:06:17 Error Undefined variable in expression: _locationpos 20:06:17 File x\addons\ZEVMission\ZEV\ZEVMissionSelectPos.sqf, line 20 20:06:17 Error in expression < } else { _aiPos = [_aiPos, _aiPosType, _locationPos, _locationRadius] call ZEVM> 20:06:17 Error position: <_locationPos, _locationRadius] call ZEVM> 20:06:17 Error Undefined variable in expression: _locationpos 20:06:17 File x\addons\ZEVMission\ZEV\ZEVMissionAddAIUnit.sqf, line 74 20:06:17 Error in expression <onGetActiveMissionParms; _locationPos = _missionParms select 0; _locationRadius > 20:06:17 Error position: <_missionParms select 0; _locationRadius > 20:06:17 Error Undefined variable in expression: _missionparms 20:06:17 File x\addons\ZEVMission\ZEV\ZEVMissionAddAIUnit.sqf, line 34 20:06:17 Error in expression <ponAndMag select 6; _aiweaponAndMag = [_missionIndex, _aiweapon, _aimags, _stat> 20:06:17 Error position: <_missionIndex, _aiweapon, _aimags, _stat> 20:06:17 Error Undefined variable in expression: _missionindex 20:06:17 File x\addons\ZEVMission\ZEV\ZEVMissionAddWeapon.sqf, line 31 20:06:17 Error in expression <NVG_EPOCH"; [_aiunit, _aiweaponAndMag, _static, _missionIndex] call ZEVMissionA> 20:06:17 Error position: <_static, _missionIndex] call ZEVMissionA> 20:06:17 Error Undefined variable in expression: _static 20:06:17 File x\addons\ZEVMission\ZEV\ZEVMissionAddAIUnit.sqf, line 119 20:06:18 Error in expression <tic = _this select 1; _ret = []; if (_static == 1) then { _parms = ZEVStaticA> 20:06:18 Error position: <_static == 1) then { _parms = ZEVStaticA> 20:06:18 Error Undefined variable in expression: _static 20:06:18 File x\addons\ZEVMission\ZEV\ZEVMissionGetActiveMissionParms.sqf, line 19 20:06:18 Error in expression <ect 3; _aiPos = [(_aiPos select 0) + (_locationPos select 0), (_aiPos select 1> 20:06:18 Error position: <_locationPos select 0), (_aiPos select 1> 20:06:18 Error Undefined variable in expression: _locationpos 20:06:18 File x\addons\ZEVMission\ZEV\ZEVMissionSelectPos.sqf, line 20 20:06:18 Error in expression < } else { _aiPos = [_aiPos, _aiPosType, _locationPos, _locationRadius] call ZEVM> 20:06:18 Error position: <_locationPos, _locationRadius] call ZEVM> 20:06:18 Error Undefined variable in expression: _locationpos 20:06:18 File x\addons\ZEVMission\ZEV\ZEVMissionAddAIUnit.sqf, line 74 20:06:18 Error in expression <e "ZEVMissionStatic"; _missionParms = [_missionIndex, _static] call ZEVMissionG> 20:06:18 Error position: <_missionIndex, _static] call ZEVMissionG> 20:06:18 Error Undefined variable in expression: _missionindex 20:06:18 File x\addons\ZEVMission\ZEV\ZEVMissionAddAIUnit.sqf, line 33 20:06:18 Error in expression <ponAndMag select 6; _aiweaponAndMag = [_missionIndex, _aiweapon, _aimags, _stat> 20:06:18 Error position: <_missionIndex, _aiweapon, _aimags, _stat> 20:06:18 Error Undefined variable in expression: _missionindex 20:06:18 File x\addons\ZEVMission\ZEV\ZEVMissionAddWeapon.sqf, line 31 20:06:18 Error in expression <NVG_EPOCH"; [_aiunit, _aiweaponAndMag, _static, _missionIndex] call ZEVMissionA> 20:06:18 Error position: <_static, _missionIndex] call ZEVMissionA> 20:06:18 Error Undefined variable in expression: _static 20:06:18 File x\addons\ZEVMission\ZEV\ZEVMissionAddAIUnit.sqf, line 119 20:06:18 Error in expression <tic = _this select 1; _ret = []; if (_static == 1) then { _parms = ZEVStaticA> 20:06:18 Error position: <_static == 1) then { _parms = ZEVStaticA> 20:06:18 Error Undefined variable in expression: _static 20:06:18 File x\addons\ZEVMission\ZEV\ZEVMissionGetActiveMissionParms.sqf, line 19 20:06:18 Error in expression <e "ZEVMissionStatic"; _missionParms = [_missionIndex, _static] call ZEVMissionG> 20:06:18 Error position: <_missionIndex, _static] call ZEVMissionG> 20:06:18 Error Undefined variable in expression: _missionindex 20:06:18 File x\addons\ZEVMission\ZEV\ZEVMissionAddAIUnit.sqf, line 33 20:06:18 Error in expression <ect 3; _aiPos = [(_aiPos select 0) + (_locationPos select 0), (_aiPos select 1> 20:06:18 Error position: <_locationPos select 0), (_aiPos select 1> 20:06:18 Error Undefined variable in expression: _locationpos 20:06:18 File x\addons\ZEVMission\ZEV\ZEVMissionSelectPos.sqf, line 20 20:06:18 Error in expression < } else { _aiPos = [_aiPos, _aiPosType, _locationPos, _locationRadius] call ZEVM> 20:06:18 Error position: <_locationPos, _locationRadius] call ZEVM> 20:06:18 Error Undefined variable in expression: _locationpos 20:06:18 File x\addons\ZEVMission\ZEV\ZEVMissionAddAIUnit.sqf, line 74 20:06:18 Error in expression <onGetActiveMissionParms; _locationPos = _missionParms select 0; _locationRadius > 20:06:18 Error position: <_missionParms select 0; _locationRadius > 20:06:18 Error Undefined variable in expression: _missionparms 20:06:18 File x\addons\ZEVMission\ZEV\ZEVMissionAddAIUnit.sqf, line 34 20:06:19 Error in expression <ponAndMag select 6; _aiweaponAndMag = [_missionIndex, _aiweapon, _aimags, _stat> 20:06:19 Error position: <_missionIndex, _aiweapon, _aimags, _stat> 20:06:19 Error Undefined variable in expression: _missionindex 20:06:19 File x\addons\ZEVMission\ZEV\ZEVMissionAddWeapon.sqf, line 31 20:06:19 Error in expression <NVG_EPOCH"; [_aiunit, _aiweaponAndMag, _static, _missionIndex] call ZEVMissionA> 20:06:19 Error position: <_static, _missionIndex] call ZEVMissionA> 20:06:19 Error Undefined variable in expression: _static 20:06:19 File x\addons\ZEVMission\ZEV\ZEVMissionAddAIUnit.sqf, line 119 20:06:19 Error in expression <tic = _this select 1; _ret = []; if (_static == 1) then { _parms = ZEVStaticA> 20:06:19 Error position: <_static == 1) then { _parms = ZEVStaticA> 20:06:19 Error Undefined variable in expression: _static 20:06:19 File x\addons\ZEVMission\ZEV\ZEVMissionGetActiveMissionParms.sqf, line 19 20:06:19 Error in expression <ect 3; _aiPos = [(_aiPos select 0) + (_locationPos select 0), (_aiPos select 1> 20:06:19 Error position: <_locationPos select 0), (_aiPos select 1> 20:06:19 Error Undefined variable in expression: _locationpos 20:06:19 File x\addons\ZEVMission\ZEV\ZEVMissionSelectPos.sqf, line 20 20:06:19 Error in expression < } else { _aiPos = [_aiPos, _aiPosType, _locationPos, _locationRadius] call ZEVM> 20:06:19 Error position: <_locationPos, _locationRadius] call ZEVM> 20:06:19 Error Undefined variable in expression: _locationpos 20:06:19 File x\addons\ZEVMission\ZEV\ZEVMissionAddAIUnit.sqf, line 74 20:06:19 Error in expression <e "ZEVMissionStatic"; _missionParms = [_missionIndex, _static] call ZEVMissionG> 20:06:19 Error position: <_missionIndex, _static] call ZEVMissionG> 20:06:19 Error Undefined variable in expression: _missionindex 20:06:19 File x\addons\ZEVMission\ZEV\ZEVMissionAddAIUnit.sqf, line 33 20:06:19 Error in expression <ponAndMag select 6; _aiweaponAndMag = [_missionIndex, _aiweapon, _aimags, _stat> 20:06:19 Error position: <_missionIndex, _aiweapon, _aimags, _stat> 20:06:19 Error Undefined variable in expression: _missionindex 20:06:19 File x\addons\ZEVMission\ZEV\ZEVMissionAddWeapon.sqf, line 31 20:06:19 Error in expression <NVG_EPOCH"; [_aiunit, _aiweaponAndMag, _static, _missionIndex] call ZEVMissionA> 20:06:19 Error position: <_static, _missionIndex] call ZEVMissionA> 20:06:19 Error Undefined variable in expression: _static 20:06:19 File x\addons\ZEVMission\ZEV\ZEVMissionAddAIUnit.sqf, line 119 20:06:19 Error in expression <tic = _this select 1; _ret = []; if (_static == 1) then { _parms = ZEVStaticA> 20:06:19 Error position: <_static == 1) then { _parms = ZEVStaticA> 20:06:19 Error Undefined variable in expression: _static 20:06:19 File x\addons\ZEVMission\ZEV\ZEVMissionGetActiveMissionParms.sqf, line 19 20:06:19 Error in expression <tic"; _missionParms = [_missionIndex, _static] call ZEVMissionGetActiveMission> 20:06:19 Error position: <_static] call ZEVMissionGetActiveMission> 20:06:19 Error Undefined variable in expression: _static 20:06:19 File x\addons\ZEVMission\ZEV\ZEVMissionAddWayPoints.sqf, line 27 20:06:19 Error in expression <select 10; _px = (_wpPos select 0) + (_locationPos select 0); _py = (_wpPos > 20:06:19 Error position: <_locationPos select 0); _py = (_wpPos > 20:06:19 Error Undefined variable in expression: _locationpos 20:06:19 File x\addons\ZEVMission\ZEV\ZEVMissionAddWayPoints.sqf, line 77 20:06:19 Error in expression <etActiveMissionParms; _locationPos = _missionParms select 0; _locationRadius > 20:06:19 Error position: <_missionParms select 0; _locationRadius > 20:06:19 Error Undefined variable in expression: _missionparms 20:06:19 File x\addons\ZEVMission\ZEV\ZEVMissionAddWayPoints.sqf, line 28 20:06:21 Speaker Male01_F not found in CfgVoiceTypes 20:06:25 "DEBUG SPAWN LOOT IN VEH: ChairProxy_EPOCH Hand SmokeShellBlue type:magazine" But i didnt change anything in the Original Missionfile. Just wanna know if someone has also this log"issue"? Greetings T P.S: Its in the middle of the log not a startinglog! The ZEV Missions are working Link to comment Share on other sites More sharing options...
no1stumper Posted April 7, 2015 Report Share Posted April 7, 2015 how do i make it where you don't get kicked off the static HMG also, is there a way to change the vehicles in the convoy Link to comment Share on other sites More sharing options...
rage203 Posted April 8, 2015 Report Share Posted April 8, 2015 anyone know why i might be getting this in rpt? Script x\addons\ZEVMission\ZEV\ZEVMissionInit.sqf not found Link to comment Share on other sites More sharing options...
alex943 Posted April 8, 2015 Report Share Posted April 8, 2015 Have you made a correct instal? Did you put the pbo in your @epochhive/addons folder? Are you running under linux or windows? Link to comment Share on other sites More sharing options...
rage203 Posted April 8, 2015 Report Share Posted April 8, 2015 yeah install was correct and when i check the path \addons\ZEVMission\ZEV\ZEVMissionInit.sqf the sqf is where it is supposed to be. Im using windows. Link to comment Share on other sites More sharing options...
second_coming Posted April 8, 2015 Report Share Posted April 8, 2015 Don't use the initial download file, it doesn't work. Look for the one I posted in the tread early on. Link to comment Share on other sites More sharing options...
no1stumper Posted April 9, 2015 Report Share Posted April 9, 2015 anyone how do i make it where you don't get kicked off the static HMG also, is there a way to change the vehicles in the convoy Link to comment Share on other sites More sharing options...
cyncrwler Posted April 9, 2015 Report Share Posted April 9, 2015 anyone how do i make it where you don't get kicked off the static HMG also, is there a way to change the vehicles in the convoy You will need to add the exception for the kick in your BE filters. Also, what vehicle are you trying to change it to? All you need to do is add the vehicle you want to the file. The file to update is ZEVMissions.sqf, I have modified mine, but the trucks start at line 1739, 1809,1875, 1919. Change this: ["B_G_Offroad_01_armed_F", to the vehicle you want. I think they were originally I_G_Offroad_01_armed_F or something like that. Link to comment Share on other sites More sharing options...
no1stumper Posted April 9, 2015 Report Share Posted April 9, 2015 You will need to add the exception for the kick in your BE filters. Also, what vehicle are you trying to change it to? All you need to do is add the vehicle you want to the file. The file to update is ZEVMissions.sqf, I have modified mine, but the trucks start at line 1739, 1809,1875, 1919. Change this: ["B_G_Offroad_01_armed_F", to the vehicle you want. I think they were originally I_G_Offroad_01_armed_F or something like that. Thank you for replying. I will change the vehicle as you said above. About getting kicked off the HMG, it isn't a battleeye restriction. There is no error, and I don't get kicked- i added the exception. It lets you mount it for 1 sec, then kicks you off the gun, and then isn't accessible after. I was wanting to be able to allow players to pack the HMG and put it at their base if they wanted. Link to comment Share on other sites More sharing options...
cyncrwler Posted April 9, 2015 Report Share Posted April 9, 2015 You can try and figure out where to change that in the script to allow this, but default settings aren't set to allow you to keep them as far as I can tell. and I haven't spent any time trying to make it otherwise. Link to comment Share on other sites More sharing options...
DeadandGone Posted April 10, 2015 Report Share Posted April 10, 2015 Has anyone had any problems with this mission crashing there server? Every time I run this mission the server crashes either halfway through the convoy or when it ends..? Link to comment Share on other sites More sharing options...
TATERx Posted April 11, 2015 Report Share Posted April 11, 2015 nevermind Link to comment Share on other sites More sharing options...
tynmanz Posted April 11, 2015 Report Share Posted April 11, 2015 Anyone notice the krypto given from killing these AI overwrites the players krypto every time? Link to comment Share on other sites More sharing options...
second_coming Posted April 11, 2015 Report Share Posted April 11, 2015 the code for adding Krypto to players has changed and has to be done server side now, this script needs updating to reflect the changes. Eugene hasn't been around for ages though. Link to comment Share on other sites More sharing options...
cyncrwler Posted April 11, 2015 Report Share Posted April 11, 2015 Currently I am looking line by line for the code to remove the add krypto part, and also trying to dumb down the ai in the HMG's slightly. They are currently "spot-insta-kill" So for the first I did find this: ZEVMissionAddAIUnit.sqf. Maybe set it to false? I think I'm gonna try that first. _aiunit setVariable ["CashMoney", _cashmoney, true]; And here for the skill, besides the area the skill has already been mentioned in this thread, which is lowered slightly ["aimingAccuracy",0.80],["aimingShake",1.00],["aimingSpeed",1.00],["endurance",1.00],["spotDistance",0.80],["spotTime",0.80],["courage",1.00],["reloadSpeed",1.00],["commanding",1.00],["general",1.00] This ^^^ is in like 3 or 4 places in the convoy code in ZEVMission.sqf Lines 1792, 1858, 1902. I think also maybe here: ["I_Soldier_EPOCH", "Random", [-4612.00, -14136.00, 0.00], "COMBAT","RED",1.00, Anyone have any luck with AI skill or removing money yet before I make changes? .EDIT: Just found this, going to comment this out. Line 68 ZEVMissionBodyclean.sqf [["effectCrypto", (20 + round(random(80)))],(owner _aiKiller)]call EPOCH_sendPublicVariableClient; Link to comment Share on other sites More sharing options...
tynmanz Posted April 11, 2015 Report Share Posted April 11, 2015 Not yet, was searching just now myself to remove the krypto. Link to comment Share on other sites More sharing options...
second_coming Posted April 11, 2015 Report Share Posted April 11, 2015 In ZEVMissionBodyclean.sqf line 68, commenting it out should stop the Krypto altering. [["effectCrypto", (20 + round(random(80)))],(owner _aiKiller)]call EPOCH_sendPublicVariableClient; Link to comment Share on other sites More sharing options...
rage203 Posted April 12, 2015 Report Share Posted April 12, 2015 anyone have a idea how I might fix this? Link to comment Share on other sites More sharing options...
Eugene Posted April 14, 2015 Author Report Share Posted April 14, 2015 In ZEVMissionBodyclean.sqf line 68, commenting it out should stop the Krypto altering. [["effectCrypto", (20 + round(random(80)))],(owner _aiKiller)]call EPOCH_sendPublicVariableClient; You are right. Link to comment Share on other sites More sharing options...
Sonin Posted April 21, 2015 Report Share Posted April 21, 2015 Don't use the initial download file, it doesn't work. Look for the one I posted in the tread early on. How can i change the number of nps and vehicles on the convoy and the communication center mission? Link to comment Share on other sites More sharing options...
BetterDeadThanZed Posted April 27, 2015 Report Share Posted April 27, 2015 Looks like several other people are having the same issue as me: Warning Message: Script x\addons\ZEVMission\ZEV\ZEVMissionInit.sqf not found The a3_epoch_ZEVMission.pbo is in the @epochhive\addons folder. I am having the same issue with WAI. Link to comment Share on other sites More sharing options...
Sonin Posted April 28, 2015 Report Share Posted April 28, 2015 And how can i change the numper of npcs at the missions? Link to comment Share on other sites More sharing options...
Prof.Heini Posted April 28, 2015 Report Share Posted April 28, 2015 Have the same Problem how BetterDeadThanZed: Warning Message: Script x\addons\ZEVMission\ZEV\ZEVMissionInit.sqf not found At WAI I havent got this Problem! Link to comment Share on other sites More sharing options...
second_coming Posted April 28, 2015 Report Share Posted April 28, 2015 Use this one: https://www.dropbox.com/s/1i9ttk4xbil1bfa/ZEVMission.pbo?dl=0 Link to comment Share on other sites More sharing options...
BetterDeadThanZed Posted April 28, 2015 Report Share Posted April 28, 2015 Use this one: https://www.dropbox.com/s/1i9ttk4xbil1bfa/ZEVMission.pbo?dl=0 In what way is that different from the default files? If that fixes it, I'd like to know what the fix is. Link to comment Share on other sites More sharing options...
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