Nasdero Posted May 22, 2015 Report Share Posted May 22, 2015 Does anyone have a server up on Tavi with the following - Loot that isn't everywhere, gearing up takes a while - Death tax still on - Higher than normal chance of antagonist spawn - No starter packs - No other easy bullshit Thanks I would host a server like this, but you will be nearly the only one who will play on this, ok you and me ;). Link to comment Share on other sites More sharing options...
Janski Posted May 27, 2015 Report Share Posted May 27, 2015 ok thanks jus one more question. How do you do all that and or can you do it for me. haha JK thanks for the help. I wasn't sure that we could edit any of those files so I never tried. Ill give it a shot If you unpack a3_epooch_server.pbo, found in @epochhive\addons. You can find the spawn script in ..\sp4rhive\@epochhive\addons\a3_epoch_server\compile\epoch_vehicle\EPOCH_spawn_vehicles.sqf. There are multiple ways to solve this issue but the easiest is to remove the code that spawns vehicles near cities and let them spawn randomly with BIS_fnc_findSafePos By beatifying the code you will be able to find if (_isShip || (_vehClass isKindOf "Air")) then { on line 49 (depending on how you beatify it), remove it and then remove everything from } else { if (_increaseLimit) then { on line 56 to 103 }; And it should look something like this private["_spawnPositionSize", "_spawnPositions", "_type", "_position", "_range", "_roads", "_maxSpawnSize", "_vehicleFound", "_vehClass", "_countAllowedVeh", "_randomVehicleIndex", "_randomVehicle", "_velimit", "_vehicleCount", "_isShip", "_spawnPositionIndex", "_spawnPosition", "_roadPosition", "_dir", "_vehObj", "_config", "_textureSelectionIndex", "_selections", "_colors", "_textures", "_color", "_count", "_marker"]; _spawnPositionSize = [ ["FlatAreaCity", 1], ["FlatAreaCitySmall", 1], ["NameCity", 2], ["NameVillage", 1], ["NameCityCapital", 4], ["Airport", 5] ]; if (worldName in ["Bornholm"]) then { _spawnPositionSize append[["NameLocal", 2], ["StrongpointArea", 1], ["VegetationBroadleaf", 1], ["VegetationFir", 1], ["ViewPoint", 1]]; }; _allowedTypes = []; { _allowedTypes pushBack(_x select 0) }forEach _spawnPositionSize; _allCitys = (configfile >> "CfgWorlds" >> worldName >> "Names") call BIS_fnc_returnChildren; _allCitysDync = _allCitys; _increaseLimit = false; { if (count EPOCH_VehicleSlots <= EPOCH_storedVehicleCount) exitWith {}; _vehicleFound = false; _vehClass = ""; while { !_vehicleFound } do { _countAllowedVeh = count EPOCH_allowedVehiclesList; if (_countAllowedVeh == 0) exitWith {}; _randomVehicleIndex = floor(random(_countAllowedVeh)); _randomVehicle = EPOCH_allowedVehiclesList select _randomVehicleIndex; _vehClass = _randomVehicle select 0; _velimit = _randomVehicle select 1; _vehicleCount = { typeOf _x == _vehClass } count vehicles; if (_vehicleCount >= _velimit) then { EPOCH_allowedVehiclesList deleteAt _randomVehicleIndex; } else { if (_vehicleCount == (_velimit - 1)) then { EPOCH_allowedVehiclesList deleteAt _randomVehicleIndex; }; _vehicleFound = true; }; }; if (!_vehicleFound) exitWith {}; _isShip = _vehClass isKindOf "Ship"; if (_isShip) then { _position = [epoch_centerMarkerPosition, 0, EPOCH_dynamicVehicleArea, 10, 0, 4000, 1] call BIS_fnc_findSafePos; _position = [_position, 0, 100, 10, 2, 4000, 0] call BIS_fnc_findSafePos; } else { _position = [epoch_centerMarkerPosition, 0, EPOCH_dynamicVehicleArea, 10, 0, 1000, 0] call BIS_fnc_findSafePos; }; if (count _position == 2) then { _vehObj = createVehicle[_vehClass, _position, [], 0, "CAN_COLLIDE"]; _vehObj call EPOCH_server_setVToken; _vehObj setdir(random 360); clearWeaponCargoGlobal _vehObj; clearMagazineCargoGlobal _vehObj; clearBackpackCargoGlobal _vehObj; clearItemCargoGlobal _vehObj; _vehObj disableTIEquipment true; _vehObj lock true; _position set[2, 0]; if (surfaceIsWater _position) then { _vehObj setposASL _position; } else { _vehObj setposATL _position; }; _config = (configFile >> "CfgVehicles" >> _vehClass >> "availableColors"); if (isArray(_config)) then { _textureSelectionIndex = configFile >> "CfgVehicles" >> _vehClass >> "textureSelectionIndex"; _selections = if (isArray(_textureSelectionIndex)) then { getArray(_textureSelectionIndex) } else { [0] }; _colors = getArray(_config); _textures = _colors select 0; _color = floor(random(count _textures)); _count = (count _colors) - 1; { if (_count >= _forEachIndex) then { _textures = _colors select _forEachIndex; }; _vehObj setObjectTextureGlobal[_x, (_textures select _color)]; }forEach _selections; _vehObj setVariable["VEHICLE_TEXTURE", _color]; }; if (_vehClass isKindOf "Ship") then { [_vehObj, "VehicleBoat"] call EPOCH_serverLootObject; } else { [_vehObj, "Vehicle"] call EPOCH_serverLootObject; }; _vehObj addMagazineCargoGlobal["JackKit", 1]; _vehObj setVariable["VEHICLE_SLOT", _x, true]; _vehLockHiveKey = format["%1:%2", (call EPOCH_fn_InstanceID), _x]; ["VehicleLock", _vehLockHiveKey] call EPOCH_server_hiveDEL; _vehObj call EPOCH_server_save_vehicle; _vehObj call EPOCH_server_vehicleInit; if (EPOCH_DEBUG_VEH) then { _marker = createMarker[str(_position), _position]; _marker setMarkerShape "ICON"; _marker setMarkerType "mil_dot"; _marker setMarkerText _vehClass; }; EPOCH_VehicleSlots set[_forEachIndex, "REM"]; addToRemainsCollector[_vehObj]; }; }forEach EPOCH_VehicleSlots; EPOCH_VehicleSlots = EPOCH_VehicleSlots - ["REM"]; EPOCH_VehicleSlotCount = count EPOCH_VehicleSlots; publicVariable "EPOCH_VehicleSlotCount"; EPOCH_allowedVehiclesList = nil; true Save the file and then repack the pbo. Don't forget to delete all cars on the bottom of the sea first. ATTENTION: When a new build of the server files arrive you may need to redo this procedure if they haven't got a fix for it in the new release. Link to comment Share on other sites More sharing options...
Beani Posted May 27, 2015 Report Share Posted May 27, 2015 Ok guys we have decided to make the switch to A3 EPOCH we want TAVI we are way behind the ball but better late than never my question is how do I setup a TAVI map from scratch and which pbo for TAVI do I edit I feel like a noob again LOL The directions are everywhere and I am a bit confused. Link to comment Share on other sites More sharing options...
knights†emplar Posted May 27, 2015 Author Report Share Posted May 27, 2015 Download epoch server files and client files, Tavi map can be downloaded from A3 launcher , once you have the map, go in editor and save it, that should give you the mission files... or try this Link to comment Share on other sites More sharing options...
renren1000 Posted June 3, 2015 Report Share Posted June 3, 2015 hello people and although I have been a few days here to set up my game server and when Tavi map I'll just not on.I always get server not RDY error 03the Taviana map I loaded Luncher on A3Aia pack I have 8gb Date 1.1.2015 loadedand the latest version of the Epoch. i hope anyone can help me ===================================================================== == C:\Arma3Tavi\arma3servertavi.exe == "arma3servertavi.exe" -port=2352 "-config=c:\Arma3tavi\SC\config.cfg" "-cfg=c:\Arma3tavi\SC\basic.cfg" "-profiles=SC" -name=SC "-mod=@Taviana_A3;@Epoch0303;@EpochHive;@AllInArmaTerrainPack;" -world=empty -nosplash -noSound -noPause -cpuCount=4 -exThreads=7 -maxmem=8192 Original output filename: Arma3Retail_Server Exe timestamp: 2015/05/04 15:32:44 Current time: 2015/06/03 13:06:10 Type: Public Branch: Stable Version: 1.44.130654 Allocator: C:\Arma3Tavi\dll\tbb4malloc_bi.dll ===================================================================== 13:06:10 ManagerConfig() 13:06:10 Cannot register unknown string STR_USRACT_SWITCH_GUNS 13:06:10 Cannot register unknown string STR_USRACT_SWITCH_ROCKETS 13:06:10 Cannot register unknown string STR_USRACT_SWITCH_MISSILES 13:06:10 Cannot register unknown string STR_USRACT_SWITCH_BOMBS 13:06:10 Cannot register unknown string STR_CONTROLS_TOOLTIPS_SWITCH_GUNS 13:06:10 Cannot register unknown string STR_CONTROLS_TOOLTIPS_SWITCH_ROCKETS 13:06:10 Cannot register unknown string STR_CONTROLS_TOOLTIPS_SWITCH_MISSILES 13:06:10 Cannot register unknown string STR_CONTROLS_TOOLTIPS_SWITCH_BOMBS 13:06:15 Warning Message: Addon 'tavi' requires addon 'usec_rig_a' 13:06:19 Warning Message: Addon 'tavi' requires addon 'ori_traderbase' 13:06:19 Warning Message: Addon 'tavi' requires addon 'base_buildings' 13:06:19 Warning Message: Addon 'tavi' requires addon 'structures' 13:06:19 Updating base class ->Base, by a3\dubbing_radio_f\config.bin/CfgHQIdentities/PAPA_BEAR/ 13:06:19 Updating base class ->Base, by a3\dubbing_radio_f\config.bin/CfgHQIdentities/AirBase/ 13:06:19 Updating base class HouseBase->, by taviana\budovy\bunkry\config.bin/CfgVehicles/House/ 13:06:19 Updating base class ->HouseBase, by ca\buildings_c\config.bin/CfgVehicles/House/ 13:06:19 Updating base class ->House, by ca\buildings_c\misc\config.bin/CfgVehicles/House_F/ 13:06:19 Updating base class ->House_F, by ca\buildings_c\misc\config.bin/CfgVehicles/House_Small_F/ 13:06:19 Updating base class Land_Garaz_s_tankem->House, by taviana\budovy\config.bin/CfgVehicles/LAND_garaz_bez_tanku/ 13:06:19 Updating base class Land_podlejzacka->House, by taviana\budovy\config.bin/CfgVehicles/LAND_piskoviste/ 13:06:19 Updating base class Land_podlejzacka->House, by taviana\budovy\config.bin/CfgVehicles/LAND_houpacka/ 13:06:19 Updating base class Land_podlejzacka->House, by taviana\budovy\config.bin/CfgVehicles/LAND_kulata_prolezacka/ 13:06:19 Updating base class Land_Helfenburk->House, by taviana\budovy\config.bin/CfgVehicles/LAND_helfenburk_cimburi/ 13:06:19 Updating base class Land_Helfenburk->House, by taviana\budovy\config.bin/CfgVehicles/LAND_helfenburk_brana/ 13:06:19 Updating base class Land_Helfenburk->House, by taviana\budovy\config.bin/CfgVehicles/LAND_helfenburk_zed/ 13:06:19 Updating base class Land_Helfenburk->House, by taviana\budovy\config.bin/CfgVehicles/LAND_helfenburk_budova2/ 13:06:19 Updating base class ->Thing, by a3\data_f\config.bin/CfgVehicles/thingX/ 13:06:19 Updating base class RscShortcutButton->RscButton, by a3\editor_f\config.bin/RscDisplayEditObject/Controls/B_OK/ 13:06:19 Updating base class RscSliderH->RscXSliderH, by a3\editor_f\config.bin/RscDisplayEditObject/Slider/ 13:06:19 Updating base class RscText->RscPicture, by a3\editor_f\config.bin/RscDisplayEditObject/Preview/ 13:06:19 Updating base class RscShortcutButton->RscButton, by a3\editor_f\config.bin/RscDisplayMissionLoad/Controls/B_OK/ 13:06:19 Updating base class RscShortcutButton->RscButton, by a3\editor_f\config.bin/RscDisplayMissionSave/Controls/B_OK/ 13:06:19 Updating base class ->Default, by a3\anims_f\config\sdr\config.bin/CfgMovesBasic/DefaultDie/ 13:06:19 Updating base class ->RifleBaseLowStandActions, by a3\anims_f\config\sdr\config.bin/CfgMovesBasic/Actions/RifleBaseStandActions/ 13:06:19 Updating base class ->Default, by a3\anims_f\config\sdr\config.bin/CfgMovesMaleSdr/States/Crew/ 13:06:19 Updating base class ->StandBase, by a3\anims_f\config\sdr\config.bin/CfgMovesMaleSdr/States/AmovPercMstpSnonWnonDnon/ 13:06:19 Updating base class ->RscControlsGroup, by a3\ui_f\config.bin/RscControlsGroupNoScrollbars/ 13:06:19 Updating base class ->RscControlsGroup, by a3\ui_f\config.bin/RscControlsGroupNoHScrollbars/ 13:06:19 Updating base class ->RscControlsGroup, by a3\ui_f\config.bin/RscControlsGroupNoVScrollbars/ 13:06:19 Updating base class ->RscText, by a3\ui_f\config.bin/RscLine/ 13:06:19 Updating base class ->RscActiveText, by a3\ui_f\config.bin/RscActivePicture/ 13:06:19 Updating base class ->RscButton, by a3\ui_f\config.bin/RscButtonTextOnly/ 13:06:19 Updating base class ->RscShortcutButton, by a3\ui_f\config.bin/RscShortcutButtonMain/ 13:06:19 Updating base class ->RscShortcutButton, by a3\ui_f\config.bin/RscButtonEditor/ 13:06:19 Updating base class ->RscShortcutButton, by a3\ui_f\config.bin/RscIGUIShortcutButton/ 13:06:19 Updating base class ->RscShortcutButton, by a3\ui_f\config.bin/RscGearShortcutButton/ 13:06:19 Updating base class ->RscShortcutButton, by a3\ui_f\config.bin/RscButtonMenu/ 13:06:19 Updating base class ->RscButtonMenu, by a3\ui_f\config.bin/RscButtonMenuOK/ 13:06:19 Updating base class ->RscButtonMenu, by a3\ui_f\config.bin/RscButtonMenuCancel/ 13:06:19 Updating base class ->RscButtonMenu, by a3\ui_f\config.bin/RscButtonMenuSteam/ 13:06:19 Updating base class ->RscText, by a3\ui_f\config.bin/RscLoadingText/ 13:06:19 Updating base class ->RscListBox, by a3\ui_f\config.bin/RscIGUIListBox/ 13:06:19 Updating base class ->RscListNBox, by a3\ui_f\config.bin/RscIGUIListNBox/ 13:06:19 Updating base class ->RscText, by a3\ui_f\config.bin/RscBackground/ 13:06:19 Updating base class ->RscText, by a3\ui_f\config.bin/RscBackgroundGUI/ 13:06:19 Updating base class ->RscPicture, by a3\ui_f\config.bin/RscBackgroundGUILeft/ 13:06:19 Updating base class ->RscPicture, by a3\ui_f\config.bin/RscBackgroundGUIRight/ 13:06:19 Updating base class ->RscPicture, by a3\ui_f\config.bin/RscBackgroundGUIBottom/ 13:06:19 Updating base class ->RscText, by a3\ui_f\config.bin/RscBackgroundGUITop/ 13:06:19 Updating base class ->RscText, by a3\ui_f\config.bin/RscBackgroundGUIDark/ 13:06:19 Updating base class ->RscPictureKeepAspect, by a3\ui_f\config.bin/RscBackgroundLogo/ 13:06:19 Updating base class ->RscMapControl, by a3\ui_f\config.bin/RscMapControlEmpty/ 13:06:19 Updating base class ->RscPicture, by a3\ui_f\config.bin/CA_Mainback/ 13:06:19 Updating base class ->CA_Mainback, by a3\ui_f\config.bin/CA_Back/ 13:06:19 Updating base class ->CA_Mainback, by a3\ui_f\config.bin/CA_Title_Back/ 13:06:19 Updating base class ->CA_Mainback, by a3\ui_f\config.bin/CA_Black_Back/ 13:06:19 Updating base class ->RscTitle, by a3\ui_f\config.bin/CA_Title/ 13:06:19 Updating base class ->RscPictureKeepAspect, by a3\ui_f\config.bin/CA_Logo/ 13:06:19 Updating base class ->CA_Logo, by a3\ui_f\config.bin/CA_Logo_Small/ 13:06:19 Updating base class ->RscButton, by a3\ui_f\config.bin/CA_RscButton/ 13:06:19 Updating base class ->CA_RscButton, by a3\ui_f\config.bin/CA_RscButton_dialog/ 13:06:19 Updating base class ->RscActiveText, by a3\ui_f\config.bin/CA_Ok/ 13:06:19 Updating base class ->RscText, by a3\ui_f\config.bin/CA_Ok_image/ 13:06:19 Updating base class ->RscText, by a3\ui_f\config.bin/CA_Ok_image2/ 13:06:19 Updating base class ->RscText, by a3\ui_f\config.bin/CA_Ok_text/ 13:06:19 Updating base class ->RscPicture, by a3\ui_f\config.bin/RscVignette/ 13:06:19 Updating base class ->RscControlsGroupNoScrollbars, by a3\ui_f\config.bin/RscMapControlTooltip/ 13:06:19 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayDebug/Controls/B_OK/ 13:06:19 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayDebug/Controls/B_Cancel/ 13:06:19 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayDebug/Controls/B_Clear/ 13:06:19 Updating base class ->RscText, by a3\ui_f\config.bin/RscDisplayCapture/controls/TimeLines/ 13:06:19 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayCapture/controls/ButtonAverages/ 13:06:19 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayCapture/controls/ButtonSavePreviousData/ 13:06:19 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayCapture/controls/ButtonPreviousData/ 13:06:19 Updating base class RscControlsGroup->RscControlsGroupNoHScrollbars, by a3\ui_f\config.bin/RscDisplayMain/controls/ModIcons/ 13:06:19 Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/IconPicture/ 13:06:19 Updating base class IconPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/DlcOwnedIconPicture/ 13:06:19 Updating base class IconPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/DlcIconPicture/ 13:06:19 Updating base class RscListBox->RscCombo, by a3\ui_f\config.bin/RscDisplayCustomizeController/Steepness/ 13:06:19 Updating base class ->RscStandardDisplay, by a3\ui_f\config.bin/RscDisplayControlSchemes/ 13:06:19 Updating base class ButtonOK->RscButtonMenuCancel, by a3\ui_f\config.bin/RscDisplayControlSchemes/controls/ButtonCancel/ 13:06:19 Updating base class RscButton->RscButtonMenuOK, by a3\ui_f\config.bin/RscDisplayControlSchemes/controls/ButtonOK/ 13:06:19 Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayFileSelectImage/controls/OverviewPicture/ 13:06:19 Updating base class RscShortcutButton->RscButtonMenuCancel, by a3\ui_f\config.bin/RscDisplayFieldManual/controls/ButtonCancel/ 13:06:19 Cannot delete class B_KickOff, it is referenced somewhere (used as a base class probably). 13:06:19 Updating base class RscButton->RscButtonMenuCancel, by a3\ui_f\config.bin/RscDisplayPublishMission/controls/ButtonCancel/ 13:06:19 Updating base class RscShortcutButton->RscButtonMenuOK, by a3\ui_f\config.bin/RscDisplayPublishMissionSelectTags/controls/ButtonOK/ 13:06:19 Updating base class ButtonOK->RscButtonMenuCancel, by a3\ui_f\config.bin/RscDisplayPublishMissionSelectTags/controls/ButtonCancel/ 13:06:19 Updating base class ->RscSubmenu, by a3\ui_f\config.bin/RscMainMenu/ 13:06:19 Cannot update non class from class a3\ui_f\config.bin/RscCallSupport/Items/ 13:06:19 Cannot update non class from class a3\ui_f\config.bin/RscRadio/Items/ 13:06:19 Updating base class RscStandardDisplay->, by a3\ui_f_mp_mark\config.bin/RscDisplayRespawn/ 13:06:19 Updating base class ->BulletCore, by a3\weapons_f\config.bin/CfgAmmo/BulletBase/ 13:06:19 Updating base class ->Default, by a3\weapons_f\config.bin/CfgMagazines/CA_Magazine/ 13:06:19 Updating base class ->ReammoBox, by a3\weapons_f\config.bin/cfgVehicles/WeaponHolder/ 13:06:19 Updating base class ->SlotInfo, by a3\weapons_f\config.bin/CowsSlot/ 13:06:19 Updating base class ->SlotInfo, by a3\weapons_f\config.bin/PointerSlot/ 13:06:20 Updating base class ->PistolCore, by a3\weapons_f\config.bin/cfgWeapons/Pistol/ 13:06:20 Updating base class ->WeaponSlotsInfo, by a3\weapons_f\config.bin/cfgWeapons/Pistol_Base_F/WeaponSlotsInfo/ 13:06:20 Updating base class ->Default, by a3\weapons_f\config.bin/cfgWeapons/ItemCore/ 13:06:20 Updating base class ->ReammoBox, by a3\weapons_f\ammoboxes\config.bin/CfgVehicles/Bag_Base/ 13:06:20 Updating base class ->ThingX, by a3\weapons_f\ammoboxes\config.bin/CfgVehicles/WeaponHolderSimulated/ 13:06:20 Updating base class NewTurret->, by a3\static_f_mark\designator_01\config.bin/CfgVehicles/StaticWeapon/Turrets/MainTurret/ 13:06:20 Updating base class ->Ship, by a3\boat_f\config.bin/CfgVehicles/Ship_F/ 13:06:20 Updating base class ->NewTurret, by a3\static_f\aa_01\config.bin/CfgVehicles/StaticWeapon/Turrets/MainTurret/ 13:06:20 Updating base class ->SlotInfo, by a3\weapons_f_mark\config.bin/UnderBarrelSlot/ 13:06:20 Updating base class CAWorld->utes, by AiA\Worlds\intros\config.bin/CfgWorlds/tavi/ 13:06:20 ragdollHitDmgLimit (0.000000) is lower than minimum (0.010000) and it was set to min. 13:06:20 Initializing Steam Manager 13:06:20 ManagerConfig() 13:06:20 Steam Manager initialized. 13:06:20 13:06:20 ==== Loaded addons ==== 13:06:20 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\dta\aia_languagecore.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\dta\aia_languagecore_h.pbo - unknown 13:06:20 dta\bin.pbo - unknown 13:06:20 dta\core.pbo - 72362 13:06:20 dta\languagecore_f.pbo - 82715 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\afghan.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\afghan_c.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\aia_a1alwaysdummy.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\aia_baseconfig_f.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\aia_core.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\aia_language.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\aia_languagemissions.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\aia_languagemissions_e.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\aia_languagemissions_h.pbo - 53827 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\aia_language_h.pbo - 53827 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\aia_terrainpack_core.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\aia_terrainpack_dummy.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\aia_tkoh_dummy.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\aia_tp_a10_dummy.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\aia_tp_air2_dummy.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\aia_tp_air3_dummy.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\aia_tp_air_dummy.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\aia_tp_air_e_dummy.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\aia_tp_animations_dummy.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\aia_tp_characters2_dummy.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\aia_tp_sounds_dummy.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\aia_tp_sounds_e_dummy.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\aia_tp_tracked2_dummy.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\aia_tp_tracked_dummy.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\aia_tp_tracked_e_dummy.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\aia_tp_water2_dummy.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\aia_tp_water_dummy.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\aia_tp_weapons2_dummy.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\aia_tp_weapons_dummy.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\aia_tp_weapons_e_dummy.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\aia_tp_weapons_pmc_dummy.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\aia_tp_wheeled2_dummy.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\aia_tp_wheeled_dummy.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\aia_tp_wheeled_e_dummy.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\aia_worlds.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\bohemia.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\bohemia_c.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\bootcamp_acr.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\bootcamp_acr_c.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\buildings.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\buildings2.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\buildings2_c.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\buildings2_ind_cementworks.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\buildings_c.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\ca.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\ca_acr.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\ca_c.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\ca_e.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\ca_pmc.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\cba_xeh_a2_dummy.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\cba_xeh_oa_dummy.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\chernarus.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\chernarus_c.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\chernarus_data.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\chernarus_data_layers.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\chernarus_summer.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\chernarus_summer_c.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\cti_buildings.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\data_baf.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\data_baf_c.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\desert.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\desert2.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\desert2_c.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\desert_c.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\desert_e.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\desert_e_c.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\disable_xeh_logging.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\hotfix.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\hotfix_c.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\introanims.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\languagemissions_acr.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\languagemissions_acr_c.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\languagemissions_baf.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\languagemissions_baf_c.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\languagemissions_pmc.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\languagemissions_pmc_c.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\language_acr.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\language_acr_c.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\language_baf.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\language_baf_c.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\language_e.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\language_e_c.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\language_pmc.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\language_pmc_c.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\misc.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\misc2.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\misc2_c.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\misc3.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\misc3_c.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\misc_acr.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\misc_acr_c.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\misc_c.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\misc_e.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\misc_e_c.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\models_dbe1.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\models_dbe1_c.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\plants.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\plants2_bush.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\plants2_clutter.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\plants2_misc.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\plants2_plant.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\plants2_tree.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\plants_c.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\plants_e.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\plants_e2.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\plants_pmc.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\provinggrounds_pmc.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\provinggrounds_pmc_c.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\roads.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\roads2.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\roads2_c.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\roads_c.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\roads_e.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\roads_e_c.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\roads_pmc.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\roads_pmc_c.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\rocks.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\rocks2.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\rocks2_c.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\rocks_c.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\rocks_e.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\rocks_e_c.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\sara.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\saralite.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\saralite_c.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\sara_c.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\sara_dbe1.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\sara_dbe1_c.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\shapur_baf.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\shapur_baf_c.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\signs.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\signs2.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\signs2_c.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\signs_c.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\signs_e.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\signs_e_c.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\sounds_c.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\structures.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\structures_c.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\structures_e.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\structures_e_c.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\structures_pmc.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\structures_pmc_c.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\takistan.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\takistan_c.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\takistan_data.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\takistan_data_layers.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\ui.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\utes.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\utes_c.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\zargabad.pbo - unknown 13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\zargabad_c.pbo - unknown 13:06:20 C:\Arma3Tavi\@EpochHive\addons\a3_epoch_server.pbo - unknown 13:06:20 C:\Arma3Tavi\@EpochHive\addons\a3_epoch_server_settings.pbo - unknown 13:06:20 C:\Arma3Tavi\@Epoch0303\addons\a2_epoch_weapons.pbo - unknown 13:06:20 C:\Arma3Tavi\@Epoch0303\addons\a3_epoch_assets.pbo - unknown 13:06:20 C:\Arma3Tavi\@Epoch0303\addons\a3_epoch_assets_1.pbo - unknown 13:06:20 C:\Arma3Tavi\@Epoch0303\addons\a3_epoch_assets_2.pbo - unknown 13:06:20 C:\Arma3Tavi\@Epoch0303\addons\a3_epoch_assets_3.pbo - unknown 13:06:20 C:\Arma3Tavi\@Epoch0303\addons\a3_epoch_code.pbo - unknown 13:06:20 C:\Arma3Tavi\@Epoch0303\addons\a3_epoch_config.pbo - unknown 13:06:20 C:\Arma3Tavi\@Epoch0303\addons\a3_epoch_functions.pbo - unknown 13:06:20 C:\Arma3Tavi\@Epoch0303\addons\a3_epoch_language.pbo - unknown 13:06:20 C:\Arma3Tavi\@Epoch0303\addons\a3_epoch_structures.pbo - unknown 13:06:20 C:\Arma3Tavi\@Epoch0303\addons\a3_epoch_underground.pbo - unknown 13:06:20 C:\Arma3Tavi\@Epoch0303\addons\a3_epoch_vehicles.pbo - unknown 13:06:20 C:\Arma3Tavi\@Epoch0303\addons\a3_epoch_vehicles_1.pbo - unknown 13:06:20 C:\Arma3Tavi\@Epoch0303\addons\a3_epoch_weapons.pbo - unknown 13:06:20 C:\Arma3Tavi\@Taviana_A3\addons\tavi.pbo - unknown 13:06:20 C:\Arma3Tavi\@Taviana_A3\addons\taviana.pbo - unknown 13:06:20 C:\Arma3Tavi\mark\addons\anims_f_mark.ebo - 82212 13:06:20 C:\Arma3Tavi\mark\addons\characters_f_mark.ebo - 82734 13:06:20 C:\Arma3Tavi\mark\addons\data_f_mark.ebo - 82269 13:06:20 C:\Arma3Tavi\mark\addons\dubbing_f_mark.ebo - 81923 13:06:20 C:\Arma3Tavi\mark\addons\dubbing_f_mp_mark.ebo - 81923 13:06:20 C:\Arma3Tavi\mark\addons\functions_f_mark.ebo - 82496 13:06:20 C:\Arma3Tavi\mark\addons\functions_f_mp_mark.ebo - 82700 13:06:20 C:\Arma3Tavi\mark\addons\languagemissions_f_mark.ebo - 82715 13:06:20 C:\Arma3Tavi\mark\addons\languagemissions_f_mp_mark.ebo - 82715 13:06:20 C:\Arma3Tavi\mark\addons\language_f_mark.ebo - 82715 13:06:20 C:\Arma3Tavi\mark\addons\language_f_mp_mark.ebo - 82715 13:06:20 C:\Arma3Tavi\mark\addons\missions_f_mark.ebo - 82255 13:06:20 C:\Arma3Tavi\mark\addons\missions_f_mark_data.ebo - 81471 13:06:20 C:\Arma3Tavi\mark\addons\missions_f_mark_video.ebo - 81429 13:06:20 C:\Arma3Tavi\mark\addons\missions_f_mp_mark.ebo - 82692 13:06:20 C:\Arma3Tavi\mark\addons\missions_f_mp_mark_data.ebo - 81558 13:06:20 C:\Arma3Tavi\mark\addons\modules_f_mark.ebo - 81710 13:06:20 C:\Arma3Tavi\mark\addons\modules_f_mp_mark.ebo - 82691 13:06:20 C:\Arma3Tavi\mark\addons\music_f_mark.ebo - 81958 13:06:20 C:\Arma3Tavi\mark\addons\music_f_mark_music.ebo - 81930 13:06:20 C:\Arma3Tavi\mark\addons\sounds_f_mark.ebo - 81866 13:06:20 C:\Arma3Tavi\mark\addons\static_f_mark.ebo - 81968 13:06:20 C:\Arma3Tavi\mark\addons\structures_f_mark.ebo - 82615 13:06:20 C:\Arma3Tavi\mark\addons\supplies_f_mark.ebo - 79552 13:06:20 C:\Arma3Tavi\mark\addons\ui_f_mark.ebo - 82421 13:06:20 C:\Arma3Tavi\mark\addons\ui_f_mp_mark.ebo - 82708 13:06:20 C:\Arma3Tavi\mark\addons\weapons_f_mark.ebo - 82442 13:06:20 C:\Arma3Tavi\heli\addons\air_f_heli.pbo - 82564 13:06:20 C:\Arma3Tavi\heli\addons\anims_f_heli.pbo - 80475 13:06:20 C:\Arma3Tavi\heli\addons\boat_f_heli.pbo - 82564 13:06:20 C:\Arma3Tavi\heli\addons\cargoposes_f_heli.pbo - 80475 13:06:20 C:\Arma3Tavi\heli\addons\data_f_heli.pbo - 80757 13:06:20 C:\Arma3Tavi\heli\addons\dubbing_f_heli.pbo - 75138 13:06:20 C:\Arma3Tavi\heli\addons\functions_f_heli.pbo - 77667 13:06:20 C:\Arma3Tavi\heli\addons\languagemissions_f_heli.pbo - 82715 13:06:20 C:\Arma3Tavi\heli\addons\language_f_heli.pbo - 82715 13:06:20 C:\Arma3Tavi\heli\addons\missions_f_heli.pbo - 82384 13:06:20 C:\Arma3Tavi\heli\addons\missions_f_heli_data.pbo - 75977 13:06:20 C:\Arma3Tavi\heli\addons\missions_f_heli_video.pbo - 75065 13:06:20 C:\Arma3Tavi\heli\addons\modules_f_heli.pbo - 80344 13:06:20 C:\Arma3Tavi\heli\addons\music_f_heli.pbo - 76012 13:06:20 C:\Arma3Tavi\heli\addons\music_f_heli_music.pbo - 76012 13:06:20 C:\Arma3Tavi\heli\addons\soft_f_heli.pbo - 82564 13:06:20 C:\Arma3Tavi\heli\addons\sounds_f_heli.pbo - 79398 13:06:20 C:\Arma3Tavi\heli\addons\structures_f_heli.pbo - 82615 13:06:20 C:\Arma3Tavi\heli\addons\supplies_f_heli.pbo - 82616 13:06:20 C:\Arma3Tavi\heli\addons\ui_f_heli.pbo - 76986 13:06:20 C:\Arma3Tavi\kart\addons\anims_f_kart.pbo - 80475 13:06:20 C:\Arma3Tavi\kart\addons\characters_f_kart.pbo - 79903 13:06:20 C:\Arma3Tavi\kart\addons\data_f_kart.pbo - 80888 13:06:20 C:\Arma3Tavi\kart\addons\languagemissions_f_kart.pbo - 82715 13:06:20 C:\Arma3Tavi\kart\addons\language_f_kart.pbo - 82715 13:06:20 C:\Arma3Tavi\kart\addons\missions_f_kart.pbo - 76770 13:06:20 C:\Arma3Tavi\kart\addons\missions_f_kart_data.pbo - 75687 13:06:20 C:\Arma3Tavi\kart\addons\modules_f_kart.pbo - 80976 13:06:20 C:\Arma3Tavi\kart\addons\modules_f_kart_data.pbo - 74588 13:06:20 C:\Arma3Tavi\kart\addons\soft_f_kart.pbo - 82564 13:06:20 C:\Arma3Tavi\kart\addons\sounds_f_kart.pbo - 79398 13:06:20 C:\Arma3Tavi\kart\addons\structures_f_kart.pbo - 82615 13:06:20 C:\Arma3Tavi\kart\addons\ui_f_kart.pbo - 73106 13:06:20 C:\Arma3Tavi\kart\addons\weapons_f_kart.pbo - 80344 13:06:20 C:\Arma3Tavi\curator\addons\data_f_curator.pbo - 82282 13:06:20 C:\Arma3Tavi\curator\addons\functions_f_curator.pbo - 78988 13:06:20 C:\Arma3Tavi\curator\addons\language_f_curator.pbo - 82715 13:06:20 C:\Arma3Tavi\curator\addons\missions_f_curator.pbo - 80344 13:06:20 C:\Arma3Tavi\curator\addons\modules_f_curator.pbo - 81185 13:06:20 C:\Arma3Tavi\curator\addons\ui_f_curator.pbo - 82411 13:06:20 addons\a3.pbo - unknown 13:06:20 addons\air_f.pbo - 82564 13:06:20 addons\air_f_beta.pbo - 82564 13:06:20 addons\air_f_epb.pbo - 82564 13:06:20 addons\air_f_epc.pbo - 82564 13:06:20 addons\air_f_gamma.pbo - 82564 13:06:20 addons\animals_f.pbo - 79398 13:06:20 addons\animals_f_beta.pbo - 72362 13:06:20 addons\anims_f.pbo - 82686 13:06:20 addons\anims_f_bootcamp.pbo - 72362 13:06:20 addons\anims_f_data.pbo - 82213 13:06:20 addons\anims_f_epa.pbo - 78608 13:06:20 addons\anims_f_epc.pbo - 72362 13:06:20 addons\armor_f.pbo - 82564 13:06:20 addons\armor_f_beta.pbo - 82564 13:06:20 addons\armor_f_epb.pbo - 82564 13:06:20 addons\armor_f_epc.pbo - 82564 13:06:20 addons\armor_f_gamma.pbo - 82564 13:06:20 addons\boat_f.pbo - 82564 13:06:20 addons\boat_f_beta.pbo - 82564 13:06:20 addons\boat_f_epc.pbo - 82564 13:06:20 addons\boat_f_gamma.pbo - 82564 13:06:20 addons\cargoposes_f.pbo - 82622 13:06:20 addons\characters_f.pbo - 82621 13:06:20 addons\characters_f_beta.pbo - 82486 13:06:20 addons\characters_f_bootcamp.pbo - 82576 13:06:20 addons\characters_f_epa.pbo - 81235 13:06:20 addons\characters_f_epb.pbo - 79398 13:06:20 addons\characters_f_epc.pbo - 81235 13:06:20 addons\characters_f_gamma.pbo - 79398 13:06:20 addons\data_f.pbo - 82582 13:06:20 addons\data_f_bootcamp.pbo - 76960 13:06:20 addons\drones_f.pbo - 82689 13:06:20 addons\dubbing_f.pbo - 73106 13:06:20 addons\dubbing_f_beta.pbo - 73106 13:06:20 addons\dubbing_f_bootcamp.pbo - 73106 13:06:20 addons\dubbing_f_epa.pbo - 73106 13:06:20 addons\dubbing_f_epb.pbo - 76110 13:06:20 addons\dubbing_f_epc.pbo - 73106 13:06:20 addons\dubbing_f_gamma.pbo - 73106 13:06:20 addons\dubbing_radio_f.pbo - 78704 13:06:20 addons\dubbing_radio_f_data.pbo - 78762 13:06:20 addons\editor_f.pbo - 82563 13:06:20 addons\functions_f.pbo - 82609 13:06:20 addons\functions_f_bootcamp.pbo - 82310 13:06:20 addons\functions_f_epa.pbo - 73434 13:06:20 addons\functions_f_epc.pbo - 73106 13:06:20 addons\languagemissions_f.pbo - 82715 13:06:20 addons\languagemissions_f_beta.pbo - 82715 13:06:20 addons\languagemissions_f_bootcamp.pbo - 82715 13:06:20 addons\languagemissions_f_epa.pbo - 82715 13:06:20 addons\languagemissions_f_epb.pbo - 82715 13:06:20 addons\languagemissions_f_epc.pbo - 82715 13:06:20 addons\languagemissions_f_gamma.pbo - 82303 13:06:20 addons\language_f.pbo - 82714 13:06:20 addons\language_f_beta.pbo - 82714 13:06:20 addons\language_f_bootcamp.pbo - 82715 13:06:20 addons\language_f_epa.pbo - 82715 13:06:20 addons\language_f_epb.pbo - 82715 13:06:20 addons\language_f_epc.pbo - 82715 13:06:20 addons\language_f_gamma.pbo - 82715 13:06:20 addons\map_altis.pbo - 82219 13:06:20 addons\map_altis_data.pbo - 80737 13:06:20 addons\map_altis_data_layers.pbo - 79087 13:06:20 addons\map_altis_data_layers_00_00.pbo - 79087 13:06:20 addons\map_altis_data_layers_00_01.pbo - 79087 13:06:20 addons\map_altis_data_layers_01_00.pbo - 79087 13:06:20 addons\map_altis_data_layers_01_01.pbo - 79087 13:06:20 addons\map_altis_scenes_f.pbo - 73106 13:06:20 addons\map_data.pbo - 81846 13:06:20 addons\map_stratis.pbo - 82221 13:06:20 addons\map_stratis_data.pbo - 80737 13:06:20 addons\map_stratis_data_layers.pbo - 79082 13:06:20 addons\map_stratis_scenes_f.pbo - 73106 13:06:20 addons\map_vr.pbo - 82252 13:06:20 addons\map_vr_scenes_f.pbo - 82252 13:06:20 addons\misc_f.pbo - 79398 13:06:20 addons\missions_f.pbo - 78843 13:06:20 addons\missions_f_beta.pbo - 82476 13:06:20 addons\missions_f_beta_data.pbo - 82479 13:06:20 addons\missions_f_beta_video.pbo - 73106 13:06:20 addons\missions_f_bootcamp.pbo - 82134 13:06:20 addons\missions_f_bootcamp_data.pbo - 72362 13:06:20 addons\missions_f_bootcamp_video.pbo - 75065 13:06:20 addons\missions_f_data.pbo - 73106 13:06:20 addons\missions_f_epa.pbo - 82617 13:06:20 addons\missions_f_epa_data.pbo - 73106 13:06:20 addons\missions_f_epa_video.pbo - 73106 13:06:20 addons\missions_f_epb.pbo - 80344 13:06:20 addons\missions_f_epb_data.pbo - 73106 13:06:20 addons\missions_f_epb_video.pbo - 73106 13:06:20 addons\missions_f_epc.pbo - 82261 13:06:20 addons\missions_f_epc_data.pbo - 73106 13:06:20 addons\missions_f_epc_video.pbo - 73106 13:06:20 addons\missions_f_gamma.pbo - 82622 13:06:20 addons\missions_f_gamma_data.pbo - 76877 13:06:20 addons\missions_f_gamma_video.pbo - 73106 13:06:20 addons\missions_f_video.pbo - 73106 13:06:20 addons\modules_f.pbo - 82593 13:06:20 addons\modules_f_beta.pbo - 81823 13:06:20 addons\modules_f_beta_data.pbo - 80976 13:06:20 addons\modules_f_bootcamp.pbo - 79398 13:06:20 addons\modules_f_data.pbo - 73106 13:06:20 addons\modules_f_epb.pbo - 79398 13:06:20 addons\music_f.pbo - 73106 13:06:20 addons\music_f_bootcamp.pbo - 73106 13:06:20 addons\music_f_bootcamp_music.pbo - 73106 13:06:20 addons\music_f_epa.pbo - 73106 13:06:20 addons\music_f_epa_music.pbo - 73106 13:06:20 addons\music_f_epb.pbo - 73106 13:06:20 addons\music_f_epb_music.pbo - 73106 13:06:20 addons\music_f_epc.pbo - 73106 13:06:20 addons\music_f_epc_music.pbo - 73106 13:06:20 addons\music_f_music.pbo - 73106 13:06:20 addons\plants_f.pbo - 80365 13:06:20 addons\roads_f.pbo - 82537 13:06:20 addons\rocks_f.pbo - 80359 13:06:20 addons\signs_f.pbo - 82616 13:06:20 addons\soft_f.pbo - 82564 13:06:20 addons\soft_f_beta.pbo - 82657 13:06:20 addons\soft_f_bootcamp.pbo - 82564 13:06:20 addons\soft_f_epc.pbo - 82564 13:06:20 addons\soft_f_gamma.pbo - 82657 13:06:20 addons\sounds_f.pbo - 82574 13:06:20 addons\sounds_f_bootcamp.pbo - 82576 13:06:20 addons\sounds_f_epb.pbo - 79398 13:06:20 addons\sounds_f_epc.pbo - 79398 13:06:20 addons\sounds_f_vehicles.pbo - 82151 13:06:20 addons\sounds_f_weapons.pbo - 82110 13:06:20 addons\static_f.pbo - 82523 13:06:20 addons\static_f_beta.pbo - 79398 13:06:20 addons\static_f_gamma.pbo - 82090 13:06:20 addons\structures_f.pbo - 82614 13:06:20 addons\structures_f_bootcamp.pbo - 82615 13:06:20 addons\structures_f_data.pbo - 82554 13:06:20 addons\structures_f_epa.pbo - 82615 13:06:20 addons\structures_f_epb.pbo - 82615 13:06:20 addons\structures_f_epc.pbo - 82615 13:06:20 addons\structures_f_households.pbo - 82554 13:06:20 addons\structures_f_ind.pbo - 82615 13:06:20 addons\structures_f_mil.pbo - 82556 13:06:20 addons\structures_f_wrecks.pbo - 82558 13:06:20 addons\uifonts_f.pbo - 73106 13:06:20 addons\uifonts_f_data.pbo - 73106 13:06:20 addons\ui_f.pbo - 82652 13:06:20 addons\ui_f_bootcamp.pbo - 76325 13:06:20 addons\ui_f_data.pbo - 82650 13:06:20 addons\weapons_f.pbo - 82549 13:06:20 addons\weapons_f_beta.pbo - 81905 13:06:20 addons\weapons_f_bootcamp.pbo - 81923 13:06:20 addons\weapons_f_epa.pbo - 81310 13:06:20 addons\weapons_f_epb.pbo - 80958 13:06:20 addons\weapons_f_epc.pbo - 80374 13:06:20 addons\weapons_f_gamma.pbo - 80772 13:06:20 13:06:20 ======================= 13:06:20 13:06:21 ============================================================================================= List of mods =============================================================================================== 13:06:21 modsReadOnly = true 13:06:21 safeModsActivated = false 13:06:21 customMods = true 13:06:21 hash = 'B4AB8FC536C8A866BB47AAD453C85E936E8E4CAA' 13:06:21 hashShort = '413d207d' 13:06:21 name | modDir | default | origin | hash | hashShort | fullPath 13:06:21 ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- 13:06:21 AIA Terrain Pack 1.4.1 | @AllInArmaTerrainPack | false | GAME DIR | d0b522ad82b80067e673cd2682c3e150a2f995cf | 8c5d2fd9 | C:\Arma3Tavi\@AllInArmaTerrainPack 13:06:21 @EpochHive | @EpochHive | false | GAME DIR | 2ca94488b38a1c51b5e7dff5641b7dc5ad7ac8c0 | 677c4d4 | C:\Arma3Tavi\@EpochHive 13:06:21 Epoch Mod 0.3.0.3 | @Epoch0303 | false | GAME DIR | d0f0fb4075b466f3d9d2e08ab6aae5b517e9f690 | 56613dca | C:\Arma3Tavi\@Epoch0303 13:06:21 @Taviana_A3 | @Taviana_A3 | false | GAME DIR | ae236d310c6090234f0bf40000ea696d1eb23484 | aa65b18e | C:\Arma3Tavi\@Taviana_A3 13:06:21 Arma 3 DLC Bundle | dlcbundle | true | NOT FOUND | | | 13:06:21 Arma 3 Marksmen | mark | true | GAME DIR | 8f0ebc67e604b05460419ba6bbb9814a2da1d2bf | a162e35d | C:\Arma3Tavi\mark 13:06:21 Arma 3 Helicopters | heli | true | GAME DIR | 4cb627dce6a8ddd8610ca20a8ff506aa42bb8bb0 | 74bdb4bc | C:\Arma3Tavi\heli 13:06:21 Arma 3 Karts | kart | true | GAME DIR | 9980a36a8060f77b0d09734f03c9ab8e113c9a7d | eaf7ba8a | C:\Arma3Tavi\kart 13:06:21 Arma 3 Zeus | curator | true | GAME DIR | f4c79440b601bc3e4b1dfea8fcb600ef43bf56d2 | d39ab57c | C:\Arma3Tavi\curator 13:06:21 Arma 3 | A3 | true | NOT FOUND | | | 13:06:21 ========================================================================================================================================================================================================== 13:06:21 InitSound ... 13:06:21 InitSound - complete 13:06:21 PhysX3 SDK Init started ... 13:06:21 PhysX3 SDK Init ended. 13:06:21 EPE manager release (0|0|0) 13:06:21 EPE manager release (0|0|0) 13:06:21 Attempt to override final function - rscminimap_script 13:06:21 Attempt to override final function - rscdisplayloading_script 13:06:21 Attempt to override final function - rscdisplayloading_script 13:06:21 Attempt to override final function - rscdisplayloading_script 13:06:21 Attempt to override final function - rscdiary_script 13:06:21 Attempt to override final function - rscdisplaysinglemission_script 13:06:21 Attempt to override final function - rscdiary_script 13:06:22 Attempt to override final function - rscdisplayremotemissions_script 13:06:22 Attempt to override final function - rscdisplayloading_script 13:06:22 Attempt to override final function - rscdiary_script 13:06:22 Attempt to override final function - rscdiary_script 13:06:22 Attempt to override final function - rscdisplaystrategicmap_script 13:06:22 Attempt to override final function - rscdisplaycommon_script 13:06:22 Attempt to override final function - rscdisplayloading_script 13:06:22 Attempt to override final function - rscdisplaycurator_script 13:06:22 Attempt to override final function - rscdisplayattributes_script 13:06:22 Attempt to override final function - rscdisplayattributes_script 13:06:22 Attempt to override final function - rscdisplayattributes_script 13:06:22 Attempt to override final function - rscdisplaywelcome_script 13:06:22 Attempt to override final function - rscdisplaywelcome_script 13:06:22 Attempt to override final function - rscdisplaywelcome_script 13:06:22 Attempt to override final function - rscdisplaycommon_script 13:06:22 Attempt to override final function - rscdisplaydebriefing_script 13:06:22 Attempt to override final function - rscunitinfo_script 13:06:22 Attempt to override final function - rscunitinfo_script 13:06:22 Attempt to override final function - rscunitinfo_script 13:06:22 Attempt to override final function - rscunitinfo_script 13:06:22 Attempt to override final function - rscunitinfo_script 13:06:22 Attempt to override final function - rscunitinfo_script 13:06:22 Attempt to override final function - rscunitinfo_script 13:06:22 Attempt to override final function - rscunitinfo_script 13:06:22 Attempt to override final function - rscunitinfo_script 13:06:22 Attempt to override final function - rscunitinfo_script 13:06:22 Attempt to override final function - rscunitinfo_script 13:06:22 Attempt to override final function - rscunitinfo_script 13:06:22 Attempt to override final function - rscunitinfo_script 13:06:22 Attempt to override final function - rscunitinfo_script 13:06:22 Attempt to override final function - rscunitinfo_script 13:06:22 Attempt to override final function - rscunitinfo_script 13:06:22 Attempt to override final function - rscunitinfo_script 13:06:22 Attempt to override final function - rscunitinfo_script 13:06:22 Attempt to override final function - rscunitinfo_script 13:06:22 Attempt to override final function - rscunitinfo_script 13:06:22 Attempt to override final function - rscunitinfo_script 13:06:22 Attempt to override final function - rscunitinfo_script 13:06:22 Attempt to override final function - rscunitinfo_script 13:06:22 Attempt to override final function - rscunitinfo_script 13:06:22 Attempt to override final function - rscunitinfo_script 13:06:22 Attempt to override final function - rscunitinfo_script 13:06:22 Attempt to override final function - rscunitinfo_script 13:06:22 Attempt to override final function - rscunitinfo_script 13:06:22 Attempt to override final function - rscunitinfo_script 13:06:22 Attempt to override final function - rscunitinfo_script 13:06:22 Attempt to override final function - rscunitinfo_script 13:06:22 Attempt to override final function - rscunitinfo_script 13:06:22 Attempt to override final function - rscunitinfo_script 13:06:22 Attempt to override final function - rscunitinfo_script 13:06:22 Attempt to override final function - rscunitinfo_script 13:06:22 Attempt to override final function - rscunitinfo_script 13:06:22 Attempt to override final function - rscunitinfo_script 13:06:22 Attempt to override final function - rscunitinfo_script 13:06:22 Attempt to override final function - rscunitinfo_script 13:06:22 Attempt to override final function - rscunitinfo_script 13:06:22 Attempt to override final function - rscunitinfo_script 13:06:22 Attempt to override final function - rscunitinfo_script 13:06:22 Attempt to override final function - rscunitinfo_script 13:06:22 Attempt to override final function - rscunitinfo_script 13:06:22 Attempt to override final function - rscunitinfo_script 13:06:22 Attempt to override final function - rscunitinfo_script 13:06:22 Attempt to override final function - rscunitinfo_script 13:06:22 Attempt to override final function - rscunitinfo_script 13:06:22 Attempt to override final function - rscunitinfo_script 13:06:22 Attempt to override final function - rscunitinfo_script 13:06:22 Attempt to override final function - rscunitinfo_script 13:06:22 Attempt to override final function - rscunitinfo_script 13:06:22 Attempt to override final function - rscunitinfo_script 13:06:22 Attempt to override final function - bis_fnc_init 13:06:22 EPE manager release (0|0|0) 13:06:22 EPE manager release (0|0|0) 13:06:23 VoteThreshold must be in 0..1 range. Defaulting to 0.5 13:06:23 Initializing Steam server - Game Port: 2352, Steam Query Port: 2353 13:06:24 Connected to Steam servers 13:06:44 EPE manager release (0|0|0) 13:06:44 EPE manager release (0|0|0) 13:06:44 EPE manager release (0|0|0) 13:06:44 EPE manager release (0|0|0) 13:06:45 Server error: Player without identity Pichu (id 751517750) 13:06:45 Server error: Player without identity Pichu (id 751517750) 13:06:45 Server error: Player without identity Pichu (id 751517750) 13:06:45 Server error: Player without identity Pichu (id 751517750) 13:06:45 Server error: Player without identity Pichu (id 751517750) 13:06:45 Server error: Player without identity Pichu (id 751517750) 13:06:45 Server error: Player without identity Pichu (id 751517750) 13:06:45 Server error: Player without identity Pichu (id 751517750) 13:06:45 Server error: Player without identity Pichu (id 751517750) 13:06:45 Server error: Player without identity Pichu (id 751517750) 13:06:45 Server error: Player without identity Pichu (id 751517750) 13:06:45 Server error: Player without identity Pichu (id 751517750) 13:06:45 Server error: Player without identity Pichu (id 751517750) 13:06:45 Server error: Player without identity Pichu (id 751517750) 13:06:45 Server error: Player without identity Pichu (id 751517750) 13:06:48 Starting mission: 13:06:48 Mission file: epoch (__cur_mp) 13:06:48 Mission world: tavi 13:06:48 Mission directory: mpmissions\__cur_mp.tavi\ 13:06:48 EPE manager release (0|0|0) 13:06:48 EPE manager release (0|0|0) 13:06:51 LODShape::Preload: shape 'ce\misc\garbage_misc.p3d' not found 13:06:51 Warning Message: Cannot open object ce\misc\garbage_misc.p3d 13:06:51 LODShape::Preload: shape 'ce\iana\misk\tavi_fort_barricade.p3d' not found 13:06:51 Warning Message: Cannot open object ce\iana\misk\tavi_fort_barricade.p3d 13:06:51 LODShape::Preload: shape 'ce\wheeled\skodovka_wrecked.p3d' not found 13:06:51 Warning Message: Cannot open object ce\wheeled\skodovka_wrecked.p3d 13:06:51 Strange convex component07 in ca\buildings\misc\lampa_sidl_2.p3d:geometry 13:06:51 Warning Message: Cannot open object ce\structures_e\misc\misc_garbage\misc_garb_heap_ep1.p3d 13:06:51 Warning Message: Cannot open object ce\structures_e\misc\misc_construction\misc_rubble_ep1.p3d 13:06:51 LODShape::Preload: shape 'ce\misc\misc_tyreheap.p3d' not found 13:06:51 Warning Message: Cannot open object ce\misc\misc_tyreheap.p3d 13:06:51 LODShape::Preload: shape 'ce\misc\t72_wrecked.p3d' not found 13:06:51 Warning Message: Cannot open object ce\misc\t72_wrecked.p3d 13:06:51 LODShape::Preload: shape 'ce\misc\brdm2_wrecked.p3d' not found 13:06:51 Warning Message: Cannot open object ce\misc\brdm2_wrecked.p3d 13:06:51 LODShape::Preload: shape 'ce\plants2\plant\p_heracleum.p3d' not found 13:06:51 Warning Message: Cannot open object ce\plants2\plant\p_heracleum.p3d 13:06:51 LODShape::Preload: shape 'ce\misc\uaz_wrecked.p3d' not found 13:06:51 Warning Message: Cannot open object ce\misc\uaz_wrecked.p3d 13:06:51 LODShape::Preload: shape 'ce\misc\junkpile.p3d' not found 13:06:51 Warning Message: Cannot open object ce\misc\junkpile.p3d 13:06:51 LODShape::Preload: shape 'ce\misc\ural_wrecked.p3d' not found 13:06:51 Warning Message: Cannot open object ce\misc\ural_wrecked.p3d 13:06:51 LODShape::Preload: shape 'ce\misc\t72_wrecked_turret.p3d' not found 13:06:51 Warning Message: Cannot open object ce\misc\t72_wrecked_turret.p3d 13:06:51 LODShape::Preload: shape 'ce\misc\bmp2_wrecked.p3d' not found 13:06:51 Warning Message: Cannot open object ce\misc\bmp2_wrecked.p3d 13:06:51 LODShape::Preload: shape 'ce\z\objects\dead_soldier_0.p3d' not found 13:06:51 Warning Message: Cannot open object ce\z\objects\dead_soldier_0.p3d 13:06:51 LODShape::Preload: shape 'ce\z\objects\dead_soldier_1.p3d' not found 13:06:51 Warning Message: Cannot open object ce\z\objects\dead_soldier_1.p3d 13:06:51 LODShape::Preload: shape 'ce\misc\garbage_paleta.p3d' not found 13:06:51 Warning Message: Cannot open object ce\misc\garbage_paleta.p3d 13:06:52 LODShape::Preload: shape 'ce\buildings\misc\zavora_2.p3d' not found 13:06:52 Warning Message: Cannot open object ce\buildings\misc\zavora_2.p3d 13:06:52 Warning Message: Cannot open object ce\iana\wrecks\moskvic_side.p3d 13:06:52 Warning Message: Cannot open object ce\iana\wrecks\zaporozeccrash.p3d 13:06:53 Warning Message: Cannot open object ce\iana\wrecks\autobusik.p3d 13:06:53 LODShape::Preload: shape 'ce\iana\plants\tavi_p_carduus.p3d' not found 13:06:53 Warning Message: Cannot open object ce\iana\plants\tavi_p_carduus.p3d 13:06:54 LODShape::Preload: shape 'origins_pack\base\sh_part1.p3d' not found 13:06:54 Warning Message: Cannot open object origins_pack\base\sh_part1.p3d 13:06:54 LODShape::Preload: shape 'origins_pack\base\sh_part1_budka.p3d' not found 13:06:54 Warning Message: Cannot open object origins_pack\base\sh_part1_budka.p3d 13:06:54 LODShape::Preload: shape 'origins_pack\base\zabor5.p3d' not found 13:06:54 Warning Message: Cannot open object origins_pack\base\zabor5.p3d 13:06:54 LODShape::Preload: shape 'origins_pack\base\sh_mid_left.p3d' not found 13:06:54 Warning Message: Cannot open object origins_pack\base\sh_mid_left.p3d 13:06:54 LODShape::Preload: shape 'origins_pack\base\zabor3.p3d' not found 13:06:54 Warning Message: Cannot open object origins_pack\base\zabor3.p3d 13:06:54 LODShape::Preload: shape 'origins_pack\base\zabor4.p3d' not found 13:06:54 Warning Message: Cannot open object origins_pack\base\zabor4.p3d 13:06:54 LODShape::Preload: shape 'origins_pack\base\sh_mid_right.p3d' not found 13:06:54 Warning Message: Cannot open object origins_pack\base\sh_mid_right.p3d 13:06:54 LODShape::Preload: shape 'origins_pack\base\sh_part2.p3d' not found 13:06:54 Warning Message: Cannot open object origins_pack\base\sh_part2.p3d 13:06:54 LODShape::Preload: shape 'origins_pack\base\zabor2.p3d' not found 13:06:54 Warning Message: Cannot open object origins_pack\base\zabor2.p3d 13:06:56 EPE manager release (0|0|0) 13:06:56 EPE manager release (0|0|0) 13:06:56 Attempt to override final function - bis_functions_list 13:06:56 Attempt to override final function - bis_functions_listpreinit 13:06:56 Attempt to override final function - bis_functions_listpostinit 13:06:56 Attempt to override final function - bis_functions_listrecompile 13:06:56 Attempt to override final function - bis_fnc_missiontaskslocal 13:06:56 Attempt to override final function - bis_fnc_missionconversationslocal 13:06:56 Attempt to override final function - bis_fnc_missionflow 13:06:56 "Epoch: Init Compiles" 13:06:56 Warning: rightHandIKCurve, wrong size (size<2||size>=4) in \x\addons\a3_epoch_weapons\data\handanims\sr25_reload.rtm 13:06:56 Warning: rightHandIKCurve, wrong size (size<2||size>=4) in \x\addons\a3_epoch_weapons\data\handanims\sr25_reload_prone.rtm 13:06:56 Warning: rightHandIKCurve, wrong size (size<2||size>=4) in \x\addons\a3_epoch_weapons\data\handanims\L85A2_Reload_anim.rtm 13:06:56 Warning: rightHandIKCurve, wrong size (size<2||size>=4) in \x\addons\a3_epoch_weapons\data\handanims\L85A2_RIS_Reload_anim_prone.rtm 13:06:56 Warning: rightHandIKCurve, wrong size (size<2||size>=4) in \x\addons\a3_epoch_weapons\data\handanims\L85A2_UGL_Reload_anim.rtm 13:06:56 Warning: rightHandIKCurve, wrong size (size<2||size>=4) in \x\addons\a3_epoch_weapons\data\handanims\L85A2_RIS_Reload_anim_prone.rtm 13:06:56 Warning: rightHandIKCurve, wrong size (size<2||size>=4) in \x\addons\a3_epoch_weapons\data\handanims\L85A2_RIS_Reload_anim.rtm 13:06:56 Warning: rightHandIKCurve, wrong size (size<2||size>=4) in \x\addons\a3_epoch_weapons\data\handanims\L85A2_RIS_Reload_anim_prone.rtm 13:07:00 Animation a3\cargoposes_f_exp\anim\pilot_cessna_kia.rtm not found or empty 13:07:00 Animation a3\cargoposes_f_exp\anim\pilot_cessna.rtm not found or empty 13:07:00 Animation a3\cargoposes_f_exp\anim\pilot_cessna_enter.rtm not found or empty 13:07:00 Animation a3\cargoposes_f_exp\anim\pilot_cessna_exit.rtm not found or empty 13:07:00 Animation a3\cargoposes_f_exp\anim\copilot_cessna_kia.rtm not found or empty 13:07:00 Animation a3\cargoposes_f_exp\anim\copilot_cessna.rtm not found or empty 13:07:00 Animation a3\cargoposes_f_exp\anim\copilot_cessna_enter.rtm not found or empty 13:07:00 Animation a3\cargoposes_f_exp\anim\copilot_cessna_exit.rtm not found or empty 13:07:00 Animation a3\cargoposes_f_exp\anim\passenger_cessna_l_kia.rtm not found or empty 13:07:00 Animation a3\cargoposes_f_exp\anim\passenger_cessna_l.rtm not found or empty 13:07:00 Animation a3\cargoposes_f_exp\anim\passenger_cessna_r_kia.rtm not found or empty 13:07:00 Animation a3\cargoposes_f_exp\anim\passenger_cessna_r.rtm not found or empty 13:07:01 Attempt to override final function - bis_fnc_init 13:07:01 c:\w\stable\futura\lib\network\networkserver.cpp NetworkServer::OnClientStateChanged:NOT IMPLEMENTED - briefing! 13:07:01 "-- LOOTSPAWNER initialise ------------------------" 13:07:01 "Epoch: Starting ArmA3 Epoch Server, Version 0.3.0.3" 13:07:01 "Epoch: Config file needs updated! Current: 0.3.0.3 Needed: 0.2.5.2" 13:07:01 "Epoch: Config file needs updated! Current: 0.3.0.3 Needed: 0.2.5.2" 13:07:01 "Epoch: Config file needs updated! Current: 0.3.0.3 Needed: 0.2.5.2" 13:07:01 "Epoch: Config file needs updated! Current: 0.3.0.3 Needed: 0.2.5.2" 13:07:01 "Epoch: Config file needs updated! Current: 0.3.0.3 Needed: 0.2.5.2" 13:07:01 "Epoch: Config file needs updated! Current: 0.3.0.3 Needed: 0.2.5.2" 13:07:01 "Epoch: Config file needs updated! Current: 0.3.0.3 Needed: 0.2.5.2" 13:07:01 "Epoch: Config file needs updated! Current: 0.3.0.3 Needed: 0.2.5.2" 13:07:01 "Epoch: Config file needs updated! Current: 0.3.0.3 Needed: 0.2.5.2" 13:07:01 "Epoch: Config file needs updated! Current: 0.3.0.3 Needed: 0.2.5.2" 13:07:01 "Epoch: Config file needs updated! Current: 0.3.0.3 Needed: 0.2.5.2" 13:07:01 "Epoch: Config file needs updated! Current: 0.3.0.3 Needed: 0.2.5.2" 13:07:01 "Epoch: Config file needs updated! Current: 0.3.0.3 Needed: 0.2.5.2" 13:07:01 "Epoch: Config file needs updated! Current: 0.3.0.3 Needed: 0.2.5.2" 13:07:01 "Epoch: Config file needs updated! Current: 0.3.0.3 Needed: 0.2.5.2" 13:07:01 "Epoch: Config file needs updated! Current: 0.3.0.3 Needed: 0.2.5.2" 13:07:01 "-- LOOTSPAWNER spawnBuilding_list ready, d: 0s" 13:07:01 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. aia_buildings_config 13:07:01 Cannot create non-ai vehicle Land_dum_mestro2, 13:07:01 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: Land_dum_mestro2 has no building positions --" 13:07:01 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. aia_buildings_config 13:07:01 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. aia_buildings_config 13:07:01 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: Land_A_Hospital has no building positions --" 13:07:01 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. aia_buildings_config 13:07:01 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. aia_buildings_config 13:07:01 Cannot create non-ai vehicle Land_HouseBlock_84, 13:07:01 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: Land_HouseBlock_84 has no building positions --" 13:07:01 Cannot create non-ai vehicle Land_dum_mestro_in, 13:07:01 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: Land_dum_mestro_in has no building positions --" 13:07:01 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. aia_buildings_config 13:07:01 Cannot create non-ai vehicle Land_HouseV_1l4, 13:07:01 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: Land_HouseV_1l4 has no building positions --" 13:07:01 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. aia_buildings_config 13:07:01 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. aia_buildings_config 13:07:01 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. aia_buildings_config 13:07:01 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. aia_buildings_config 13:07:01 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. aia_buildings_config 13:07:01 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: Land_Ind_TankBig has no building positions --" 13:07:01 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: Land_A_Office01 has no building positions --" 13:07:01 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. aia_buildings_config 13:07:01 Cannot create non-ai vehicle Land_Hildac_budka, 13:07:01 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: Land_Hildac_budka has no building positions --" 13:07:01 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. aia_misc3_config 13:07:01 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: Land_Mil_Barracks has no building positions --" 13:07:01 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: Land_A_Office02 has no building positions --" 13:07:01 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: Land_Ind_SiloVelke_02 has no building positions --" 13:07:01 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. aia_buildings_config 13:07:01 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. aia_buildings_config 13:07:01 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. aia_buildings_config 13:07:01 Cannot create non-ai vehicle Land_HouseBLock_86, 13:07:01 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: Land_HouseBLock_86 has no building positions --" 13:07:01 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: Land_Ind_Pec_03b has no building positions --" 13:07:01 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. aia_buildings_config 13:07:01 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. aia_buildings_config 13:07:01 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. taviana_budovy 13:07:01 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: LAND_Big_Panelak has no building positions --" 13:07:01 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: Land_tav_Ind_Pec_03 has no building positions --" 13:07:01 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. taviana_budovy 13:07:01 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: LAND_shopping_sab1 has no building positions --" 13:07:01 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. taviana_budovy 13:07:01 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. aia_buildings_config 13:07:01 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. taviana_budovy 13:07:01 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: LAND_Galerie has no building positions --" 13:07:01 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. taviana_budovy 13:07:01 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: LAND_parlament_geo1 has no building positions --" 13:07:01 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. taviana_budovy 13:07:01 Cannot create non-ai vehicle Land_Building_R, 13:07:01 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: Land_Building_R has no building positions --" 13:07:01 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. aia_buildings_config 13:07:01 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. taviana_budovy 13:07:01 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: LAND_shopping_sab5 has no building positions --" 13:07:01 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. taviana_budovy 13:07:01 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. taviana_domek_radnice 13:07:01 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. taviana_budovy 13:07:01 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: LAND_Zachytka has no building positions --" 13:07:01 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. aia_buildings_config 13:07:01 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: Land_Skola has no building positions --" 13:07:01 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. taviana_budovy 13:07:01 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: LAND_bus_depo_geo1 has no building positions --" 13:07:01 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. taviana_budovy 13:07:01 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: LAND_bus_depo_geo2 has no building positions --" 13:07:01 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. taviana_budovy 13:07:01 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: LAND_Garaz_velka has no building positions --" 13:07:01 Cannot create non-ai vehicle LAND_Hotel_Marcornio, 13:07:01 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: LAND_Hotel_Marcornio has no building positions --" 13:07:01 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. taviana_budovy 13:07:01 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. taviana_budovy 13:07:01 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. taviana_budovy 13:07:01 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: LAND_spital has no building positions --" 13:07:01 "-- LOOTSPAWNER Buildingpositions_list ready, d: 0s" 13:07:10 "-- LOOTSPAWNER LSusedclass_list ready, d: 0.714s" 13:07:10 "-- LOOTSPAWNER LSDer started..." 13:07:10 "-- LOOTSPAWNER ready and waiting for players -----" 13:07:21 Performance warning: SimpleSerialization::Write 'BIS_fnc_preload_server' is using type of ',CODE' which is not optimized by simple serialization, falling back to generic serialization, use generic type or ask for optimizations for these types 13:07:21 Performance warning: SimpleSerialization::Read 'BIS_fnc_preload_server' is using type of ,'CODE' which is not optimized by simple serialization, falling back to generic serialization, use generic type or ask for optimizations for these types Link to comment Share on other sites More sharing options...
Santa Posted June 3, 2015 Report Share Posted June 3, 2015 Santa will be off work soon, maybe then I can find the time to create a new stable package with all stuff included.Ho Ho Ho BFranek, DayZ Vet and Marvin Hagler 3 Link to comment Share on other sites More sharing options...
renren1000 Posted June 3, 2015 Report Share Posted June 3, 2015 Okay Santa this sound are good. And to my Problem can anyone help me pls my head a smoke. And sry fot my Bad englisch i come fron germany Link to comment Share on other sites More sharing options...
UlrichVF31 Posted June 4, 2015 Report Share Posted June 4, 2015 @renren1000 you must delete two files . look at :\Steam\SteamApps\common\Arma 3\@Taviana\addons and delete emod.pbo and emod.pbo.A3_Tavi_v02.bisign. Link to comment Share on other sites More sharing options...
renren1000 Posted June 4, 2015 Report Share Posted June 4, 2015 I have found the mistake this morning.It lagter ata_server_epoch_settings: DBut I have a quick question can be the memory of the Redis database upgrade the saveing and often should I let the db at each restart to restart? Link to comment Share on other sites More sharing options...
Janski Posted June 4, 2015 Report Share Posted June 4, 2015 @renren1000 But I have a quick question can be the memory of the Redis database upgrade the saveing and often should I let the db at each restart to restart? If I understand you right, you wanna know how often you need to restart redis and how often epoch writes to it? We only restart it once every 24 hours and it works great. Don't really know how often epoch writes the player objects to redis but almost all other actions are written to redis at the same time they are executed. If you wanna change how often redis should make a dump file of the db, you can do this in the "redis.conf", usually lies in the db folder in ArmaServer root files. Here's an example of "redis.conf" bind 127.0.0.1 maxmemory 1gb save 30 1 save 20 10 save 10 1000 requirepass ##### appendonly no dbfilename ####.rdb Which is, correct me if I'm wrong; 1 change in redis, create a dump file within an interval of 30 sec. 10 change in redis, create a dump file within an interval of 20 sec. 1000 change in redis, create a dump file within an interval of 10 sec. With dump file I mean when it's saved to a file. In the example above "dbfilename ####.rdb " and it's saved to the same folder as the "redis.conf". Link to comment Share on other sites More sharing options...
renren1000 Posted June 4, 2015 Report Share Posted June 4, 2015 Okay that sounds goodone I just did not understand your server starts every 24 hours or just the new Redis service Link to comment Share on other sites More sharing options...
Janski Posted June 4, 2015 Report Share Posted June 4, 2015 @renren1000 We usually only restart redis once every 24 hours. But it doesn't do any major difference if you restart it every time together with the Arma server. We are planning to use redis with other processes at the same time that's why we only restart it every 24 hours. Link to comment Share on other sites More sharing options...
renren1000 Posted June 4, 2015 Report Share Posted June 4, 2015 okay thanks man :D Link to comment Share on other sites More sharing options...
renren1000 Posted June 4, 2015 Report Share Posted June 4, 2015 okay janski i have a problem with you vehicle spwan fix my EPOCH_spawn_vehicles have no more 2 lines ...... I must you code in this sqf or ? private["_spawnPositionSize","_spawnPositions","_type","_position","_range","_roads","_maxSpawnSize","_vehicleFound","_vehClass","_countAllowedVeh","_randomVehicleIndex","_randomVehicle","_velimit","_vehicleCount","_isShip","_spawnPositionIndex","_spawnPosition","_roadPosition","_dir","_vehObj","_config","_textureSelectionIndex","_selections","_colors","_textures","_color","_count","_marker"];_spawnPositionSize=[["FlatAreaCity",1],["FlatAreaCitySmall",1],["NameCity",2],["NameVillage",1],["NameCityCapital",4],["Airport",5]];if(worldName in["Bornholm"])then{_spawnPositionSize append[["NameLocal",2],["StrongpointArea",1],["VegetationBroadleaf",1],["VegetationFir",1],["ViewPoint",1]];};_allowedTypes=[];{_allowedTypes pushBack(_x select 0)}forEach _spawnPositionSize;_allCitys=(configfile >> "CfgWorlds" >> worldName >> "Names")call BIS_fnc_returnChildren;_allCitysDync=_allCitys;_increaseLimit=false;{if(count EPOCH_VehicleSlots <=EPOCH_storedVehicleCount)exitWith{};_vehicleFound=false;_vehClass=";while{!_vehicleFound}do{_countAllowedVeh=count EPOCH_allowedVehiclesList;if(_countAllowedVeh==0)exitWith{};_randomVehicleIndex=floor(random(_countAllowedVeh));_randomVehicle=EPOCH_allowedVehiclesList select _randomVehicleIndex;_vehClass=_randomVehicle select 0;_velimit=_randomVehicle select 1;_vehicleCount={typeOf _x==_vehClass}count vehicles;if(_vehicleCount >=_velimit)then{EPOCH_allowedVehiclesList deleteAt _randomVehicleIndex;}else{if(_vehicleCount==(_velimit-1))then{EPOCH_allowedVehiclesList deleteAt _randomVehicleIndex;};_vehicleFound=true;};};if(!_vehicleFound)exitWith{};_isShip=_vehClass isKindOf "Ship";if(_isShip ||(_vehClass isKindOf "Air"))then{if(_isShip)then{_position=[epoch_centerMarkerPosition,0,EPOCH_dynamicVehicleArea,10,0,4000,1]call BIS_fnc_findSafePos;_position=[_position,0,100,10,2,4000,0]call BIS_fnc_findSafePos;}else{_position=[epoch_centerMarkerPosition,0,EPOCH_dynamicVehicleArea,10,0,1000,0]call BIS_fnc_findSafePos;};}else{if(_increaseLimit)then{{_spawnPositionSize set[_forEachIndex,[_x select 0,(_x select 1)+1]];}forEach _spawnPositionSize;_allCitysDync=_allCitys;};_position=[];_start=diag_tickTime;waitUntil{if(_allCitysDync isEqualTo[])exitWith{_increaseLimit=true};_selectedCity=_allCitysDync select(floor random(count _allCitysDync));if(!isNil "_selectedCity")then{_find=_allowedTypes find(getText(_selectedCity >> "type"));if(_find >-1)then{_cityPos=getArray(_selectedCity >> "position");_range=getNumber(_selectedCity >> "radiusA")*1.3;_nearBy=count(_cityPos nearEntities[["LandVehicle","Ship","Air],_range]);_limit=_spawnPositionSize select _find select 1;if(_limit > _nearBy)then{_roads=_cityPos nearRoads _range;if(_roads isEqualTo[])then{_allCitysDync=_allCitysDync-[_selectedCity];}else{_road=_roads select(floor random(count _roads));if(!isNil "_road")then{_position=getPosATL _road;if(_nearBy+1==_limit)then{_allCitysDync=_allCitysDync-[_selectedCity]};};};}else{_allCitysDync=_allCitysDync-[_selectedCity];};};};count _position==3 || diag_tickTime-_start>0.8};if(count _position==3)then{_position deleteAt 2;_position=[_position,0,10,10,0,2000,0]call BIS_fnc_findSafePos;}else{_increaseLimit=true;}};if(count _position==2)then{_vehObj=createVehicle[_vehClass,_position,[],0,"CAN_COLLIDE"];_vehObj call EPOCH_server_setVToken;_vehObj setdir(random 360);clearWeaponCargoGlobal _vehObj;clearMagazineCargoGlobal _vehObj;clearBackpackCargoGlobal _vehObj;clearItemCargoGlobal _vehObj;_vehObj disableTIEquipment true;_vehObj lock true;_position set[2,0];if(surfaceIsWater _position)then{_vehObj setposASL _position;}else{_vehObj setposATL _position;};_config=(configFile >> "CfgVehicles" >> _vehClass >> "availableColors");if(isArray(_config))then{_textureSelectionIndex=configFile >> "CfgVehicles" >> _vehClass >> "textureSelectionIndex";_selections=if(isArray(_textureSelectionIndex))then{getArray(_textureSelectionIndex)}else{[0]};_colors=getArray(_config);_textures=_colors select 0;_color=floor(random(count _textures));_count=(count _colors)-1;{if(_count >=_forEachIndex)then{_textures=_colors select _forEachIndex;};_vehObj setObjectTextureGlobal[_x,(_textures select _color)];}forEach _selections;_vehObj setVariable["VEHICLE_TEXTURE",_color];};if(_vehClass isKindOf "Ship")then{[_vehObj,"VehicleBoat"]call EPOCH_serverLootObject;}else{[_vehObj,"Vehicle"]call EPOCH_serverLootObject;};_vehObj addMagazineCargoGlobal["JackKit",1];_vehObj setVariable["VEHICLE_SLOT",_x,true];_vehLockHiveKey=format["%1:%2",(call EPOCH_fn_InstanceID),_x];["VehicleLock",_vehLockHiveKey]call EPOCH_server_hiveDEL;_vehObj call EPOCH_server_save_vehicle;_vehObj call EPOCH_server_vehicleInit;if(EPOCH_DEBUG_VEH)then{_marker=createMarker[str(_position),_position];_marker setMarkerShape "ICON";_marker setMarkerType "mil_dot";_marker setMarkerText _vehClass;};EPOCH_VehicleSlots set[_forEachIndex,"REM"];addToRemainsCollector[_vehObj];};}forEach EPOCH_VehicleSlots;EPOCH_VehicleSlots=EPOCH_VehicleSlots-["REM"];EPOCH_VehicleSlotCount=count EPOCH_VehicleSlots;publicVariable "EPOCH_VehicleSlotCount";EPOCH_allowedVehiclesList=nil;true Link to comment Share on other sites More sharing options...
Janski Posted June 5, 2015 Report Share Posted June 5, 2015 okay janski i have a problem with you vehicle spwan fix my EPOCH_spawn_vehicles have no more 2 lines ...... I must you code in this sqf or ? If you take the code I provided in my example above, your vehicles will spawn randomly all over the map. That code is the same code as in "EPOCH_spawn_vehicles.sqf" minus some rows that's screws everything up. If you just replace the code you displayed with mine above it will solve your problem. I'm working on a new trading system so don't have much time over otherwise I would have made a more persistent fix but that have to wait since this is only a small hobby. If anyone wanna try it. It's displayed at SP4R.com's server. Haven't added the sell options yet but by tonight you should be able to buy all weapons, vehicles, items and gear that's provided by the server mods. Its running epoch, tavi, mas and both rhs mods. All the mods can be downloaded at their site http://www.sp4r.com . The mods on their site are the most correct once you can find and always up to date. Won't give out the server files until the whole script is ready so don't bother trying to borrow/steal it. Link to comment Share on other sites More sharing options...
mumys Posted June 20, 2015 Report Share Posted June 20, 2015 Hello Surviviors. I managed it to get Tavi running but from time to tIme (lets say 3-5 minutes) the server kicks me into lobby with Error: Server not ready: 02 I dont know what to do, could you guys ple help me out ? Thanks fpr you support, sincerely Mumys: RPT LOG: 18:15:03 Bad conversion: bool 18:15:03 Bad conversion: bool 18:15:03 Bad conversion: bool 18:15:04 "Epoch: Start Hive, Instance ID: 'NA123'" 18:15:04 "Epoch: Init PublicEH" 18:15:04 "Epoch: Setup Side Settings" 18:15:04 "Epoch: Setup World Settings for Tavi" 18:15:04 "Epoch: Set Weather" 18:15:04 Weather was forced to change 18:15:04 "Weather Change: fog: [0.129918,0.130344,8.24719] rain: 0.365138 overcast: 0.406481 windx: -3.201 windz: -2.98951 forced: true" 18:15:04 "-- LOOTSPAWNER spawnBuilding_list ready, d: 0s" 18:15:04 "Epoch: Loading buildings" 18:15:04 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. aia_buildings_config 18:15:04 Cannot create non-ai vehicle Land_dum_mestro2, 18:15:04 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: Land_dum_mestro2 has no building positions --" 18:15:04 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. aia_buildings_config 18:15:04 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. aia_buildings_config 18:15:04 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. aia_buildings_config 18:15:04 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. aia_buildings_config 18:15:04 Cannot create non-ai vehicle Land_HouseBlock_84, 18:15:04 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: Land_HouseBlock_84 has no building positions --" 18:15:04 Cannot create non-ai vehicle Land_dum_mestro_in, 18:15:04 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: Land_dum_mestro_in has no building positions --" 18:15:04 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. aia_buildings_config 18:15:04 Cannot create non-ai vehicle Land_HouseV_1l4, 18:15:04 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: Land_HouseV_1l4 has no building positions --" 18:15:04 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. additional_buildings 18:15:04 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. aia_buildings_config 18:15:04 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. aia_buildings_config 18:15:04 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. aia_buildings_config 18:15:04 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. aia_buildings_config 18:15:04 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. aia_buildings_config 18:15:04 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: Land_Ind_TankBig has no building positions --" 18:15:04 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: Land_A_Office01 has no building positions --" 18:15:04 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. aia_buildings_config 18:15:04 Cannot create non-ai vehicle Land_Hildac_budka, 18:15:04 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: Land_Hildac_budka has no building positions --" 18:15:04 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. aia_misc3_config 18:15:05 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: Land_A_Office02 has no building positions --" 18:15:05 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: Land_Ind_SiloVelke_02 has no building positions --" 18:15:05 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. aia_buildings_config 18:15:05 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. aia_buildings_config 18:15:05 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. aia_buildings_config 18:15:05 Cannot create non-ai vehicle Land_HouseBLock_86, 18:15:05 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: Land_HouseBLock_86 has no building positions --" 18:15:05 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: Land_Ind_Pec_03b has no building positions --" 18:15:05 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. aia_buildings_config 18:15:05 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. aia_buildings_config 18:15:05 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. taviana_budovy 18:15:05 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: LAND_Big_Panelak has no building positions --" 18:15:05 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: Land_tav_Ind_Pec_03 has no building positions --" 18:15:05 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. taviana_budovy 18:15:05 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: LAND_shopping_sab1 has no building positions --" 18:15:05 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. taviana_budovy 18:15:05 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. aia_buildings_config 18:15:05 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. taviana_budovy 18:15:05 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: LAND_Galerie has no building positions --" 18:15:05 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. taviana_budovy 18:15:05 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: LAND_parlament_geo1 has no building positions --" 18:15:05 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. taviana_budovy 18:15:05 Cannot create non-ai vehicle Land_Building_R, 18:15:05 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: Land_Building_R has no building positions --" 18:15:05 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. aia_buildings_config 18:15:05 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. taviana_budovy 18:15:05 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: LAND_shopping_sab5 has no building positions --" 18:15:05 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. taviana_budovy 18:15:05 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. taviana_domek_radnice 18:15:05 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. taviana_budovy 18:15:05 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: LAND_Zachytka has no building positions --" 18:15:05 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. aia_buildings_config 18:15:05 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: Land_Skola has no building positions --" 18:15:05 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. taviana_budovy 18:15:05 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: LAND_bus_depo_geo1 has no building positions --" 18:15:05 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. taviana_budovy 18:15:05 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: LAND_bus_depo_geo2 has no building positions --" 18:15:05 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. taviana_budovy 18:15:05 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: LAND_Garaz_velka has no building positions --" 18:15:05 Cannot create non-ai vehicle LAND_Hotel_Marcornio, 18:15:05 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: LAND_Hotel_Marcornio has no building positions --" 18:15:05 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. taviana_budovy 18:15:05 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. taviana_budovy 18:15:05 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. taviana_budovy 18:15:05 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: LAND_spital has no building positions --" 18:15:05 "-- LOOTSPAWNER Buildingpositions_list ready, d: 0s" 18:15:05 "Epoch: Loading teleports and static props" 18:15:05 "Epoch: Loading NPC traders" 18:15:06 "Epoch: Spawning NPC traders" 18:15:06 "Epoch: Loading vehicles" 18:15:06 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton 18:15:06 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton 18:15:06 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton 18:15:06 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton 18:15:06 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton 18:15:06 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton 18:15:06 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton 18:15:06 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton 18:15:06 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton 18:15:06 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton 18:15:06 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton 18:15:06 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton 18:15:06 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton 18:15:06 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton 18:15:06 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton 18:15:06 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton 18:15:06 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton 18:15:06 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton 18:15:06 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton 18:15:06 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton 18:15:06 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton 18:15:06 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton 18:15:06 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton 18:15:06 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton 18:15:06 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton 18:15:06 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton 18:15:06 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton 18:15:06 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton 18:15:06 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton 18:15:06 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton 18:15:06 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton 18:15:06 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton 18:15:06 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton 18:15:06 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton 18:15:06 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton 18:15:06 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton 18:15:06 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton 18:15:06 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton 18:15:06 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton 18:15:06 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton 18:15:06 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton 18:15:06 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton 18:15:06 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton 18:15:06 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton 18:15:06 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton 18:15:06 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton 18:15:06 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton 18:15:06 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton 18:15:06 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton 18:15:06 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton 18:15:06 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton 18:15:06 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton 18:15:06 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton 18:15:06 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton 18:15:06 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton 18:15:06 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton 18:15:06 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton 18:15:06 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton 18:15:06 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton 18:15:06 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton 18:15:06 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton 18:15:07 "VEH SPAWN TIMER 0.921021" 18:15:07 "Epoch: Spawning vehicles" 18:15:07 "Epoch: Loading storage" 18:15:07 "Storage SPAWN TIMER 0.249023" 18:15:07 "Epoch: Loading static loot" 18:15:07 "Epoch: Server Start Complete: 4.09698 seconds" 18:15:07 "Loaded Server FSM" 18:15:24 "playerConnected:1111111111:[bEON] Domixi" 18:15:24 "playerConnected::__SERVER__" 18:15:25 "-- LOOTSPAWNER LSusedclass_list ready, d: 0.723s" 18:15:25 "-- LOOTSPAWNER LSDer started..." 18:15:25 "-- LOOTSPAWNER ready and waiting for players -----" 18:15:26 No speaker given for Hussein Siddiqi 18:15:28 Speaker Male01_F not found in CfgVoiceTypes 18:15:28 Warning Message: No entry 'bin\config.bin/CfgMagazines.10Rnd_mas_762x54_mag'. 18:15:28 Warning Message: No entry '.picture'. 18:15:28 Warning Message: '/' is not a value 18:15:28 Warning Message: No entry '.scope'. 18:15:28 Warning Message: '/' is not a value 18:15:28 Warning Message: Error: creating magazine 10Rnd_mas_762x54_mag with scope=private 18:15:28 Warning Message: No entry '.displayName'. 18:15:28 Warning Message: '/' is not a value 18:15:28 Warning Message: No entry '.displayNameShort'. 18:15:28 Warning Message: '/' is not a value 18:15:28 Warning Message: No entry '.nameSound'. 18:15:28 Warning Message: '/' is not a value 18:15:28 Warning Message: No entry '.Library'. 18:15:28 Warning Message: No entry '.libTextDesc'. 18:15:28 Warning Message: '/' is not a value 18:15:28 Warning Message: No entry '.type'. 18:15:28 Warning Message: '/' is not a value 18:15:28 Warning Message: No entry '.count'. 18:15:28 Warning Message: '/' is not a value 18:15:28 Warning Message: No entry '.maxLeadSpeed'. 18:15:28 Warning Message: '/' is not a value 18:15:28 Warning Message: No entry '.initSpeed'. 18:15:28 Warning Message: '/' is not a value 18:15:28 Warning Message: No entry '.reloadAction'. 18:15:28 Warning Message: '/' is not a value 18:15:28 Warning Message: No entry '.modelSpecial'. 18:15:28 Warning Message: '/' is not a value 18:15:28 Warning Message: No entry '.ammo'. 18:15:28 Warning Message: '/' is not a value 18:15:28 Warning Message: No entry 'bin\config.bin/CfgMagazines.5Rnd_mas_127x108_mag'. 18:15:28 Warning Message: No entry '.picture'. 18:15:28 Warning Message: '/' is not a value 18:15:28 Warning Message: No entry '.scope'. 18:15:28 Warning Message: '/' is not a value 18:15:28 Warning Message: Error: creating magazine 5Rnd_mas_127x108_mag with scope=private 18:15:28 Warning Message: No entry '.displayName'. 18:15:28 Warning Message: '/' is not a value 18:15:28 Warning Message: No entry '.displayNameShort'. 18:15:28 Warning Message: '/' is not a value 18:15:28 Warning Message: No entry '.nameSound'. 18:15:28 Warning Message: '/' is not a value 18:15:28 Warning Message: No entry '.Library'. 18:15:28 Warning Message: No entry '.libTextDesc'. 18:15:28 Warning Message: '/' is not a value 18:15:28 Warning Message: No entry '.type'. 18:15:28 Warning Message: '/' is not a value 18:15:28 Warning Message: No entry '.count'. 18:15:28 Warning Message: '/' is not a value 18:15:28 Warning Message: No entry '.maxLeadSpeed'. 18:15:28 Warning Message: '/' is not a value 18:15:28 Warning Message: No entry '.initSpeed'. 18:15:28 Warning Message: '/' is not a value 18:15:28 Warning Message: No entry '.reloadAction'. 18:15:28 Warning Message: '/' is not a value 18:15:28 Warning Message: No entry '.modelSpecial'. 18:15:28 Warning Message: '/' is not a value 18:15:28 Warning Message: No entry '.ammo'. 18:15:28 Warning Message: '/' is not a value 18:15:28 Warning Message: No entry 'bin\config.bin/CfgMagazines.20Rnd_mas_762x51_Stanag'. 18:15:28 Warning Message: No entry '.picture'. 18:15:28 Warning Message: '/' is not a value 18:15:28 Warning Message: No entry '.scope'. 18:15:28 Warning Message: '/' is not a value 18:15:28 Warning Message: Error: creating magazine 20Rnd_mas_762x51_Stanag with scope=private 18:15:28 Warning Message: No entry '.displayName'. 18:15:28 Warning Message: '/' is not a value 18:15:28 Warning Message: No entry '.displayNameShort'. 18:15:28 Warning Message: '/' is not a value 18:15:28 Warning Message: No entry '.nameSound'. 18:15:28 Warning Message: '/' is not a value 18:15:28 Warning Message: No entry '.Library'. 18:15:28 Warning Message: No entry '.libTextDesc'. 18:15:28 Warning Message: '/' is not a value 18:15:28 Warning Message: No entry '.type'. 18:15:28 Warning Message: '/' is not a value 18:15:28 Warning Message: No entry '.count'. 18:15:28 Warning Message: '/' is not a value 18:15:28 Warning Message: No entry '.maxLeadSpeed'. 18:15:28 Warning Message: '/' is not a value 18:15:28 Warning Message: No entry '.initSpeed'. 18:15:28 Warning Message: '/' is not a value 18:15:28 Warning Message: No entry '.reloadAction'. 18:15:28 Warning Message: '/' is not a value 18:15:28 Warning Message: No entry '.modelSpecial'. 18:15:28 Warning Message: '/' is not a value 18:15:28 Warning Message: No entry '.ammo'. 18:15:28 Warning Message: '/' is not a value 18:15:28 Warning Message: No entry 'bin\config.bin/CfgMagazines.10Rnd_mas_338_Stanag'. 18:15:28 Warning Message: No entry '.picture'. 18:15:28 Warning Message: '/' is not a value 18:15:28 Warning Message: No entry '.scope'. 18:15:28 Warning Message: '/' is not a value 18:15:28 Warning Message: Error: creating magazine 10Rnd_mas_338_Stanag with scope=private 18:15:28 Warning Message: No entry '.displayName'. 18:15:28 Warning Message: '/' is not a value 18:15:28 Warning Message: No entry '.displayNameShort'. 18:15:28 Warning Message: '/' is not a value 18:15:28 Warning Message: No entry '.nameSound'. 18:15:28 Warning Message: '/' is not a value 18:15:28 Warning Message: No entry '.Library'. 18:15:28 Warning Message: No entry '.libTextDesc'. 18:15:28 Warning Message: '/' is not a value 18:15:28 Warning Message: No entry '.type'. 18:15:28 Warning Message: '/' is not a value 18:15:28 Warning Message: No entry '.count'. 18:15:28 Warning Message: '/' is not a value 18:15:28 Warning Message: No entry '.maxLeadSpeed'. 18:15:28 Warning Message: '/' is not a value 18:15:28 Warning Message: No entry '.initSpeed'. 18:15:28 Warning Message: '/' is not a value 18:15:28 Warning Message: No entry '.reloadAction'. 18:15:28 Warning Message: '/' is not a value 18:15:28 Warning Message: No entry '.modelSpecial'. 18:15:28 Warning Message: '/' is not a value 18:15:28 Warning Message: No entry '.ammo'. 18:15:28 Warning Message: '/' is not a value 18:15:28 Warning Message: No entry 'bin\config.bin/CfgMagazines.10Rnd_mas_762x54_mag'. 18:15:28 Warning Message: No entry '.picture'. 18:15:28 Warning Message: '/' is not a value 18:15:28 Warning Message: No entry '.scope'. 18:15:28 Warning Message: '/' is not a value 18:15:28 Warning Message: Error: creating magazine 10Rnd_mas_762x54_mag with scope=private 18:15:28 Warning Message: No entry '.displayName'. 18:15:28 Warning Message: '/' is not a value 18:15:28 Warning Message: No entry '.displayNameShort'. 18:15:28 Warning Message: '/' is not a value 18:15:28 Warning Message: No entry '.nameSound'. 18:15:28 Warning Message: '/' is not a value 18:15:28 Warning Message: No entry '.Library'. 18:15:28 Warning Message: No entry '.libTextDesc'. 18:15:28 Warning Message: '/' is not a value 18:15:28 Warning Message: No entry '.type'. 18:15:28 Warning Message: '/' is not a value 18:15:28 Warning Message: No entry '.count'. 18:15:28 Warning Message: '/' is not a value 18:15:28 Warning Message: No entry '.maxLeadSpeed'. 18:15:28 Warning Message: '/' is not a value 18:15:28 Warning Message: No entry '.initSpeed'. 18:15:28 Warning Message: '/' is not a value 18:15:28 Warning Message: No entry '.reloadAction'. 18:15:28 Warning Message: '/' is not a value 18:15:28 Warning Message: No entry '.modelSpecial'. 18:15:28 Warning Message: '/' is not a value 18:15:28 Warning Message: No entry '.ammo'. 18:15:28 Warning Message: '/' is not a value 18:15:31 Warning Message: No entry 'bin\config.bin/CfgWeapons.hgun_mas_acp_F'. 18:15:31 Warning Message: No entry '.scope'. 18:15:31 Warning Message: '/' is not a value 18:15:31 Warning Message: Error: creating weapon hgun_mas_acp_F with scope=private 18:15:31 Warning Message: No entry '.displayName'. 18:15:31 Warning Message: '/' is not a value 18:15:31 Warning Message: No entry '.nameSound'. 18:15:31 Warning Message: '/' is not a value 18:15:31 Warning Message: No entry '.type'. 18:15:31 Warning Message: '/' is not a value 18:15:31 Warning Message: No entry '.picture'. 18:15:31 Warning Message: '/' is not a value 18:15:31 Warning Message: No entry '.Library'. 18:15:31 Warning Message: No entry '.libTextDesc'. 18:15:31 Warning Message: '/' is not a value 18:15:31 Warning Message: No entry '.model'. 18:15:31 Warning Message: '/' is not a value 18:15:31 Warning Message: No entry '.simulation'. 18:15:31 Warning Message: '/' is not a value 18:15:31 Warning Message: No entry '.fireLightDuration'. 18:15:31 Warning Message: '/' is not a value 18:15:31 Warning Message: No entry '.fireLightIntensity'. 18:15:31 Warning Message: '/' is not a value 18:15:31 Warning Message: No entry '.fireLightDiffuse'. 18:15:31 Warning Message: Size: '/' not an array 18:15:31 Warning Message: Size: '/' not an array 18:15:31 Warning Message: No entry '.fireLightAmbient'. 18:15:31 Warning Message: Size: '/' not an array 18:15:31 Warning Message: Size: '/' not an array 18:15:31 Warning Message: No entry '.weaponLockDelay'. 18:15:31 Warning Message: '/' is not a value 18:15:31 Warning Message: No entry '.weaponLockSystem'. 18:15:31 Warning Message: '/' is not a value 18:15:31 Warning Message: No entry '.cmImmunity'. 18:15:31 Warning Message: '/' is not a value 18:15:31 Warning Message: No entry '.weight'. 18:15:31 Warning Message: '/' is not a value 18:15:31 Warning Message: No entry '.lockingTargetSound'. 18:15:31 Warning Message: Size: '/' not an array 18:15:31 Warning Message: No entry '.lockedTargetSound'. 18:15:31 Warning Message: Size: '/' not an array 18:15:31 Warning Message: No entry '.detectRange'. 18:15:31 Warning Message: '/' is not a value 18:15:31 Warning Message: No entry '.muzzles'. 18:15:31 Warning Message: Size: '/' not an array 18:15:31 Warning Message: No entry 'bin\config.bin/CfgWeapons.srifle_mas_m107_v_sd'. 18:15:31 Warning Message: No entry '.scope'. 18:15:31 Warning Message: '/' is not a value 18:15:31 Warning Message: Error: creating weapon srifle_mas_m107_v_sd with scope=private 18:15:31 Warning Message: No entry '.displayName'. 18:15:31 Warning Message: '/' is not a value 18:15:31 Warning Message: No entry '.nameSound'. 18:15:31 Warning Message: '/' is not a value 18:15:31 Warning Message: No entry '.type'. 18:15:31 Warning Message: '/' is not a value 18:15:31 Warning Message: No entry '.picture'. 18:15:31 Warning Message: '/' is not a value 18:15:31 Warning Message: No entry '.Library'. 18:15:31 Warning Message: No entry '.libTextDesc'. 18:15:31 Warning Message: '/' is not a value 18:15:31 Warning Message: No entry '.model'. 18:15:31 Warning Message: '/' is not a value 18:15:31 Warning Message: No entry '.simulation'. 18:15:31 Warning Message: '/' is not a value 18:15:31 Warning Message: No entry '.fireLightDuration'. 18:15:31 Warning Message: '/' is not a value 18:15:31 Warning Message: No entry '.fireLightIntensity'. 18:15:31 Warning Message: '/' is not a value 18:15:31 Warning Message: No entry '.fireLightDiffuse'. 18:15:31 Warning Message: Size: '/' not an array 18:15:31 Warning Message: Size: '/' not an array 18:15:31 Warning Message: No entry '.fireLightAmbient'. 18:15:31 Warning Message: Size: '/' not an array 18:15:31 Warning Message: Size: '/' not an array 18:15:31 Warning Message: No entry '.weaponLockDelay'. 18:15:31 Warning Message: '/' is not a value 18:15:31 Warning Message: No entry '.weaponLockSystem'. 18:15:31 Warning Message: '/' is not a value 18:15:31 Warning Message: No entry '.cmImmunity'. 18:15:31 Warning Message: '/' is not a value 18:15:31 Warning Message: No entry '.weight'. 18:15:31 Warning Message: '/' is not a value 18:15:31 Warning Message: No entry '.lockingTargetSound'. 18:15:31 Warning Message: Size: '/' not an array 18:15:31 Warning Message: No entry '.lockedTargetSound'. 18:15:31 Warning Message: Size: '/' not an array 18:15:31 Warning Message: No entry '.detectRange'. 18:15:31 Warning Message: '/' is not a value 18:15:31 Warning Message: No entry '.muzzles'. 18:15:31 Warning Message: Size: '/' not an array 18:18:36 "playerDisconnected:1111111111:[bEON] Domixi" 18:18:37 "playerDisconnected::__SERVER__" 18:18:37 Warning: Cleanup player - person 2:3100 not found 18:18:37 EPE manager release (0|152|0) 18:18:37 EPE manager release (0|0|0) 18:18:37 EPE manager release (0|0|0) 18:18:37 EPE manager release (0|0|0) Link to comment Share on other sites More sharing options...
Janski Posted June 22, 2015 Report Share Posted June 22, 2015 @mumys This is because you have two files in the @taviana mod that needs to be removed. @renren1000 you must delete two files . look at :\Steam\SteamApps\common\Arma 3\@Taviana\addons and delete emod.pbo and emod.pbo.A3_Tavi_v02.bisign. Do this both on the server and in your client files. An addition to help connecting players with the wrong mod files is to add if(isClass(configFile >> "cfgPatches" >> "A3_emod")) then { "Attention - Very important!!" hintC "Please check your @Taviana\addons folder and remove any files called emod.pbo or emod.bisignkey. Otherwise you get kicked after ca 4 min in-game! :("; }; Some where appropriate in you mission file. It will execute if you have the emod files and alert an warning to the player. In the future please read the thread before asking something that probably occurs like 10 times in the thread. knights†emplar and mumys 2 Link to comment Share on other sites More sharing options...
Rocko_MB Posted June 30, 2015 Report Share Posted June 30, 2015 Can some kind soul give me their working and currently used map.h and mission file? Myself and another well known community personality have been working on a Tavi server for a while...we have everything working, or so we think, but when we start it up the HC dies/craps out. But if we start Altis...it works fine. We also have to go into editor, pre-load the Tavi map if you will then enter the server and it works..minus the HC obviously. We have narrowed the HC issue down to either the mission file or the map.h file....narrowed it down to that so far...granted there will be more issues but we can't get past this yet. If anyone could help that would be most helpful as we are at a loss. R. Link to comment Share on other sites More sharing options...
knights†emplar Posted July 1, 2015 Author Report Share Posted July 1, 2015 Here is my Tavi.h: class Tavi : Default { worldSize = 25600; traderBlds[] = { "Land_A_FuelStation_Build", "Land_A_GeneralStore_01", "Land_A_GeneralStore_01a", "Land_A_Office01", "Land_Ind_Garage01", "Land_Ind_Workshop01_04", "Land_Ind_Workshop01_L", "Land_Shed_Ind02", "Land_Tovarna2", "Land_sara_hasic_zbroj" }; containerPos[] = { { 6652.81, 13441.4, 0 }, { 4006.71, 14119.3, 0 }, { 4285.06, 14626.6, 0 }, { 3880.12, 15864.5, 0 }, { 4190.23, 16475.4, 0 }, { 2823.45, 16646.2, 0 }, { 2485.63, 16188.1, 0 }, { 1967.92, 16512.4, 0 }, { 678.49, 17668.4, 0 }, { 1412.97, 19889.4, 0 }, { 1690.91, 18368, 0 }, { 2246.76, 18900.4, 0 }, { 4001.27, 18508, 0 }, { 4215.21, 18443.5, 0 }, { 4396.77, 18158.5, 0 }, { 5671.86, 19579.3, 0 }, { 5454.98, 19684.9, 0 }, { 6098.76, 19109.8, 0 }, { 7741.22, 19564.4, 0 }, { 7361.15, 21736, 0 }, { 7792.46, 22169, 0 }, { 8857.06, 21667.3, 0 }, { 13040.6, 19532.8, 0 }, { 11746.8, 19084.4, 0 }, { 14495.3, 18952.5, 0 }, { 16090, 16455.1, 0 }, { 16095.7, 16059.6, 0 }, { 17371, 13275.1, 0 }, { 17229.5, 12549.3, 0 }, { 18227.6, 10309.3, 0 }, { 18490.9, 8475.3, 0 }, { 18520.8, 5414.03, 0 }, { 18494.8, 3876.3, 0 }, { 19279.6, 2011.34, 0 }, { 17286.3, 2302.25, 0 }, { 17548, 4044.26, 0 }, { 16247, 5318.61, 0 }, { 13227, 8347.55, 0 }, { 12326.9, 9047.33, 0 }, { 10506.2, 9574.82, 0 }, { 9962.58, 9997.91, 0 }, { 7958.44, 10946.8, 0 }, { 22491.7, 18825.9, 0 }, { 23144.1, 20046.2, 0 }, { 22108.3, 20186.4, 0 }, { 22422.1, 10033.8, 0 }, { 19714.8, 20827.2, 0 }, { 24297.1, 1333.73, 0 }, { 6298.43, 1417, 0 }, { 3728.4, 2303.14, 0 } }; telePos[] = { { "Transport_C_EPOCH", { 11576.1, 15305.8, 0.233429}, "", { 10183, 12409.6, 0.00926781 } }, //Central { "Transport_W_EPOCH", { 11560.5, 15315, 0.233429 }, "", { 8959.54, 3568.74, 0.0698853 } }, // West { "Transport_E_EPOCH", { 11544.7,15306.1,0.363586 }, "", { 17843.7, 8450.91, 0.0698853 } }, // East { "Transport_N_EPOCH", { 11560.6, 15296.9, 0.233429 }, "", { 8710.33, 20052.7, 0.190186 } } // North }; propsPos[] = { //phones }; staticNpcPos[] = { //Central { "C_man_hunter_1_F", { 10180.5, 12416.5, 0 }, 147.273 }, // West { "C_man_hunter_1_F", { 8948.08, 3581.71, -0.0739441 }, 150 }, // East { "C_man_hunter_1_F", { 17838.2, 8462.17, 0 }, 180.455 }, // North { "C_man_hunter_1_F", { 8713.72, 20057.5, 0 }, 259.545}, //Boat Trader { "C_man_hunter_1_F", { 6515.33, 12700.8, 0 }, 0 } }; }; here is my mission.sqm #define _ARMA_ //Class mission.sqm{ version = 12; class Mission { addOns[] = { "tavi", "A3_Soft_F_Car", "A3_Soft_F_Quadbike", "a3_soft_f_beta_quadbike", "A3_Boat_F_Civilian_Boat", "A3_Boat_F_Boat_Transport_01", "A3_Air_F_Heli_Light_01", "A3_Air_F_Heli_Heli_Transport_04", "A3_Air_F_Heli_Heli_Transport_03", "a3_characters_f_gamma", "A3_Characters_F_OPFOR", "A3_Characters_F_INDEP", "A3_Characters_F_Civil", "A3_epoch_config", "A3_Modules_F_Curator_Curator", "a3_characters_f", "A3_Data_F_Curator_Virtual" }; addOnsAuto[] = { "a3_epoch_config", "tavi" }; randomSeed = 12032465; class Intel { briefingName = "Epoch Mod"; resistanceWest = 0; timeOfChanges = 28800; startWeather = 0; startWind = 0; forecastWeather = 0; forecastWind = 0; forecastWaves = 0; wavesForced = 1; windForced = 1; year = 2035; month = 6; day = 24; hour = 12; minute = 55; startFogDecay = 0.013; forecastFogDecay = 0.013; }; class Groups { items = 100; class Item0 { side = "CIV"; class Vehicles { items = 1; class Item0 { position[] = {1021.35,5.83081,2021}; azimut = 159.849; special = "NONE"; id = 0; side = "CIV"; vehicle = "VirtualMan_EPOCH"; player = "PLAY CDG"; leader = 1; skill = 0.6; }; }; }; class Item1 { side = "CIV"; class Vehicles { items = 1; class Item0 { position[] = {1022.3,5.83842,2024.94}; azimut = 153.624; special = "NONE"; id = 1; side = "CIV"; vehicle = "VirtualMan_EPOCH"; player = "PLAY CDG"; leader = 1; skill = 0.6; }; }; }; class Item2 { side = "CIV"; class Vehicles { items = 1; class Item0 { position[] = {1025.35,5.86278,2021.83}; azimut = 153.624; special = "NONE"; id = 2; side = "CIV"; vehicle = "VirtualMan_EPOCH"; player = "PLAY CDG"; leader = 1; skill = 0.6; }; }; }; class Item3 { side = "CIV"; class Vehicles { items = 1; class Item0 { position[] = {1030.17,5.90234,2025.72}; azimut = 153.624; special = "NONE"; id = 3; side = "CIV"; vehicle = "VirtualMan_EPOCH"; player = "PLAY CDG"; leader = 1; skill = 0.6; }; }; }; class Item4 { side = "CIV"; class Vehicles { items = 1; class Item0 { position[] = {1022.06,5.83759,2025.81}; azimut = 153.624; special = "NONE"; id = 4; side = "CIV"; vehicle = "VirtualMan_EPOCH"; player = "PLAY CDG"; leader = 1; skill = 0.6; }; }; }; class Item5 { side = "CIV"; class Vehicles { items = 1; class Item0 { position[] = {1021.48,5.8341,2026.7}; azimut = 153.624; special = "NONE"; id = 5; side = "CIV"; vehicle = "VirtualMan_EPOCH"; player = "PLAY CDG"; leader = 1; skill = 0.6; }; }; }; class Item6 { side = "CIV"; class Vehicles { items = 1; class Item0 { position[] = {1027.32,5.88119,2026.97}; azimut = 153.624; special = "NONE"; id = 6; side = "CIV"; vehicle = "VirtualMan_EPOCH"; player = "PLAY CDG"; leader = 1; skill = 0.6; }; }; }; class Item7 { side = "CIV"; class Vehicles { items = 1; class Item0 { position[] = {1028.62,5.88896,2024.47}; azimut = 153.624; special = "NONE"; id = 7; side = "CIV"; vehicle = "VirtualMan_EPOCH"; player = "PLAY CDG"; leader = 1; skill = 0.6; }; }; }; class Item8 { side = "CIV"; class Vehicles { items = 1; class Item0 { position[] = {1027.22,5.87867,2025.66}; azimut = 153.624; special = "NONE"; id = 8; side = "CIV"; vehicle = "VirtualMan_EPOCH"; player = "PLAY CDG"; leader = 1; skill = 0.6; }; }; }; class Item9 { side = "CIV"; class Vehicles { items = 1; class Item0 { position[] = {1030.42,5.90336,2024.83}; azimut = 153.624; special = "NONE"; id = 9; side = "CIV"; vehicle = "VirtualMan_EPOCH"; player = "PLAY CDG"; leader = 1; skill = 0.6; }; }; }; class Item10 { side = "CIV"; class Vehicles { items = 1; class Item0 { position[] = {1020.07,5.82053,2022.76}; azimut = 153.624; special = "NONE"; id = 10; side = "CIV"; vehicle = "VirtualMan_EPOCH"; player = "PLAY CDG"; leader = 1; skill = 0.6; }; }; }; class Item11 { side = "CIV"; class Vehicles { items = 1; class Item0 { position[] = {1020.84,5.82674,2021.91}; azimut = 153.624; special = "NONE"; id = 11; side = "CIV"; vehicle = "VirtualMan_EPOCH"; player = "PLAY CDG"; leader = 1; skill = 0.6; }; }; }; class Item12 { side = "CIV"; class Vehicles { items = 1; class Item0 { position[] = {1023.11,5.84565,2025.57}; azimut = 153.624; special = "NONE"; id = 12; side = "CIV"; vehicle = "VirtualMan_EPOCH"; player = "PLAY CDG"; leader = 1; skill = 0.6; }; }; }; class Item13 { side = "CIV"; class Vehicles { items = 1; class Item0 { position[] = {1022.15,5.83723,2023.32}; azimut = 153.624; special = "NONE"; id = 13; side = "CIV"; vehicle = "VirtualMan_EPOCH"; player = "PLAY CDG"; leader = 1; skill = 0.6; }; }; }; class Item14 { side = "CIV"; class Vehicles { items = 1; class Item0 { position[] = {1023.4,5.84724,2024.78}; azimut = 153.624; special = "NONE"; id = 14; side = "CIV"; vehicle = "VirtualMan_EPOCH"; player = "PLAY CDG"; leader = 1; skill = 0.6; }; }; }; class Item15 { side = "CIV"; class Vehicles { items = 1; class Item0 { position[] = {1025.7,5.86563,2019.39}; azimut = 153.624; special = "NONE"; id = 15; side = "CIV"; vehicle = "VirtualMan_EPOCH"; player = "PLAY CDG"; leader = 1; skill = 0.6; }; }; }; class Item16 { side = "CIV"; class Vehicles { items = 1; class Item0 { position[] = {1022.63,5.84108,2019.38}; azimut = 153.624; special = "NONE"; id = 16; side = "CIV"; vehicle = "VirtualMan_EPOCH"; player = "PLAY CDG"; leader = 1; skill = 0.6; }; }; }; class Item17 { side = "CIV"; class Vehicles { items = 1; class Item0 { position[] = {1026.28,5.87022,2018.45}; azimut = 153.624; special = "NONE"; id = 17; side = "CIV"; vehicle = "VirtualMan_EPOCH"; player = "PLAY CDG"; leader = 1; skill = 0.6; }; }; }; class Item18 { side = "CIV"; class Vehicles { items = 1; class Item0 { position[] = {1026.23,5.87278,2027.19}; azimut = 153.624; special = "NONE"; id = 18; side = "CIV"; vehicle = "VirtualMan_EPOCH"; player = "PLAY CDG"; leader = 1; skill = 0.6; }; }; }; class Item19 { side = "CIV"; class Vehicles { items = 1; class Item0 { position[] = {1028.45,5.89001,2026.8}; azimut = 153.624; special = "NONE"; id = 19; side = "CIV"; vehicle = "VirtualMan_EPOCH"; player = "PLAY CDG"; leader = 1; skill = 0.6; }; }; }; class Item20 { side = "CIV"; class Vehicles { items = 1; class Item0 { position[] = {1024.81,5.85845,2024.45}; azimut = 159.849; special = "NONE"; id = 20; side = "CIV"; vehicle = "VirtualMan_EPOCH"; player = "PLAY CDG"; leader = 1; skill = 0.6; }; }; }; class Item21 { side = "CIV"; class Vehicles { items = 1; class Item0 { position[] = {1023.27,5.84615,2021.33}; azimut = 153.624; special = "NONE"; id = 21; side = "CIV"; vehicle = "VirtualMan_EPOCH"; player = "PLAY CDG"; leader = 1; skill = 0.6; }; }; }; class Item22 { side = "CIV"; class Vehicles { items = 1; class Item0 { position[] = {1024.28,5.85424,2021.26}; azimut = 153.624; special = "NONE"; id = 22; side = "CIV"; vehicle = "VirtualMan_EPOCH"; player = "PLAY CDG"; leader = 1; skill = 0.6; }; }; }; class Item23 { side = "CIV"; class Vehicles { items = 1; class Item0 { position[] = {1027.74,5.88351,2026.2}; azimut = 153.624; special = "NONE"; id = 23; side = "CIV"; vehicle = "VirtualMan_EPOCH"; player = "PLAY CDG"; leader = 1; skill = 0.6; }; }; }; class Item24 { side = "CIV"; class Vehicles { items = 1; class Item0 { position[] = {1022.49,5.83989,2020.75}; azimut = 153.624; special = "NONE"; id = 24; side = "CIV"; vehicle = "VirtualMan_EPOCH"; player = "PLAY CDG"; leader = 1; skill = 0.6; }; }; }; class Item25 { side = "CIV"; class Vehicles { items = 1; class Item0 { position[] = {1026.65,5.87502,2026.37}; azimut = 153.624; special = "NONE"; id = 25; side = "CIV"; vehicle = "VirtualMan_EPOCH"; player = "PLAY CDG"; leader = 1; skill = 0.6; }; }; }; class Item26 { side = "CIV"; class Vehicles { items = 1; class Item0 { position[] = {1029.65,5.89921,2026.52}; azimut = 153.624; special = "NONE"; id = 26; side = "CIV"; vehicle = "VirtualMan_EPOCH"; player = "PLAY CDG"; leader = 1; skill = 0.6; }; }; }; class Item27 { side = "CIV"; class Vehicles { items = 1; class Item0 { position[] = {1029.69,5.89754,2024.22}; azimut = 153.624; special = "NONE"; id = 27; side = "CIV"; vehicle = "VirtualMan_EPOCH"; player = "PLAY CDG"; leader = 1; skill = 0.6; }; }; }; class Item28 { side = "CIV"; class Vehicles { items = 1; class Item0 { position[] = {1024.15,5.85355,2025.28}; azimut = 153.624; special = "NONE"; id = 28; side = "CIV"; vehicle = "VirtualMan_EPOCH"; player = "PLAY CDG"; leader = 1; skill = 0.6; }; }; }; class Item29 { side = "CIV"; class Vehicles { items = 1; class Item0 { position[] = {1021.97,5.83579,2020.05}; azimut = 153.624; special = "NONE"; id = 29; side = "CIV"; vehicle = "VirtualMan_EPOCH"; player = "PLAY CDG"; leader = 1; skill = 0.6; }; }; }; class Item30 { side = "CIV"; class Vehicles { items = 1; class Item0 { position[] = {1026.86,5.87488,2020.71}; azimut = 153.624; special = "NONE"; id = 30; side = "CIV"; vehicle = "VirtualMan_EPOCH"; player = "PLAY CDG"; leader = 1; skill = 0.6; }; }; }; class Item31 { side = "CIV"; class Vehicles { items = 1; class Item0 { position[] = {1028.76,5.89005,2021.14}; azimut = 153.624; special = "NONE"; id = 31; side = "CIV"; vehicle = "VirtualMan_EPOCH"; player = "PLAY CDG"; leader = 1; skill = 0.6; }; }; }; class Item32 { side = "CIV"; class Vehicles { items = 1; class Item0 { position[] = {1023.43,5.84744,2023.08}; azimut = 153.624; special = "NONE"; id = 32; side = "CIV"; vehicle = "VirtualMan_EPOCH"; player = "PLAY CDG"; leader = 1; skill = 0.6; }; }; }; class Item33 { side = "CIV"; class Vehicles { items = 1; class Item0 { position[] = {1021.98,5.83582,2021.66}; azimut = 153.624; special = "NONE"; id = 33; side = "CIV"; vehicle = "VirtualMan_EPOCH"; player = "PLAY CDG"; leader = 1; skill = 0.6; }; }; }; class Item34 { side = "CIV"; class Vehicles { items = 1; class Item0 { position[] = {1020.9,5.82717,2023.47}; azimut = 153.624; special = "NONE"; id = 34; side = "CIV"; vehicle = "VirtualMan_EPOCH"; player = "PLAY CDG"; leader = 1; skill = 0.6; }; }; }; class Item35 { side = "CIV"; class Vehicles { items = 1; class Item0 { position[] = {1026.51,5.87205,2024.86}; azimut = 153.624; special = "NONE"; id = 35; side = "CIV"; vehicle = "VirtualMan_EPOCH"; player = "PLAY CDG"; leader = 1; skill = 0.6; }; }; }; class Item36 { side = "CIV"; class Vehicles { items = 1; class Item0 { position[] = {1024.04,5.85598,2027.74}; azimut = 153.624; special = "NONE"; id = 36; side = "CIV"; vehicle = "VirtualMan_EPOCH"; player = "PLAY CDG"; leader = 1; skill = 0.6; }; }; }; class Item37 { side = "CIV"; class Vehicles { items = 1; class Item0 { position[] = {1020.98,5.82923,2026.05}; azimut = 153.624; special = "NONE"; id = 37; side = "CIV"; vehicle = "VirtualMan_EPOCH"; player = "PLAY CDG"; leader = 1; skill = 0.6; }; }; }; class Item38 { side = "CIV"; class Vehicles { items = 1; class Item0 { position[] = {1028.48,5.88781,2019.67}; azimut = 153.624; special = "NONE"; id = 38; side = "CIV"; vehicle = "VirtualMan_EPOCH"; player = "PLAY CDG"; leader = 1; skill = 0.6; }; }; }; class Item39 { side = "CIV"; class Vehicles { items = 1; class Item0 { position[] = {1027.65,5.88119,2024.68}; azimut = 153.624; special = "NONE"; id = 39; side = "CIV"; vehicle = "VirtualMan_EPOCH"; player = "PLAY CDG"; leader = 1; skill = 0.6; }; }; }; class Item40 { side = "CIV"; class Vehicles { items = 1; class Item0 { position[] = {1026.42,5.87133,2021.66}; azimut = 159.849; special = "NONE"; id = 40; side = "CIV"; vehicle = "VirtualMan_EPOCH"; player = "PLAY CDG"; leader = 1; skill = 0.6; }; }; }; class Item41 { side = "CIV"; class Vehicles { items = 1; class Item0 { position[] = {1019.44,5.81626,2022.04}; azimut = 153.624; special = "NONE"; id = 41; side = "CIV"; vehicle = "VirtualMan_EPOCH"; player = "PLAY CDG"; leader = 1; skill = 0.6; }; }; }; class Item42 { side = "CIV"; class Vehicles { items = 1; class Item0 { position[] = {1022.82,5.84254,2022.41}; azimut = 153.624; special = "NONE"; id = 42; side = "CIV"; vehicle = "VirtualMan_EPOCH"; player = "PLAY CDG"; leader = 1; skill = 0.6; }; }; }; class Item43 { side = "CIV"; class Vehicles { items = 1; class Item0 { position[] = {1020.36,5.82549,2026.95}; azimut = 153.624; special = "NONE"; id = 43; side = "CIV"; vehicle = "VirtualMan_EPOCH"; player = "PLAY CDG"; leader = 1; skill = 0.6; }; }; }; class Item44 { side = "CIV"; class Vehicles { items = 1; class Item0 { position[] = {1025.39,5.86341,2025.19}; azimut = 153.624; special = "NONE"; id = 44; side = "CIV"; vehicle = "VirtualMan_EPOCH"; player = "PLAY CDG"; leader = 1; skill = 0.6; }; }; }; class Item45 { side = "CIV"; class Vehicles { items = 1; class Item0 { position[] = {1021.19,5.83284,2027.51}; azimut = 153.624; special = "NONE"; id = 45; side = "CIV"; vehicle = "VirtualMan_EPOCH"; player = "PLAY CDG"; leader = 1; skill = 0.6; }; }; }; class Item46 { side = "CIV"; class Vehicles { items = 1; class Item0 { position[] = {1022.64,5.84321,2026.58}; azimut = 153.624; special = "NONE"; id = 46; side = "CIV"; vehicle = "VirtualMan_EPOCH"; player = "PLAY CDG"; leader = 1; skill = 0.6; }; }; }; class Item47 { side = "CIV"; class Vehicles { items = 1; class Item0 { position[] = {1028.96,5.89297,2025.95}; azimut = 153.624; special = "NONE"; id = 47; side = "CIV"; vehicle = "VirtualMan_EPOCH"; player = "PLAY CDG"; leader = 1; skill = 0.6; }; }; }; class Item48 { side = "CIV"; class Vehicles { items = 1; class Item0 { position[] = {1024.91,5.8606,2025.98}; azimut = 153.624; special = "NONE"; id = 48; side = "CIV"; vehicle = "VirtualMan_EPOCH"; player = "PLAY CDG"; leader = 1; skill = 0.6; }; }; }; class Item49 { side = "CIV"; class Vehicles { items = 1; class Item0 { position[] = {1025.98,5.86783,2024.3}; azimut = 153.624; special = "NONE"; id = 49; side = "CIV"; vehicle = "VirtualMan_EPOCH"; player = "PLAY CDG"; leader = 1; skill = 0.6; }; }; }; class Item50 { side = "CIV"; class Vehicles { items = 1; class Item0 { position[] = {1020.21,5.82235,2025.48}; azimut = 153.624; special = "NONE"; id = 50; side = "CIV"; vehicle = "VirtualMan_EPOCH"; player = "PLAY CDG"; leader = 1; skill = 0.6; }; }; }; class Item51 { side = "CIV"; class Vehicles { items = 1; class Item0 { position[] = {1024.75,5.85804,2022.85}; azimut = 153.624; special = "NONE"; id = 51; side = "CIV"; vehicle = "VirtualMan_EPOCH"; player = "PLAY CDG"; leader = 1; skill = 0.6; }; }; }; class Item52 { side = "CIV"; class Vehicles { items = 1; class Item0 { position[] = {1023.41,5.85023,2027.2}; azimut = 153.624; special = "NONE"; id = 52; side = "CIV"; vehicle = "VirtualMan_EPOCH"; player = "PLAY CDG"; leader = 1; skill = 0.6; }; }; }; class Item53 { side = "CIV"; class Vehicles { items = 1; class Item0 { position[] = {1024.54,5.85629,2019.67}; azimut = 153.624; special = "NONE"; id = 53; side = "CIV"; vehicle = "VirtualMan_EPOCH"; player = "PLAY CDG"; leader = 1; skill = 0.6; }; }; }; class Item54 { side = "CIV"; class Vehicles { items = 1; class Item0 { position[] = {1025.06,5.86379,2027.5}; azimut = 153.624; special = "NONE"; id = 54; side = "CIV"; vehicle = "VirtualMan_EPOCH"; player = "PLAY CDG"; leader = 1; skill = 0.6; }; }; }; class Item55 { side = "CIV"; class Vehicles { items = 1; class Item0 { position[] = {1027.04,5.87633,2024}; azimut = 153.624; special = "NONE"; id = 55; side = "CIV"; vehicle = "VirtualMan_EPOCH"; player = "PLAY CDG"; leader = 1; skill = 0.6; }; }; }; class Item56 { side = "CIV"; class Vehicles { items = 1; class Item0 { position[] = {1029.34,5.89472,2025}; azimut = 153.624; special = "NONE"; id = 56; side = "CIV"; vehicle = "VirtualMan_EPOCH"; player = "PLAY CDG"; leader = 1; skill = 0.6; }; }; }; class Item57 { side = "CIV"; class Vehicles { items = 1; class Item0 { position[] = {1021.21,5.82992,2025.16}; azimut = 153.624; special = "NONE"; id = 57; side = "CIV"; vehicle = "VirtualMan_EPOCH"; player = "PLAY CDG"; leader = 1; skill = 0.6; }; }; }; class Item58 { side = "CIV"; class Vehicles { items = 1; class Item0 { position[] = {1020.76,5.83058,2028.4}; azimut = 153.624; special = "NONE"; id = 58; side = "CIV"; vehicle = "VirtualMan_EPOCH"; player = "PLAY CDG"; leader = 1; skill = 0.6; }; }; }; class Item59 { side = "CIV"; class Vehicles { items = 1; class Item0 { position[] = {1025.62,5.86724,2026.69}; azimut = 153.624; special = "NONE"; id = 59; side = "CIV"; vehicle = "VirtualMan_EPOCH"; player = "PLAY CDG"; leader = 1; skill = 0.6; }; }; }; class Item60 { side = "CIV"; class Vehicles { items = 1; class Item0 { position[] = {1025.68,5.86547,2020.72}; azimut = 159.849; special = "NONE"; id = 60; side = "CIV"; vehicle = "VirtualMan_EPOCH"; player = "PLAY CDG"; leader = 1; skill = 0.6; }; }; }; class Item61 { side = "CIV"; class Vehicles { items = 1; class Item0 { position[] = {1025.9,5.86716,2022.66}; azimut = 153.624; special = "NONE"; id = 61; side = "CIV"; vehicle = "VirtualMan_EPOCH"; player = "PLAY CDG"; leader = 1; skill = 0.6; }; }; }; class Item62 { side = "CIV"; class Vehicles { items = 1; class Item0 { position[] = {1024.02,5.85219,2022.27}; azimut = 153.624; special = "NONE"; id = 62; side = "CIV"; vehicle = "VirtualMan_EPOCH"; player = "PLAY CDG"; leader = 1; skill = 0.6; }; }; }; class Item63 { side = "CIV"; class Vehicles { items = 1; class Item0 { position[] = {1029.35,5.89483,2023.52}; azimut = 153.624; special = "NONE"; id = 63; side = "CIV"; vehicle = "VirtualMan_EPOCH"; player = "PLAY CDG"; leader = 1; skill = 0.6; }; }; }; class Item64 { side = "CIV"; class Vehicles { items = 1; class Item0 { position[] = {1021.39,5.83113,2022.73}; azimut = 153.624; special = "NONE"; id = 64; side = "CIV"; vehicle = "VirtualMan_EPOCH"; player = "PLAY CDG"; leader = 1; skill = 0.6; }; }; }; class Item65 { side = "CIV"; class Vehicles { items = 1; class Item0 { position[] = {1022.17,5.84053,2027.39}; azimut = 153.624; special = "NONE"; id = 65; side = "CIV"; vehicle = "VirtualMan_EPOCH"; player = "PLAY CDG"; leader = 1; skill = 0.6; }; }; }; class Item66 { side = "CIV"; class Vehicles { items = 1; class Item0 { position[] = {1028.24,5.8865,2025.45}; azimut = 153.624; special = "NONE"; id = 66; side = "CIV"; vehicle = "VirtualMan_EPOCH"; player = "PLAY CDG"; leader = 1; skill = 0.6; }; }; }; class Item67 { side = "CIV"; class Vehicles { items = 1; class Item0 { position[] = {1021.83,5.83893,2028.2}; azimut = 153.624; special = "NONE"; id = 67; side = "CIV"; vehicle = "VirtualMan_EPOCH"; player = "PLAY CDG"; leader = 1; skill = 0.6; }; }; }; class Item68 { side = "CIV"; class Vehicles { items = 1; class Item0 { position[] = {1026,5.86915,2025.87}; azimut = 153.624; special = "NONE"; id = 68; side = "CIV"; vehicle = "VirtualMan_EPOCH"; player = "PLAY CDG"; leader = 1; skill = 0.6; }; }; }; class Item69 { side = "CIV"; class Vehicles { items = 1; class Item0 { position[] = {1028.2,5.88564,2023.84}; azimut = 153.624; special = "NONE"; id = 69; side = "CIV"; vehicle = "VirtualMan_EPOCH"; player = "PLAY CDG"; leader = 1; skill = 0.6; }; }; }; class Item70 { side = "CIV"; class Vehicles { items = 1; class Item0 { position[] = {1021.65,5.8332,2024.22}; azimut = 153.624; special = "NONE"; id = 70; side = "CIV"; vehicle = "VirtualMan_EPOCH"; player = "PLAY CDG"; leader = 1; skill = 0.6; }; }; }; class Item71 { side = "CIV"; class Vehicles { items = 1; class Item0 { position[] = {1029.42,5.89538,2021.92}; azimut = 153.624; special = "NONE"; id = 71; side = "CIV"; vehicle = "VirtualMan_EPOCH"; player = "PLAY CDG"; leader = 1; skill = 0.6; }; }; }; class Item72 { side = "CIV"; class Vehicles { items = 1; class Item0 { position[] = {1024.4,5.85777,2026.91}; azimut = 153.624; special = "NONE"; id = 72; side = "CIV"; vehicle = "VirtualMan_EPOCH"; player = "PLAY CDG"; leader = 1; skill = 0.6; }; }; }; class Item73 { side = "CIV"; class Vehicles { items = 1; class Item0 { position[] = {1027.22,5.87779,2019.83}; azimut = 153.624; special = "NONE"; id = 73; side = "CIV"; vehicle = "VirtualMan_EPOCH"; player = "PLAY CDG"; leader = 1; skill = 0.6; }; }; }; class Item74 { side = "CIV"; class Vehicles { items = 1; class Item0 { position[] = {1023.7,5.85137,2026.3}; azimut = 153.624; special = "NONE"; id = 74; side = "CIV"; vehicle = "VirtualMan_EPOCH"; player = "PLAY CDG"; leader = 1; skill = 0.6; }; }; }; class Item75 { side = "CIV"; class Vehicles { items = 1; class Item0 { position[] = {1027.1,5.87676,2022.41}; azimut = 153.624; special = "NONE"; id = 75; side = "CIV"; vehicle = "VirtualMan_EPOCH"; player = "PLAY CDG"; leader = 1; skill = 0.6; }; }; }; class Item76 { side = "CIV"; class Vehicles { items = 1; class Item0 { position[] = {1022.91,5.84724,2027.95}; azimut = 153.624; special = "NONE"; id = 76; side = "CIV"; vehicle = "VirtualMan_EPOCH"; player = "PLAY CDG"; leader = 1; skill = 0.6; }; }; }; class Item77 { side = "CIV"; class Vehicles { items = 1; class Item0 { position[] = {1025.03,5.86026,2018.8}; azimut = 153.624; special = "NONE"; id = 77; side = "CIV"; vehicle = "VirtualMan_EPOCH"; player = "PLAY CDG"; leader = 1; skill = 0.6; }; }; }; class Item78 { side = "CIV"; class Vehicles { items = 1; class Item0 { position[] = {1028.28,5.88625,2022.07}; azimut = 153.624; special = "NONE"; id = 78; side = "CIV"; vehicle = "VirtualMan_EPOCH"; player = "PLAY CDG"; leader = 1; skill = 0.6; }; }; }; class Item79 { side = "CIV"; class Vehicles { items = 1; class Item0 { position[] = {1020.48,5.82383,2024.46}; azimut = 153.624; special = "NONE"; id = 79; side = "CIV"; vehicle = "VirtualMan_EPOCH"; player = "PLAY CDG"; leader = 1; skill = 0.6; }; }; }; class Item80 { side = "CIV"; class Vehicles { items = 1; class Item0 { position[] = {1022.9,5.84318,2024.07}; azimut = 153.624; special = "NONE"; id = 80; side = "CIV"; vehicle = "VirtualMan_EPOCH"; player = "PLAY CDG"; leader = 1; skill = 0.6; }; }; }; class Item81 { side = "CIV"; class Vehicles { items = 1; class Item0 { position[] = {1025.39,5.86311,2023.57}; azimut = 153.624; special = "NONE"; id = 81; side = "CIV"; vehicle = "VirtualMan_EPOCH"; player = "PLAY CDG"; leader = 1; skill = 0.6; }; }; }; class Item82 { side = "CIV"; class Vehicles { items = 1; class Item0 { position[] = {1026.46,5.87169,2023.37}; azimut = 153.624; special = "NONE"; id = 82; side = "CIV"; vehicle = "VirtualMan_EPOCH"; player = "PLAY CDG"; leader = 1; skill = 0.6; }; }; }; class Item83 { side = "CIV"; class Vehicles { items = 1; class Item0 { position[] = {1019.76,5.81837,2023.8}; azimut = 153.624; special = "NONE"; id = 83; side = "CIV"; vehicle = "VirtualMan_EPOCH"; player = "PLAY CDG"; leader = 1; skill = 0.6; }; }; }; class Item84 { side = "CIV"; class Vehicles { items = 1; class Item0 { position[] = {1024.05,5.8524,2023.81}; azimut = 153.624; special = "NONE"; id = 84; side = "CIV"; vehicle = "VirtualMan_EPOCH"; player = "PLAY CDG"; leader = 1; skill = 0.6; }; }; }; class Item85 { side = "CIV"; class Vehicles { items = 1; class Item0 { position[] = {1029.84,5.89874,2022.52}; azimut = 153.624; special = "NONE"; id = 85; side = "CIV"; vehicle = "VirtualMan_EPOCH"; player = "PLAY CDG"; leader = 1; skill = 0.6; }; }; }; class Item86 { side = "CIV"; class Vehicles { items = 1; class Item0 { position[] = {1027.64,5.88115,2023.03}; azimut = 153.624; special = "NONE"; id = 86; side = "CIV"; vehicle = "VirtualMan_EPOCH"; player = "PLAY CDG"; leader = 1; skill = 0.6; }; }; }; class Item87 { side = "CIV"; class Vehicles { items = 1; class Item0 { position[] = {1023.24,5.84589,2019.93}; azimut = 153.624; special = "NONE"; id = 87; side = "CIV"; vehicle = "VirtualMan_EPOCH"; player = "PLAY CDG"; leader = 1; skill = 0.6; }; }; }; class Item88 { side = "CIV"; class Vehicles { items = 1; class Item0 { position[] = {1027.95,5.88362,2020.54}; azimut = 153.624; special = "NONE"; id = 88; side = "CIV"; vehicle = "VirtualMan_EPOCH"; player = "PLAY CDG"; leader = 1; skill = 0.6; }; }; }; class Item89 { side = "CIV"; class Vehicles { items = 1; class Item0 { position[] = {1028.78,5.8902,2022.8}; azimut = 153.624; special = "NONE"; id = 89; side = "CIV"; vehicle = "VirtualMan_EPOCH"; player = "PLAY CDG"; leader = 1; skill = 0.6; }; }; }; class Item90 { side = "CIV"; class Vehicles { items = 1; class Item0 { position[] = {1020.91,5.82725,2020.36}; azimut = 153.624; special = "NONE"; id = 90; side = "CIV"; vehicle = "VirtualMan_EPOCH"; player = "PLAY CDG"; leader = 1; skill = 0.6; }; }; }; class Item91 { side = "CIV"; class Vehicles { items = 1; class Item0 { position[] = {1023.89,5.8511,2019.08}; azimut = 153.624; special = "NONE"; id = 91; side = "CIV"; vehicle = "VirtualMan_EPOCH"; player = "PLAY CDG"; leader = 1; skill = 0.6; }; }; }; class Item92 { side = "CIV"; class Vehicles { items = 1; class Item0 { position[] = {1026.81,5.87445,2019.1}; azimut = 153.624; special = "NONE"; id = 92; side = "CIV"; vehicle = "VirtualMan_EPOCH"; player = "PLAY CDG"; leader = 1; skill = 0.6; }; }; }; class Item93 { side = "CIV"; class Vehicles { items = 1; class Item0 { position[] = {1020.16,5.82127,2021.11}; azimut = 153.624; special = "NONE"; id = 93; side = "CIV"; vehicle = "VirtualMan_EPOCH"; player = "PLAY CDG"; leader = 1; skill = 0.6; }; }; }; class Item94 { side = "CIV"; class Vehicles { items = 1; class Item0 { position[] = {1029.16,5.89329,2020.2}; azimut = 153.624; special = "NONE"; id = 94; side = "CIV"; vehicle = "VirtualMan_EPOCH"; player = "PLAY CDG"; leader = 1; skill = 0.6; }; }; }; class Item95 { side = "CIV"; class Vehicles { items = 1; class Item0 { position[] = {1025.08,5.86065,2020.22}; azimut = 153.624; special = "NONE"; id = 95; side = "CIV"; vehicle = "VirtualMan_EPOCH"; player = "PLAY CDG"; leader = 1; skill = 0.6; }; }; }; class Item96 { side = "CIV"; class Vehicles { items = 1; class Item0 { position[] = {1027.62,5.88099,2021.55}; azimut = 153.624; special = "NONE"; id = 96; side = "CIV"; vehicle = "VirtualMan_EPOCH"; player = "PLAY CDG"; leader = 1; skill = 0.6; }; }; }; class Item97 { side = "CIV"; class Vehicles { items = 1; class Item0 { position[] = {1026.23,5.86988,2019.94}; azimut = 153.624; special = "NONE"; id = 97; side = "CIV"; vehicle = "VirtualMan_EPOCH"; player = "PLAY CDG"; leader = 1; skill = 0.6; }; }; }; class Item98 { side = "CIV"; class Vehicles { items = 1; class Item0 { position[] = {1023.84,5.85076,2020.4}; azimut = 153.624; special = "NONE"; id = 98; side = "CIV"; vehicle = "VirtualMan_EPOCH"; player = "PLAY CDG"; leader = 1; skill = 0.6; }; }; }; class Item99 { side = "CIV"; class Vehicles { items = 1; class Item0 { position[] = {1028.2,5.88563,2019.16}; azimut = 153.624; special = "NONE"; id = 99; side = "CIV"; vehicle = "VirtualMan_EPOCH"; player = "PLAY CDG"; leader = 1; skill = 0.6; }; }; }; }; class Markers { items = 3; class Item0 { position[] = {945.472,2.03577,25026.5}; name = "respawn_east"; type = "Empty"; angle = 23.6085; }; class Item1 { position[] = {945.502,2.03577,25026.5}; name = "respawn_west"; type = "Empty"; angle = 23.6085; }; class Item2 { position[] = {12800,0,12800}; name = "center"; type = "Empty"; }; }; }; class Intro { addOns[] = {"tavi"}; addOnsAuto[] = {"tavi"}; randomSeed = 13802307; class Intel { timeOfChanges = 1800; startWeather = 0.3; startWind = 0.1; startWaves = 0.1; forecastWeather = 0.3; forecastWind = 0.1; forecastWaves = 0.1; forecastLightnings = 0.1; year = 2035; month = 6; day = 24; hour = 12; minute = 0; startFogDecay = 0.013; forecastFogDecay = 0.013; }; }; class OutroWin { addOns[] = {"tavi"}; addOnsAuto[] = {"tavi"}; randomSeed = 4712975; class Intel { timeOfChanges = 1800; startWeather = 0.3; startWind = 0.1; startWaves = 0.1; forecastWeather = 0.3; forecastWind = 0.1; forecastWaves = 0.1; forecastLightnings = 0.1; year = 2035; month = 6; day = 24; hour = 12; minute = 0; startFogDecay = 0.013; forecastFogDecay = 0.013; }; }; class OutroLoose { addOns[] = {"tavi"}; addOnsAuto[] = {"tavi"}; randomSeed = 10755213; class Intel { timeOfChanges = 1800; startWeather = 0.3; startWind = 0.1; startWaves = 0.1; forecastWeather = 0.3; forecastWind = 0.1; forecastWaves = 0.1; forecastLightnings = 0.1; year = 2035; month = 6; day = 24; hour = 12; minute = 0; startFogDecay = 0.013; forecastFogDecay = 0.013; }; }; //}; Link to comment Share on other sites More sharing options...
mumys Posted July 22, 2015 Report Share Posted July 22, 2015 Please delete this post :( Link to comment Share on other sites More sharing options...
Janski Posted July 23, 2015 Report Share Posted July 23, 2015 Please delete this post :( Keep the post!!! It was a good question. The post said; I dont see the 4 teleporters / spawnpoints on the ground.But i have them in my tavi.h and the position is correct: { "Transport_C_EPOCH", { 11576.1, 15305.8, 0.233429}, "", { 10183, 12409.6, 0.00926781 } }, //Central { "Transport_W_EPOCH", { 11560.5, 15315, 0.233429 }, "", { 8959.54, 3568.74, 0.0698853 } }, // West { "Transport_E_EPOCH", { 11544.7,15306.1,0.363586 }, "", { 17843.7, 8450.91, 0.0698853 } }, // East { "Transport_N_EPOCH", { 11560.6, 15296.9, 0.233429 }, "", { 8710.33, 20052.7, 0.190186 } } // North Answer to the question if anyone else wonders :D The new syntax for telepos is 1: Enter class - Drain cover class name 2: Position for enter class - When placing teleport objects it is relative to the debug box(spawn box) position. E.g. { -14.4316, 0.112793, -10.3098 } 3: Exit class - An object where you teleport to 4: Position for exit class The result is telePos[] = { { "Transport_C_EPOCH", { -0.286865, 8.17383, -10.3098 }, "", { 13326.5, 14515.2, 0.16426 } } }; Notice the second input, not an ordinary position but instead the position relative to the spawn box. Zaza1412 1 Link to comment Share on other sites More sharing options...
Zaza1412 Posted September 18, 2015 Report Share Posted September 18, 2015 After the upgrade 0.3.3.1 Map Taviana (08 feb 2015 - v0.2) stopped working. When you connect to the server to choose the sex of the character does not occur, the character appears below the water.I try removes all scripts, clear database, but it does not help.What i can to do?And in general would like the official support of this map? Link to comment Share on other sites More sharing options...
Richie Posted September 18, 2015 Report Share Posted September 18, 2015 And in general would like the official support of this map?Permission was denied, so it won't be an officially supported map. Link to comment Share on other sites More sharing options...
Zaza1412 Posted September 18, 2015 Report Share Posted September 18, 2015 Permission was denied, so it won't be an officially supported map.Thx for answer!And such a waiver is not contrary to the BIS license agreement?My problem solved:Simply add:class cfgFunctions{ class A3E { tag = "EPOCH"; class Client { file = "\x\addons\a3_epoch_code\init"; class init { preInit = 1; }; class postinit { postInit = 1; }; }; };};class CfgRemoteExec{ class Functions { mode = 1; jip = 0; class EPOCH_server_save_vehicles { allowedTargets=2; jip = 0; }; }; class Commands {mode=0;};};to description.ext in mpmission.By the way 0.3.3.1 update fix vehicle spawn on Taviana map Link to comment Share on other sites More sharing options...
Richie Posted September 18, 2015 Report Share Posted September 18, 2015 Thx for answer!And such a waiver is not contrary to the BIS license agreement?If an author does not want his work used on other mods that is his or her right, don't get my wrong, I loved Taviana but without permission official support is not possible. Link to comment Share on other sites More sharing options...
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