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Eugene

ZEVMission

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Wanna edit that missions for cherno and looked in the ZEVMissions.sqf, take as example the convoy:

_m = ["Convoy","Convoy discovered, carrying building materials and weapons","","The convoy escaped",2400,
[1, [
["Specified", 750.00, 46.00, [4612.00, 14136.00, 0.00],
[0,["NoBuildings"]]
, [0,["NoVehicles"]], 
[1,[
[4,"RESISTANCE","COLUMN","Vehicle convoy group",
["Specified", 288, [
["MOVE", "Specified", [9.00, 9.00, 0.00],"LIMITED","SAFE","YELLOW",10,"COLUMN",0.00,0.00,0.00]
,
["MOVE", "Specified", [63.00, 54.00, 0.00],"LIMITED","SAFE","YELLOW",10,"COLUMN",0.00,0.00,0.00]

First some Questions about this line

["Specified", 750.00, 46.00, [4612.00, 14136.00, 0.00],

Think, [4612.00, 14136.00, 0.00] are the coords, where mission will start, but what are the other two numbers (750.00 + 46.00)?

Also what are these lines for:

["MOVE", "Specified", [9.00, 9.00, 0.00],"LIMITED","SAFE","YELLOW",10,"COLUMN",0.00,0.00,0.00]

Is the [9.00, 9.00, 0.00] some coords for the first waypoint? Don't know what to do here, never changed settings in a mission-system before. A little HowTo  would be nice to change all the missions to other maps...

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Also what are these lines for:

["MOVE", "Specified", [9.00, 9.00, 0.00],"LIMITED","SAFE","YELLOW",10,"COLUMN",0.00,0.00,0.00]
Is the [9.00, 9.00, 0.00] some coords for the first waypoint? Don't know what to do here, never changed settings in a mission-system before. A little HowTo  would be nice to change all the missions to other maps...

I think [9.00, 9.00, 0.00] is an offset from the initial spawn point

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There is only one problem for me, I didn't know how to get these points, only know how to get normal coords, but the offset from the initial spawn point....

How do I calculate them. Any chance to set waypoint or something else in Editor. Or any chance to use normal coords to set the waypoints of the convoy?

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There is only one problem for me, I didn't know how to get these points, only know how to get normal coords, but the offset from the initial spawn point....

How do I calculate them. Any chance to set waypoint or something else in Editor. Or any chance to use normal coords to set the waypoints of the convoy?

I have a statusbar installed that displays my characters coordinates and teleport about the map to the locations I want and then make a note of the location with pen and paper :)

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I have a statusbar installed that displays my characters coordinates and teleport about the map to the locations I want and then make a note of the location with pen and paper :)

But this is the same as I do in the Editor when I set some waypoints or something else to get the Coords like this:

[4612.00, 14136.00, 0.00]

This is the point where the convoy starts, no problem to change this, but this to get is my problem:

["MOVE", "Specified", [9.00, 9.00, 0.00],"LIMITED","SAFE","YELLOW",10,"COLUMN",0.00,0.00,0.00]

That's not normal coords, this is a point calculated  from the startcoords, so how can I calculate this?

 

 

 

 

kicked off by battleye script restriction #21 ?

Check this out....

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But this is the same as I do in the Editor when I set some waypoints or something else to get the Coords like this:

[4612.00, 14136.00, 0.00]
This is the point where the convoy starts, no problem to change this, but this to get is my problem:

["MOVE", "Specified", [9.00, 9.00, 0.00],"LIMITED","SAFE","YELLOW",10,"COLUMN",0.00,0.00,0.00]
That's not normal coords, this is a point calculated  from the startcoords, so how can I calculate this?

 

 

 

 

Check this out....

To work out the coords subtract the original point from the waypoint, eg. if your start point is 1000,1000,0 and you want a waypoint at 1040, 2000,0 you would use 40,1000,0.

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Anyone else having an issue with the First Aid kits being Examine only ?

 

@Eugene , I notice it is listed as FAK in the list provided in the ZEVmission.sqf , so is it listed or called from somewhere else ?

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Anyone else having an issue with the First Aid kits being Examine only ?

 

@Eugene , I notice it is listed as FAK in the list provided in the ZEVmission.sqf , so is it listed or called from somewhere else ?

Replace any mention of "FirstAidKit" or "Medikit" with "FAK" in ZEVMission.sqf

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Hello!

This mission pack seems interresting, i tried to add it. but after 40 minutes on the server still nothing spawns(im guessing we get a message when stuff happends?)

 

I uploaded the .pbo inside the @ZEVMission/ADDON to my EpochHive/Addons folder and i added the whole  ZEVMission folder into my exsisting epoch.altis.pbo, added the line to init.sqf and description.

 

Is something i have done here wrong? Can i have the whole ZEVMission folder inside my epoch.altis.pbo and just pack it with everything else or do i need to do something else?

 

Cheers!

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Which version are you using?

Downloaded from OP and followed instructions there.

 

EDIT: IM using GTXGaming control panel when uploading files, so i have no root folder blabla to put in, so i added the @ZEVMission pbo straight into @EpochHive/Addons. Except from that everything is done straight out from the OP

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Downloaded from OP and followed instructions there.

 

EDIT: IM using GTXGaming control panel when uploading files, so i have no root folder blabla to put in, so i added the @ZEVMission pbo straight into @EpochHive/Addons. Except from that everything is done straight out from the OP

Try this one https://www.dropbox.com/s/1i9ttk4xbil1bfa/ZEVMission.pbo?dl=0

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